Reaction Endurance: Revision history

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27 November 2024

21 September 2024

  • curprev 01:4701:47, 21 September 2024Aid1043 talk contribsm 2,964 bytes +27 No edit summary undo
  • curprev 01:4601:46, 21 September 2024Aid1043 talk contribs 2,937 bytes +2,937 Created page with "{{Game|KH2|FM2|DDD|DHD|KH3|3RM}} {{Translation}} {{nihongo|'''Reaction Endurance'''|リアクション耐久値|Riakushon Taikyū-chi}} is a combat mechanic in the ''{{c|Kingdom Hearts|series}}'' series. It determines how many hits an enemy will take before flinching or being blown away. Enemies begin encounters with a certain amount of Reaction Endurance. Each attack that hits the enemy decreases their Reaction Endurance by a certain amount, which is referred to as th..."