Editing Sinister Sundown

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{{Game|COM|REC|KH2|FM2|358|HD2|MOM}}
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|tracktitle=Sinister Sundown
|tracktitle=Sinister Sundown
|artist=Yoko Shimomura
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|composer=Yoko Shimomura
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"'''Sinister Sundown'''" is a piece composed by Yoko Shimomura for ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts Re:coded]]''. It is the battle theme in [[Twilight Town]].
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|tracktitle=Sinister Sundown
|file=File:Sinister Sundown Piano Collections F&B.ogg
|artist=Sachiko Miyano
|composer=Yoko Shimomura
|performer=Hiroyuki Nakayama
|length=3:16
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|tracktitle=Sinister Sundown (Take 0)
|file=File:Sinister Sundown (Take 0) Piano Collections F&B.ogg
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|composer=Yoko Shimomura
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"'''Sinister Sundown'''" is a musical composition by Yoko Shimomura that appears in the {{c|Kingdom Hearts|series|''Kingdom Hearts'' series}}. It is one of the battle themes of [[Twilight Town]].


==Appearances==
==Appearances==
"Sinister Sundown" is the battle theme of Twilight Town in ''[[Kingdom Hearts Chain of Memories]]'' and ''[[Kingdom Hearts 358/2 Days]]''. Is is the battle theme of [[The Other Twilight Town]] in ''[[Kingdom Hearts II]]''.
In ''Kingdom Hearts: Chain of Memories'', ''Kingdom Hearts II'', and ''Kingdom Hearts 358/2 Days'',  "Sinister Sundown" appears as the field battle theme in Twilight Town, playing whenever regular [[Heartless]] appear.
 
===''Kingdom Hearts II''===
;Battles
*Twilight Town: {{ns|Game|Seifer}}
 
;Events
*Twilight Town: Chasing the Dusk in the Forest, The Struggle - Round 1: Hayner, The Struggle - Round 2: Vivi, The Struggle - Round 3: Setzer; Search the Back Wall,; Defeat the Vivis; Face and Defeat the Shadow Roxas (The Seven Wonders); Stop the Bag (The Seven Wonders)
 
;Cutscenes
*Twilight Town: "Seifer's Entrance", "The Appearance of a Strange Enemy", "A Shadow that Wanders About the Forest", "The Keyblade Appears", "The Girl Disappears", "An Enemy Appears", "The Girl's Voice", "Finishing the Battle", "Enemies Closing in", "The Champion Makes an Offer"


===''Kingdom Hearts HD 1.5 ReMIX''===
In ''Kingdom Hearts Re:coded'', "Sinister Sundown" plays as the boss theme for the [[Trickmaster| Trickmaster I]] and Trickmaster II.
====''Kingdom Hearts 358/2 Days''====
*"Day 09 - Heartless"
*"Day 11 - Keyblade"
*"Day 13 - A Deed To Be Done"
*"Day 15 - Missions"
*"Day 151 - Distress"


==Composition==
==Composition==
"Sinister Sundown" is approximately fifty-five seconds long and plays at 156 beats per minute. It has a time signature of 4/4 throughout the entire piece and is written in the G Dorian mode. <!--same key signature as D minor but different tonic--> Like many field themes, "Sinister Sundown" lacks an introduction and conclusion, allowing for smooth transitions between loops. Each loop is thirty-six measures long. The instrumentation consists of violins, trombones, French horns, flutes, and cellos. The percussion section includes snare drum, timpani, tambourine, harp, piano, synthesizer, and xylophone.
"Sinister Sundown" is approximately fifty five seconds long and plays at 156 beats per minute. It has a time signature of 4/4 throughout the entire piece and is written in the key of d minor. Like many field themes, "Sinister Sundown" lacks an introduction and conclusion, allowing for smooth transitions between loops. Each loop is thirty six measures long. The instrumentation consists of violins, trombones, french horns, flutes, and cellos. The percussion section includes snare drum, timpani, tambourine, harp, piano, synthesizer, and xylophone.


In the PS2 version of ''Kingdom Hearts Re:Chain of Memories'', the track is looped four measures before its conclusion. This was remedied in the album recording for the ''[[Kingdom Hearts Original Soundtrack Complete]]'' and in subsequent re-releases as part of ''[[Kingdom Hearts HD 1.5 ReMIX]]''.
The piece is characterized by a persistent eighth note ostinato in the trombones in perfect fifth intervals and staccato xylophone and flute melodies, creating a bouncy and lively atmosphere for field combat. It consists of five four measure phrases. The first phrase features the flute and xylophone melody, occurring for four measures and repeating itself, adding timpani. The second phrase consists of a call and answer between the flute and xylphone, and a horn divisi, adding snare upon the repeat. The third phrase reprises the melody from the first phrase, adding a countermelody in a lower flute register along with tambourine, repeating itself. The fourth phrase beings the second melody with a syncopated dotted quarter note rhythm. It is in this phrase that the chords change, shifting from Eb Major to c minor to g minor. The fifth phrase repeats the beginning notes of the second melody, but instead changes from Eb Major to f minor to g minor as the phrase concludes.


The piece is characterized by a persistent eighth note ostinato in the trombones in perfect fifth intervals and staccato xylophone and flute melodies, creating a bouncy and lively atmosphere for field combat. It consists of five four-measure phrases. The first phrase features the flute and xylophone melody, occurring for four measures and repeating itself, adding timpani. The second phrase consists of a call and answer between the flute and xylphone, and a horn divisi, adding snare upon the repeat. The third phrase reprises the melody from the first phrase, adding a countermelody in a lower flute register along with tambourine, repeating itself. The fourth phrase beings the second melody with a syncopated dotted quarter note rhythm. It is in this phrase that the chords change, shifting from Eb Major to C Minor to G Minor. The fifth phrase repeats the beginning notes of the second melody, but instead changes from Eb Major to F Minor to G Minor as the phrase concludes.
<!--The first phrase is four measures long and repeats itself  
<!--The first phrase is four measures long and repeats itself  
Second phrase is 4 measures long, call and answer from xylo to horns, repeats, adds snare
Second phrase is 4 measures long, call and answer from xylo to horns, repeats, adds snare
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Fourth phrase changes melody to violins, 4m
Fourth phrase changes melody to violins, 4m
Fifth, same, changes end-->
Fifth, same, changes end-->
==Other Appearances==
===''Kingdom Hearts Magical Puzzle Clash''===
In ''[[Kingdom Hearts Magical Puzzle Clash]]'', "Sinister Sundown" plays during regular levels and in-game menus.


==Albums==
==Albums==
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File:Kingdom Hearts II Original Soundtrack Cover.png|Disc 1, Track 5 in the ''[[Kingdom Hearts II Original Soundtrack]]''|link=Kingdom Hearts II Original Soundtrack
File:Kingdom Hearts II Original Soundtrack Cover.png|Disc 1, Track 5 in the ''[[Kingdom Hearts II Original Soundtrack]]''|link=Kingdom Hearts II Original Soundtrack
File:Kingdom Hearts Original Soundtrack Complete Cover.png|Disc 3, Track 5 in the ''[[Kingdom Hearts Original Soundtrack Complete]]''|link=Kingdom Hearts Original Soundtrack Complete
File:Kingdom Hearts Original Soundtrack Complete Cover.png|Disc 3, Track 5 in the ''[[Kingdom Hearts Original Soundtrack Complete]]''|link=Kingdom Hearts Original Soundtrack Complete
File:Kingdom Hearts HD 2.5 ReMIX Original Soundtrack Cover.png|Disc 1, Track 5 in the ''[[Kingdom Hearts HD 2.5 ReMIX Original Soundtrack]]''|link=Kingdom Hearts HD 2.5 ReMIX Original Soundtrack
File:Square Enix Music Sampler CD Vol.4 Cover.png|Disc 1, Track 6 in the ''Square Enix Music Sampler CD Vol.4''
File:Piano Collections Kingdom Hearts Field & Battle Cover.png|Disc 1, Track 2 in the ''[[Piano Collections Kingdom Hearts Field & Battle]]''|link=Piano Collections Kingdom Hearts Field & Battle
File:Piano Collections Kingdom Hearts Field & Battle Cover.png|Disc 1, Track 2 in the ''[[Piano Collections Kingdom Hearts Field & Battle]]''|link=Piano Collections Kingdom Hearts Field & Battle
File:Kingdom Hearts HD 2.5 ReMIX Original Soundtrack Cover.png|Disc 1, Track 5 in the Kingdom Hearts HD 2.5 ReMIX Original Soundtrack|link=Kingdom Hearts HD 2.5 ReMIX Original Soundtrack
</gallery>
</gallery>
==See also==
*[[Working Together]]
{{Music}}

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