Editing Sign of Innocence
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{{game|358}} | {{game|358}} | ||
<div class="tabber" style="float: right;"> | |||
<div class="tabbertab" title="Sign of Innocence" style="width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Sign of Innocence | |name=Sign of Innocence | ||
|katakana=イノセントサイン | |katakana=イノセントサイン | ||
| | |japname=Innocent Sign | ||
| | |image=Sign of Innocence KHD.png | ||
|desc=A weapon that boosts your Magic to give it a lot more power. | |desc=A weapon that boosts your Magic to give it a lot more power. | ||
|str=+60 | |str=+60 | ||
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|char2=Xion | |char2=Xion | ||
}} | }} | ||
</div><div class="tabbertab" title="+" style="width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Sign of Innocence+ | |name=Sign of Innocence+ | ||
|katakana=イノセントサイン+ | |katakana=イノセントサイン+ | ||
| | |japname=Innocent Sign+ | ||
| | |chainname=Sign of Innocence | ||
|image=Sign of Innocence | |image=Sign of Innocence KHD.png | ||
|desc=An upgraded Sign of Innocence.<br>Boosts your Magic to give it a lot more power. | |desc=An upgraded Sign of Innocence.<br>Boosts your Magic to give it a lot more power. | ||
|str=+62 | |str=+62 | ||
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|char2=Xion | |char2=Xion | ||
}} | }} | ||
</div></div> | |||
The '''Sign of Innocence''' is a [[Keychain]] for [[Kingdom Key|Roxas's and Xion's Keyblades]] that appears in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Sign of Innocence+'''. Both of these weapons are [[Magic]]-oriented, as shown by their Magic-enhancing abilities. | The '''Sign of Innocence''' is a [[Keychain]] for [[Kingdom Key|Roxas's and Xion's Keyblades]] that appears in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Sign of Innocence+'''. Both of these weapons are [[Magic]]-oriented, as shown by their Magic-enhancing abilities. | ||
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==Gameplay== | ==Gameplay== | ||
The ground combo starts with an upward slash from the right leg to the left shoulder, followed by the same slash except from the left, and finishes by jumping into the air and performing a spinning slash. The aerial combo is jumping and into the air turning on a slight angle while doing a spinning slash on the left side and ends with the same spinning slash on the right side. | The ground combo starts with an upward slash from the right leg to the left shoulder, followed by the same slash except from the left, and finishes by jumping into the air and performing a spinning slash. The aerial combo is jumping and into the air turning on a slight angle while doing a spinning slash on the left side and ends with the same spinning slash on the right side. | ||
{{KeybladeR}} | {{KeybladeR}} | ||
{{KeybladeX}} | {{KeybladeX}} |