Editing Shock Fall
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{{nihongo|'''Shock Fall'''|ショックフォール|Shokku Fōru}} is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It causes the user to jump up and then slam the Keyblade into the ground and hit nearby foes with the shockwave. | |||
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'''Shock Fall''' is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Re:coded'', Shock Fall is an [[Attack Command]] that has a memory consumption of 15% and a reload time of 21 seconds. | |||
In ''Kingdom Hearts Re:coded'', Shock Fall is an | |||
==Learning Shock Fall== | ==Learning Shock Fall== | ||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
*[[Data-Sora]] can | *[[Data-Sora]] can create Shock Fall through [[Command Conversion]]. | ||
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==== | ==Recipe== | ||
===''Kingdom Hearts Re:coded''=== | |||
Shock Fall is an Attack Command that can be converted through one recipe. | Shock Fall is an Attack Command that can be converted through one recipe. | ||
*[[Triple Firaga]] + [[Stun Impact]] | *[[Triple Firaga]] + [[Stun Impact]] | ||
==Drops== | |||
===''Kingdom Hearts Re:coded''=== | |||
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