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|KH2fire = 0 | |KH2fire = 0 | ||
|KH2loc1 = Olympus Coliseum | |KH2loc1 = Olympus Coliseum | ||
|KH2LVL1 = | |KH2LVL1 = 16 | ||
|KH2HP1 = 264 | |KH2HP1 = 264 | ||
|KH2EXP1 = 0 | |KH2EXP1 = 0 | ||
|KH2STR1 = | |KH2STR1 = 17 | ||
|KH2DEF1 = | |KH2DEF1 = 9 | ||
|KH2loc2 = Timeless River | |KH2loc2 = Timeless River | ||
|KH2LVL2 = | |KH2LVL2 = 19 | ||
|KH2HP2 = | |KH2HP2 = 123 | ||
|KH2EXP2 = 0 | |KH2EXP2 = 0 | ||
|KH2STR2 = 0 | |KH2STR2 = 20 | ||
| | |KH2DEF2 = 11 | ||
|KH2weapon = 0 | |KH2loc3 = Timeless River 2nd Time | ||
|KH2bliz = 0 | |KH2LVL3 = 19 | ||
|KH2thun = 0 | |KH2HP3 = 784 | ||
|KH2dark = 0 | |KH2EXP3 = 0 | ||
|KH2other = 0 | |KH2STR3 = 20 | ||
|KH2reward = Trinity Limit ability for Sora, HP increase for Donald Hyper Healing ability for Goofy, HP increase for Sora and Donald, Reflect Element for Sora, | |KH2DEF3 = 11 | ||
|KH2loc4 = Hades Cup | |||
|KH2LVL4 = N/A | |||
|KH2HP4 = 2896 | |||
|KH2EXP4 = 0 | |||
|KH2STR4 = 87 | |||
|KH2DEF4 = 51 | |||
|KH2weapon = 1.0 | |||
|KH2bliz = 0.5 | |||
|KH2thun = 0.5 | |||
|KH2dark = 0.5 | |||
|KH2other = 0.5 | |||
|KH2reward = Olympus Coliseum: Trinity Limit ability for Sora, HP increase for Donald, and Hyper Healing ability for Goofy. | |||
Timeless River | |||
*1st Time: Slapshot ability for Sora, Fantasia and Auto Limit abilities for Donald, and HP increase for Goofy. | |||
*2nd Time: HP increase for Sora and Donald, Reflect Element for Sora, and Tornado ability for Goofy. | |||
}} | }} | ||
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Pete is not at all a tenacious enemy - use this to your advantage. One move becomes very evident in this battle: the '''Temper Tantrum''' (indicated by the line "Get outta my way!"), which is a close-range attack - Pete pounds his fists on the ground, sending Sora flying. | Pete is not at all a tenacious enemy - use this to your advantage. One move becomes very evident in this battle: the '''Temper Tantrum''' (indicated by the line "Get outta my way!"), which is a close-range attack - Pete pounds his fists on the ground, sending Sora flying. | ||
Here, you are capable of damaging the present Pete, as well as the Pete from the past: '''lock on''' to the present Pete. If you have not racked up any Anti-Points from using your Drive Forms (kindly refer to [[Anti Form]]), then you may safely use either Valor or Wisdom Form. Otherwise, save your drives. Pete can be defeated with melee attacks, although that requires a little effort and a somewhat lengthy battle. Also, when past Pete starts to roll around like a ball, Sora can use a reaction command and roll him directly at Pete, dealing damage and stunning Pete enough to get attacked. The past Pete even laughs if he successfully strikes Pete. | Here, you are capable of damaging the present Pete, as well as the Pete from the past: '''lock on''' to the present Pete. If you have not racked up any Anti-Points from using your Drive Forms (kindly refer to [[Anti Form]]), then you may safely use either Valor or Wisdom Form. Otherwise, save your drives. Pete can be defeated with melee attacks, although that requires a little effort and a somewhat lengthy battle. Also, when past Pete starts to roll around like a ball, Sora can use a reaction command and roll him directly at Pete, dealing damage and stunning Pete enough to get attacked. The past Pete even laughs if he successfully strikes Pete. Sometimes, he will change the arena (shown by a old-style curtain with his face on it) a little (sometimes a lot),based on the Windows of Time. This is the exact order: | ||
Sometimes, he will change the arena (shown by a old-style curtain with his face on it) a little (sometimes a lot),based on the | |||
This is the exact order: | |||
Scene of the Fire: He will summon the burning building near the harbor, as well as the flames to annoy you. Take the flames out if needed. | Scene of the Fire: He will summon the burning building near the harbor, as well as the flames to annoy you. Take the flames out if needed. | ||
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Mickey's House: The whole area will change into the house's room. Pete will conjure the black hole from before, dealing only a bit of damage, but still annoying. Hitting it will not work, this time. | Mickey's House: The whole area will change into the house's room. Pete will conjure the black hole from before, dealing only a bit of damage, but still annoying. Hitting it will not work, this time. | ||
Liliput: Now it changes into the tiny town. However, the town is gone, and there are three cannon towers. Only getting near | Liliput: Now it changes into the tiny town. However, the town is gone, and there are three cannon towers. Only getting near them will activate them. This can hurt Pete as well. | ||
Construction Site: The final area is a wooden | Construction Site: The final area is a wooden platform, held by a rope, many feet high over the ground. Pete will pound the platform, right when the transition ends, making everyone jump into the air. Only a few [[Reaction Commands]] while in the air shall end the fight. | ||
===Hades Paradox Cup=== | ===Hades Paradox Cup=== |
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