Editing Shell
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{{game|COM|REC | {{game|COM|REC|BBS|FMB|RCO|DDD|HD1|HD2}} | ||
{{ | {{expand|create=BBS, Re:coded stats}} | ||
{{ | {{nihongo|'''Shell'''|シェル|Sheru}} is an ability that appears in ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It reduces the damage the user takes from magical attacks. | ||
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}} | |||
==Mechanics== | ==Mechanics== | ||
<!--since Protect decreases damage by 25% in Re:coded, we should confirm Shell's decrease rate--> | <!--since Protect decreases damage by 25% in Re:coded, we should confirm Shell's decrease rate--> | ||
In ''Kingdom Hearts Chain of Memories'', Shell is an [[enemy card]] effect that costs 50 CP to add to the deck and lasts for five hits. | In ''Kingdom Hearts: Chain of Memories'', Shell is an [[enemy card]] effect that reduces damage from magic attacks by 50%. It costs 50 CP to add to the deck and lasts for five hits. | ||
In ''Kingdom Hearts Birth by Sleep'', Shell is a [[Dimension Link]] ability.<!--defend by how much?--> | |||
In ''Kingdom Hearts Re:coded'', Shell is an [[Overclock ability]] that vastly reduces damage from magic attacks.<!--defend by how much?--> | In ''Kingdom Hearts Re:coded'', Shell is an [[Overclock ability]] that vastly reduces damage from magic attacks.<!--defend by how much?--> | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Shell is a Dream Eater skill that decreases damage taken from magic attacks by 50%. | |||
In ''Kingdom Hearts 3D: Dream Drop Distance | |||
{{sec-stub}} | {{sec-stub}} | ||
==Learning Shell== | ==Learning Shell== | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts: Chain of Memories''=== | ||
*The [[Ursula]] enemy card has Shell as its effect. | *The [[Ursula]] enemy card has Shell as its effect. | ||
*The [[Black Fungus]] enemy card can randomly activate Shell. | *The [[Black Fungus]] enemy card can randomly activate Shell. | ||
*The [[Darkside]] enemy card can mimic an enemy's Shell. | *The [[Darkside]] enemy card can mimic an enemy's Shell. | ||
===''Kingdom Hearts Birth by Sleep''=== | |||
*The {{dlink|Donald|Donald Duck Dimension Link}} has Shell as its level 2 ability. | |||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
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*The [[Oathkeeper]] and its upgrades have Shell as a level MAX Clock Ability. | *The [[Oathkeeper]] and its upgrades have Shell as a level MAX Clock Ability. | ||
*The [[Metal Chocobo: Au]] and its upgrades have Shell as a level 3 Clock Ability. | *The [[Metal Chocobo: Au]] and its upgrades have Shell as a level 3 Clock Ability. | ||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
*[[Yoggy Ram]] learns | *[[Yoggy Ram]] learns Protect at level 1. | ||
*[[Sir Kyroo]] learns | *[[Sir Kyroo]] learns Protect at level 1. | ||
*[[Tatsu Steed]] learns | *[[Tatsu Steed]] learns Protect at level 8. | ||
*[[Thunderaffe]] learns | *[[Thunderaffe]] learns Protect at level 12. | ||
*[[Iceguin Ace]] learns | *[[Iceguin Ace]] learns Protect at level 1. | ||
*[[Escarglow]] learns | *[[Escarglow]] learns Protect at level 18. | ||
*[[Wheeflower]] learns | *[[Wheeflower]] learns Protect at level 11. | ||
*[[Cyber Yog]] learns | *[[Cyber Yog]] learns Protect at level 1. | ||
*[[Lord Kyroo]] learns | *[[Lord Kyroo]] learns Protect at level 1. | ||
*[[Majik Lapin]] learns | *[[Majik Lapin]] learns Protect at level 9. | ||
*[[Aura Lion]] learns | *[[Aura Lion]] learns Protect at level 14. | ||
<!--move to mechanics -- since DE do not ''lose'' these abilities upon switching dispositions, it is a customization effect, not an obtainment effect | |||
*[[Aura Lion]] can use Protect starting from Level 14 in the Paragon and Clear Mind dispositions. | |||
* | *[[Cyber Yog]] can use Protect starting from Level 1 in the Donner and Comet dispositions. | ||
*[[Escarglow]] can use Protect starting from Level 18 in the Brick Wall disposition. | |||
*[[Iceguin Ace]] can use Protect starting from Level 1 in the Wingman and Birdbrain dispositions. | |||
*[[Lord Kyroo]] can use Protect starting from Level 1 in the Empiricist and Selfless Ruler dispositions. | |||
*[[Majik Lapin]] can use Protect starting from Level 9 in the Accomplice disposition. | |||
*[[Sir Kyroo]] can use Protect starting from Level 1 in the Knight and Paladin dispositions. | |||
*[[Tatsu Steed]] can use Protect starting from Level 8 in the Tactician disposition. | |||
*[[Thunderaffe]] can use Protect starting from Level 12 in the Smasher and Blue Streak dispositions. | |||
*[[Wheeflower]] can use Protect starting from Level 11 in the Multi-tasker and Spell Slinger dispositions. | |||
*[[Yoggy Ram]] can use Protect starting from Level 1 in the Leader and Jumper dispositions. | |||
--> | |||
==Origin== | ==Origin== | ||
[[finalfantasy:Shell|Shell]] is a recurring status in the ''[[finalfantasy:Final Fantasy|Final Fantasy]]'' series. It generally increases the affected character's defense against magical attacks, and it is usually applied with the [[finalfantasy:Shell (Ability)|spell of the same name]]. | |||
[[Category:Kingdom Hearts: Chain of Memories abilities]] | |||
[[Category:Kingdom Hearts Chain of Memories abilities]] | |||
[[Category:Kingdom Hearts Birth by Sleep abilities]] | [[Category:Kingdom Hearts Birth by Sleep abilities]] | ||
[[Category:Kingdom Hearts coded abilities]] | [[Category:Kingdom Hearts coded abilities]] | ||
[[Category:Kingdom Hearts 3D: Dream Drop Distance | [[Category:Kingdom Hearts 3D: Dream Drop Distance abilities]] | ||