Editing Shadow

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{{suite}}
{{suite}}
{{cleanup| missing BBSFM stats}}
{{cleanup| missing BBSFM stats}}
{{tab|o-char|385px}}{{tab|Shadow}}
{{Character
{{Character
  |name=Shadow
  |name=Shadow
  |katakana=シャドウ
  |katakana=シャドウ
  |romaji=Shadou
  |romaji=Shadō
  |fr=Ombre
  |fr=Ombre
  |de=Schattenlurch
  |de=Schattenlurch
Line 15: Line 14:
  |tab3=KHUX
  |tab3=KHUX
  |image3=[[File:Shadow KHX.png|100px]]
  |image3=[[File:Shadow KHX.png|100px]]
|tab4=Purple
|image4=[[File:Shadow (Purple) KHD.png|200px]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
Line 27: Line 28:
  |type=Pureblood Heartless
  |type=Pureblood Heartless
  |spec=Heartless
  |spec=Heartless
|s1=Mega-Shadow
|s2=Gigas Shadow
|s3=Flower Rider
|s4=Gift Shadow
|s5=Lion Dancer
|s6=Rodeo Rider
|s7=Candy Apple
|s8=Poison Apple
|s9=Shadow Witch
|s10=Shadow Magician
|s11=Flappy Rider
  |journalKH=Heartless that emerge from various places. They sneak up to their enemies and strike them with sharp claws. They are extremely tenacious, often chasing their prey to the end.
  |journalKH=Heartless that emerge from various places. They sneak up to their enemies and strike them with sharp claws. They are extremely tenacious, often chasing their prey to the end.
  |journalSS=A Heartless that pops up in all kinds of places.<br>The Shadow ambles around and attacks without warning. It is completely untouchable while hiding within the darkness.
  |journalSS=A Heartless that pops up in all kinds of places.<br>The Shadow ambles around and attacks without warning. It is completely untouchable while hiding within the darkness.
Line 35: Line 47:
  |journalUX='''Enemy'''<br>This Heartless often travels in a group. Finish off a swarm quickly with an all-encompassing attack or special attack!<br><br>'''Medal'''<br>KINGDOM HEARTS (2002)<br>A common Heartless that sneaks up to its enemies and strikes them with sharp claws.
  |journalUX='''Enemy'''<br>This Heartless often travels in a group. Finish off a swarm quickly with an all-encompassing attack or special attack!<br><br>'''Medal'''<br>KINGDOM HEARTS (2002)<br>A common Heartless that sneaks up to its enemies and strikes them with sharp claws.
  |journalKH3=These shifty shades skulk around, then strike out of the blue. Stay locked on to make sure they don't give you the slip.<br><br>They're immune to normal attacks when they dive beneath the surface, but a splash of Water magic will yank them out of hiding in a hurry!
  |journalKH3=These shifty shades skulk around, then strike out of the blue. Stay locked on to make sure they don't give you the slip.<br><br>They're immune to normal attacks when they dive beneath the surface, but a splash of Water magic will yank them out of hiding in a hurry!
|KHshadow=*
  |KHcup1=Phil Cup
  |KHcup1=Phil Cup
  |KHseed11=4
  |KHseed11=4
Line 72: Line 83:
  |COMHP2=36
  |COMHP2=36
  |COMAP2=2
  |COMAP2=2
  |COMEXP2=7{{note|0 during Monstro's Belly Brawl.}}
  |COMEXP2=7
  |COMHP3=39
  |COMHP3=39
  |COMAP3=3
  |COMAP3=3
  |COMEXP3=12{{note|0 during Monstro's Belly Brawl.}}
  |COMEXP3=12
  |COMHP4=42
  |COMHP4=42
  |COMAP4=4
  |COMAP4=4
  |COMEXP4=16{{note|0 during Monstro's Belly Brawl.}}
  |COMEXP4=16
  |COMHP5=45
  |COMHP5=45
  |COMAP5=5
  |COMAP5=5
  |COMEXP5=21{{note|0 during Monstro's Belly Brawl.}}
  |COMEXP5=21
  |COMHP6=49
  |COMHP6=49
  |COMAP6=5
  |COMAP6=5
  |COMEXP6=25{{note|0 during Monstro's Belly Brawl.}}
  |COMEXP6=25
  |COMHP7=52
  |COMHP7=52
  |COMAP7=6
  |COMAP7=6
Line 96: Line 107:
  |COMHP10=62
  |COMHP10=62
  |COMAP10=9
  |COMAP10=9
  |COMEXP10=41{{note|0 during Darkside fight.}}
  |COMEXP10=41
  |COMHP11=98
  |COMHP11=98
  |COMAP11=7
  |COMAP11=7
Line 102: Line 113:
  |COMHP12=105
  |COMHP12=105
  |COMAP12=8
  |COMAP12=8
  |COMEXP12=80{{note|0 during Darkside fight.}}
  |COMEXP12=80
  |COMHP13=111
  |COMHP13=111
  |COMAP13=9
  |COMAP13=9
Line 121: Line 132:
  |ReCOMAP1=3
  |ReCOMAP1=3
  |ReCOMEXP1=3
  |ReCOMEXP1=3
  |ReCOMHP2=36
  |ReCOMHP2=36{{note|32 in Halloween Town}}
  |ReCOMAP2=3
  |ReCOMAP2=3
  |ReCOMEXP2=7{{note|12 during Monstro's Belly Brawl.}}
  |ReCOMEXP2=7{{note|3 during Monstro's Belly Brawl}}
  |ReCOMHP3=39
  |ReCOMHP3=39{{note|35 in Halloween Town}}
  |ReCOMAP3=4
  |ReCOMAP3=4
  |ReCOMEXP3=12{{note|16 during Monstro's Belly Brawl.}}
  |ReCOMEXP3=12{{note|3 during Monstro's Belly Brawl}}
  |ReCOMHP4=42
  |ReCOMHP4=42{{note|38 in Halloween Town}}
  |ReCOMAP4=5
  |ReCOMAP4=5
  |ReCOMEXP4=16{{note|21 during Monstro's Belly Brawl.}}
  |ReCOMEXP4=16{{note|3 during Monstro's Belly Brawl}}
  |ReCOMHP5=45
  |ReCOMHP5=45{{note|41 in Halloween Town}}
  |ReCOMAP5=5
  |ReCOMAP5=5
  |ReCOMEXP5=21{{note|25 during Monstro's Belly Brawl.}}
  |ReCOMEXP5=21{{note|3 during Monstro's Belly Brawl}}
  |ReCOMHP6=49
  |ReCOMHP6=49{{note|44 in Halloween Town}}
  |ReCOMAP6=6
  |ReCOMAP6=6
  |ReCOMEXP6=25{{note|30 during Monstro's Belly Brawl.}}
  |ReCOMEXP6=25{{note|3 during Monstro's Belly Brawl}}
  |ReCOMHP7=52
  |ReCOMHP7=52{{note|47 in Halloween Town}}
  |ReCOMAP7=7
  |ReCOMAP7=7
  |ReCOMEXP7=30
  |ReCOMEXP7=30
  |ReCOMHP8=55
  |ReCOMHP8=55{{note|50 in Halloween Town}}
  |ReCOMAP8=8
  |ReCOMAP8=8
  |ReCOMEXP8=32
  |ReCOMEXP8=32
  |ReCOMHP9=58
  |ReCOMHP9=58{{note|52 in Halloween Town}}
  |ReCOMAP9=9
  |ReCOMAP9=9
  |ReCOMEXP9=36
  |ReCOMEXP9=36
  |ReCOMHP10=62
  |ReCOMHP10=62
  |ReCOMAP10=10
  |ReCOMAP10=10
  |ReCOMEXP10=41{{note|0 during Darkside fight.}}
  |ReCOMEXP10=41{{note|0 during Darkside fight}}
  |ReCOMHP11=98
  |ReCOMHP11=98
  |ReCOMAP11=9
  |ReCOMAP11=9
  |ReCOMEXP11=75
  |ReCOMEXP11=75
  |ReCOMHP12=105
  |ReCOMHP12=105{{note|20 during Darkside fight}}
  |ReCOMAP12=10{{note|9 during Darkside fight.}}
  |ReCOMAP12=10{{note|9 during Darkside fight}}
  |ReCOMEXP12=80{{note|0 during Darkside fight.}}
  |ReCOMEXP12=80{{note|0 during Darkside fight}}
  |ReCOMHP13=111
  |ReCOMHP13=111
  |ReCOMAP13=11
  |ReCOMAP13=11
Line 163: Line 174:
  |duration=2 reloads
  |duration=2 reloads
  |CP=25
  |CP=25
  |COMMP=10
  |value=1
|ReCOMMP=16
|COMrate=4%
  |duel=3
  |duel=3
  |time=4
  |time=4
  |COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion
  |COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Halloween Town, Monstro, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion, Bottomless Darkness
|ReCOMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Atlantica<ref>Only appears in Bottomless Darkness rooms.</ref>, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion
|COMriku=Traverse Town
  |KH2HP=0.5
  |KH2HP=0.5
  |KH2EXP=0.2
  |KH2EXP=0.2
Line 267: Line 274:
  |KH2num32=4
  |KH2num32=4
  |CFM2tab=*
  |CFM2tab=*
|358heart=—
  |358munny=5
  |358munny=5
|358HPs=2
  |358HP=0.32
  |358HP=0.40
  |358EXP=1.00
  |358EXP=1.00
  |358partdef1=1.02
  |358DEF=1.02
  |358flinch=
  |358STUN=O
|358bloom=◯
  |358M1=00
  |358M1=00
  |358LVL1=1
  |358LVL1=1
Line 306: Line 312:
  |358LVL15=8
  |358LVL15=8
  |358M16=35
  |358M16=35
|358M16nomm=*
  |358LVL16=12
  |358LVL16=12
  |358M17=42
  |358M17=42
|358M17nomm=*
  |358LVL17=12
  |358LVL17=12
  |358M18=43
  |358M18=43
Line 316: Line 320:
  |358LVL19=25
  |358LVL19=25
  |358M20=61
  |358M20=61
|358M20nomm=*
  |358LVL20=25
  |358LVL20=25
  |358M21=74
  |358M21=74
Line 341: Line 344:
  |358world=Twilight Town, Agrabah, Beast's Castle, Halloween Town, Olympus Coliseum, Neverland
  |358world=Twilight Town, Agrabah, Beast's Castle, Halloween Town, Olympus Coliseum, Neverland
  |358match11=1
  |358match11=1
|358match1nomm=*
  |358num11=3
  |358num11=3
  |CKHDLVL1=25
  |CKHDLVL1=25
Line 390: Line 392:
  |CODloc6=Agrabah
  |CODloc6=Agrabah
  |CODLVL6=35
  |CODLVL6=35
  |CODloc7=Hollow Bastion Part I
  |CODloc7=Hollow Bastion
  |CODLVL7=37
  |CODLVL7=37
  |CODloc8=Castle Oblivion
  |CODloc8=Castle Oblivion
Line 452: Line 454:
|CODSSsec13=E
|CODSSsec13=E
|CODSSLVL13=69
|CODSSLVL13=69
|CODSSloc14=Hollow Bastion Part I
|CODSSloc14=Hollow Bastion
|CODSSsec14=A
|CODSSsec14=A
|CODSSLVL14=37
|CODSSLVL14=37
|CODSSloc15=Hollow Bastion Part I
|CODSSloc15=Hollow Bastion
|CODSSsec15=B
|CODSSsec15=B
|CODSSrow15=2
|CODSSrow15=2
Line 463: Line 465:
|CODSSLVL15b=5
|CODSSLVL15b=5
|CODSScol15b=bug
|CODSScol15b=bug
|CODSSloc16=Hollow Bastion Part II
|CODSSloc16=Hollow Bastion II
|CODSSsec16=A
|CODSSsec16=A
|CODSSLVL16=10
|CODSSLVL16=10
|CODSSloc17=Hollow Bastion Part II
|CODSSloc17=Hollow Bastion II
|CODSSsec17=B
|CODSSsec17=B
|CODSSLVL17=21
|CODSSLVL17=21
|CODSSloc18=Hollow Bastion Part II
|CODSSloc18=Hollow Bastion II
|CODSSsec18=C
|CODSSsec18=C
|CODSSLVL18=32
|CODSSLVL18=32
Line 514: Line 516:
  |CODreward4=Potion (1.00%)
  |CODreward4=Potion (1.00%)
  |CODworld=Destiny Islands, Traverse Town, Wonderland, Agrabah, Hollow Bastion, Castle Oblivion
  |CODworld=Destiny Islands, Traverse Town, Wonderland, Agrabah, Hollow Bastion, Castle Oblivion
  |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion Part I, Hollow Bastion Part II
  |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion, Hollow Bastion II
  |CODSSBworld=Destiny Islands, Traverse Town, Hollow Bastion
  |CODSSBworld=Destiny Islands, Traverse Town, Hollow Bastion
  |CODSSGworld=Traverse Town
  |CODSSGworld=Traverse Town
Line 620: Line 622:
  |DRslv3=11|DRsbp3=14
  |DRslv3=11|DRsbp3=14
  |DRslv4=31|DRsbp4=56
  |DRslv4=31|DRsbp4=56
|DRep5=Episode 3|DRep5r=3
|DRslv5=26|DRsbp5=45
|DRslv6=31|DRsbp6=56
|DRslv7=36|DRsbp7=67
|DRep8=Episode 4
|DRslv8=36|DRsbp8=67
|DRep9=Episode 5
|DRslv9=36|DRsbp9=67
  |DRw1=Agrabah|DRw1r=4
  |DRw1=Agrabah|DRw1r=4
  |DRwrank1=★|DRwlv1=1|DRwbp1=2
  |DRwrank1=★|DRwlv1=1|DRwbp1=2
  |DRwrank2=★★|DRwlv2=11|DRwbp2=14
  |DRwrank2=★★|DRwlv2=11|DRwbp2=14
  |DRwrank3=★★★|DRwlv3=26<ref name="LVL">31 prior to August 12, 2020.</ref>|DRwbp3=45<ref name="BP">56 prior to August 12, 2020.</ref>
  |DRwrank3=★★★|DRwlv3=26|DRwbp3=45
  |DRwrank4=★★★★|DRwlv4=36|DRwbp4=67
  |DRwrank4=★★★★|DRwlv4=36|DRwbp4=67
  |DRw5=Wonderland|DRw5r=4
  |DRw5=Wonderland|DRw5r=4
  |DRwrank5=★|DRwlv5=1|DRwbp5=2
  |DRwrank5=★|DRwlv5=1|DRwbp5=2
  |DRwrank6=★★|DRwlv6=11|DRwbp6=14
  |DRwrank6=★★|DRwlv6=11|DRwbp6=14
  |DRwrank7=★★★|DRwlv7=26<ref name="LVL" />|DRwbp7=45<ref name="BP" />
  |DRwrank7=★★★|DRwlv7=26|DRwbp7=45
  |DRwrank8=★★★★|DRwlv8=36|DRwbp8=67
  |DRwrank8=★★★★|DRwlv8=36|DRwbp8=67
  |DRe1=Premium Quest Key - BP Bonus Chance!
  |DRe1=Premium Quest Key - BP Bonus Chance!
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  |DRe2=Daily Challenge
  |DRe2=Daily Challenge
  |DRelv2=1|DRebp2=2
  |DRelv2=1|DRebp2=2
|DRt1=1-9
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=1|DRtbp1=2
|DRt2=11-19
|DRtper2=1, 2, 3, 4, 5
|DRtlv2=11|DRtbp2=14
|DRt3=21-29
|DRtper3=1, 2, 3, 4, 5
|DRtlv3=26|DRtbp3=45
|DRt4=31-49
|DRtper4=1, 2, 3, 4, 5
|DRtlv4=36|DRtbp4=67
  |DRmag=Weak
  |DRmag=Weak
  |DRfire=Weak
  |DRfire=Weak
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  |DRpass3=HP +1
  |DRpass3=HP +1
  |DRpass4=Defense +1
  |DRpass4=Defense +1
|MOMattack=Weak
|MOMground1=Standard
|MOMground2=Moving
|MOMground3=Pop-Up
|MOMstage={{ns|Game|Simple&nbsp;and&nbsp;Clean}}, {{ns|Game|Destiny Islands (track)|Destiny&nbsp;Islands}}, {{ns|Game|Bustin'&nbsp;Up&nbsp;on&nbsp;the&nbsp;Beach}}, {{ns|Game|Traverse Town (track)|Traverse&nbsp;Town}}, {{ns|Game|Welcome&nbsp;to&nbsp;Wonderland}}, {{ns|Game|To&nbsp;Our&nbsp;Surprise}}, {{ns|Game|Olympus&nbsp;Coliseum}}, {{ns|Game|Go&nbsp;for&nbsp;It!}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(KH)}}, {{ns|Game|A&nbsp;Day&nbsp;in&nbsp;Agrabah}}, {{ns|Game|Arabian&nbsp;Dream}}, {{ns|Game|A&nbsp;Very&nbsp;Small&nbsp;Wish}}, {{ns|Game|Monstrous&nbsp;Monstro}}, {{ns|Game|Under&nbsp;the&nbsp;Sea}}, {{ns|Game|An&nbsp;Adventure&nbsp;in&nbsp;Atlantica}}, {{ns|Game|This&nbsp;is&nbsp;Halloween}}, {{ns|Game|Spooks&nbsp;of&nbsp;Halloween&nbsp;Town}}, {{ns|Game|Captain&nbsp;Hook's&nbsp;Pirate&nbsp;Ship}}, {{ns|Game|Pirate's&nbsp;Gigue}}, {{ns|Game|Hollow Bastion (track)|Hollow&nbsp;Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo&nbsp;Di&nbsp;Notte&nbsp;(KH)}}, {{ns|Game|End of the World (track)|End&nbsp;of&nbsp;the&nbsp;World}}, {{ns|Game|Fragments&nbsp;of&nbsp;Sorrow}}, {{ns|Game|Night&nbsp;of&nbsp;Fate}}, {{ns|Game|Destiny's&nbsp;Force}}, {{ns|Game|Shrouding&nbsp;Dark&nbsp;Cloud}}, {{ns|Game|Squirming&nbsp;Evil}}, {{ns|Game|Guardando&nbsp;nel&nbsp;buio}}, {{ns|Game|One-Winged Angel (from FINAL FANTASY VII)|One&#8209;Winged&nbsp;Angel&nbsp;(from&nbsp;FINAL&nbsp;FANTASY&nbsp;VII)}}, {{ns|Game|Castle&nbsp;Oblivion}}, {{ns|Game|Forgotten&nbsp;Challenge}}, {{ns|Game|The&nbsp;Force&nbsp;in&nbsp;You}}, {{ns|Game|Lord&nbsp;of&nbsp;the&nbsp;Castle}}, {{ns|Game|Sanctuary&nbsp;~opening&nbsp;version~}}, {{ns|Game|Magical&nbsp;Mystery}}, {{ns|Game|Reviving&nbsp;Hollow&nbsp;Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo&nbsp;Di&nbsp;Notte&nbsp;(KHII)}}, {{ns|Game|Waltz&nbsp;of&nbsp;the&nbsp;Damned}}, {{ns|Game|Dance&nbsp;of&nbsp;the&nbsp;Daring}}, {{ns|Game|The&nbsp;Home&nbsp;of&nbsp;Dragons}}, {{ns|Game|Fields&nbsp;of&nbsp;Honor}}, {{ns|Game|The Underworld (track)|The&nbsp;Underworld}}, {{ns|Game|What&nbsp;Lies&nbsp;Beneath}}, {{ns|Game|Monochrome&nbsp;Dreams}}, {{ns|Game|Old&nbsp;Friends,&nbsp;Old&nbsp;Rivals}}, {{ns|Game|Adventures&nbsp;in&nbsp;the&nbsp;Savannah}}, {{ns|Game|Savannah&nbsp;Pride}}, {{ns|Game|Space Paranoids (track)|Space&nbsp;Paranoids}}, {{ns|Game|Byte&nbsp;Bashing}}, {{ns|Game|The&nbsp;13th&nbsp;Struggle}}, {{ns|Game|Desire&nbsp;for&nbsp;All&nbsp;That&nbsp;Is&nbsp;Lost}}, {{ns|Game|Vim&nbsp;and&nbsp;Vigor}}, {{ns|Game|Rowdy&nbsp;Rumble}}, {{ns|Game|Sinister&nbsp;Shadows}}, {{ns|Game|What&nbsp;A&nbsp;Surprise?!}}, {{ns|Game|Happy&nbsp;Holidays!}}, {{ns|Game|Rage&nbsp;Awakened}}, {{ns|Game|Secret&nbsp;of&nbsp;Neverland}}, {{ns|Game|Crossing&nbsp;to&nbsp;Neverland}}, {{ns|Game|Fight&nbsp;and&nbsp;Away}}, {{ns|Game|Vector&nbsp;to&nbsp;the&nbsp;Heavens}}, {{ns|Game|Wonder&nbsp;of&nbsp;Electron}}, {{ns|Game|No&nbsp;More&nbsp;Bugs!!}}, {{ns|Game|Wave&nbsp;of&nbsp;Darkness&nbsp;I}}, {{ns|Game|Don't&nbsp;Think&nbsp;Twice}}, {{ns|Game|Graveyard&nbsp;Labyrinth}}, {{ns|Game|Rise&nbsp;of&nbsp;the&nbsp;Union}}, {{ns|Game|Dark&nbsp;Domination}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(Piano&nbsp;Collections)}}, {{ns|Game|Sora (track)|Sora&nbsp;&#8209;&nbsp;Allegro&nbsp;con&nbsp;brio}}, {{ns|Game|Medley&nbsp;of&nbsp;Conflict}}, {{ns|Game|Destati}}, {{ns|Game|Beauty&nbsp;and&nbsp;the&nbsp;Beast}}, {{ns|Game|A&nbsp;Whole&nbsp;New&nbsp;World}}, {{ns|Game|Circle Of Life (track)|Circle&nbsp;Of&nbsp;Life}}, {{ns|Game|Dive into the Heart -Destati-|Dive&nbsp;into&nbsp;the&nbsp;Heart&nbsp;&#8209;Destati&#8209;}}
}}{{tab|c}}{{tab|Dark Follower Shadow}}
{{Character
|name=Shadow
|katakana=シャドウ
|romaji=Shadou
|fr=Ombre
|de=Schattenlurch
|image=[[File:Shadow (Purple) KHD.png|200px]]
|game1=Kingdom Hearts 358/2 Days
|type=Pureblood Heartless
|spec=Heartless
|358HPs=2
|358HP=0.40
|358EXP=0
|358partdef1=1.02
|358flinch=◯
|358M1=43
|358LVL1=21
|358fire=x2.20
|358bliz=x1.60
|358thun=x0.60
|358aero=x1.70
|358igni=x1.00
|358free=x1.00
|358jolt=x1.00
|358toss=x1.00
|358world=Beast's Castle
}}
}}
{{tab|c}}{{tab|c}}
The '''Shadow''' is a [[Pureblood Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. Although the Shadow is one of the weaker, more common types of Heartless, it is still a threat to those without the [[Keyblade]]. It is found in each world in every game, excluding the worlds of ''[[Kingdom Hearts Birth by Sleep]]'' and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''; [[Atlantica]] in ''Kingdom Hearts'', ''[[Kingdom Hearts Chain of Memories]]'', and ''[[Kingdom Hearts II]]''; [[The World That Never Was]] in ''[[Kingdom Hearts 358/2 Days]]''; and [[Arendelle]] and [[The Caribbean]] in ''[[Kingdom Hearts III]]''. In ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', this Heartless appeared only in the [[Realm of Darkness]] during the [[Secret Episode]] of the game. Certain Heartless, such as the [[Darkside]], the [[Dark Follower]], or [[Ansem, Seeker of Darkness]], can also summon Shadows.
The '''Shadow''' is a [[Pureblood Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. Shadows are one of the weakest and most common varieties of Heartless, although they can still pose a threat to those without a [[Keyblade]].
 
Certain Heartless, such as the [[Darkside]], the [[Dark Follower]], or [[Ansem, Seeker of Darkness]], can summon Shadows. The [[Demon Tower]] and [[Demon Tide]] consist of a swarm of Shadows.


==Design==
==Design==
Line 745: Line 692:
==Strategy==
==Strategy==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
Shadows emerge from the ground to attack with a simple but powerful scratch attack. These Heartless are easy to defeat on their own, but their habit of attacking in large swarms can be quite overwhelming. When facing swarms of Shadows, the [[Thunder]] spell is an effective means of finishing off these foes quickly. The Keyblade is sufficient enough to take down a Shadow when it challenges Sora on its own, however.
*{{nihongo|'''Scratch Attack'''|引っかき攻撃|Hikkaki Kōgeki}}
{{atk-o|kh1}}
*{{nihongo|'''Thrust Attack'''|突き攻撃|Tsuki Kōgeki}}
{{atk|{{nihongo|'''Scratch Attack'''|引っかき攻撃|<br>Hikkaki Kōgeki}}|None|x0|0|Repellable<br>(Recoil: 40)|Scratches with right hand.}}
*{{nihongo|'''Jump Attack'''|ジャンプ攻撃|Janpu Kōgeki}}
{{atk|{{nihongo|'''Thrust Attack'''|突き攻撃|<br>Tsuki Kōgeki}}|None|x0|0|Repellable<br>(Recoil: 40)|Thrusts with left hand.}}
Shadows emerge from the ground to attack with a simple but powerful scratch attack. These Heartless are easy to defeat on their own, but their habit of attacking in large swarms can be quite overwhelming. When facing swarms of Shadows in ''Kingdom Hearts'', the [[Thunder]] spell is an effective means of finishing off these foes quickly. The Keyblade is sufficient enough to take down a Shadow when it challenges Sora on its own, however.
{{atk|{{nihongo|'''Jump Attack'''|ジャンプ攻撃|<br>Janpu Kōgeki}}|None|x0|2|Repellable<br>(Recoil: 40)|Jumps and scratches.}}
 
{{atk-c|kh1}}
Sora can block Shadows' scratch attacks with [[Guard]], but he does not gain any [[Tech Points]] for doing so successfully.


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
Shadows tend to be the weakest of any enemy group, and if things prove too crowded can be defeated first. Their cards generally have a low value, making them easy to defeat, or to farm card breaks for Riku's [[Dark Mode]]. In order to guarantee one's attack to land on a Shadow and prevent them from melting into the ground, one shoud perform a CardBreak to leave them vulnerable.
Shadows tend to be the weakest of any enemy group, and if things prove too crowded can be defeated first. Their cards generally have a low value, making them easy to defeat, or to farm card breaks for Riku's [[Dark Mode]].
;Deck
;Deck
{{CoMDeck
{{CoMDeck
Line 759: Line 706:
|v11=O
|v11=O
|card2=Shadow
|card2=Shadow
|v21=O|v23={{note|O only during Monstro's Belly Brawl}}
|v21=O|v23={{note|Only during Monstro's Belly Brawl}}
|enemy=*
|enemy=*
}}
}}
;Attacks
;Attacks
{{atk-o|com}}
{{atk-o|com}}
{{atk|{{nihongo|'''Sliding'''|スライディング|<br>Suraidingu}}{{KHCoM}}|Physical
{{atk|{{nihongo|'''Sliding'''|スライディング|<br>Suraidingu}}{{KHCoM}}|Physical|—|x1.5|{{sleight|Shadow|com=*}}|Kicks while sliding along the ground. Unlikely to hit an aerial target.}}
|—|x1.5|{{sleight|Shadow|com=*}}|Kicks while sliding along the ground. Unlikely to hit an aerial target.}}
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}{{ReCoM}}|Physical|—|x1.5|{{sleight|Shadow}}}}
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}{{ReCoM}}|Physical
{{atk|{{nihongo|'''Jump Attack'''|ジャンプ攻撃|<br>Janpu Kōgeki}}|Physical|—|x2.0|{{sleight|Shadow|com=*}}{{sleight|Shadow}}|Jumps forward and swings its claws down. Quick execution.}}
|—|x1.5|{{sleight|Shadow}}}}
{{atk|{{nihongo|'''Jump Attack'''|ジャンプ攻撃|<br>Janpu Kōgeki}}|Physical
|—|x2.0|{{sleight|Shadow|com=*}}{{sleight|Shadow}}|Jumps forward and swings its claws down. Quick execution.}}
{{atk-c|com}}
{{atk-c|com}}


Line 775: Line 719:
Shadows function much the same as they do in ''Kingdom Hearts'', and can easily be defeated with basic ground combos. Their attacks are slow and predictable with easily noticeable movements that give time to guard or dodge. They can be picked off to regain small amounts of HP while fighting other stronger enemies.
Shadows function much the same as they do in ''Kingdom Hearts'', and can easily be defeated with basic ground combos. Their attacks are slow and predictable with easily noticeable movements that give time to guard or dodge. They can be picked off to regain small amounts of HP while fighting other stronger enemies.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{atk|col=3|{{nihongo|'''Left Claw'''|左引っかき|<br>Hidari Hikkaki|lit. "Left Scratch"}}|Physical
{{Atk|{{nihongo|'''Left Claw'''|左引っかき|<br>Hidari Hikkaki|lit. "Left Scratch"}}|Physical|—|x0.65|O|Scratches with left hand.}}
|x0.65|O|Scratches with left hand.}}
{{Atk|{{nihongo|'''Right Claw'''|右引っかき|<br>Migi Hikkaki|lit. "Right Scratch"}}|Physical|—|x0.65|O|Scratches with right hand.}}
{{atk|col=3|{{nihongo|'''Right Claw'''|右引っかき|<br>Migi Hikkaki|lit. "Right Scratch"}}|Physical
{{Atk|{{nihongo|'''Pounce Claw'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|Physical|—|x0.65|O|Jumps and scratches.}}
|x0.65|O|Scratches with right hand.}}
{{atk|col=3|{{nihongo|'''Pounce Claw'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|Physical
|x0.65|O|Jumps and scratches.}}
{{Atk-c}}
{{Atk-c}}


Line 786: Line 727:
While Shadows are weak and pose little threat, they are best ignored as they are rarely required for the completion of a mission and drop no [[Heart Points]]. However, if they need to be fought then there should be little problem confronting them with a simple ground combo or two, or a cast of magic such as [[Thunder]] for dealing with groups. Watch for when they twitch, as that signals their attack where they will lunge forward with their claws.
While Shadows are weak and pose little threat, they are best ignored as they are rarely required for the completion of a mission and drop no [[Heart Points]]. However, if they need to be fought then there should be little problem confronting them with a simple ground combo or two, or a cast of magic such as [[Thunder]] for dealing with groups. Watch for when they twitch, as that signals their attack where they will lunge forward with their claws.
{{Atk-o|358}}
{{Atk-o|358}}
{{atk|{{nihongo|'''Scratch Attack'''|ひっがき攻撃|Higgaki Kōgeki}}
{{Atk|{{nihongo|'''Scratch Attack'''|ひっがき攻撃|Higgaki Kōgeki}}
|{{AT|att}} —
|{{AT|att}} —
|—
|—
Line 793: Line 734:
|Scratches at the target.
|Scratches at the target.
}}
}}
{{atk|{{nihongo|'''Jumping Scratch Attack'''|とびつきひっか攻撃|Tobitsuki Hikka Kōgeki}}
{{Atk|{{nihongo|'''Jumping Scratch Attack'''|とびつきひっか攻撃|Tobitsuki Hikka Kōgeki}}
|{{AT|att}} —
|{{AT|att}} —
|—
|—
Line 801: Line 742:
}}
}}
{{Atk-c}}
{{Atk-c}}
===''Kingdom Hearts Re:coded''===
{{atk-o|rec}}
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}|{{AT|att}} —|—|1.00 [1.16]|◯|Scratches with its left claw.}}
{{atk|{{nihongo|'''Claw Lunge'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|{{AT|att}} —|—|1.00 [1.16]|◯|Jumps up and scratches with its right claw.}}
{{atk-c|rec}}
;Coliseum
{{atk-o|lab}}
{{atk-lab|{{nihongo|'''Claw Lunge'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|Near (Single)|—|0.8|90%|4%|Early|Jumps up and scratches with its right claw.}}
{{atk-c|lab}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
Line 818: Line 748:
A Shadow with a pink aura and especially high health is fought in [[Scala ad Caelum]], and defeating it is necessary to advance. After portions of its health are depleted, it will teleport around the area to distract Sora with other enemies. Defeating this Shadow will grant Sora a fragment of Kairi's heart and move him onto the next area, regardless of how many other enemies remain.
A Shadow with a pink aura and especially high health is fought in [[Scala ad Caelum]], and defeating it is necessary to advance. After portions of its health are depleted, it will teleport around the area to distract Sora with other enemies. Defeating this Shadow will grant Sora a fragment of Kairi's heart and move him onto the next area, regardless of how many other enemies remain.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{atk|col=5|{{nihongo|'''Lunge'''|突き|<br>Tsuki|}}
{{Atk|{{nihongo|'''Thrust'''|突き|<br>Tsuki|}}
|Physical
|Physical
|—
|1.0
|1.0
|◯
|◯
Line 826: Line 755:
|Lunges with its left hand.
|Lunges with its left hand.
}}
}}
{{atk|col=5|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki|}}
{{Atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki|}}
|Physical
|Physical
|—
|1.0
|1.0
|◯
|◯
Line 834: Line 762:
|Scratches with right hand while advancing forward.
|Scratches with right hand while advancing forward.
}}
}}
{{atk|col=5|{{nihongo|'''Jump Scratch'''|ジャンプ引っかき|<br>Janpu Hikkaki|}}
{{Atk|{{nihongo|'''Jump Scratch'''|ジャンプ引っかき|<br>Janpu Hikkaki|}}
|Physical
|Physical
|—
|1.0
|1.0
|◯
|◯
Line 849: Line 776:
{{BBSFM}}
{{BBSFM}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
[[Category:Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- characters]]
[[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]]
[[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]]
[[Category:Kingdom Hearts Melody of Memory enemies]]

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