Dark Depths: Difference between revisions

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Sephiroth will now begin using Shadow Flare. You can bat the attacks back at Sephiroth with the Keyblade or ''Reflega'' - since the Shadow Flares appear surrounding you, the latter option is advised. Sephiroth will still use his various attacks from his first phase, so react accordingly. Sephiroth will also start utilizing his Firaga Wall, summoning multiple flame pillars around him while drawing you towards him. Run and jump away to avoid them, or if you're caught in them, use ''Reflega'' to protect yourself.
Sephiroth will now begin using Shadow Flare. You can bat the attacks back at Sephiroth with the Keyblade or ''Reflega'' - since the Shadow Flares appear surrounding you, the latter option is advised. Sephiroth will still use his various attacks from his first phase, so react accordingly. Sephiroth will also start utilizing his Firaga Wall, summoning multiple flame pillars around him while drawing you towards him. Run and jump away to avoid them, or if you're caught in them, use ''Reflega'' to protect yourself.


Sephiroth also begins using his trademark Heartless Angel attack. Watch and listen for the signs he's casting it, and use ''High Jump'' and ''Aerial Dodge'' to attack him before he completes the casting. Sephiroth floats high into the air while using this attack, so these two abilities are a must to reach him quickly and attack him, as it is impossible otherwise to stop him, barring you being close enough to him to hit him before he rises. If he casts it successfully, quickly use an Elixir, then prepare for the immediate Flash. Curaga's lag between casting it and it healing can also be exploited here; if the spell is cast so it starts before Sora's MP is depleted, but cures after the attack, Heartless Angel can be neutralized at the cost of MP.
Sephiroth also begins using his trademark Heartless Angel attack. Watch and listen for the signs he's casting it, and use ''High Jump'' and ''Aerial Dodge'' to attack him before he completes the casting. You can also avoid that hit by using limit. Sephiroth floats high into the air while using this attack, so these two abilities are a must to reach him quickly and attack him, as it is impossible otherwise to stop him, barring you being close enough to him to hit him before he rises. If he casts it successfully, quickly use an Elixir, then prepare for the immediate Flash. Curaga's lag between casting it and it healing can also be exploited here; if the spell is cast so it starts before Sora's MP is depleted, but cures after the attack, Heartless Angel can be neutralized at the cost of MP.


Sephiroth in general becomes much more aggressive in this stage, so you will need to heal more often. Eventually, Sephiroth will summon a dark aura, and begin his final attack phase.
Sephiroth in general becomes much more aggressive in this stage, so you will need to heal more often. Eventually, Sephiroth will summon a dark aura, and begin his final attack phase.
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