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| {{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|DR|MOM}}
| | [[Image:Bright Crystal.jpg|thumb|A Bright Crystal, the rarest of the Bright materials]] |
| {{cleanup|KHMoM drops}}
| | {{nihongo|'''Bright'''|うるおい|Uruoi|lit. "Moist"}}, renamed {{nihongo|"Bright"|光かがやく|Hikarikagayaku}} in ''Kingdom Hearts 358/2 Days'', is a material type available in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts II]]'', and ''Kingdom Hearts 358/2 Days''. Bright materials contain the essence of [[Cure|vitality]], and are colored green. In ''Kingdom Hearts'' and ''Kingdom Hearts 358/2 Days'' they are used as normal synthesis items, while in ''Kingdom Hearts II'' they are "modifier" materials that can be added to a recipe of the same rank to double the experience that it will give to the Moogle, and are usable once the Moogle reaches level 2, Novice Moogle. |
| {{InfoItem
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| |kana=うるおい
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| |romaji=Uruoi
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| |jpname=Damp
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| |KHname=Bright
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| |KHitem1=Shard
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| |KHdesc1=A gem shard containing essence of vitality. Used for item synthesis.
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| |KHrarity1=1
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| |KHitem2=Gem | |
| |KHdesc2=A gem containing essence of vitality. Used for item synthesis. | |
| |KHrarity2=2
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| |KHitem3=Crystal
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| |KHdesc3=Crystalized essence of vitality. Used for item synthesis.
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| |KHrarity3=3
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| |KH2name=Bright
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| |KH2icon=Material Icon Bright KHII.png | |
| |KH2type=Green Modifier | |
| |KH2item1=Shard | |
| |KH2image1=Bright Shard KHII.png | |
| |KH2desc1=A gem fragment filled with brightness. A very common ingredient of item synthesis.
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| |KH2rank1=C
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| |KH2item2=Stone
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| |KH2image2=Bright Stone KHII.png | |
| |KH2desc2=A stone filled with brightness. A common ingredient of item synthesis. | |
| |KH2rank2=B | |
| |KH2item3=Gem
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| |KH2image3=Bright Gem KHII.png
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| |KH2desc3=A gem abundant with brightness. A rare ingredient of item synthesis.
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| |KH2rank3=A
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| |KH2item4=Crystal
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| |KH2image4=Bright Crystal KHII.png
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| |KH2desc4=A mysterious crystal abundant with brightness. A very rare ingredient of item synthesis.
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| |KH2rank4=S
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| |BBSname=Soothing
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| |BBSitem=Crystal
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| |BBSimage=Bright Crystal KHII.png
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| |BBSdesc=Used when melding commands. It attaches HP-related abilities—one, for example, which boosts your maximum HP.
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| |BBSbuym=400
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| |KH3name=Soothing
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| |KH3item1=Shard
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| |KH3image1=Soothing Shard KHIII.png
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| |KH3size1=128px
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| |KH3desc1=A sliver of magic that hums with life. (Synthesis material)
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| |KH3rank1=C
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| |KH3buy1=100<ref>The Soothing Shard can be purchased once 30 have been deposited.</ref>
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| |KH3item2=Stone
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| |KH3image2=Soothing Stone KHIII.png
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| |KH3size2=128px
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| |KH3desc2=A splintered stone imbued with vitality. (Synthesis material)
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| |KH3rank2=B | |
| |KH3buy2=200<ref>The Soothing Stone can be purchased once 25 have been deposited.</ref>
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| |KH3item3=Gem
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| |KH3image3=Soothing Gem KHIII.png
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| |KH3size3=128px
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| |KH3desc3=A fine jewel that can barely contain the vigor within it. (Synthesis material)
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| |KH3rank3=A
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| |KH3buy3=300<ref>The Soothing Gem can be purchased once 20 have been deposited.</ref>
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| |KH3item4=Crystal
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| |KH3image4=Soothing Crystal KHIII.png
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| |KH3size4=128px
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| |KH3desc4=A miraculous crystal formed of pure vitality.
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| |KH3rank4=S
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| |DRname=Bright
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| |DRitem1=Shard
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| |DRimage1=Ore Material KHDR.png
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| |DRdesc1=A shard from a gem brimming with a strong energy. Can be obtained in any world.
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| |MOMname=Soothing
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| |MOMitem1=Soothing Crystal
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| |MOMimage1=Soothing Crystal KHIII.png
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| |MOMdesc1=A miraculous crystal formed of pure vitality. (Doubles the amount of Moogle EXP earned) | |
| }}
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| '''Soothing''', also called '''Bright''', is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Bright materials contain the essence of vitality or brightness. | |
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| In ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts Melody of Memory]]'', they are "modifier" materials that can be added to a recipe to double the experience that the [[moogle]] will earn, and are usable once the moogle reaches level 2.
| | ==Drops== |
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| In ''[[Kingdom Hearts Birth by Sleep]]'', Soothing materials can be used during [[Command Meld]] to attach HP-related abilities.
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| In ''Kingdom Hearts II'', once all Bright materials are obtained, the moogle will reward [[Sora]] with a [[Defense Boost]].
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| ==Design== | |
| Soothing materials are colored dark green, and contain light green bubbles. A Soothing Shard is a smooth, vaguely triangular jewel with two large prongs on its top and two small, slightly curved spikes on its sides. A Soothing Stone consists of a smooth, vaguely triangular jewel with three spikes on its top, with a large crescent-shaped attachment on the left, and a smaller crescent-shaped jewel on the right. A Soothing Gem consists of a smooth, vaguely triangular jewel with a short spike on its top, with two intersecting crescent-shaped attachments at the bottom. A Soothing Crystal consists of a center that is composed of three oval shapes fused together, with a large curving spike and smaller crescent-shaped attachment on three sides.
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| "Bright" refers to the essence of brightness the material contains. "Damp" may refer to the bubbles contained in the material.
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| ==Obtainment==
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| ===''Kingdom Hearts''=== | | ===''Kingdom Hearts''=== |
| ====Drops====
| | *'''Bright Shard''': [[Green Requiem]] (10%), [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Bright Shard if a Cure spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">At Agrabah, Bambi drops a Bright Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> |
| ;Japanese version
| | *'''Bright Gem''': [[Search Ghost]] (4%), [[White Mushroom]] (10%/40%)<ref name="White2">The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is the last of three different spells cast on it, and 40% of the time if all three are a Cure spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2">At Agrabah, Bambi drops a Bright Gem 30% of the time the third time his gauge is filled.</ref> |
| *'''Bright Shard''': [[Green Requiem]] (12%), [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Bright Shard if a Cure spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">At Agrabah, Bambi drops a Bright Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | |
| *'''Bright Gem''': [[Search Ghost]] (8%), [[White Mushroom]] (20%/60%)<ref name="White2">The White Mushroom drops a Bright Gem 20% of the time if a Cure spell is the last of three different spells cast on it, and 60% of the time if all three are a Cure spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2">At Agrabah, Bambi drops a Bright Gem 30% of the time the third time his gauge is filled.</ref> | |
| *'''Bright Crystal''': [[Defender]] (4%)
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| ;International version
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| *'''Bright Shard''': [[Green Requiem]] (10%), [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (40%/60%)<ref name="Bambi1"/>
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| *'''Bright Gem''': [[Search Ghost]] (4%), [[White Mushroom]] (10%/40%)<ref>The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is the last of three different spells cast on it, and 60% of the time if all three are a Cure spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2"/>
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| *'''Bright Crystal''': [[Defender]] (2%)
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| ===''Kingdom Hearts Final Mix''===
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| ====Drops====
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| *'''Bright Shard''': [[Green Requiem]] (10%), [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (20%)<ref>At Agrabah, Bambi drops a Bright Shard 20% of the time the second time and third time his gauge is filled.</ref>
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| *'''Bright Gem''': [[Search Ghost]] (4%), [[White Mushroom]] (10%)<ref>The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is cast on it three times.</ref>, [[Bambi]] (20%)<ref>At Agrabah, Bambi drops a Bright Gem 20% of the time the third time his gauge is filled.</ref>
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| *'''Bright Crystal''': [[Defender]] (2%) | | *'''Bright Crystal''': [[Defender]] (2%) |
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| ====Treasures====
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| *'''Bright Gem''': Chest at the [[World Terminus]]
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| ===''Kingdom Hearts II''=== | | ===''Kingdom Hearts II''=== |
| ====Drops====
| | *'''Bright Shard''': [[Bulky Vendor]] (100%)<ref name="Bulky1">The Bulky Vendor drops a Bright Shard if the Capsule Prize reaction is used on it.</ref>, [[Creeper Plant]] (4%), [[Hook Bat]] (3%), [[Minute Bomb]] (3%), [[Rabid Dog]] (3%), [[Soldier]] (4%) |
| *'''Bright Shard''': [[Bulky Vendor]] (100%)<ref name="Bulky1">The Bulky Vendor drops a Bright Shard if the Capsule Prize reaction is used on it.</ref>{{KHII}}, [[Creeper Plant]] (4%), [[Hook Bat]] (3%), [[Minute Bomb]] (3%), [[Rabid Dog]] (3%), [[Soldier]] (4%) | | *'''Bright Stone''': [[Bulky Vendor]] (100%)<ref name="Bulky2">The Bulky Vendor drops a Bright Stone if the Rare Capsule reaction is used on it.</ref>, [[Aeroplane]] (4%), [[Cannon Gun]] (3%), [[Driller Mole]] (4%), [[Luna Bandit]] (4%), [[Silver Rock]] (3%), [[Tornado Step]] (4%), [[Wight Knight]] (4%) |
| *'''Bright Stone''': [[Bulky Vendor]] (100%)<ref name="Bulky2">The Bulky Vendor drops a Bright Stone if the Rare Capsule reaction is used on it.</ref>{{KHII}}, [[Aeroplane]] (4%), [[Cannon Gun]] (3%), [[Driller Mole]] (4%), [[Luna Bandit]] (4%), [[Silver Rock]] (3%), [[Tornado Step]] (4%), [[Wight Knight]] (4%) | | *'''Bright Gem''': [[Bulky Vendor]] (100%)<ref name="Bulky3">The Bulky Vendor drops a Bright Gem if the Limited Capsule reaction is used on it.</ref>, [[Aerial Knocker]] (4%), [[Magnum Loader]] (4%), [[Surveillance Robot]] (3%) |
| *'''Bright Gem''': [[Bulky Vendor]] (100%)<ref name="Bulky3">The Bulky Vendor drops a Bright Gem if the Limited Capsule reaction is used on it.</ref>{{KHII}}, [[Aerial Knocker]] (4%), [[Magnum Loader]] (4%), [[Surveillance Robot]] (3%) | | *'''Bright Crystal''': [[Bulky Vendor]] (100%)<ref name="Bulky4">The Bulky Vendor drops a Bright Crystal if the Prime Capsule reaction is used on it.</ref>, [[Air Pirate]] (4%), [[Crescendo]] (3%), [[Neoshadow]] (4%), [[Strafer]] (4%) |
| *'''Bright Crystal''': [[Bulky Vendor]] (100%)<ref name="Bulky4">The Bulky Vendor drops a Bright Crystal if the Prime Capsule reaction is used on it.</ref>{{KHII}}, [[Air Pirate]] (4%), [[Crescendo]] (3%), [[Neoshadow]] (4%), [[Strafer]] (4%) | |
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| ====Treasures====
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| *'''Bright Shard''': Chest at [[Underworld Caverns: The Lost Road]]{{FMII}}; chest at [[Isla de Muerta: Cave Mouth]]{{FMII}}.
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| *'''Bright Stone''': Chest at [[The West Hall]]{{FMII}}; chest at the [[Elephant Graveyard]]{{FMII}}.
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| ===''Kingdom Hearts Birth by Sleep''===
| | In ''Kingdom Hearts II Final Mix'', Bulky Vendors no longer drop Bright materials. |
| ====Drops====
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| *'''Soothing Crystal''': [[Flood]] (4%/3.96%)<ref>The Flood drops a Soothing Crystal 4% of the time at Shop LV 1-6, and 3.96% of the time at Shop LV 7-8.</ref>, [[Jellyshade]] (3.2%)
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| ====Treasures====
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| *'''Terra''': Chest at the {{c|Summit|lod}}; chest at the [[Foyer]]; chest at the {{c|Courtyard|dw}}.
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| *'''Ventus''': Chest at the [[Flower Glade]]; chest at the {{c|Gates|ed}}; chest at the [[Outer Gardens]].
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| *'''Aqua''': Chest at the [[Fountain Court]], chest at [[Pete's Rec Room]].
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| ===''Kingdom Hearts III''===
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| ====Drops====
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| *'''Soothing Shard''': [[Water Core]] (15%), [[Toy Trooper]] (12%), [[Gigas: Power Class]] (12%), [[Gigas: Speed Class]] (12%), [[Gigas: Gunner Class]] (12%), [[Monstropolis]], [[The Caribbean]]
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| *'''Soothing Stone''': [[Water Core]] (10%), [[Marine Rumba]] (12%), [[Sea Sprite]] (Rainbow) (12%), [[Spear Lizard]] (8%), [[Monstropolis]]<!--etc-->
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| *'''Soothing Gem''': [[Marine Rumba]] (6%), [[Sea Sprite]] (Rainbow) (6%), [[Spear Lizard]] (4%), [[Monstropolis]]
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| *'''Soothing Crystal''': [[Spear Lizard]] (2%)
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| ====Synthesis====
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| {{SynthKHIII
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| |name=Soothing Crystal
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| |requires=Obtain 32 different synthesis materials
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| |mat1=Wellspring Crystal
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| |qty1=1
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| |mat2=Soothing Gem
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| |qty2=2
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| |mat3=Soothing Stone
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| |qty3=3
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| |mat4=Soothing Shard
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| |qty4=5
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| }}
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| ====Other methods====
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| *'''Soothing Shard''': Soothing Shard x3 is one of the possible [[Prize Postcard]] rewards.
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| *'''Soothing Stone''': Soothing Stone x2 is one of the possible [[Prize Postcard]] rewards.
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| ===''Kingdom Hearts Dark Road''===
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| ====Drops====
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| *'''Bright Shard''': Agrabah ★, Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★{{DROff}}, Wonderland ★ Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★{{DROff}}, Fill Out Your Album{{DROff}}
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| ===''Kingdom Hearts Melody of Memory''===
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| ====Drops====
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| *'''Soothing Crystal'''<ref>Soothing Crystals will only drop if Moogle Level 2 has been reached.</ref>: {{ns|Game|Sanctuary ~opening version~}} (3.6%), {{ns|Game|Medley of Conflict}} (3.6%), {{ns|Game|Naminé (track)|Naminé}} (3.5%), {{ns|Game|Riku (track)|Riku}} (3.5%), {{ns|Game|Magical Mystery}} (3.5%), {{ns|Game|Monochrome Dreams}} (3.5%), {{ns|Game|Savannah Pride}} (3.5%), {{ns|Game|Space Paranoids (track)|Space Paranoids}} (3.5%), {{ns|Game|Vector to the Heavens}} (3.5%), {{ns|Game|No More Bugs!!}} (3.5%), {{ns|Game|Kairi I}} (3.2%), {{ns|Game|Waltz of the Damned}} (3.2%), {{ns|Game|Sacred Moon}} (3.2%), {{ns|Game|Tension Rising}} (3.2%), {{ns|Game|Darkness of the Unknown}} (3.2%), {{ns|Game|Working Together - Allegro vivace}} (3.2%), {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}} (3.1%), {{ns|Game|Guardando nel buio}} (3.1%), {{ns|Game|Fragments of Sorrow}} (3%), {{ns|Game|The 13th Struggle}} (3.1%), {{ns|Game|The Secret Whispers}} (2.9%), {{ns|Game|Mákaukau?}} (2.9%), {{ns|Game|Black Powder}} (2.9%), {{ns|Game|CALLING -KINGDOM MIX-}} (2.5%), {{ns|Game|Simple and Clean}} (2.3%), {{ns|Game|Under the Sea}} (2.3%), {{ns|Game|Captain Hook's Pirate Ship}} (2.3%), {{ns|Game|Traverse Town (track)|Traverse Town}} (2.1%), {{ns|Game|The Silent Forest}} (2%), {{ns|Game|Mickey Mouse March}} (2%), {{ns|Game|Neverland's Scherzo}} (2%), {{ns|Game|Roxas (track)|Roxas}} (1.8%), {{ns|Game|Dance of the Daring}} (1.8%), {{ns|Game|Adventures in the Savannah}} (1.8%), {{ns|Game|Fields of Honor}} (1.7%), {{ns|Game|Happy Holidays!}} (1.7%), {{ns|Game|Sora - Allegro con brio}} (1.7%), {{ns|Game|The Fun Fair}} (1.4%), {{ns|Game|Forgotten Challenge}} (1.1%), {{ns|Game|The Force in You}} (1.1%), {{ns|Game|Let It Go}} (1.1%), {{ns|Game|Destati}} (1.1%), {{ns|Game|Hollow Bastion (track)|Hollow Bastion}} (1%), {{ns|Game|Hau'oli, Hau'oli}} (0.9%), {{ns|Game|The Tumbling}} (0.9%), {{ns|Game|Hand in Hand|Hand in Hand (KH)}} (0.5%), {{ns|Game|Night of Fate}} (0.5%), {{ns|Game|Shrouding Dark Cloud}} (0.1%), {{ns|Game|Don't Think Twice}} (0.1%)
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| ====Rewards====
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| *'''Soothing Crystal''': Obtain 900 [[Rhythm Point]]s.
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| ====Synthesis====
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| {{SynthKHMOM
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| |requires=Moogle Level 2
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| |name=Soothing Crystal
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| |mat1=Lucid Gem
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| |qty1=7
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| |mat2=Pulsing Gem
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| |qty2=9
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| |EXP=6128
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| |EXP1=9192
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| }}
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| {{SynthKHMOM
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| |requires=Moogle Level 8
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| |name=Soothing Crystal
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| |mat1=Blazing Shard
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| |qty1=15
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| |mat2=Frost Shard
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| |qty2=16
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| |EXP=5740
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| |EXP1=8610
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| }}
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| ==Synthesized items== | | ==Synthesized items== |
| ===''Kingdom Hearts''===
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| In ''Kingdom Hearts'', Bright materials are used to synthesize the following items:
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| *[[Cottage]] (2 Bright Shards)
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| *[[Mega-Ether]] (5 Bright Shards, 1 Bright Crystal)
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| *[[Megalixir]] (5 Bright Shards, 3 Bright Gems, 1 Bright Crystal)
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| *[[Dark Ring]] (1 Bright Shard)
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| *[[Angel Bangle]] (3 Bright Gems)
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| *[[Gaia Bangle]] (1 Bright Crystal)
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| *[[Crystal Crown]] (3 Bright Crystals)
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| *[[Ribbon]] (5 Bright Gems)
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|
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| In ''Kingdom Hearts Final Mix'', Bright materials are used to synthesize the following items:
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| *[[Cottage]] (1 Bright Shard)
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| *[[Elixir]] (2 Bright Crystals)
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| *[[Defense Up]] (3 Bright Shards, 2 Bright Gems)
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| *[[Energy Bangle]] (1 Bright Shard)
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| *[[Guard Earring]] (3 Bright Shards)
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| *[[Angel Bangle]] (1 Bright Gem)
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| *[[Dark Ring]] (2 Bright Gems)
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| *[[Heartguard]] (1 Bright Crystal)
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| *[[Cosmic Arts]] (5 Bright Shards, 3 Bright Gems, 1 Bright Crystal)
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|
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| ===''Kingdom Hearts II''===
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| Bright materials are used to synthesize the following items: | | Bright materials are used to synthesize the following items: |
| *{{MSynth|Draw Ring|KHII}}{{FMII}} (9 Bright Shard, 5 Bright Stones, 3 Bright Gems)
| | {{item-stub}} |
| *{{MSynth|Lucky Ring|KHII}}{{FMII}} (9 Bright Shard, 5 Bright Stones, 3 Bright Gems)
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| *{{MSynth|Serenity Crystal|KHII}}{{FMII}} (9 Bright Crystal)
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| *{{MSynth|Manifest Illusion|KHII}}{{FMII}} (9 Bright Crystal)
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| ===''Kingdom Hearts Birth by Sleep''===
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| Soothing materials are used to add the following abilities:
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| *[[HP Boost]]
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| *[[Item Boost]]
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| *{{c|Defender|ability}}
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| *[[Damage Syphon]]
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| ===''Kingdom Hearts III''===
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| Soothing materials are used to synthesize the following items:
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| *{{MSynth|Mega Potion|KHIII}} (3 Soothing Shards)
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| *{{MSynth|Strength Boost|KHIII}} (2 Soothing Crystals)
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| *{{MSynth|Save the Queen|KHIII}} (1 Soothing Crystal)
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| *{{MSynth|Save the Queen+|KHIII}} (1 Soothing Crystal)
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| *{{MSynth|Elven Bandanna|KHIII}} (5 Soothing Shards, 2 Soothing Stones)
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| *{{MSynth|Divine Bandanna|KHIII}} (5 Soothing Stones, 2 Soothing Gems)
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| *{{MSynth|Aqua Chaplet|KHIII}} (3 Soothing Stones)
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| *{{MSynth|Cosmic Chain|KHIII}} (1 Soothing Crystal)
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| *{{MSynth|Umbrella Rosette|KHIII}} (6 Soothing Shards)
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| *{{MSynth|Mage's Earring|KHIII}} (3 Soothing Stones)
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| *{{MSynth|Slayer's Earring|KHIII}} (3 Soothing Gems)
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| *{{MSynth|Soothing Crystal|KHIII}} (5 Soothing Shards, 3 Soothing Stones, 2 Soothing Gems)
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| Soothing materials are used to forge the following Keychains:
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| *{{MSynth|Wheel of Fate|KHIII|*}} LV4, 5, 7, 8, 10 (3 Soothing Stones, 3 Soothing Gems, 1 Soothing Crystal total)
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| ===''Kingdom Hearts Dark Road''===
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| Bright materials are used to synthesize the following items:
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| *{{MSynth|Badge I|KHDR||Badge}} (5 Bright Shards)
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| *{{MSynth|Badge II|KHDR||Badge}} (3 Bright Shards)
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| *{{MSynth|Badge III|KHDR||Badge}} (10 Bright Shards)
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| ==Notes and references==
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| {{reflist}}
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|
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| | ==Notes and References== |
| | {{reflist|1}} |
| {{synthesis}} | | {{synthesis}} |
| [[fr:Vitalité]]
| | [[Category:Synthesis Items]] |
| [[de:Luna]]
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| [[Category:Synthesis items]] | |
| [[Category:Command Meld]]
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