Editing Sliding Dash

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{{game|FM1|COM|REC|KH2|FM2|358|RCO|BBS|FMB|DDD|DHD|KHX|UCX|DR}}
{{game|FM1|COM|REC|KH2|FM2|358|BBS|FMB|RCO|DDD|DHD|KHX|UCX}}
{{InfoAbility
[[File:Sliding Dash KHBBS.gif|thumb|300px|right|In ''Kingdom Hearts Birth by Sleep'', Sliding Dash allows the user to jet forward, propelled by a flurry of wind.]]
|kana=スライドダッシュ
{{nihongo|'''Sliding Dash'''|スライドダッシュ|Suraido Dasshu|lit. "Slide Dash"}}, translated as '''Slide Dash''' in ''[[Kingdom Hearts II]]'', is a technique introduced in ''[[Kingdom Hearts Final Mix]]''. It allows the user to quickly close in on a target and attack.
|romaji=Suraido Dasshu
|jpname=Slide Dash
|kh1name=Sliding Dash
|kh1desc=Rush and strike a distant enemy.
|kh1el1=Weapon
|kh1pow1=Strength
|kh1crit1=0%
|kh1def1=O
|kh1rec1=0
|kh1ap=1
|comname=Sliding Dash
|comdesc=Slide toward distant targets for a close-range attack.
|comimage=Sliding Dash KHRECOM.gif
|comel=Neutral
|compow=x2.5 per hit{{KHCoM}}<br>x3.0{{ReCoM}}
|comcard={{sleight|Kingdom Key|Kingdom Key|Kingdom Key|10-15|Three attack cards of the same type.}}
|kh2name=Slide Dash
|kh2image=Slide Dash KHII.gif
|kh2desc=Instantly closes in on and attacks a far target.
|kh2el1={{AT|att}} Physical
|kh2pow1=x1.0<br>Hit 2+: x0.25
|kh2drv1=3<br>Hit 2+: 1
|kh2def1=△<br>Hit 2+: O
|kh2fin1=X
|kh2ap=2
|bbsname=Sliding Dash
|bbsimage=Sliding Dash KHBBS.gif
|bbsdesc=Punish faraway enemies with a charging attack.
|bbspow1a=0.9
|bbshit1a=2
|bbspow1b=1.0
|bbshit1b=2
|bbscp2=90
|bbspow1c=1.1
|bbshit1c=2
|bbscp3=110
|bbsel={{AT|att}} Physical
|bbsreload=15
|bbsgauge=20
|bbsshop=1
|bbsbuy=100
|bbssell=50
|bbsselllv=12.5
|recname=Sliding Dash
|recimage=Sliding Dash KHREC.gif
|recdesc=Hit faraway enemies with a sliding attack.
|rechit1=1
|recpow1a=0.81
|recpow1b=1.16
|recpow1c=1.5
|reccrit1=3%
|recclock1=+140
|recblock1=Single
|rectype={{AT|att}} Physical
|recreload=10
|recair=O
|recreach=X
|reccp=100
|recmem=10%
|recbuy=400
|recshop=1
|recsell=100
|recgoofy=Goofy Turbo
|reccompiled=Sonic Line LV1
|dddname=Sliding Dash
|ddddesc=Punish faraway enemies with a charging attack.
|dddel1={{AT|att}} Physical
|dddpow1=3.0
|dddreac1=4
|dddgrd1=X
|dddreload=10
|dddbonus=Strength +1
|dddbarg=120
|dddshop=1
|dddsell=75
|uxname=Sliding Dash
|uximage=Sliding Dash KHUX.gif
|uxpsm1a=Power
|uxur1a=Upright
|uxtar1a=All
|uxgauge1a=1
|uxdmg1a=x7.06
|uxdesc1a='''7★:''' Deals 3 moderately powerful hits.
|uxpsm1b=Speed
|uxur1b=Upright
|uxtar1b=All
|uxgauge1b=1
|uxdmg1b=x7.06
|uxdesc1b='''7★:''' Deals 3 moderately powerful hits.
|uxpsm1c=Magic
|uxur1c=Upright
|uxtar1c=All
|uxgauge1c=1
|uxdmg1c=x7.06
|uxdesc1c='''7★:''' Deals 3 moderately powerful hits.
|drname=Sliding Dash
|drimage=Sliding Dash KHDR.gif
|drdesc=A physical attack.
|drcol1=Light Red
|drtype1=Physical
|drel1=Non-element
|drpow1=9 - 40
|drcol2=Light Blue
|drcol3=Light Green
}}
'''Sliding Dash''', also called '''Slide Dash''', is a technique introduced in ''[[Kingdom Hearts Final Mix]]''. It allows the user to quickly close in on a target and attack.


==Mechanics==
==Mechanics==
[[File:Sliding Dash KHRECOM.gif|thumb|left|In ''Kingdom Hearts Final Mix'' and ''Chain of Memories'', Sliding Dash allows the user to pivot around their Keyblade into a sliding kick.]]
In ''Kingdom Hearts Final Mix'', Sliding Dash is a [[combat ability]] that costs 1 {{AP}} to equip. It activates when the user tries to attack an enemy just out of reach, whereupon the user propels himself forward with the [[Keyblade]], then swings the Keyblade in front to strike enemies.
In ''Kingdom Hearts Final Mix'', Sliding Dash is a [[combat ability]] that costs 1 {{AP}} to equip. It activates when the user tries to attack an enemy just out of reach, whereupon the user propels himself forward with the [[Keyblade]], then swings the Keyblade in front to strike enemies.


In ''[[Kingdom Hearts Chain of Memories]]'', Sliding Dash is an [[attack sleight]]. When using Sliding Dash, the user propels himself forward with the Keyblade, then swings the Keyblade in front to strike enemies.
In ''[[Kingdom Hearts Chain of Memories]]'', Sliding Dash is an [[attack sleight]]. When using Sliding Dash, the user propels himself forward with the Keyblade, then swings the Keyblade in front to strike enemies. Its card combination is:
 
:{{sleight|Kingdom Key|Kingdom Key|Kingdom Key|10-15|Three attack cards of the same type.}}
{{-}}
[[File:Slide Dash KHII.gif|thumb|right|250px|Sora performing Sliding Dash in ''Kingdom Hearts II''.]]
In ''[[Kingdom Hearts II]]'', Slide Dash is an [[action ability]] that costs 2 AP to equip. When equipped, it allows Sora to attack a target from long-distance by holding his Keyblade backhand as he lunges forward towards the target, stopping with a spin to deliver a second hit.
In ''[[Kingdom Hearts II]]'', Slide Dash is an [[action ability]] that costs 2 AP to equip. When equipped, it allows Sora to attack a target from long-distance by holding his Keyblade backhand as he lunges forward towards the target, stopping with a spin to deliver a second hit.


[[File:Sliding Dash KHD.png|left]]
[[File:Sliding Dash KHD.png|left]][[File:Sliding Dash 3 KHD.png|left]]
In ''[[Kingdom Hearts 358/2 Days]]'', Sliding Dash is an [[ability panel]] that can take up one or three slots. The ability can be leveled up from '''Sliding Dash LV1''' to '''Sliding Dash LV2''' and '''Sliding Dash LV3''' by linking {{nihongo|'''Sliding Dash LV+ Ⓛ'''|ダッシュアップⓁ|Dasshu Appu Ⓛ|lit. "Dash Up Ⓛ"}} panels. Sliding Dash activates when the user tries to attack an enemy just out of reach, whereupon the user quickly slides up to the targeted enemy and then attacks.<!--Level up does what?-->
In ''[[Kingdom Hearts 358/2 Days]]'', Sliding Dash is an [[ability panel]] that can take up one or three slots. The ability can be leveled up from '''Sliding Dash LV1''' to '''Sliding Dash LV2''' and '''Sliding Dash LV3''' by linking {{nihongo|'''Sliding Dash LV+ Ⓛ'''|ダッシュアップⓁ|Dasshu Appu Ⓛ|lit. "Dash Up Ⓛ"}} panels. Sliding Dash activates when the user tries to attack an enemy just out of reach, whereupon the user quickly slides up to the targeted enemy and then attacks.<!--Level up does what?-->
[[File:Sliding Dash KHREC.png|left]]
In ''[[Kingdom Hearts Re:coded]]'', Sliding Dash is an {{c|attack command|RCO}} that has a memory consumption of 10%, a reload time of 10 seconds, and fills the Clock Gauge by 140 points. The user charges forward with a Keyblade thrust, on the ground or in midair.


In ''[[Kingdom Hearts Birth by Sleep]]'', Sliding Dash is a Basic {{c|attack command|BBS}} that takes up one slot, has a maximum level of 3, has a normal reload time of 15 seconds, and fills the Command Gauge by 20%. When using Sliding Dash, the user rushes forward in a charging attack that can be used either on the ground or in the air.
In ''[[Kingdom Hearts Birth by Sleep]]'', Sliding Dash is a Basic {{c|attack command|BBS}} that takes up one slot, has a maximum level of 3, has a normal reload time of 15 seconds, and fills the Command Gauge by 20%. When using Sliding Dash, the user rushes forward in a charging attack that can be used either on the ground or in the air.


In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Sliding Dash is an {{c|attack command|DDD}} that uses one slot in the Command Deck and has a reload time of 10 seconds. It grants +1 to [[Strength]] when attached to a [[Dream Eater]] recipe. It can be used while in the air.
[[File:Sliding Dash KHREC.png|left]]
In ''[[Kingdom Hearts Re:coded]]'', Sliding Dash is an {{c|attack command|RCO}} that has a memory consumption of 10%, a reload time of 10 seconds, and fills the Clock Gauge by 140 points. The user charges forward with a Keyblade thrust, on the ground or in midair.<!--stats?-->


In ''[[Kingdom Hearts Union χ]]'', Sliding Dash is a [[special attack]] that targets all enemies. It costs 1 special attack gauge to perform.
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Sliding Dash is an {{c|attack command|DDD}} that uses one slot in the Command Deck and has a reload time of 10 seconds. It grants +1 to [[Strength]] when attached to a [[Dream Eater]] recipe.<!--can it be used in the air?-->
{{UXdmg|dmg5=1.66|in2=0.04|hit5=3|tar=all}}
{{-|left}}


In ''[[Kingdom Hearts Dark Road]]'', Sliding Dash is a physical {{c|ability|dr}} that deals [[Non-element]] damage.
In ''[[Kingdom Hearts Union χ]]'', Sliding Dash is a {{c|special attack|khx}} that targets all enemies. It costs 1 special attack gauge to perform.
{{UXdmg|dmg5=1.66|in2=0.04|hit5=3}}
{{-}}


==Learning Sliding Dash==
==Learning Sliding Dash==
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===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
*[[File:Sliding Dash KHD.png]] '''Sliding Dash''' is a completion bonus for [[Mission 42]].
*[[File:Sliding Dash KHD.png]] '''Sliding Dash''' is a completion bonus for [[Mission 42: Collect Hearts|Mission 42]].
*[[File:Sliding Dash KHD.png]] '''Sliding Dash ③''' is found in a chest atop a raised platform in the [[Cave/Entrance Hall]] in [[Mission 68]].
*[[File:Sliding Dash KHD.png]] '''Sliding Dash ③''' is found in a chest atop a raised platform in the [[Agrabah|Entrance Hall of the Cave of Wonders]] in [[Mission 68: Collect Hearts|Mission 68]]. ([[High Jump|High Jump Lvl. 3]] and [[Glide]] are required.)
*[[File:Sliding Dash LV+ KHD.png]] '''Sliding Dash LV+ Ⓛ''' is a clear bonus for [[Mission 82]], and can be redeemed for 150 [[Mission Crown]]s from the [[Moogle Shop]].
*[[File:Sliding Dash LV+ KHD.png]] '''Sliding Dash LV+ Ⓛ''' is a clear bonus for [[Mission 82: Eliminate the Spiked Crawler|Mission 82]], and can be redeemed for 150 [[Mission Crown]]s from the [[Moogle|Moogle Shop]].
 
===''Kingdom Hearts Re:coded''===
*[[Data-Sora]] learns Sliding Dash when giving up the [[Dream Shield]] in the [[Dive to the Heart]].
*Data-Sora has a 6% chance of obtaining Sliding Dash from a [[Prize Blox]] in [[Traverse Town: Sector D]].
*Data-Sora can redeem Sliding Dash from [[Traverse Town: Sector A]] for 140 SP.
*Data-Sora can purchase Sliding Dash from the [[Moogle Shop]] for 1800 munny after clearing [[Destiny Islands]].
====Drops====
*'''Sliding Dash''': [[Large Body]] (2%, Standard Mode)


===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
*[[Terra]] has Sliding Dash as one of his initial commands.
*[[Terra]] has Sliding Dash as one of his initial commands.
*[[Ventus]] obtains Sliding Dash from a chest on the [[Mountain Path]] during the tutorial.<ref>If the player skips the tutorial, Ventus has Sliding Dash as one of his initial commands.</ref>
*[[Ventus]] has Sliding Dash as one of his initial commands.
*Terra, Ventus, and Aqua can purchase Sliding Dash from the Moogle Shop for 100 munny once one world is cleared or the command has already been obtained elsewhere.
*Terra, Ventus, and Aqua can purchase Sliding Dash from the Moogle Shop for 100 munny once one world is cleared or the command has already been obtained elsewhere.
*Terra and Aqua can obtain Sliding Dash by purchasing Ventus's Sliding Dash panel on the [[Keyblade Board]].
*The [[Game:Ventus (D-Link)|Ventus D-Link]] has Sliding Dash in its Lv.1 and Lv.2 Command Decks.
*Terra and Ventus can obtain Sliding Dash by purchasing Aqua's Sliding Dash panel on the Keyblade Board.
*The [[Game:Terra (D-Link)|Terra D-Link]] has Sliding Dash in its Lv.0 and Lv.1 Command Decks.
*Ventus and Aqua can obtain Sliding Dash by purchasing Terra's Sliding Dash panel on the Keyblade Board.
*The [[Game:Mickey (D-Link)|Mickey D-Link]] has Sliding Dash in its Lv.0, Lv.1, and Lv.2 Command Decks.
*Terra, Ventus, and Aqua can obtain Sliding Dash by purchasing Gantu's Sliding Dash panel on the [[Spaceship Board]].
*The [[Game:Goofy (D-Link)|Goofy D-Link]] has Sliding Dash in its Lv.0, Lv.1, and Lv.2 Command Decks.
*Terra, Ventus, and Aqua can obtain Sliding Dash by purchasing [[Peter Pan]]'s Sliding Dash panel on the [[Skull Board]].
*The [[Game:Peter Pan (D-Link)|Peter Pan D-Link]] has Sliding Dash in its Lv.0, Lv.1, and Lv.2 Command Decks.
*Terra and Aqua can obtain Sliding Dash by purchasing Ventus's Sliding Dash panel on the [[Secret Board]].
 
*Ventus's D-Link has 1 copy of Sliding Dash in its deck after collecting 1 emblem, and 2 copies after collecting 2 emblems.
===''Kingdom Hearts Re:coded''===
*Terra's D-Link has 1 copy of Sliding Dash in its base deck, 2 copies after collecting 1 emblem, and 0 copies after collecting 2 emblems.
*[[Data-Sora]] can obtain Sliding Dash by giving up the [[Dream Shield]] in the [[Dive to the Heart]].
*[[Mickey]]'s D-Link has 2 copies of Sliding Dash in its base deck, and 1 copy after collecting 1 emblem.
*Data-Sora has a 6% chance of obtaining Sliding Dash from a [[Prize Blox]] in [[Traverse Town: Sector D]].
*[[Goofy]]'s D-Link has Sliding Dash in its deck.
*Data-Sora can purchase Sliding Dash from [[Traverse Town: Sector A]] for 140 SP.
*Peter Pan's D-Link has Sliding Dash in its deck.
*Data-Sora can purchase Sliding Dash from the [[Shop]] for 1800 munny after clearing the [[Destiny Islands]].
====Drops====
*'''Sliding Dash''': [[Thornbite]] (7.2%, Shop LV 1-2)


===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
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*Sliding Dash +4 is the special attack for medals {{medal|Musketeer Goofy|407}}, {{medal|Musketeer Mickey|409}}, {{medal|Musketeer Donald|411}}, and {{medal|Captain Hook|509}}.
*Sliding Dash +4 is the special attack for medals {{medal|Musketeer Goofy|407}}, {{medal|Musketeer Mickey|409}}, {{medal|Musketeer Donald|411}}, and {{medal|Captain Hook|509}}.
*Sliding Dash +5 is the special attack for medals {{medal|Musketeer Goofy|408}}, {{medal|Musketeer Mickey|410}}, {{medal|Musketeer Donald|412}}, and {{medal|Captain Hook|510}}.
*Sliding Dash +5 is the special attack for medals {{medal|Musketeer Goofy|408}}, {{medal|Musketeer Mickey|410}}, {{medal|Musketeer Donald|412}}, and {{medal|Captain Hook|510}}.
*Sliding Dash +6 is the special attack for medals {{medal|Musketeer Goofy|1107}}, {{medal|Musketeer Mickey|1108}}, {{medal|Musketeer Donald|1109}}, and {{medal|Captain Hook|1170}}.


===''Kingdom Hearts Dark Road''===
==Drops==
*The {{DRCard|Tidus}} card has Sliding Dash as its ability.
===''Kingdom Hearts Birth by Sleep''===
*The {{DRCard|Selphie}} card has Sliding Dash as its ability.
*'''Sliding Dash''': [[Thornbite]] (60%)
*The {{DRCard|Wakka}} card has Sliding Dash as its ability.
===''Kingdom Hearts Re:coded''===
*'''Sliding Dash''': [[Large Body]] (2%, Standard)


==Synthesized commands==
==Synthesized commands==
===''Kingdom Hearts Re:coded''===
Sliding Dash is used to convert the following commands:
*[[Fire Edge]]
*[[Heat Dash]]
*[[Ice Dash]]
*[[Spark Dash]]
*[[Wind Dash]]
*[[Fire Slam]]
*[[Heat Dive]]
*[[Fire Raid]]
*[[Heat Storm]]
*[[Slow]]
===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
Sliding Dash is used to meld the following commands:
Sliding Dash is used to meld the following commands:
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*[[Bio Barrage]]
*[[Bio Barrage]]


==Other appearances==
===''Kingdom Hearts Re:coded''===
===''Final Fantasy Brave Exvius''===
Sliding Dash is used to convert the following commands:
[[File:Ability 17 FFBE.png|40px|left]]
*[[Fire Edge]]
In ''[[Final Fantasy Brave Exvius]]'', Sliding Dash is an ability learned by Young Xehanort (KHDR). It costs 46 MP to perform. Sliding Dash deals physical damage to one enemy, and gets stronger with consecutive use.
*[[Heat Dash]]
*[[Ice Dash]]
*[[Spark Dash]]
*[[Wind Dash]]
*[[Fire Slam]]
*[[Heat Dive]]
*[[Fire Raid]]
*[[Heat Storm]]
*[[Slow]]


==See also==
==See also==
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[[fr:Rapprocheur]]
[[fr:Rapprocheur]]
[[de:Sturmlauf]]
[[de:Sturmlauf]]
==Notes and references==
{{reflist}}
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts Chain of Memories abilities]]
[[Category:Kingdom Hearts Chain of Memories abilities]]
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[[Category:Kingdom Hearts 3D: Dream Drop Distance Attack commands]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance Attack commands]]
[[Category:Kingdom Hearts χ special attacks]]
[[Category:Kingdom Hearts χ special attacks]]
[[Category:Kingdom Hearts Union χ special attacks]]
[[Category:Kingdom Hearts Dark Road abilities]]

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