Editing Soldier
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{{game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO|KHX| | {{game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO|KHX|HD1|HD2}} | ||
{{suite}} | {{suite}} | ||
{{ | {{Enemy | ||
|name=Soldier | |name=Soldier | ||
|katakana=ソルジャー | |katakana=ソルジャー | ||
Line 7: | Line 7: | ||
|fr=Soldat | |fr=Soldat | ||
|de=Klappersoldat | |de=Klappersoldat | ||
|image=[[File:Soldier | |image=[[File:Soldier KHII.png|200px]] | ||
|FMimage=[[File:Soldier KHIIFM.png|200px]] | |FMimage=[[File:Soldier KHIIFM.png|200px]] | ||
|tab2= | |tab2=KHD | ||
|image2 | |image2=[[File:Soldier KHD.png|x303px|The Soldier in ''358/2 Days'']] | ||
|tab3=KHX | |||
|image3=[[File:Soldier KHX.png|200px]] | |||
| | |||
| | |||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts: Chain of Memories | ||
|game3=Kingdom Hearts II | |game3=Kingdom Hearts II | ||
|game4=Kingdom Hearts 358/2 Days | |game4=Kingdom Hearts 358/2 Days | ||
|game5=Kingdom Hearts coded | |game5=Kingdom Hearts coded | ||
|game6=Kingdom Hearts χ | |game6=Kingdom Hearts χ | ||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=Heartless | |spec=Heartless | ||
|s1=Stealth Soldier | |||
|s2=Deserter | |||
|s3=Sergeant | |||
|s4=Commander | |||
|s5=Pumpkin Soldier | |||
|journalKH=Heartless that emerge from various places. They are brisk in their movements, and rush into their opponents. However, they are not that tenacious. They often appear in numbers, though they lack teamwork. | |journalKH=Heartless that emerge from various places. They are brisk in their movements, and rush into their opponents. However, they are not that tenacious. They often appear in numbers, though they lack teamwork. | ||
|journalSS=A swift-moving Heartless that attacks its prey with a spin kick.<br>Its whimsical nature makes the Soldier a less than tenacious foe. | |journalSS=A swift-moving Heartless that attacks its prey with a spin kick.<br>Its whimsical nature makes the Soldier a less than tenacious foe. | ||
Line 31: | Line 31: | ||
|journal358=These small Heartless primarily use their claws and a flurry of kicks to attack.<br>The latter can be deflected with a block to trip them up. | |journal358=These small Heartless primarily use their claws and a flurry of kicks to attack.<br>The latter can be deflected with a block to trip them up. | ||
|journalCOD=Strangely perky Heartless which show up just about anywhere you look (as well as a few places you don't). They lunge at the first prey they spot. | |journalCOD=Strangely perky Heartless which show up just about anywhere you look (as well as a few places you don't). They lunge at the first prey they spot. | ||
|KHHP1=24 | |KHHP1=24 | ||
|KHHP2=120 | |KHHP2=120 | ||
|KHATK1=8 | |KHATK1=8 | ||
|KHATK2=35 | |KHATK2=35 | ||
|KHDEF1=8 | |KHDEF1=8 | ||
|KHDEF2=27 | |KHDEF2=27 | ||
|KHMP1=8 | |KHMP1=8 | ||
|KHMP2=47 | |KHMP2=47 | ||
|KHEXP1=3 | |KHEXP1=3 | ||
|KHEXP2=90 | |KHEXP2=90 | ||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
Line 52: | Line 45: | ||
|KHbliz=x1.0 | |KHbliz=x1.0 | ||
|KHthun=x1.0 | |KHthun=x1.0 | ||
|KHgrav=x1.0 | |||
|KHgrav | |KHstop=x1.0 | ||
|KHstop=x1.0 | |||
|KHko=x1.0 | |KHko=x1.0 | ||
|KHother=x1.0 | |KHother=x1.0 | ||
|KHreward=(1) HP | |KHreward=(1) HP Ball x2<br>(1) Munny x5<br>Potion (2%), Spirit Shard (8%), Protect Chain (1%) | ||
|KHworld=Traverse Town, Wonderland, Agrabah, Monstro, Hollow Bastion | |||
|KHworld=Traverse Town, Wonderland, Agrabah, Monstro, Hollow Bastion | |||
|KHcup1=Phil Cup | |KHcup1=Phil Cup | ||
|KHseed11=9 | |KHseed11=9 | ||
Line 84: | Line 72: | ||
|COMAP1=3 | |COMAP1=3 | ||
|COMEXP1=5 | |COMEXP1=5 | ||
|COMHP2= | |COMHP2=66 | ||
|COMAP2=4 | |COMAP2=4 | ||
|COMEXP2= | |COMEXP2=13 | ||
|COMHP3= | |COMHP3=72 | ||
|COMAP3=5 | |COMAP3=5 | ||
|COMEXP3=20 | |COMEXP3=20 | ||
|COMHP4= | |COMHP4=78 | ||
|COMAP4= | |COMAP4=7 | ||
|COMEXP4= | |COMEXP4=28 | ||
|COMHP5= | |COMHP5=84 | ||
|COMAP5= | |COMAP5=8 | ||
|COMEXP5=35 | |COMEXP5=35 | ||
|COMHP6= | |COMHP6=90 | ||
|COMAP6= | |COMAP6=9 | ||
|COMEXP6= | |COMEXP6=43 | ||
|COMHP11=180 | |||
|COMAP11=12 | |||
|COMHP11= | |||
|COMAP11= | |||
|COMEXP11=130 | |COMEXP11=130 | ||
|COM12=s | |COM12=s | ||
|COMHP12= | |COMHP12=192 | ||
|COMAP12= | |COMAP12=13 | ||
|COMEXP12= | |COMEXP12=143 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=x1.0 | |COMfire=x1.0 | ||
Line 123: | Line 99: | ||
|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=x1.0 | ||
|COMstun= | |COMstun=x1.0 | ||
|COMstop= | |COMstop=x1.0 | ||
|COMwarp= | |COMwarp=x1.0 | ||
|COMbind= | |COMbind=x1.0 | ||
|COMconf= | |COMconf=x1.0 | ||
|COMterr= | |COMterr=x1.0 | ||
| | |COMmagn=x1.0 | ||
| | |COMfree=x1.0 | ||
|ability=Combo Plus | |ability=Combo Plus | ||
|desc=Add an extra hit to normal combos. | |desc=Add an extra hit to normal combos. | ||
|duration=3 reloads | |duration=3 reloads | ||
|CP=20 | |CP=20 | ||
| | |value=1~3 | ||
|duel=3 | |duel=3 | ||
|time=4 | |time=4 | ||
|COMworld=Traverse Town, Wonderland, Twilight Town | |COMworld=Traverse Town, Wonderland, Twilight Town | ||
|KH2loc1=Twilight Town | |KH2loc1=Twilight Town | ||
| | |KH2LVL1=7 | ||
| | |KH2HP1=29 | ||
|KH2loc2= | |KH2EXP1=10 | ||
| | |KH2STR1=10 | ||
| | |KH2DEF1=5 | ||
| | |KH2loc2=Hollow Bastion | ||
| | |KH2LVL2=8 | ||
| | |KH2HP2=31 | ||
| | |KH2EXP2=12 | ||
| | |KH2STR2=11 | ||
| | |KH2DEF2=5 | ||
| | |KH2loc3=Beast's Castle | ||
| | |KH2LVL3=13 | ||
| | |KH2HP3=39 | ||
| | |KH2EXP3=23 | ||
| | |KH2STR3=15 | ||
| | |KH2DEF3=8 | ||
| | |KH2loc4=Hollow Bastion | ||
| | |KH2LVL4=15 | ||
| | |KH2HP4=43 | ||
| | |KH2EXP4=29 | ||
| | |KH2STR4=17 | ||
| | |KH2DEF4=9 | ||
| | |KH2loc5=Olympus Coliseum | ||
| | |KH2LVL5=16 | ||
| | |KH2HP5=44 | ||
| | |KH2EXP5=33 | ||
| | |KH2STR5=17 | ||
| | |KH2DEF5=9 | ||
| | |KH2loc6=Disney Castle | ||
| | |KH2LVL6=18 | ||
| | |KH2HP6=48 | ||
| | |KH2EXP6=41 | ||
| | |KH2STR6=19 | ||
| | |KH2DEF6=10 | ||
| | |KH2loc7=Port Royal | ||
| | |KH2LVL7=20 | ||
| | |KH2HP7=51 | ||
| | |KH2EXP7=50 | ||
| | |KH2STR7=21 | ||
| | |KH2DEF7=11 | ||
| | |KH2loc8=Agrabah | ||
| | |KH2LVL8=22 | ||
| | |KH2HP8=54 | ||
| | |KH2EXP8=61 | ||
| | |KH2STR8=22 | ||
| | |KH2DEF8=12 | ||
| | |KH2loc9=Halloween Town | ||
| | |KH2LVL9=24 | ||
| | |KH2HP9=57 | ||
| | |KH2EXP9=73 | ||
| | |KH2STR9=24 | ||
| | |KH2DEF9=13 | ||
| | |KH2loc10=Pride Land | ||
| | |KH2LVL10=26 | ||
| | |KH2HP10=61 | ||
| | |KH2EXP10=87 | ||
|KH2fire= | |KH2STR10=26 | ||
|KH2bliz= | |KH2DEF10=14 | ||
|KH2thun= | |KH2loc11=Hollow Bastion | ||
|KH2dark= | |KH2LVL11=28 | ||
| | |KH2HP11=64 | ||
|KH2reward= | |KH2EXP11=102 | ||
|KH2world=Twilight Town, | |KH2STR11=27 | ||
|KH2DEF11=15 | |||
|KH2loc12=Space Paranoids | |||
|KH2LVL12=28 | |||
|KH2HP12=64 | |||
|KH2EXP12=102 | |||
|KH2STR12=27 | |||
|KH2DEF12=15 | |||
|KH2loc13=Hollow Bastion | |||
|KH2LVL13=30 | |||
|KH2HP13=67 | |||
|KH2EXP13=119 | |||
|KH2STR13=29 | |||
|KH2DEF13=16 | |||
|KH2loc14=Timeless River | |||
|KH2LVL14=34 | |||
|KH2HP14=75 | |||
|KH2EXP14=159 | |||
|KH2STR14=32 | |||
|KH2DEF14=18 | |||
|KH2weapon=x1.0 | |||
|KH2fire=x1.0 | |||
|KH2bliz=x1.0 | |||
|KH2thun=x1.0 | |||
|KH2dark=x1.0 | |||
|KH2other=x1.0 | |||
|KH2reward=(1) HP Ball x2<br>(5) Munny x2<br>Dark Shard (8%), Bright Shard (4%) | |||
|KH2world=Twilight Town, Hollow Bastion, Beast's Castle, Olympus Coliseum, Disney Castle, Port Royal, Agrabah, Halloween Town, Pride Land, Space Paranoids, Timeless River | |||
|KH2cup1=Pain and Panic Cup | |||
|KH2match11=3 | |KH2match11=3 | ||
|KH2num11=2 | |KH2num11=2 | ||
|KH2match12=7 | |KH2match12=7 | ||
|KH2num12=2 | |KH2num12=2 | ||
| | |CKH2LVL1=20 | ||
|CKH2HP1=51 | |||
|CKH2EXP1=— | |||
|CKH2STR1=21 | |||
|CKH2DEF1=11 | |||
|KH2cup2=Pain and Panic Paradox Cup | |KH2cup2=Pain and Panic Paradox Cup | ||
|KH2match21=3 | |KH2match21=3 | ||
Line 259: | Line 223: | ||
|KH2match22=7 | |KH2match22=7 | ||
|KH2num22=2 | |KH2num22=2 | ||
| | |CKH2LVL2=60 | ||
| | |CKH2HP2=117 | ||
|CKH2EXP2=— | |||
|CKH2STR2=54 | |||
|CKH2DEF2=31 | |||
|KH2cup3=Hades Paradox Cup | |KH2cup3=Hades Paradox Cup | ||
|KH2match31=1 | |KH2match31=1 | ||
Line 267: | Line 234: | ||
|KH2num32=2 | |KH2num32=2 | ||
|KH2match33=8 | |KH2match33=8 | ||
|KH2num33= | |KH2num33=? | ||
|KH2match34=16 | |KH2match34=16 | ||
|KH2num34=4 | |KH2num34=4 | ||
|KH2match35=23 | |KH2match35=23 | ||
|KH2num35=2 | |KH2num35=2 | ||
| | |CKH2LVL3=99 | ||
|CKH2HP3=181 | |||
|CKH2EXP3=— | |||
|CKH2STR3=87 | |||
|CKH2DEF3=51 | |||
|358heart=16 | |358heart=16 | ||
|358munny=11 | |358munny=11 | ||
|358HP=1.60 | |||
|358HP= | |||
|358EXP=2.28 | |358EXP=2.28 | ||
| | |358DEF=1.20 | ||
| | |358STUN=O | ||
|358M1=22 | |358M1=22 | ||
|358LVL1=10 | |358LVL1=10 | ||
Line 298: | Line 268: | ||
|358M9=83 | |358M9=83 | ||
|358LVL9=20 | |358LVL9=20 | ||
|358fire=x4.40 | |358fire=x4.40 | ||
|358bliz=x4.80 | |358bliz=x4.80 | ||
Line 309: | Line 278: | ||
|358reward2=Panacea (30%) | |358reward2=Panacea (30%) | ||
|358reward3=Shield Tech (40%) | |358reward3=Shield Tech (40%) | ||
|358reward4=-<!--Can someone check this?--> | |||
|358reward6=Combo Tech++ (45%) | |358reward6=Combo Tech++ (45%) | ||
|358world=Beast's Castle, Olympus Coliseum | |358world=Beast's Castle, Olympus Coliseum | ||
|CODHP=0.50 | |CODHP=0.50 | ||
| | |CODSSBHP=0.69 | ||
|CODEXP=1.38 | |CODEXP=1.38 | ||
|CODDEF=0.47 | |CODDEF=0.47 | ||
Line 331: | Line 298: | ||
|CODLVL5=60 | |CODLVL5=60 | ||
|CODSSloc1=Destiny Islands | |CODSSloc1=Destiny Islands | ||
|CODSSsec1=B | |CODSSsec1=B | ||
|CODSSLVL1=20 | |CODSSLVL1=20 | ||
|CODSSloc2=Destiny Islands | |||
|CODSSloc2=Destiny Islands | |CODSSsec2=C | ||
|CODSSsec2=C | |CODSSLVL2=32 | ||
|CODSSLVL2=32 | |CODSSloc3=Traverse Town | ||
|CODSSsec3=B | |||
|CODSSloc3=Traverse Town | |CODSSLVL3=1 | ||
|CODSSsec3=B | |CODSSsec4=C | ||
|CODSSLVL3=1 | |CODSSloc4=Traverse Town | ||
| | |CODSSLVL4=8 | ||
|CODSSloc4=Traverse Town | |CODSSloc5=Traverse Town | ||
|CODSSsec5=D | |||
|CODSSLVL4=8 | |CODSSrow5=2 | ||
|CODSSflr5=1 | |||
|CODSSloc5=Traverse Town | |CODSSflr5b=1-3 | ||
|CODSSsec5=D | |CODSSLVL5=1 | ||
|CODSSrow5= | |CODSSLVL5b=8 | ||
|CODSSflr5=1 | |CODSSloc6=Traverse Town | ||
| | |CODSSsec6=E | ||
| | |CODSSLVL6=20 | ||
|CODSSLVL5b= | |CODSSloc7=Traverse Town | ||
| | |CODSSsec7=F | ||
| | |CODSSLVL7=62 | ||
| | |CODSSloc8=Wonderland | ||
| | |CODSSsec8=A/C | ||
| | |CODSSLVL8=14 | ||
| | |CODSSloc9=Wonderland | ||
| | |CODSSsec9=D | ||
| | |CODSSLVL9=20 | ||
| | |CODSSloc10=Olympus Coliseum | ||
| | |CODSSsec10=A | ||
| | |CODSSLVL10=40 | ||
| | |CODSSloc11=Agrabah | ||
| | |CODSSsec11=D | ||
| | |CODSSLVL11=50 | ||
| | |CODSSloc12=Agrabah | ||
| | |CODSSsec12=E | ||
| | |CODSSrow12=2 | ||
| | |CODSSflr12=1 | ||
| | |CODSSLVL12=69 | ||
| | |CODSSflr12b=2 | ||
| | |CODSSLVL12b=70 | ||
| | |CODSSloc13=Hollow Bastion | ||
| | |CODSSsec13=B | ||
| | |CODSSrow13=2 | ||
| | |CODSSflr13=1 | ||
| | |CODSSLVL13=77 | ||
| | |CODSSflr13b=9 | ||
| | |CODSSLVL13b=87 | ||
| | |CODSSloc14=Hollow Bastion II | ||
| | |CODSSsec14=D | ||
| | |CODSSLVL14=43 | ||
|CODSSBloc1=Destiny Islands | |||
| | |CODSSBsec1=B | ||
| | |CODSSBLVL1=20 | ||
| | |CODSSBloc2=Destiny Islands | ||
|CODSSBsec2=C | |||
| | |CODSSBLVL2=32 | ||
| | |CODSSBloc3=Traverse Town | ||
| | |CODSSBsec3=B | ||
| | |CODSSBLVL3=1 | ||
| | |CODSSBloc4=Traverse Town | ||
|CODSSBsec4=C | |||
| | |CODSSBLVL4=8 | ||
| | |CODSSBloc5=Traverse Town | ||
|CODSSBsec5=D | |||
| | |CODSSBrow5=2 | ||
| | |CODSSBflr5=1 | ||
| | |CODSSBLVL5=1 | ||
| | |CODSSBflr5b=2,3 | ||
| | |CODSSBLVL5b=8 | ||
| | |CODSSBloc6=Traverse Town | ||
| | |CODSSBsec6=E | ||
| | |CODSSBflr6=2 | ||
| | |CODSSBLVL6=20 | ||
| | |CODSSBloc7=Traverse Town | ||
|CODSSBsec7=F | |||
|CODSSBLVL7=62 | |||
|CODSSBloc8=Wonderland | |||
|CODSSBsec8=A/C | |||
|CODSSBLVL8=14 | |||
|CODSSBloc9=Wonderland | |||
|CODSSBsec9=D | |||
|CODSSBLVL9=20 | |||
|CODSSBloc10=Olympus Coliseum | |||
|CODSSBsec10=A | |||
|CODSSBLVL10=40 | |||
|CODSSBloc11=Agrabah | |||
|CODSSBsec11=D | |||
|CODSSBLVL11=50 | |||
|CODSSBloc12=Agrabah | |||
|CODSSBsec12=E | |||
|CODSSBrow12=2 | |||
|CODSSBflr12=1 | |||
|CODSSBLVL12=69 | |||
|CODSSBflr12b=2 | |||
|CODSSBLVL12b=70 | |||
|CODSSBloc13=Hollow Bastion | |||
|CODSSBsec13=B | |||
|CODSSBflr13=1 | |||
|CODSSBLVL13=69 | |||
|CODSSGloc1=Traverse Town | |||
|CODSSGsec1=E | |||
|CODSSGflr1=3 | |||
|CODSSGLVL1=20 | |||
|CODSSGloc2=Castle Oblivion | |||
|CODSSGsec2=D | |||
|CODSSGLVL2=43 | |||
|COD2Dloc1=Traverse Town | |COD2Dloc1=Traverse Town | ||
|COD2DLVL1=8 | |COD2DLVL1=8 | ||
Line 414: | Line 412: | ||
|COD2Denc2=Summoned by Guard Armor | |COD2Denc2=Summoned by Guard Armor | ||
|COD2DLVL2=1 | |COD2DLVL2=1 | ||
|COD2Dloc3=Hollow Bastion | |COD2Dloc3=Hollow Bastion II | ||
|COD2DLVL3=50 | |COD2DLVL3=50 | ||
|CODlabHP=0.3 | |CODlabHP=0.3 | ||
Line 431: | Line 429: | ||
|CODlabloc6=Layer 26 | |CODlabloc6=Layer 26 | ||
|CODlabLVL6=40 | |CODlabLVL6=40 | ||
|CODlabreward=HP | |CODlabreward=HP Ball x2-3 | ||
|CODfire=x1.00 | |CODfire=x1.00 | ||
|CODbliz=x1.00 | |CODbliz=x1.00 | ||
Line 445: | Line 443: | ||
|CODstun=O | |CODstun=O | ||
|CODmagn=O | |CODmagn=O | ||
|CODreward=HP | |CODreward=HP Ball x4-8, Munny x12 | ||
|CODreward1=Potion (1.00%) | |CODreward1=Potion (1.00%) | ||
|CODreward2=Ether (1.00%) | |CODreward2=Ether (1.00%) | ||
Line 451: | Line 449: | ||
|CODreward4=Round Blitz (1.00%) | |CODreward4=Round Blitz (1.00%) | ||
|CODworld=Traverse Town, Wonderland, Castle Oblivion | |CODworld=Traverse Town, Wonderland, Castle Oblivion | ||
|CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion | |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion, Hollow Bastion II | ||
|CODSSBworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion | |CODSSBworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion | ||
|CODSSGworld=Traverse Town, Castle Oblivion | |CODSSGworld=Traverse Town, Castle Oblivion | ||
}} | }} | ||
The '''Soldier''' is an [[ | The '''Soldier''' is an Emblem [[Heartless]] that appears in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts coded]]'', and ''[[Kingdom Hearts χ]]''. | ||
==Story== | ==Story== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
Sora spots his first Soldier when he enters the [[Traverse Town#Second District|Second District]], as an exhausted man is caught by the Heartless and has his heart stolen. The heart is transformed into a Soldier Heartless, which escapes through a [[Corridor of Darkness]]. A platoon of Soldiers later lays siege to the Hotel in which Sora, Donald, Goofy, Leon, Yuffie, and Aerith are discussing the situation, and Leon helps hold them off so that Sora can escape and find the Heartless's [[Guard Armor|leader]]. | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
As Sora first returns to | As Sora first returns to Hollow Bastion, a troop of Soldiers run past. Later on, another swarm steals the [[100 Acre Wood]] novel, damaging it and shunting Sora back out of it. Sora defeats them and retrieves the book, returning it to Merlin and going out to retrieve the stolen pages. | ||
==Design== | ==Design== | ||
Soldiers have a much more refined appearance than [[ | Soldiers have a much more refined appearance than [[Shadows]], appearing as a noble knight-type warrior at first glance. A closer examination reveals the Soldiers are just as beastly as the other Heartless. Their muscular forms are clad in a bluish-black body suit bearing the Heartless emblem and purple inverted emblems trimmed in gold on the knees. They wear black, silver trimmed shoes that end in spiral toes, silver wristbands, and a silver knight's helm decorated with two angular, eye-like spirals on the front and a yellow stripe at the base of the curled silver plume. Its true Heartless behavior comes out on a close examination of their fierce blue and red-tipped claws, and their shadowed faces with bright yellow eyes and toothy maw. | ||
''[[Kingdom Hearts Final Mix]]'' Soldiers have their colors swapped with the [[Air Soldier]], shading them in black, tan, and brown. | ''[[Kingdom Hearts Final Mix]]'' Soldiers have their colors swapped with the [[Air Soldier]], shading them in black, tan, and brown. | ||
The Soldier's name references {{w|soldier}}s serving the military. This highlights the Heartless's battle capabilities. They also appear in large numbers, referencing an army | The Soldier's name references {{w|soldier}}s serving the military. This highlights the Heartless's battle capabilities. They also appear in large numbers, referencing an army. | ||
== | ==Battle== | ||
=== | ===Attacks=== | ||
*{{nihongo|'''Scratching Attack'''|引っかき攻撃|Hikkaki Kougeki}}: The Soldier swipes its target with the claws on its right hand. | |||
*{{nihongo|'''Two-step Scratch'''|2段引っかき|2-dan Hikkaki}}: The Soldier swipes at its target and then thrusts forward. | |||
*{{nihongo|'''Rotating Kick'''|回転蹴り|Kaitengeri}}: The Soldier jumps and launches a spinning kick upon landing. | |||
*{{nihongo|'''Continuous Kicks'''|あびせ蹴り|Abise Keri}}: The Soldier launches an attack consisting of multiple kicks. | |||
=== | ===Strategy=== | ||
In ''Kingdom Hearts'', Sora earns [[Tech Points]] every time he successfully blocks a Soldier's attacks.<ref>In ''Kingdom Hearts'', before Kairi's rescue, Sora earns one Tech Point every time he successfully blocks a Soldier's attack. This number was increased to two Tech Points for every successful block in ''Kingdom Hearts Final Mix''.</ref><ref>In ''Kingdom Hearts'', after Kairi's rescue, Sora earns nine Tech Points every time he successfully blocks a Soldier's Scratch Attack.</ref> | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist|1}} | ||
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{{HeartlessDirectory}} | {{HeartlessDirectory}} |