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{{game|COM|REC|RCO|BBS|FMB|DDD|DHD|DR}}
{{game|COM|REC|BBS|FMB|RCO|DDD|HD1|HD2}}
{{cleanup|BBS, Re:coded stats}}
{{expand|create=BBS, Re:coded stats}}
{{youmay|the ability|[[Shell (status)|the status effect]]}}
{{nihongo|'''Shell'''|シェル|Sheru}} is an ability that appears in ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It reduces the damage the user takes from magical attacks.
{{InfoAbility
|kana=シェル
|romaji=Sheru
|dddname=Shell
|dddel1={{AT|mag}} —
|dddpow1=—
|dddstat1=Shell (20s)
|drname=Shell
|drimage=Shell KHDR.gif
|drdesc=Magic Defense +1 for 10s. Stacking Cards does not increase value. Can be applied more than once.
|drcol1=Light Green
|drtype1=Support
|drel1=Non-element
|drpow1=0
}}
'''Shell''' is an ability introduced in ''[[Kingdom Hearts Chain of Memories]]''. It reduces the damage the user takes from magical attacks. In ''Kingdom Hearts 3D: Dream Drop Distance'', this is done through the {{c|Shell|status}} status effect.


==Mechanics==
==Mechanics==
<!--since Protect decreases damage by 25% in Re:coded, we should confirm Shell's decrease rate-->
<!--since Protect decreases damage by 25% in Re:coded, we should confirm Shell's decrease rate-->
In ''Kingdom Hearts Chain of Memories'', Shell is an [[enemy card]] effect that costs 50 CP to add to the deck and lasts for five hits. It halves the damage received from all attacks in ''Kingdom Hearts Chain of Memories'', and from {{c|Fire|element}}, {{c|Ice|element}}, and {{c|Lightning|element}} attacks in ''Kingdom Hearts Re:Chain of Memories''.
In ''Kingdom Hearts: Chain of Memories'', Shell is an [[enemy card]] effect that reduces damage from magic attacks by 50%. It costs 50 CP to add to the deck and lasts for five hits.
 
In ''Kingdom Hearts Birth by Sleep'', Shell is a [[Dimension Link]] ability.<!--defend by how much?-->


In ''Kingdom Hearts Re:coded'', Shell is an [[Overclock ability]] that vastly reduces damage from magic attacks.<!--defend by how much?-->
In ''Kingdom Hearts Re:coded'', Shell is an [[Overclock ability]] that vastly reduces damage from magic attacks.<!--defend by how much?-->


[[File:Shell KHBBS.png|20px]] In ''Kingdom Hearts Birth by Sleep'', Shell is an ability that halves the damage the user takes from {{c|Fire|element}}-, {{c|Blizzard|element}}-, {{c|Thunder|element}}-, and {{c|Dark|element}}-elemental attacks.
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Shell is a Dream Eater skill that decreases damage taken from magic attacks by 50%.
 
In ''Kingdom Hearts 3D: Dream Drop Distance'', Shell is a [[magic command]] that gives one ally the Shell status for 20 seconds.
{{DEC|b}}
{{DEC|n=Yoggy Ram|d3=*|d4=*}}
{{DEC|n=Sir Kyroo|d2=*|d3=*}}
{{DEC|n=Tatsu Steed|d3=*}}
{{DEC|n=Thunderaffe|d3=*|d4=*}}
{{DEC|n=Iceguin Ace|d2=*|d4=*}}
{{DEC|n=Escarglow|d4=*}}
{{DEC|n=Wheeflower|d2=*|d3=*}}
{{DEC|n=Cyber Yog|d2=*|d3=*}}
{{DEC|n=Lord Kyroo|d3=*|d4=*}}
{{DEC|n=Majik Lapin|d3=*}}
{{DEC|n=Aura Lion|d2=*|d3=*}}
{{DEC|c}}
 
In ''Kingdom Hearts Dark Road'', Shell is a support {{c|ability|dr}} that increases Xehanort's magic defense by +1 for 10 seconds.
 
{{sec-stub}}
{{sec-stub}}


==Learning Shell==
==Learning Shell==
===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts: Chain of Memories''===
*The [[Ursula]] enemy card has Shell as its effect.
*The [[Ursula]] enemy card has Shell as its effect.
*The [[Black Fungus]] enemy card can randomly activate Shell.
*The [[Black Fungus]] enemy card can randomly activate Shell.
*The [[Darkside]] enemy card can mimic an enemy's Shell.
*The [[Darkside]] enemy card can mimic an enemy's Shell.
===''Kingdom Hearts Birth by Sleep''===
*The {{dlink|Donald|Donald Duck Dimension Link}} has Shell as its level 2 ability.


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
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*The [[Oathkeeper]] and its upgrades have Shell as a level MAX Clock Ability.
*The [[Oathkeeper]] and its upgrades have Shell as a level MAX Clock Ability.
*The [[Metal Chocobo: Au]] and its upgrades have Shell as a level 3 Clock Ability.
*The [[Metal Chocobo: Au]] and its upgrades have Shell as a level 3 Clock Ability.
===''Kingdom Hearts Birth by Sleep''===
*[[Donald]]'s D-Link learns Shell after collecting 2 emblems.


===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
*[[Yoggy Ram]] learns Shell at level 1.
*[[Yoggy Ram]] learns Protect at level 1.
*[[Sir Kyroo]] learns Shell at level 1.
*[[Sir Kyroo]] learns Protect at level 1.
*[[Tatsu Steed]] learns Shell at level 8.
*[[Tatsu Steed]] learns Protect at level 8.
*[[Thunderaffe]] learns Shell at level 12.
*[[Thunderaffe]] learns Protect at level 12.
*[[Iceguin Ace]] learns Shell at level 1.
*[[Iceguin Ace]] learns Protect at level 1.
*[[Escarglow]] learns Shell at level 18.
*[[Escarglow]] learns Protect at level 18.
*[[Wheeflower]] learns Shell at level 11.
*[[Wheeflower]] learns Protect at level 11.
*[[Cyber Yog]] learns Shell at level 1.
*[[Cyber Yog]] learns Protect at level 1.
*[[Lord Kyroo]] learns Shell at level 1.
*[[Lord Kyroo]] learns Protect at level 1.
*[[Majik Lapin]] learns Shell at level 9.
*[[Majik Lapin]] learns Protect at level 9.
*[[Aura Lion]] learns Shell at level 14.
*[[Aura Lion]] learns Protect at level 14.
<!--move to mechanics -- since DE do not ''lose'' these abilities upon switching dispositions, it is a customization effect, not an obtainment effect


===''Kingdom Hearts Dark Road''===
*[[Aura Lion]] can use Protect starting from Level 14 in the Paragon and Clear Mind dispositions.
*The {{DRCard|Donald #1}} card has Shell as its ability.
*[[Cyber Yog]] can use Protect starting from Level 1 in the Donner and Comet dispositions.
*[[Escarglow]] can use Protect starting from Level 18 in the Brick Wall disposition.
*[[Iceguin Ace]] can use Protect starting from Level 1 in the Wingman and Birdbrain dispositions.
*[[Lord Kyroo]] can use Protect starting from Level 1 in the Empiricist and Selfless Ruler dispositions.
*[[Majik Lapin]] can use Protect starting from Level 9 in the Accomplice disposition.
*[[Sir Kyroo]] can use Protect starting from Level 1 in the Knight and Paladin dispositions.
*[[Tatsu Steed]] can use Protect starting from Level 8 in the Tactician disposition.
*[[Thunderaffe]] can use Protect starting from Level 12 in the Smasher and Blue Streak dispositions.
*[[Wheeflower]] can use Protect starting from Level 11 in the Multi-tasker and Spell Slinger dispositions.
*[[Yoggy Ram]] can use Protect starting from Level 1 in the Leader and Jumper dispositions.
-->


==Origin==
==Origin==
{{ff|Shell}} is a recurring status in the ''{{ff|Final Fantasy}}'' series. It generally increases the affected character's defense against magical attacks, and it is usually applied with the {{ff|Shell (Ability)|eponymous spell}}.
[[finalfantasy:Shell|Shell]] is a recurring status in the ''[[finalfantasy:Final Fantasy|Final Fantasy]]'' series. It generally increases the affected character's defense against magical attacks, and it is usually applied with the [[finalfantasy:Shell (Ability)|spell of the same name]].
 
==See also==
*[[Protect]]


[[de:Vallum]]
[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts Chain of Memories abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts coded abilities]]
[[Category:Kingdom Hearts coded abilities]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance Magic commands]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance abilities]]
[[Category:Kingdom Hearts Dark Road abilities]]

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