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14 March 2016
look at the Japanese name for guidance; reverting to pre-edit war state, please iron this out on the talk page
−877
Protected "Infernal Engine": Counter-productive edit warring ([Edit=Allow only administrators] (expires 18:46, 21 March 2016 (UTC)) [Move=Allow only administrators] (expires 18:46, 21 March 2016 (UTC)))
mRemoves pertinent info about the ram attack. And the strategy you cite applies specifically to players who have played through the game a precise, formulaic way from Day 1. It's not general enough to be pertinent to casual players.
+105
13 March 2016
http://pastebin.com/H8axKHBE - The notes for the 358/2 speedrun. I'm trusting the people who have put years into the game looked up the games code and worked out the best way to beat bosses than anyone else on this matter.
−108
→Design: Concision/Grammar
m−6
Adds overly specific info. For instance, the Engine doesn't use the barrel attack first only if Roxas "stand[s] still;" it always uses that attack first if Roxas stays near the back wall. What speedrun says you need "11 air combos" to bait out the ram?
+388
12 March 2016
10 March 2016
no edit summary
Fixed people removing the AI manipulation despite it being proven via multiple speedrunners / TAS.
+134
6 March 2016
no edit summary
+152
Fleshed out the Strategy section after extensive, firsthand playtesting of this boss. Note: The only attacks that can be "manipulated" are the hammer and battering ram attacks. The hammer attack is only performed when Roxas is close to the boss. The ra...
−877