Editing Shadow
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{{suite}} | {{suite}} | ||
{{cleanup| missing BBSFM stats}} | {{cleanup| missing BBSFM stats}} | ||
{{Character | {{Character | ||
|name=Shadow | |name=Shadow | ||
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|tab3=KHUX | |tab3=KHUX | ||
|image3=[[File:Shadow KHX.png|100px]] | |image3=[[File:Shadow KHX.png|100px]] | ||
|tab4=Purple | |||
|image4=[[File:Shadow (Purple) KHD.png|200px]] | |||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
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|journalUX='''Enemy'''<br>This Heartless often travels in a group. Finish off a swarm quickly with an all-encompassing attack or special attack!<br><br>'''Medal'''<br>KINGDOM HEARTS (2002)<br>A common Heartless that sneaks up to its enemies and strikes them with sharp claws. | |journalUX='''Enemy'''<br>This Heartless often travels in a group. Finish off a swarm quickly with an all-encompassing attack or special attack!<br><br>'''Medal'''<br>KINGDOM HEARTS (2002)<br>A common Heartless that sneaks up to its enemies and strikes them with sharp claws. | ||
|journalKH3=These shifty shades skulk around, then strike out of the blue. Stay locked on to make sure they don't give you the slip.<br><br>They're immune to normal attacks when they dive beneath the surface, but a splash of Water magic will yank them out of hiding in a hurry! | |journalKH3=These shifty shades skulk around, then strike out of the blue. Stay locked on to make sure they don't give you the slip.<br><br>They're immune to normal attacks when they dive beneath the surface, but a splash of Water magic will yank them out of hiding in a hurry! | ||
|KHcup1=Phil Cup | |KHcup1=Phil Cup | ||
|KHseed11=4 | |KHseed11=4 | ||
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|COMHP2=36 | |COMHP2=36 | ||
|COMAP2=2 | |COMAP2=2 | ||
|COMEXP2=7 | |COMEXP2=7 | ||
|COMHP3=39 | |COMHP3=39 | ||
|COMAP3=3 | |COMAP3=3 | ||
|COMEXP3=12 | |COMEXP3=12 | ||
|COMHP4=42 | |COMHP4=42 | ||
|COMAP4=4 | |COMAP4=4 | ||
|COMEXP4=16 | |COMEXP4=16 | ||
|COMHP5=45 | |COMHP5=45 | ||
|COMAP5=5 | |COMAP5=5 | ||
|COMEXP5=21 | |COMEXP5=21 | ||
|COMHP6=49 | |COMHP6=49 | ||
|COMAP6=5 | |COMAP6=5 | ||
|COMEXP6=25 | |COMEXP6=25 | ||
|COMHP7=52 | |COMHP7=52 | ||
|COMAP7=6 | |COMAP7=6 | ||
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|COMHP10=62 | |COMHP10=62 | ||
|COMAP10=9 | |COMAP10=9 | ||
|COMEXP10=41 | |COMEXP10=41 | ||
|COMHP11=98 | |COMHP11=98 | ||
|COMAP11=7 | |COMAP11=7 | ||
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|COMHP12=105 | |COMHP12=105 | ||
|COMAP12=8 | |COMAP12=8 | ||
|COMEXP12=80 | |COMEXP12=80 | ||
|COMHP13=111 | |COMHP13=111 | ||
|COMAP13=9 | |COMAP13=9 | ||
Line 121: | Line 121: | ||
|ReCOMAP1=3 | |ReCOMAP1=3 | ||
|ReCOMEXP1=3 | |ReCOMEXP1=3 | ||
|ReCOMHP2=36 | |ReCOMHP2=36{{note|32 in Halloween Town}} | ||
|ReCOMAP2=3 | |ReCOMAP2=3 | ||
|ReCOMEXP2=7{{note| | |ReCOMEXP2=7{{note|3 during Monstro's Belly Brawl}} | ||
|ReCOMHP3=39 | |ReCOMHP3=39{{note|35 in Halloween Town}} | ||
|ReCOMAP3=4 | |ReCOMAP3=4 | ||
|ReCOMEXP3=12{{note| | |ReCOMEXP3=12{{note|3 during Monstro's Belly Brawl}} | ||
|ReCOMHP4=42 | |ReCOMHP4=42{{note|38 in Halloween Town}} | ||
|ReCOMAP4=5 | |ReCOMAP4=5 | ||
|ReCOMEXP4=16{{note| | |ReCOMEXP4=16{{note|3 during Monstro's Belly Brawl}} | ||
|ReCOMHP5=45 | |ReCOMHP5=45{{note|41 in Halloween Town}} | ||
|ReCOMAP5=5 | |ReCOMAP5=5 | ||
|ReCOMEXP5=21{{note| | |ReCOMEXP5=21{{note|3 during Monstro's Belly Brawl}} | ||
|ReCOMHP6=49 | |ReCOMHP6=49{{note|44 in Halloween Town}} | ||
|ReCOMAP6=6 | |ReCOMAP6=6 | ||
|ReCOMEXP6=25{{note| | |ReCOMEXP6=25{{note|3 during Monstro's Belly Brawl}} | ||
|ReCOMHP7=52 | |ReCOMHP7=52{{note|47 in Halloween Town}} | ||
|ReCOMAP7=7 | |ReCOMAP7=7 | ||
|ReCOMEXP7=30 | |ReCOMEXP7=30 | ||
|ReCOMHP8=55 | |ReCOMHP8=55{{note|50 in Halloween Town}} | ||
|ReCOMAP8=8 | |ReCOMAP8=8 | ||
|ReCOMEXP8=32 | |ReCOMEXP8=32 | ||
|ReCOMHP9=58 | |ReCOMHP9=58{{note|52 in Halloween Town}} | ||
|ReCOMAP9=9 | |ReCOMAP9=9 | ||
|ReCOMEXP9=36 | |ReCOMEXP9=36 | ||
|ReCOMHP10=62 | |ReCOMHP10=62 | ||
|ReCOMAP10=10 | |ReCOMAP10=10 | ||
|ReCOMEXP10=41{{note|0 during Darkside fight | |ReCOMEXP10=41{{note|0 during Darkside fight}} | ||
|ReCOMHP11=98 | |ReCOMHP11=98 | ||
|ReCOMAP11=9 | |ReCOMAP11=9 | ||
|ReCOMEXP11=75 | |ReCOMEXP11=75 | ||
|ReCOMHP12=105 | |ReCOMHP12=105{{note|20 during Darkside fight}} | ||
|ReCOMAP12=10{{note|9 during Darkside fight | |ReCOMAP12=10{{note|9 during Darkside fight}} | ||
|ReCOMEXP12=80{{note|0 during Darkside fight | |ReCOMEXP12=80{{note|0 during Darkside fight}} | ||
|ReCOMHP13=111 | |ReCOMHP13=111 | ||
|ReCOMAP13=11 | |ReCOMAP13=11 | ||
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|COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion | |COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion | ||
|ReCOMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Atlantica<ref>Only appears in Bottomless Darkness rooms.</ref>, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion | |ReCOMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Atlantica<ref>Only appears in Bottomless Darkness rooms.</ref>, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion | ||
|KH2HP=0.5 | |KH2HP=0.5 | ||
|KH2EXP=0.2 | |KH2EXP=0.2 | ||
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|KH2num32=4 | |KH2num32=4 | ||
|CFM2tab=* | |CFM2tab=* | ||
|358heart=— | |||
|358munny=5 | |358munny=5 | ||
|358HP=0.32 | |||
|358HP=0. | |||
|358EXP=1.00 | |358EXP=1.00 | ||
| | |358DEF=1.02 | ||
| | |358STUN=O | ||
|358M1=00 | |358M1=00 | ||
|358LVL1=1 | |358LVL1=1 | ||
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|358LVL15=8 | |358LVL15=8 | ||
|358M16=35 | |358M16=35 | ||
|358LVL16=12 | |358LVL16=12 | ||
|358M17=42 | |358M17=42 | ||
|358LVL17=12 | |358LVL17=12 | ||
|358M18=43 | |358M18=43 | ||
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|358LVL19=25 | |358LVL19=25 | ||
|358M20=61 | |358M20=61 | ||
|358LVL20=25 | |358LVL20=25 | ||
|358M21=74 | |358M21=74 | ||
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|358world=Twilight Town, Agrabah, Beast's Castle, Halloween Town, Olympus Coliseum, Neverland | |358world=Twilight Town, Agrabah, Beast's Castle, Halloween Town, Olympus Coliseum, Neverland | ||
|358match11=1 | |358match11=1 | ||
|358num11=3 | |358num11=3 | ||
|CKHDLVL1=25 | |CKHDLVL1=25 | ||
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|CODloc6=Agrabah | |CODloc6=Agrabah | ||
|CODLVL6=35 | |CODLVL6=35 | ||
|CODloc7=Hollow Bastion | |CODloc7=Hollow Bastion | ||
|CODLVL7=37 | |CODLVL7=37 | ||
|CODloc8=Castle Oblivion | |CODloc8=Castle Oblivion | ||
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|CODSSsec13=E | |CODSSsec13=E | ||
|CODSSLVL13=69 | |CODSSLVL13=69 | ||
|CODSSloc14=Hollow Bastion | |CODSSloc14=Hollow Bastion | ||
|CODSSsec14=A | |CODSSsec14=A | ||
|CODSSLVL14=37 | |CODSSLVL14=37 | ||
|CODSSloc15=Hollow Bastion | |CODSSloc15=Hollow Bastion | ||
|CODSSsec15=B | |CODSSsec15=B | ||
|CODSSrow15=2 | |CODSSrow15=2 | ||
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|CODSSLVL15b=5 | |CODSSLVL15b=5 | ||
|CODSScol15b=bug | |CODSScol15b=bug | ||
|CODSSloc16=Hollow Bastion | |CODSSloc16=Hollow Bastion II | ||
|CODSSsec16=A | |CODSSsec16=A | ||
|CODSSLVL16=10 | |CODSSLVL16=10 | ||
|CODSSloc17=Hollow Bastion | |CODSSloc17=Hollow Bastion II | ||
|CODSSsec17=B | |CODSSsec17=B | ||
|CODSSLVL17=21 | |CODSSLVL17=21 | ||
|CODSSloc18=Hollow Bastion | |CODSSloc18=Hollow Bastion II | ||
|CODSSsec18=C | |CODSSsec18=C | ||
|CODSSLVL18=32 | |CODSSLVL18=32 | ||
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|CODreward4=Potion (1.00%) | |CODreward4=Potion (1.00%) | ||
|CODworld=Destiny Islands, Traverse Town, Wonderland, Agrabah, Hollow Bastion, Castle Oblivion | |CODworld=Destiny Islands, Traverse Town, Wonderland, Agrabah, Hollow Bastion, Castle Oblivion | ||
|CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion | |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion, Hollow Bastion II | ||
|CODSSBworld=Destiny Islands, Traverse Town, Hollow Bastion | |CODSSBworld=Destiny Islands, Traverse Town, Hollow Bastion | ||
|CODSSGworld=Traverse Town | |CODSSGworld=Traverse Town | ||
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|MOMground3=Pop-Up | |MOMground3=Pop-Up | ||
|MOMstage={{ns|Game|Simple and Clean}}, {{ns|Game|Destiny Islands (track)|Destiny Islands}}, {{ns|Game|Bustin' Up on the Beach}}, {{ns|Game|Traverse Town (track)|Traverse Town}}, {{ns|Game|Welcome to Wonderland}}, {{ns|Game|To Our Surprise}}, {{ns|Game|Olympus Coliseum}}, {{ns|Game|Go for It!}}, {{ns|Game|Hand in Hand|Hand in Hand (KH)}}, {{ns|Game|A Day in Agrabah}}, {{ns|Game|Arabian Dream}}, {{ns|Game|A Very Small Wish}}, {{ns|Game|Monstrous Monstro}}, {{ns|Game|Under the Sea}}, {{ns|Game|An Adventure in Atlantica}}, {{ns|Game|This is Halloween}}, {{ns|Game|Spooks of Halloween Town}}, {{ns|Game|Captain Hook's Pirate Ship}}, {{ns|Game|Pirate's Gigue}}, {{ns|Game|Hollow Bastion (track)|Hollow Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}}, {{ns|Game|End of the World (track)|End of the World}}, {{ns|Game|Fragments of Sorrow}}, {{ns|Game|Night of Fate}}, {{ns|Game|Destiny's Force}}, {{ns|Game|Shrouding Dark Cloud}}, {{ns|Game|Squirming Evil}}, {{ns|Game|Guardando nel buio}}, {{ns|Game|One-Winged Angel (from FINAL FANTASY VII)|One‑Winged Angel (from FINAL FANTASY VII)}}, {{ns|Game|Castle Oblivion}}, {{ns|Game|Forgotten Challenge}}, {{ns|Game|The Force in You}}, {{ns|Game|Lord of the Castle}}, {{ns|Game|Sanctuary ~opening version~}}, {{ns|Game|Magical Mystery}}, {{ns|Game|Reviving Hollow Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KHII)}}, {{ns|Game|Waltz of the Damned}}, {{ns|Game|Dance of the Daring}}, {{ns|Game|The Home of Dragons}}, {{ns|Game|Fields of Honor}}, {{ns|Game|The Underworld (track)|The Underworld}}, {{ns|Game|What Lies Beneath}}, {{ns|Game|Monochrome Dreams}}, {{ns|Game|Old Friends, Old Rivals}}, {{ns|Game|Adventures in the Savannah}}, {{ns|Game|Savannah Pride}}, {{ns|Game|Space Paranoids (track)|Space Paranoids}}, {{ns|Game|Byte Bashing}}, {{ns|Game|The 13th Struggle}}, {{ns|Game|Desire for All That Is Lost}}, {{ns|Game|Vim and Vigor}}, {{ns|Game|Rowdy Rumble}}, {{ns|Game|Sinister Shadows}}, {{ns|Game|What A Surprise?!}}, {{ns|Game|Happy Holidays!}}, {{ns|Game|Rage Awakened}}, {{ns|Game|Secret of Neverland}}, {{ns|Game|Crossing to Neverland}}, {{ns|Game|Fight and Away}}, {{ns|Game|Vector to the Heavens}}, {{ns|Game|Wonder of Electron}}, {{ns|Game|No More Bugs!!}}, {{ns|Game|Wave of Darkness I}}, {{ns|Game|Don't Think Twice}}, {{ns|Game|Graveyard Labyrinth}}, {{ns|Game|Rise of the Union}}, {{ns|Game|Dark Domination}}, {{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}}, {{ns|Game|Sora (track)|Sora ‑ Allegro con brio}}, {{ns|Game|Medley of Conflict}}, {{ns|Game|Destati}}, {{ns|Game|Beauty and the Beast}}, {{ns|Game|A Whole New World}}, {{ns|Game|Circle Of Life (track)|Circle Of Life}}, {{ns|Game|Dive into the Heart -Destati-|Dive into the Heart ‑Destati‑}} | |MOMstage={{ns|Game|Simple and Clean}}, {{ns|Game|Destiny Islands (track)|Destiny Islands}}, {{ns|Game|Bustin' Up on the Beach}}, {{ns|Game|Traverse Town (track)|Traverse Town}}, {{ns|Game|Welcome to Wonderland}}, {{ns|Game|To Our Surprise}}, {{ns|Game|Olympus Coliseum}}, {{ns|Game|Go for It!}}, {{ns|Game|Hand in Hand|Hand in Hand (KH)}}, {{ns|Game|A Day in Agrabah}}, {{ns|Game|Arabian Dream}}, {{ns|Game|A Very Small Wish}}, {{ns|Game|Monstrous Monstro}}, {{ns|Game|Under the Sea}}, {{ns|Game|An Adventure in Atlantica}}, {{ns|Game|This is Halloween}}, {{ns|Game|Spooks of Halloween Town}}, {{ns|Game|Captain Hook's Pirate Ship}}, {{ns|Game|Pirate's Gigue}}, {{ns|Game|Hollow Bastion (track)|Hollow Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}}, {{ns|Game|End of the World (track)|End of the World}}, {{ns|Game|Fragments of Sorrow}}, {{ns|Game|Night of Fate}}, {{ns|Game|Destiny's Force}}, {{ns|Game|Shrouding Dark Cloud}}, {{ns|Game|Squirming Evil}}, {{ns|Game|Guardando nel buio}}, {{ns|Game|One-Winged Angel (from FINAL FANTASY VII)|One‑Winged Angel (from FINAL FANTASY VII)}}, {{ns|Game|Castle Oblivion}}, {{ns|Game|Forgotten Challenge}}, {{ns|Game|The Force in You}}, {{ns|Game|Lord of the Castle}}, {{ns|Game|Sanctuary ~opening version~}}, {{ns|Game|Magical Mystery}}, {{ns|Game|Reviving Hollow Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KHII)}}, {{ns|Game|Waltz of the Damned}}, {{ns|Game|Dance of the Daring}}, {{ns|Game|The Home of Dragons}}, {{ns|Game|Fields of Honor}}, {{ns|Game|The Underworld (track)|The Underworld}}, {{ns|Game|What Lies Beneath}}, {{ns|Game|Monochrome Dreams}}, {{ns|Game|Old Friends, Old Rivals}}, {{ns|Game|Adventures in the Savannah}}, {{ns|Game|Savannah Pride}}, {{ns|Game|Space Paranoids (track)|Space Paranoids}}, {{ns|Game|Byte Bashing}}, {{ns|Game|The 13th Struggle}}, {{ns|Game|Desire for All That Is Lost}}, {{ns|Game|Vim and Vigor}}, {{ns|Game|Rowdy Rumble}}, {{ns|Game|Sinister Shadows}}, {{ns|Game|What A Surprise?!}}, {{ns|Game|Happy Holidays!}}, {{ns|Game|Rage Awakened}}, {{ns|Game|Secret of Neverland}}, {{ns|Game|Crossing to Neverland}}, {{ns|Game|Fight and Away}}, {{ns|Game|Vector to the Heavens}}, {{ns|Game|Wonder of Electron}}, {{ns|Game|No More Bugs!!}}, {{ns|Game|Wave of Darkness I}}, {{ns|Game|Don't Think Twice}}, {{ns|Game|Graveyard Labyrinth}}, {{ns|Game|Rise of the Union}}, {{ns|Game|Dark Domination}}, {{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}}, {{ns|Game|Sora (track)|Sora ‑ Allegro con brio}}, {{ns|Game|Medley of Conflict}}, {{ns|Game|Destati}}, {{ns|Game|Beauty and the Beast}}, {{ns|Game|A Whole New World}}, {{ns|Game|Circle Of Life (track)|Circle Of Life}}, {{ns|Game|Dive into the Heart -Destati-|Dive into the Heart ‑Destati‑}} | ||
}} | }} | ||
The '''Shadow''' is a [[Pureblood Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. Shadows are one the weakest and most common varieties of Heartless, although they can still pose a threat to those without a [[Keyblade]]. | |||
The '''Shadow''' is a [[Pureblood Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. Shadows are one | |||
Certain Heartless, such as the [[Darkside]], the [[Dark Follower]], or [[Ansem, Seeker of Darkness]], can summon Shadows. The [[Demon Tower]] and [[Demon Tide]] consist of a swarm of Shadows. | Certain Heartless, such as the [[Darkside]], the [[Dark Follower]], or [[Ansem, Seeker of Darkness]], can summon Shadows. The [[Demon Tower]] and [[Demon Tide]] consist of a swarm of Shadows. | ||
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==Strategy== | ==Strategy== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
Shadows emerge from the ground to attack with a simple but powerful scratch attack. These Heartless are easy to defeat on their own, but their habit of attacking in large swarms can be quite overwhelming. When facing swarms of Shadows, the [[Thunder]] spell is an effective means of finishing off these foes quickly. The Keyblade is sufficient enough to take down a Shadow when it challenges Sora on its own, however. | *{{nihongo|'''Scratch Attack'''|引っかき攻撃|Hikkaki Kōgeki}} | ||
*{{nihongo|'''Thrust Attack'''|突き攻撃|Tsuki Kōgeki}} | |||
*{{nihongo|'''Jump Attack'''|ジャンプ攻撃|Janpu Kōgeki}} | |||
Shadows emerge from the ground to attack with a simple but powerful scratch attack. These Heartless are easy to defeat on their own, but their habit of attacking in large swarms can be quite overwhelming. When facing swarms of Shadows in ''Kingdom Hearts'', the [[Thunder]] spell is an effective means of finishing off these foes quickly. The Keyblade is sufficient enough to take down a Shadow when it challenges Sora on its own, however. | |||
Sora can block Shadows' scratch attacks with [[Guard]], but he does not gain any [[Tech Points]] for doing so successfully. | |||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
Shadows tend to be the weakest of any enemy group, and if things prove too crowded can be defeated first. Their cards generally have a low value, making them easy to defeat, or to farm card breaks for Riku's [[Dark Mode]] | Shadows tend to be the weakest of any enemy group, and if things prove too crowded can be defeated first. Their cards generally have a low value, making them easy to defeat, or to farm card breaks for Riku's [[Dark Mode]]. | ||
;Deck | ;Deck | ||
{{CoMDeck | {{CoMDeck | ||
Line 759: | Line 725: | ||
|v11=O | |v11=O | ||
|card2=Shadow | |card2=Shadow | ||
|v21=O|v23={{note| | |v21=O|v23={{note|Only during Monstro's Belly Brawl}} | ||
|enemy=* | |enemy=* | ||
}} | }} | ||
;Attacks | ;Attacks | ||
{{atk-o|com}} | {{atk-o|com}} | ||
{{atk|{{nihongo|'''Sliding'''|スライディング|<br>Suraidingu}}{{KHCoM}}|Physical | {{atk|{{nihongo|'''Sliding'''|スライディング|<br>Suraidingu}}{{KHCoM}}|Physical|—|x1.5|{{sleight|Shadow|com=*}}|Kicks while sliding along the ground. Unlikely to hit an aerial target.}} | ||
|—|x1.5|{{sleight|Shadow|com=*}}|Kicks while sliding along the ground. Unlikely to hit an aerial target.}} | {{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}{{ReCoM}}|Physical|—|x1.5|{{sleight|Shadow}}}} | ||
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}{{ReCoM}}|Physical | {{atk|{{nihongo|'''Jump Attack'''|ジャンプ攻撃|<br>Janpu Kōgeki}}|Physical|—|x2.0|{{sleight|Shadow|com=*}}{{sleight|Shadow}}|Jumps forward and swings its claws down. Quick execution.}} | ||
|—|x1.5|{{sleight|Shadow}}}} | |||
{{atk|{{nihongo|'''Jump Attack'''|ジャンプ攻撃|<br>Janpu Kōgeki}}|Physical | |||
|—|x2.0|{{sleight|Shadow|com=*}}{{sleight|Shadow}}|Jumps forward and swings its claws down. Quick execution.}} | |||
{{atk-c|com}} | {{atk-c|com}} | ||
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Shadows function much the same as they do in ''Kingdom Hearts'', and can easily be defeated with basic ground combos. Their attacks are slow and predictable with easily noticeable movements that give time to guard or dodge. They can be picked off to regain small amounts of HP while fighting other stronger enemies. | Shadows function much the same as they do in ''Kingdom Hearts'', and can easily be defeated with basic ground combos. Their attacks are slow and predictable with easily noticeable movements that give time to guard or dodge. They can be picked off to regain small amounts of HP while fighting other stronger enemies. | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{ | {{Atk|{{nihongo|'''Left Claw'''|左引っかき|<br>Hidari Hikkaki|lit. "Left Scratch"}}|Physical|—|x0.65|O|Scratches with left hand.}} | ||
|x0.65|O|Scratches with left hand.}} | {{Atk|{{nihongo|'''Right Claw'''|右引っかき|<br>Migi Hikkaki|lit. "Right Scratch"}}|Physical|—|x0.65|O|Scratches with right hand.}} | ||
{{ | {{Atk|{{nihongo|'''Pounce Claw'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|Physical|—|x0.65|O|Jumps and scratches.}} | ||
|x0.65|O|Scratches with right hand.}} | |||
{{ | |||
|x0.65|O|Jumps and scratches.}} | |||
{{Atk-c}} | {{Atk-c}} | ||
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While Shadows are weak and pose little threat, they are best ignored as they are rarely required for the completion of a mission and drop no [[Heart Points]]. However, if they need to be fought then there should be little problem confronting them with a simple ground combo or two, or a cast of magic such as [[Thunder]] for dealing with groups. Watch for when they twitch, as that signals their attack where they will lunge forward with their claws. | While Shadows are weak and pose little threat, they are best ignored as they are rarely required for the completion of a mission and drop no [[Heart Points]]. However, if they need to be fought then there should be little problem confronting them with a simple ground combo or two, or a cast of magic such as [[Thunder]] for dealing with groups. Watch for when they twitch, as that signals their attack where they will lunge forward with their claws. | ||
{{Atk-o|358}} | {{Atk-o|358}} | ||
{{ | {{Atk|{{nihongo|'''Scratch Attack'''|ひっがき攻撃|Higgaki Kōgeki}} | ||
|{{AT|att}} — | |{{AT|att}} — | ||
|— | |— | ||
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|Scratches at the target. | |Scratches at the target. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Jumping Scratch Attack'''|とびつきひっか攻撃|Tobitsuki Hikka Kōgeki}} | ||
|{{AT|att}} — | |{{AT|att}} — | ||
|— | |— | ||
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===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
{{atk-o|rec}} | {{atk-o|rec}} | ||
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}|{{AT|att}} —|—|1.00 | {{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}|{{AT|att}} —|—|1.00 (normal)<br>1.16 (bugged)|◯|Scratches with its left claw.}} | ||
{{atk|{{nihongo|'''Claw Lunge'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|{{AT|att}} —|—|1.00 | {{atk|{{nihongo|'''Claw Lunge'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|{{AT|att}} —|—|1.00 (normal)<br>1.16 (bugged)|◯|Jumps up and scratches with its right claw.}} | ||
{{atk-c | {{atk-c}} | ||
;Coliseum | ;Coliseum | ||
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A Shadow with a pink aura and especially high health is fought in [[Scala ad Caelum]], and defeating it is necessary to advance. After portions of its health are depleted, it will teleport around the area to distract Sora with other enemies. Defeating this Shadow will grant Sora a fragment of Kairi's heart and move him onto the next area, regardless of how many other enemies remain. | A Shadow with a pink aura and especially high health is fought in [[Scala ad Caelum]], and defeating it is necessary to advance. After portions of its health are depleted, it will teleport around the area to distract Sora with other enemies. Defeating this Shadow will grant Sora a fragment of Kairi's heart and move him onto the next area, regardless of how many other enemies remain. | ||
{{Atk-o|KH3}} | {{Atk-o|KH3}} | ||
{{ | {{Atk|{{nihongo|'''Lunge'''|突き|<br>Tsuki|}} | ||
|Physical | |Physical | ||
|1.0 | |1.0 | ||
|◯ | |◯ | ||
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|Lunges with its left hand. | |Lunges with its left hand. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki|}} | ||
|Physical | |Physical | ||
|1.0 | |1.0 | ||
|◯ | |◯ | ||
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|Scratches with right hand while advancing forward. | |Scratches with right hand while advancing forward. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Jump Scratch'''|ジャンプ引っかき|<br>Janpu Hikkaki|}} | ||
|Physical | |Physical | ||
|1.0 | |1.0 | ||
|◯ | |◯ |