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| {{game|FM1|COM|REC|KH2|FM2|358|RCO|BBS|FMB|DDD|DHD|KHX|UCX|DR}} | | {{game|FM1|COM|REC|KH2|FM2|358|RCO|BBS}} |
| {{InfoAbility | | {{nihongo|'''Sliding Dash'''|スライドダッシュ|Suraido Dasshu|lit. "Slide Dash"}} is an [[ability]] from ''[[Kingdom Hearts Final Mix]]'', ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts Re:Chain of Memories]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix]]'', and ''[[Kingdom Hearts 358/2 Days]]''. It allows you to quickly close in on a target and attack. In ''Kingdom Hearts Final Mix'', ''Kingdom Hearts II'', ''Kingdom Hearts II Final Mix'', and ''Kingdom Hearts 358/2 Days'', it is activated with the attack button when at a distance from a target. In ''Kingdom Hearts 358/2 Days'' it can be leveled up from '''Sliding Dash LV1''' to '''Sliding Dash LV2''' and '''Sliding Dash LV3''' by linking {{nihongo|'''Sliding Dash LV+ Ⓛ'''|ダッシュアップⓁ|Dasshu Appu Ⓛ|lit. "Dash Up Ⓛ"}}. <!--Level up does what?--> |
| |kana=スライドダッシュ | |
| |romaji=Suraido Dasshu | |
| |jpname=Slide Dash | |
| |kh1name=Sliding Dash
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| |kh1desc=Rush and strike a distant enemy.
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| |kh1el1=Weapon
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| |kh1pow1=Strength
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| |kh1crit1=0%
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| |kh1def1=O
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| |kh1rec1=0
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| |kh1ap=1
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| |comname=Sliding Dash
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| |comdesc=Slide toward distant targets for a close-range attack.
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| |comimage=Sliding Dash KHRECOM.gif
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| |comel=Neutral
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| |compow=x2.5 per hit{{KHCoM}}<br>x3.0{{ReCoM}}
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| |comcard={{sleight|Kingdom Key|Kingdom Key|Kingdom Key|10-15|Three attack cards of the same type.}}
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| |kh2name=Slide Dash
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| |kh2image=Slide Dash KHII.gif
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| |kh2desc=Instantly closes in on and attacks a far target.
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| |kh2el1={{AT|att}} Physical
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| |kh2pow1=x1.0<br>Hit 2+: x0.25
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| |kh2drv1=3<br>Hit 2+: 1
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| |kh2def1=△<br>Hit 2+: O
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| |kh2fin1=X
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| |kh2ap=2
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| |bbsname=Sliding Dash
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| |bbsimage=Sliding Dash KHBBS.gif
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| |bbsdesc=Punish faraway enemies with a charging attack.
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| |bbspow1a=0.9
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| |bbshit1a=2
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| |bbspow1b=1.0
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| |bbshit1b=2
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| |bbscp2=90
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| |bbspow1c=1.1
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| |bbshit1c=2
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| |bbscp3=110
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| |bbsel={{AT|att}} Physical
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| |bbsreload=15
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| |bbsgauge=20
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| |bbsshop=1
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| |bbsbuy=100
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| |bbssell=50
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| |bbsselllv=12.5
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| |recname=Sliding Dash
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| |recimage=Sliding Dash KHREC.gif
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| |recdesc=Hit faraway enemies with a sliding attack.
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| |rechit1=1
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| |recpow1a=0.81
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| |recpow1b=1.16
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| |recpow1c=1.5
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| |reccrit1=3%
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| |recclock1=+140
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| |recblock1=Single
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| |rectype={{AT|att}} Physical
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| |recreload=10
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| |recair=O
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| |recreach=X
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| |reccp=100
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| |recmem=10%
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| |recbuy=400
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| |recshop=1
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| |recsell=100
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| |recgoofy=Goofy Turbo
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| |reccompiled=Sonic Line LV1
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| |dddname=Sliding Dash
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| |ddddesc=Punish faraway enemies with a charging attack.
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| |dddel1={{AT|att}} Physical
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| |dddpow1=3.0
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| |dddreac1=4
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| |dddgrd1=X
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| |dddreload=10
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| |dddbonus=Strength +1
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| |dddbarg=120
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| |dddshop=1
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| |dddsell=75
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| |uxname=Sliding Dash
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| |uximage=Sliding Dash KHUX.gif
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| |uxpsm1a=Power
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| |uxur1a=Upright
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| |uxtar1a=All
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| |uxgauge1a=1
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| |uxdmg1a=x7.06
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| |uxdesc1a='''7★:''' Deals 3 moderately powerful hits.
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| |uxpsm1b=Speed
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| |uxur1b=Upright
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| |uxtar1b=All
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| |uxgauge1b=1
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| |uxdmg1b=x7.06
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| |uxdesc1b='''7★:''' Deals 3 moderately powerful hits.
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| |uxpsm1c=Magic
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| |uxur1c=Upright
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| |uxtar1c=All
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| |uxgauge1c=1
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| |uxdmg1c=x7.06
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| |uxdesc1c='''7★:''' Deals 3 moderately powerful hits.
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| |drname=Sliding Dash
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| |drimage=Sliding Dash KHDR.gif
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| |drdesc=A physical attack.
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| |drcol1=Light Red
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| |drtype1=Physical
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| |drel1=Non-element
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| |drpow1=9 - 40
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| |drcol2=Light Blue
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| |drcol3=Light Green
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| }}
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| '''Sliding Dash''', also called '''Slide Dash''', is a technique introduced in ''[[Kingdom Hearts Final Mix]]''. It allows the user to quickly close in on a target and attack.
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| ==Mechanics==
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| In ''Kingdom Hearts Final Mix'', Sliding Dash is a [[combat ability]] that costs 1 {{AP}} to equip. It activates when the user tries to attack an enemy just out of reach, whereupon the user propels himself forward with the [[Keyblade]], then swings the Keyblade in front to strike enemies. | |
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| In ''[[Kingdom Hearts Chain of Memories]]'', Sliding Dash is an [[attack sleight]]. When using Sliding Dash, the user propels himself forward with the Keyblade, then swings the Keyblade in front to strike enemies.
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| In ''[[Kingdom Hearts II]]'', Slide Dash is an [[action ability]] that costs 2 AP to equip. When equipped, it allows Sora to attack a target from long-distance by holding his Keyblade backhand as he lunges forward towards the target, stopping with a spin to deliver a second hit.
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| [[File:Sliding Dash KHD.png|left]]
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| In ''[[Kingdom Hearts 358/2 Days]]'', Sliding Dash is an [[ability panel]] that can take up one or three slots. The ability can be leveled up from '''Sliding Dash LV1''' to '''Sliding Dash LV2''' and '''Sliding Dash LV3''' by linking {{nihongo|'''Sliding Dash LV+ Ⓛ'''|ダッシュアップⓁ|Dasshu Appu Ⓛ|lit. "Dash Up Ⓛ"}} panels. Sliding Dash activates when the user tries to attack an enemy just out of reach, whereupon the user quickly slides up to the targeted enemy and then attacks.<!--Level up does what?--> | |
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| [[File:Sliding Dash KHREC.png|left]]
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| In ''[[Kingdom Hearts Re:coded]]'', Sliding Dash is an {{c|attack command|RCO}} that has a memory consumption of 10%, a reload time of 10 seconds, and fills the Clock Gauge by 140 points. The user charges forward with a Keyblade thrust, on the ground or in midair.
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| In ''[[Kingdom Hearts Birth by Sleep]]'', Sliding Dash is a Basic {{c|attack command|BBS}} that takes up one slot, has a maximum level of 3, has a normal reload time of 15 seconds, and fills the Command Gauge by 20%. When using Sliding Dash, the user rushes forward in a charging attack that can be used either on the ground or in the air.
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| In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Sliding Dash is an {{c|attack command|DDD}} that uses one slot in the Command Deck and has a reload time of 10 seconds. It grants +1 to [[Strength]] when attached to a [[Dream Eater]] recipe. It can be used while in the air.
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| In ''[[Kingdom Hearts Union χ]]'', Sliding Dash is a [[special attack]] that targets all enemies. It costs 1 special attack gauge to perform.
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| {{UXdmg|dmg5=1.66|in2=0.04|hit5=3|tar=all}}
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| {{-|left}}
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| In ''[[Kingdom Hearts Dark Road]]'', Sliding Dash is a physical {{c|ability|dr}} that deals [[Non-element]] damage.
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| ==Learning Sliding Dash== | | ==Learning Sliding Dash== |
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| *[[Sora]] learns Sliding Dash at level 6 with the [[Dream Sword]], 39 with the [[Dream Shield]], and 51 with the [[Dream Rod]]. | | *[[Sora]] learns Sliding Dash at level 6 with the [[Dream Sword]], 39 with the [[Dream Shield]], and 51 with the [[Dream Rod]]. |
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| ===''Kingdom Hearts Chain of Memories''=== | | ===''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories''=== |
| *Sora can learn Sliding Dash after reaching level 2. | | *Sliding Dash is an [[Sleight#Attack Sleights|Attack Sleight]] that can be learned when Sora reaches level 2. |
| | **Its card combination is: |
| | ::{{sleight|Kingdom Key|Kingdom Key|Kingdom Key|10-15|Three attack cards of the same type.}} |
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| ===''Kingdom Hearts II''=== | | ===''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix''=== |
| *Sora learns Slide Dash after clearing the trap at the [[Village Cave]]. | | *Sora learns Sliding Dash after clearing the trap at the [[The Land of Dragons#Village Cave|Village Cave]]. |
| *[[Limit Form]] has Slide Dash as a default ability. | | *[[Limit Form]] has Sliding Dash as a default ability. |
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| ===''Kingdom Hearts 358/2 Days''=== | | ===''Kingdom Hearts 358/2 Days''=== |
| *[[File:Sliding Dash KHD.png]] '''Sliding Dash''' is a completion bonus for [[Mission 42]]. | | *[[File:DaysSliding Dash.png]]'''Sliding Dash''' is a completion bonus for [[Mission 42: Collect Hearts|Mission 42]]. |
| *[[File:Sliding Dash KHD.png]] '''Sliding Dash ③''' is found in a chest atop a raised platform in the [[Cave/Entrance Hall]] in [[Mission 68]]. | | *[[File:DaysSliding Dash.png]]'''Sliding Dash ③''' is found in a chest atop a raised platform in the [[Agrabah|Entrance Hall of the Cave of Wonders]] in [[Mission 68: Collect Hearts|Mission 68]]. ([[High Jump]] and [[Glide]] are required.) |
| *[[File:Sliding Dash LV+ KHD.png]] '''Sliding Dash LV+ Ⓛ''' is a clear bonus for [[Mission 82]], and can be redeemed for 150 [[Mission Crown]]s from the [[Moogle Shop]]. | | *[[File:Sliding Dash LV+.png]]'''Sliding Dash LV+ Ⓛ''' is a clear bonus for [[Mission 82: Eliminate the Spiked Crawler|Mission 82]], and can be redeemed for 150 [[Mission Crown]]s from the [[Moogle|Moogle Shop]]. |
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| ===''Kingdom Hearts Re:coded''===
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| *[[Data-Sora]] learns Sliding Dash when giving up the [[Dream Shield]] in the [[Dive to the Heart]].
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| *Data-Sora has a 6% chance of obtaining Sliding Dash from a [[Prize Blox]] in [[Traverse Town: Sector D]].
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| *Data-Sora can redeem Sliding Dash from [[Traverse Town: Sector A]] for 140 SP.
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| *Data-Sora can purchase Sliding Dash from the [[Moogle Shop]] for 1800 munny after clearing [[Destiny Islands]].
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| ====Drops====
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| *'''Sliding Dash''': [[Large Body]] (2%, Standard Mode)
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| ===''Kingdom Hearts Birth by Sleep''===
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| *[[Terra]] has Sliding Dash as one of his initial commands.
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| *[[Ventus]] obtains Sliding Dash from a chest on the [[Mountain Path]] during the tutorial.<ref>If the player skips the tutorial, Ventus has Sliding Dash as one of his initial commands.</ref>
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| *Terra, Ventus, and Aqua can purchase Sliding Dash from the Moogle Shop for 100 munny once one world is cleared or the command has already been obtained elsewhere.
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| *Terra and Aqua can obtain Sliding Dash by purchasing Ventus's Sliding Dash panel on the [[Keyblade Board]].
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| *Terra and Ventus can obtain Sliding Dash by purchasing Aqua's Sliding Dash panel on the Keyblade Board.
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| *Ventus and Aqua can obtain Sliding Dash by purchasing Terra's Sliding Dash panel on the Keyblade Board.
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| *Terra, Ventus, and Aqua can obtain Sliding Dash by purchasing Gantu's Sliding Dash panel on the [[Spaceship Board]].
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| *Terra, Ventus, and Aqua can obtain Sliding Dash by purchasing [[Peter Pan]]'s Sliding Dash panel on the [[Skull Board]].
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| *Terra and Aqua can obtain Sliding Dash by purchasing Ventus's Sliding Dash panel on the [[Secret Board]].
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| *Ventus's D-Link has 1 copy of Sliding Dash in its deck after collecting 1 emblem, and 2 copies after collecting 2 emblems.
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| *Terra's D-Link has 1 copy of Sliding Dash in its base deck, 2 copies after collecting 1 emblem, and 0 copies after collecting 2 emblems.
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| *[[Mickey]]'s D-Link has 2 copies of Sliding Dash in its base deck, and 1 copy after collecting 1 emblem.
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| *[[Goofy]]'s D-Link has Sliding Dash in its deck.
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| *Peter Pan's D-Link has Sliding Dash in its deck.
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| ====Drops====
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| *'''Sliding Dash''': [[Thornbite]] (7.2%, Shop LV 1-2)
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| ===''Kingdom Hearts 3D: Dream Drop Distance''===
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| *Sora and [[Riku]] have Sliding Dash as one of their initial commands.
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| *Sora and Riku can purchase Sliding Dash from the Moogle Shop for 120 munny during [[Bargain Flurry]].
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| ===''Kingdom Hearts Union χ''===
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| *Sliding Dash +4 is the special attack for medals {{medal|Musketeer Goofy|407}}, {{medal|Musketeer Mickey|409}}, {{medal|Musketeer Donald|411}}, and {{medal|Captain Hook|509}}.
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| *Sliding Dash +5 is the special attack for medals {{medal|Musketeer Goofy|408}}, {{medal|Musketeer Mickey|410}}, {{medal|Musketeer Donald|412}}, and {{medal|Captain Hook|510}}.
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| *Sliding Dash +6 is the special attack for medals {{medal|Musketeer Goofy|1107}}, {{medal|Musketeer Mickey|1108}}, {{medal|Musketeer Donald|1109}}, and {{medal|Captain Hook|1170}}.
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| ===''Kingdom Hearts Dark Road''===
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| *The {{DRCard|Tidus}} card has Sliding Dash as its ability.
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| *The {{DRCard|Selphie}} card has Sliding Dash as its ability.
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| *The {{DRCard|Wakka}} card has Sliding Dash as its ability.
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| ==Synthesized commands==
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| ===''Kingdom Hearts Re:coded''===
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| Sliding Dash is used to convert the following commands:
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| *[[Fire Edge]]
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| *[[Heat Dash]]
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| *[[Ice Dash]]
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| *[[Spark Dash]]
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| *[[Wind Dash]]
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| *[[Fire Slam]]
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| *[[Heat Dive]]
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| *[[Fire Raid]]
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| *[[Heat Storm]]
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| *[[Slow]]
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| ===''Kingdom Hearts Birth by Sleep''===
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| Sliding Dash is used to meld the following commands:
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| *[[Fire Dash]]
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| *[[Strike Raid]]
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| *[[Ars Solum]]
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| *[[Ars Arcanum]]
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| *[[Poison Edge]]
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| *[[Blizzard Edge]]
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| *[[Stun Edge]]
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| *[[Confusion Strike]]
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| *[[Homing Slide]]
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| *[[Payback Raid]]
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| *[[Payback Fang]]
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| *[[Payback Surge]]
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| *[[Bio Barrage]]
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| ==Other appearances==
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| ===''Final Fantasy Brave Exvius''===
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| [[File:Ability 17 FFBE.png|40px|left]]
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| In ''[[Final Fantasy Brave Exvius]]'', Sliding Dash is an ability learned by Young Xehanort (KHDR). It costs 46 MP to perform. Sliding Dash deals physical damage to one enemy, and gets stronger with consecutive use.
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| ==See also==
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| <!--KH Re:c-->
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| *[[Heat Dash]]
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| *[[Ice Dash]]
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| *[[Spark Dash]]
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| *[[Wind Dash]]
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| <!--KH BbS-->
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| *[[Fire Dash]]
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| <!--KHX-->
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| *[[Dark Fire Dash]]
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| *[[Dark Ice Dash]]
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| *[[Dark Spark Dash]]
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| *[[Shadow Dash]]
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| [[fr:Rapprocheur]] | | [[fr:Rapprocheur]] |
| [[de:Sturmlauf]]
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| ==Notes and references==
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| {{reflist}}
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| [[Category:Kingdom Hearts abilities]] | | [[Category:Kingdom Hearts abilities]] |
| [[Category:Kingdom Hearts Chain of Memories abilities]]
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| [[Category:Kingdom Hearts II abilities]] | | [[Category:Kingdom Hearts II abilities]] |
| [[Category:Kingdom Hearts 358/2 Days abilities]] | | [[Category:Kingdom Hearts 358/2 Days abilities]] |
| [[Category:Kingdom Hearts Birth by Sleep Attack commands]] | | [[Category:Kingdom Hearts: Chain of Memories abilities]] |
| [[Category:Kingdom Hearts Re:coded Attack commands]]
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| [[Category:Kingdom Hearts 3D: Dream Drop Distance Attack commands]]
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| [[Category:Kingdom Hearts χ special attacks]]
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| [[Category:Kingdom Hearts Union χ special attacks]]
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| [[Category:Kingdom Hearts Dark Road abilities]]
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