Editing Sliding Dash
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{{game|FM1|COM|REC|KH2|FM2|358|RCO|BBS|FMB|DDD|DHD|KHX|UCX | {{game|FM1|COM|REC|KH2|FM2|358|RCO|BBS|FMB|DDD|DHD|KHX|UCX}} | ||
{{InfoAbility | {{InfoAbility | ||
|kana=スライドダッシュ | |kana=スライドダッシュ | ||
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|recclock1=+140 | |recclock1=+140 | ||
|recblock1=Single | |recblock1=Single | ||
|rectype={{AT|att}} | |rectype={{AT|att}} Attack | ||
|recreload=10 | |recreload=10 | ||
|recair=O | |recair=O | ||
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|recshop=1 | |recshop=1 | ||
|recsell=100 | |recsell=100 | ||
|dddname=Sliding Dash | |dddname=Sliding Dash | ||
|ddddesc=Punish faraway enemies with a charging attack. | |ddddesc=Punish faraway enemies with a charging attack. | ||
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|uxdmg1c=x7.06 | |uxdmg1c=x7.06 | ||
|uxdesc1c='''7★:''' Deals 3 moderately powerful hits. | |uxdesc1c='''7★:''' Deals 3 moderately powerful hits. | ||
}} | }} | ||
'''Sliding Dash''', | '''Sliding Dash''', translated as '''Slide Dash''' in ''[[Kingdom Hearts II]]'', is a technique introduced in ''[[Kingdom Hearts Final Mix]]''. It allows the user to quickly close in on a target and attack. | ||
==Mechanics== | ==Mechanics== | ||
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In ''[[Kingdom Hearts II]]'', Slide Dash is an [[action ability]] that costs 2 AP to equip. When equipped, it allows Sora to attack a target from long-distance by holding his Keyblade backhand as he lunges forward towards the target, stopping with a spin to deliver a second hit. | In ''[[Kingdom Hearts II]]'', Slide Dash is an [[action ability]] that costs 2 AP to equip. When equipped, it allows Sora to attack a target from long-distance by holding his Keyblade backhand as he lunges forward towards the target, stopping with a spin to deliver a second hit. | ||
[[File:Sliding Dash KHD.png|left]] | [[File:Sliding Dash KHD.png|left]][[File:Sliding Dash 3 KHD.png|left]] | ||
In ''[[Kingdom Hearts 358/2 Days]]'', Sliding Dash is an [[ability panel]] that can take up one or three slots. The ability can be leveled up from '''Sliding Dash LV1''' to '''Sliding Dash LV2''' and '''Sliding Dash LV3''' by linking {{nihongo|'''Sliding Dash LV+ Ⓛ'''|ダッシュアップⓁ|Dasshu Appu Ⓛ|lit. "Dash Up Ⓛ"}} panels. Sliding Dash activates when the user tries to attack an enemy just out of reach, whereupon the user quickly slides up to the targeted enemy and then attacks.<!--Level up does what?--> | In ''[[Kingdom Hearts 358/2 Days]]'', Sliding Dash is an [[ability panel]] that can take up one or three slots. The ability can be leveled up from '''Sliding Dash LV1''' to '''Sliding Dash LV2''' and '''Sliding Dash LV3''' by linking {{nihongo|'''Sliding Dash LV+ Ⓛ'''|ダッシュアップⓁ|Dasshu Appu Ⓛ|lit. "Dash Up Ⓛ"}} panels. Sliding Dash activates when the user tries to attack an enemy just out of reach, whereupon the user quickly slides up to the targeted enemy and then attacks.<!--Level up does what?--> | ||
In ''[[Kingdom Hearts Birth by Sleep]]'', Sliding Dash is a Basic {{c|attack command|BBS}} that takes up one slot, has a maximum level of 3, has a normal reload time of 15 seconds, and fills the Command Gauge by 20%. When using Sliding Dash, the user rushes forward in a charging attack that can be used either on the ground or in the air. | |||
[[File:Sliding Dash KHREC.png|left]] | [[File:Sliding Dash KHREC.png|left]] | ||
In ''[[Kingdom Hearts Re:coded]]'', Sliding Dash is an {{c|attack command|RCO}} that has a memory consumption of 10%, a reload time of 10 seconds, and fills the Clock Gauge by 140 points. The user charges forward with a Keyblade thrust, on the ground or in midair. | In ''[[Kingdom Hearts Re:coded]]'', Sliding Dash is an {{c|attack command|RCO}} that has a memory consumption of 10%, a reload time of 10 seconds, and fills the Clock Gauge by 140 points. The user charges forward with a Keyblade thrust, on the ground or in midair. | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Sliding Dash is an {{c|attack command|DDD}} that uses one slot in the Command Deck and has a reload time of 10 seconds. It grants +1 to [[Strength]] when attached to a [[Dream Eater]] recipe. It can be used while in the air. | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Sliding Dash is an {{c|attack command|DDD}} that uses one slot in the Command Deck and has a reload time of 10 seconds. It grants +1 to [[Strength]] when attached to a [[Dream Eater]] recipe. It can be used while in the air. | ||
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In ''[[Kingdom Hearts Union χ]]'', Sliding Dash is a [[special attack]] that targets all enemies. It costs 1 special attack gauge to perform. | In ''[[Kingdom Hearts Union χ]]'', Sliding Dash is a [[special attack]] that targets all enemies. It costs 1 special attack gauge to perform. | ||
{{UXdmg|dmg5=1.66|in2=0.04|hit5=3|tar=all}} | {{UXdmg|dmg5=1.66|in2=0.04|hit5=3|tar=all}} | ||
{{- | {{-}} | ||
==Learning Sliding Dash== | ==Learning Sliding Dash== | ||
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===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
*[[File:Sliding Dash KHD.png]] '''Sliding Dash''' is a completion bonus for [[Mission 42]]. | *[[File:Sliding Dash KHD.png]] '''Sliding Dash''' is a completion bonus for [[Mission 42: Collect Hearts|Mission 42]]. | ||
*[[File:Sliding Dash KHD.png]] '''Sliding Dash ③''' is found in a chest atop a raised platform in the [[ | *[[File:Sliding Dash KHD.png]] '''Sliding Dash ③''' is found in a chest atop a raised platform in the [[Agrabah|Entrance Hall of the Cave of Wonders]] in [[Mission 68: Collect Hearts|Mission 68]]. ([[High Jump|High Jump Lvl. 3]] and [[Glide]] are required.) | ||
*[[File:Sliding Dash LV+ KHD.png]] '''Sliding Dash LV+ Ⓛ''' is a clear bonus for [[Mission 82]], and can be redeemed for 150 [[Mission Crown]]s from the [[Moogle | *[[File:Sliding Dash LV+ KHD.png]] '''Sliding Dash LV+ Ⓛ''' is a clear bonus for [[Mission 82: Eliminate the Spiked Crawler|Mission 82]], and can be redeemed for 150 [[Mission Crown]]s from the [[Moogle|Moogle Shop]]. | ||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
*[[Terra]] has Sliding Dash as one of his initial commands. | *[[Terra]] has Sliding Dash as one of his initial commands. | ||
*[[Ventus]] | *[[Ventus]] has Sliding Dash as one of his initial commands. | ||
*Terra, Ventus, and Aqua can purchase Sliding Dash from the Moogle Shop for 100 munny once one world is cleared or the command has already been obtained elsewhere. | *Terra, Ventus, and Aqua can purchase Sliding Dash from the Moogle Shop for 100 munny once one world is cleared or the command has already been obtained elsewhere. | ||
* | *The [[Game:Ventus (D-Link)|Ventus D-Link]] has Sliding Dash in its Lv.1 and Lv.2 Command Decks. | ||
*The [[Game:Terra (D-Link)|Terra D-Link]] has Sliding Dash in its Lv.0 and Lv.1 Command Decks. | |||
*The [[Game:Mickey (D-Link)|Mickey D-Link]] has Sliding Dash in its Lv.0, Lv.1, and Lv.2 Command Decks. | |||
* | *The [[Game:Goofy (D-Link)|Goofy D-Link]] has Sliding Dash in its Lv.0, Lv.1, and Lv.2 Command Decks. | ||
*The [[Game:Peter Pan (D-Link)|Peter Pan D-Link]] has Sliding Dash in its Lv.0, Lv.1, and Lv.2 Command Decks. | |||
* | |||
===''Kingdom Hearts Re:coded''=== | |||
* | *[[Data-Sora]] can obtain Sliding Dash by giving up the [[Dream Shield]] in the [[Dive to the Heart]]. | ||
*[[ | *Data-Sora has a 6% chance of obtaining Sliding Dash from a [[Prize Blox]] in [[Traverse Town: Sector D]]. | ||
*[[ | *Data-Sora can purchase Sliding Dash from [[Traverse Town: Sector A]] for 140 SP. | ||
* | *Data-Sora can purchase Sliding Dash from the [[Shop]] for 1800 munny after clearing the [[Destiny Islands]]. | ||
* | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
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*Sliding Dash +4 is the special attack for medals {{medal|Musketeer Goofy|407}}, {{medal|Musketeer Mickey|409}}, {{medal|Musketeer Donald|411}}, and {{medal|Captain Hook|509}}. | *Sliding Dash +4 is the special attack for medals {{medal|Musketeer Goofy|407}}, {{medal|Musketeer Mickey|409}}, {{medal|Musketeer Donald|411}}, and {{medal|Captain Hook|509}}. | ||
*Sliding Dash +5 is the special attack for medals {{medal|Musketeer Goofy|408}}, {{medal|Musketeer Mickey|410}}, {{medal|Musketeer Donald|412}}, and {{medal|Captain Hook|510}}. | *Sliding Dash +5 is the special attack for medals {{medal|Musketeer Goofy|408}}, {{medal|Musketeer Mickey|410}}, {{medal|Musketeer Donald|412}}, and {{medal|Captain Hook|510}}. | ||
===''Kingdom Hearts | ==Drops== | ||
* | ===''Kingdom Hearts Birth by Sleep''=== | ||
*'''Sliding Dash''': [[Thornbite]] (7.2%, Shop LV 1-2) | |||
* | ===''Kingdom Hearts Re:coded''=== | ||
*'''Sliding Dash''': [[Large Body]] (2%, Standard) | |||
==Synthesized commands== | ==Synthesized commands== | ||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
Sliding Dash is used to meld the following commands: | Sliding Dash is used to meld the following commands: | ||
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*[[Bio Barrage]] | *[[Bio Barrage]] | ||
===''Kingdom Hearts Re:coded''=== | |||
==='' | Sliding Dash is used to convert the following commands: | ||
[[ | *[[Fire Edge]] | ||
*[[Heat Dash]] | |||
*[[Ice Dash]] | |||
*[[Spark Dash]] | |||
*[[Wind Dash]] | |||
*[[Fire Slam]] | |||
*[[Heat Dive]] | |||
*[[Fire Raid]] | |||
*[[Heat Storm]] | |||
*[[Slow]] | |||
==See also== | ==See also== | ||
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[[fr:Rapprocheur]] | [[fr:Rapprocheur]] | ||
[[de:Sturmlauf]] | [[de:Sturmlauf]] | ||
[[Category:Kingdom Hearts abilities]] | [[Category:Kingdom Hearts abilities]] | ||
[[Category:Kingdom Hearts Chain of Memories abilities]] | [[Category:Kingdom Hearts Chain of Memories abilities]] | ||
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[[Category:Kingdom Hearts χ special attacks]] | [[Category:Kingdom Hearts χ special attacks]] | ||
[[Category:Kingdom Hearts Union χ special attacks]] | [[Category:Kingdom Hearts Union χ special attacks]] | ||