Editing Shadow
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Game|KH1|FM1|COM|REC|KH2|FM2|358|FMB|KHC|RCO|KHX|UCX|AFP|KH3|3RM|DR | {{Game|KH1|FM1|COM|REC|KH2|FM2|358|FMB|KHC|RCO|KHX|UCX|AFP|KH3|3RM|DR|FA}} | ||
{{suite}} | {{suite}} | ||
{{cleanup| missing BBSFM stats}} | {{cleanup| missing BBSFM stats}} | ||
{{Character | {{Character | ||
|name=Shadow | |name=Shadow | ||
|katakana=シャドウ | |katakana=シャドウ | ||
|romaji= | |romaji=Shadō | ||
|fr=Ombre | |fr=Ombre | ||
|de=Schattenlurch | |de=Schattenlurch | ||
Line 15: | Line 14: | ||
|tab3=KHUX | |tab3=KHUX | ||
|image3=[[File:Shadow KHX.png|100px]] | |image3=[[File:Shadow KHX.png|100px]] | ||
|tab4=Purple | |||
|image4=[[File:Shadow (Purple) KHD.png|200px]] | |||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
|game3=Kingdom Hearts II | |game3=Kingdom Hearts II | ||
|game4=Kingdom Hearts 358/2 Days | |game4=Kingdom Hearts 358/2 Days | ||
|game5=Kingdom Hearts | |game5=Kingdom Hearts Birth by Sleep Final Mix | ||
|game6=Kingdom Hearts | |game6=Kingdom Hearts coded | ||
|game7=Kingdom Hearts χ | |game7=Kingdom Hearts χ | ||
|game8=Kingdom Hearts III | |game8=Kingdom Hearts III | ||
|game9=Kingdom Hearts Dark Road | |game9=Kingdom Hearts Dark Road | ||
|type=Pureblood Heartless | |type=Pureblood Heartless | ||
|spec=Heartless | |spec=Heartless | ||
|s1=Mega-Shadow | |||
|s2=Gigas Shadow | |||
|s3=Flower Rider | |||
|s4=Gift Shadow | |||
|s5=Lion Dancer | |||
|s6=Rodeo Rider | |||
|s7=Candy Apple | |||
|s8=Poison Apple | |||
|s9=Shadow Witch | |||
|s10=Shadow Magician | |||
|journalKH=Heartless that emerge from various places. They sneak up to their enemies and strike them with sharp claws. They are extremely tenacious, often chasing their prey to the end. | |journalKH=Heartless that emerge from various places. They sneak up to their enemies and strike them with sharp claws. They are extremely tenacious, often chasing their prey to the end. | ||
|journalSS=A Heartless that pops up in all kinds of places.<br>The Shadow ambles around and attacks without warning. It is completely untouchable while hiding within the darkness. | |journalSS=A Heartless that pops up in all kinds of places.<br>The Shadow ambles around and attacks without warning. It is completely untouchable while hiding within the darkness. | ||
Line 35: | Line 45: | ||
|journalUX='''Enemy'''<br>This Heartless often travels in a group. Finish off a swarm quickly with an all-encompassing attack or special attack!<br><br>'''Medal'''<br>KINGDOM HEARTS (2002)<br>A common Heartless that sneaks up to its enemies and strikes them with sharp claws. | |journalUX='''Enemy'''<br>This Heartless often travels in a group. Finish off a swarm quickly with an all-encompassing attack or special attack!<br><br>'''Medal'''<br>KINGDOM HEARTS (2002)<br>A common Heartless that sneaks up to its enemies and strikes them with sharp claws. | ||
|journalKH3=These shifty shades skulk around, then strike out of the blue. Stay locked on to make sure they don't give you the slip.<br><br>They're immune to normal attacks when they dive beneath the surface, but a splash of Water magic will yank them out of hiding in a hurry! | |journalKH3=These shifty shades skulk around, then strike out of the blue. Stay locked on to make sure they don't give you the slip.<br><br>They're immune to normal attacks when they dive beneath the surface, but a splash of Water magic will yank them out of hiding in a hurry! | ||
|KHcup1=Phil Cup | |KHcup1=Phil Cup | ||
|KHseed11=4 | |KHseed11=4 | ||
Line 68: | Line 77: | ||
|KHnum46=? | |KHnum46=? | ||
|COMHP1=33 | |COMHP1=33 | ||
|COMAP1= | |COMAP1=3 | ||
|COMEXP1=3 | |COMEXP1=3 | ||
|COMHP2=36 | |COMHP2=36 | ||
|COMAP2= | |COMAP2=3 | ||
|COMEXP2=7 | |COMEXP2=7 | ||
|COMHP3=39 | |COMHP3=39 | ||
|COMAP3= | |COMAP3=4 | ||
|COMEXP3=12 | |COMEXP3=12 | ||
|COMHP4=42 | |COMHP4=42 | ||
|COMAP4= | |COMAP4=5 | ||
|COMEXP4=16 | |COMEXP4=16 | ||
|COMHP5=45 | |COMHP5=45 | ||
|COMAP5=5 | |COMAP5=5 | ||
|COMEXP5=21 | |COMEXP5=21 | ||
|COMHP6=49 | |COMHP6=49 | ||
|COMAP6= | |COMAP6=6 | ||
|COMEXP6=25 | |COMEXP6=25 | ||
|COMHP7=52 | |COMHP7=52 | ||
|COMAP7= | |COMAP7=7 | ||
|COMEXP7=30 | |COMEXP7=30 | ||
|COMHP8=55 | |COMHP8=55 | ||
|COMAP8= | |COMAP8=8 | ||
|COMEXP8=32 | |COMEXP8=32 | ||
|COMHP9=58 | |COMHP9=58 | ||
|COMAP9= | |COMAP9=9 | ||
|COMEXP9=36 | |COMEXP9=36 | ||
|COMHP10=62 | |COMHP10=62 | ||
|COMAP10= | |COMAP10=10 | ||
|COMEXP10=41 | |COMEXP10=41 | ||
|COMHP11=98 | |COMHP11=98 | ||
|COMAP11= | |COMAP11=9 | ||
|COMEXP11=75 | |COMEXP11=75 | ||
|COMHP12=105 | |COMHP12=105 | ||
|COMAP12= | |COMAP12=10 | ||
|COMEXP12=80 | |COMEXP12=80 | ||
|COMHP13=111 | |COMHP13=111 | ||
|COMAP13= | |COMAP13=11 | ||
|COMEXP13=91 | |COMEXP13=91 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
Line 111: | Line 120: | ||
|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=x1.0 | ||
|COMstun= | |COMstun=x1.0 | ||
|COMstop= | |COMstop=x1.0 | ||
|COMwarp= | |COMwarp=x1.0 | ||
|COMbind= | |COMbind=x1.0 | ||
|COMconf= | |COMconf=x1.0 | ||
|COMterr= | |COMterr=x1.0 | ||
|COMmagn=x1.0 | |||
|COMfree=x1.0 | |||
| | |||
| | |||
|ability=Incrementor | |ability=Incrementor | ||
|desc=Increase the value of all cards by 1. | |desc=Increase the value of all cards by 1. | ||
|duration=2 reloads | |duration=2 reloads | ||
|CP=25 | |CP=25 | ||
| | |value=1 | ||
|duel=3 | |duel=3 | ||
|time=4 | |time=4 | ||
|COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah | |COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Halloween Town, Monstro, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion, Bottomless Darkness | ||
|KH2HP=0.5 | |KH2HP=0.5 | ||
|KH2EXP=0.2 | |KH2EXP=0.2 | ||
Line 267: | Line 233: | ||
|KH2num32=4 | |KH2num32=4 | ||
|CFM2tab=* | |CFM2tab=* | ||
|358heart=— | |||
|358munny=5 | |358munny=5 | ||
|358HP=0.32 | |||
|358HP=0. | |||
|358EXP=1.00 | |358EXP=1.00 | ||
| | |358DEF=1.02 | ||
| | |358STUN=O | ||
|358M1=00 | |358M1=00 | ||
|358LVL1=1 | |358LVL1=1 | ||
Line 306: | Line 271: | ||
|358LVL15=8 | |358LVL15=8 | ||
|358M16=35 | |358M16=35 | ||
|358LVL16=12 | |358LVL16=12 | ||
|358M17=42 | |358M17=42 | ||
|358LVL17=12 | |358LVL17=12 | ||
|358M18=43 | |358M18=43 | ||
Line 316: | Line 279: | ||
|358LVL19=25 | |358LVL19=25 | ||
|358M20=61 | |358M20=61 | ||
|358LVL20=25 | |358LVL20=25 | ||
|358M21=74 | |358M21=74 | ||
Line 340: | Line 302: | ||
|358reward6=Blazing Gem (7%) | |358reward6=Blazing Gem (7%) | ||
|358world=Twilight Town, Agrabah, Beast's Castle, Halloween Town, Olympus Coliseum, Neverland | |358world=Twilight Town, Agrabah, Beast's Castle, Halloween Town, Olympus Coliseum, Neverland | ||
|BBSHP=0.5 | |BBSHP=0.5 | ||
|BBSEXP=1.0 | |BBSEXP=1.0 | ||
Line 390: | Line 348: | ||
|CODloc6=Agrabah | |CODloc6=Agrabah | ||
|CODLVL6=35 | |CODLVL6=35 | ||
|CODloc7=Hollow Bastion | |CODloc7=Hollow Bastion | ||
|CODLVL7=37 | |CODLVL7=37 | ||
|CODloc8=Castle Oblivion | |CODloc8=Castle Oblivion | ||
Line 452: | Line 410: | ||
|CODSSsec13=E | |CODSSsec13=E | ||
|CODSSLVL13=69 | |CODSSLVL13=69 | ||
|CODSSloc14=Hollow Bastion | |CODSSloc14=Hollow Bastion | ||
|CODSSsec14=A | |CODSSsec14=A | ||
|CODSSLVL14=37 | |CODSSLVL14=37 | ||
|CODSSloc15=Hollow Bastion | |CODSSloc15=Hollow Bastion | ||
|CODSSsec15=B | |CODSSsec15=B | ||
|CODSSrow15=2 | |CODSSrow15=2 | ||
Line 463: | Line 421: | ||
|CODSSLVL15b=5 | |CODSSLVL15b=5 | ||
|CODSScol15b=bug | |CODSScol15b=bug | ||
|CODSSloc16=Hollow Bastion | |CODSSloc16=Hollow Bastion II | ||
|CODSSsec16=A | |CODSSsec16=A | ||
|CODSSLVL16=10 | |CODSSLVL16=10 | ||
|CODSSloc17=Hollow Bastion | |CODSSloc17=Hollow Bastion II | ||
|CODSSsec17=B | |CODSSsec17=B | ||
|CODSSLVL17=21 | |CODSSLVL17=21 | ||
|CODSSloc18=Hollow Bastion | |CODSSloc18=Hollow Bastion II | ||
|CODSSsec18=C | |CODSSsec18=C | ||
|CODSSLVL18=32 | |CODSSLVL18=32 | ||
Line 514: | Line 472: | ||
|CODreward4=Potion (1.00%) | |CODreward4=Potion (1.00%) | ||
|CODworld=Destiny Islands, Traverse Town, Wonderland, Agrabah, Hollow Bastion, Castle Oblivion | |CODworld=Destiny Islands, Traverse Town, Wonderland, Agrabah, Hollow Bastion, Castle Oblivion | ||
|CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion | |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion, Hollow Bastion II | ||
|CODSSBworld=Destiny Islands, Traverse Town, Hollow Bastion | |CODSSBworld=Destiny Islands, Traverse Town, Hollow Bastion | ||
|CODSSGworld=Traverse Town | |CODSSGworld=Traverse Town | ||
Line 619: | Line 577: | ||
|DRep3r=2 | |DRep3r=2 | ||
|DRslv3=11|DRsbp3=14 | |DRslv3=11|DRsbp3=14 | ||
| | |Dslv4=31|DRsbp4=56 | ||
|DRw1=Agrabah|DRw1r=4 | |DRw1=Agrabah|DRw1r=4 | ||
|DRwrank1=★|DRwlv1=1|DRwbp1=2 | |DRwrank1=★|DRwlv1=1|DRwbp1=2 | ||
|DRwrank2=★★|DRwlv2=11|DRwbp2=14 | |DRwrank2=★★|DRwlv2=11|DRwbp2=14 | ||
|DRwrank3=★★★|DRwlv3=26 | |DRwrank3=★★★|DRwlv3=26|DRwbp3=45 | ||
|DRwrank4=★★★★|DRwlv4=36|DRwbp4=67 | |DRwrank4=★★★★|DRwlv4=36|DRwbp4=67 | ||
|DRw5=Wonderland|DRw5r=4 | |DRw5=Wonderland|DRw5r=4 | ||
|DRwrank5=★|DRwlv5=1|DRwbp5=2 | |DRwrank5=★|DRwlv5=1|DRwbp5=2 | ||
|DRwrank6=★★|DRwlv6=11|DRwbp6=14 | |DRwrank6=★★|DRwlv6=11|DRwbp6=14 | ||
|DRwrank7=★★★|DRwlv7=26 | |DRwrank7=★★★|DRwlv7=26|DRwbp7=45 | ||
|DRwrank8=★★★★|DRwlv8=36|DRwbp8=67 | |DRwrank8=★★★★|DRwlv8=36|DRwbp8=67 | ||
|DRe1=Premium Quest Key - BP Bonus Chance! | |DRe1=Premium Quest Key - BP Bonus Chance! | ||
Line 642: | Line 592: | ||
|DRe2=Daily Challenge | |DRe2=Daily Challenge | ||
|DRelv2=1|DRebp2=2 | |DRelv2=1|DRebp2=2 | ||
|DRmag=Weak | |DRmag=Weak | ||
|DRfire=Weak | |DRfire=Weak | ||
Line 666: | Line 604: | ||
|DRpass3=HP +1 | |DRpass3=HP +1 | ||
|DRpass4=Defense +1 | |DRpass4=Defense +1 | ||
}} | }} | ||
The '''Shadow''' is a [[Pureblood Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. Although the Shadow is one of the weaker, more common types of Heartless, it is still a threat to those without the [[Keyblade]]. It is found in each world in every game, excluding the worlds of ''[[Kingdom Hearts Birth by Sleep]]'' and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''; [[Atlantica]] in ''Kingdom Hearts'', ''[[Kingdom Hearts Chain of Memories]]'', and ''[[Kingdom Hearts II]]''; and [[The World That Never Was]] in ''[[Kingdom Hearts 358/2 Days]]''. In ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', this Heartless appeared only in the [[Realm of Darkness]] during the [[Secret Episode]] of the game. Certain Heartless, such as the [[Darkside]], the [[Dark Follower]], or [[Ansem, Seeker of Darkness]], can also summon Shadows. | |||
The '''Shadow''' is a [[Pureblood Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. | |||
Certain Heartless, such as the [[Darkside]], the [[Dark Follower]], or [[Ansem, Seeker of Darkness]], can summon | |||
==Design== | ==Design== | ||
Line 735: | Line 638: | ||
After [[Ansem the Wise]] fires the [[Kingdom Hearts Encoder]] at [[Xemnas]]'s artificial [[Kingdom Hearts]], the shower of hearts that results attracts a gigantic swarm of Shadows, who attack the castle. [[Maleficent]] and [[Pete]] offer to hold off the Shadows so that Sora and his friends can defeat Xemnas, in exchange for the castle itself. The castle and the artificial world it was built on are destroyed in Xemnas's final assault, taking the Shadows with them. | After [[Ansem the Wise]] fires the [[Kingdom Hearts Encoder]] at [[Xemnas]]'s artificial [[Kingdom Hearts]], the shower of hearts that results attracts a gigantic swarm of Shadows, who attack the castle. [[Maleficent]] and [[Pete]] offer to hold off the Shadows so that Sora and his friends can defeat Xemnas, in exchange for the castle itself. The castle and the artificial world it was built on are destroyed in Xemnas's final assault, taking the Shadows with them. | ||
{{-}} | {{-}} | ||
== | ==Battle== | ||
===''Kingdom Hearts''=== | ===Attacks=== | ||
====''Kingdom Hearts''==== | |||
*{{nihongo|'''Scratch Attack'''|引っかき攻撃|Hikkaki Kōgeki}} | |||
*{{nihongo|'''Thrust Attack'''|突き攻撃|Tsuki Kōgeki}} | |||
*{{nihongo|'''Jump Attack'''|ジャンプ攻撃|Janpu Kōgeki}} | |||
===''Kingdom Hearts Chain of Memories''=== | ====''Kingdom Hearts Chain of Memories''==== | ||
*Claw Attack | |||
*Slide Kick | |||
===''Kingdom Hearts II''=== | ====''Kingdom Hearts II''==== | ||
*{{nihongo|'''Left Scratch'''|左引っかき|Hidari Hikkaki}} | |||
*{{nihongo|'''Right Scratch'''|右引っかき|Migi Hikkaki}} | |||
*{{nihongo|'''Jump Scratch'''|跳び引っかき|Tobi Hikkaki}} | |||
===''Kingdom Hearts | ====''Kingdom Hearts III''==== | ||
*{{nihongo|'''Thrust'''|突き|Tsuki}} | |||
*{{nihongo|'''Scratch'''|引っかき|Hikkaki}} | |||
*{{nihongo|'''Jump Scratch'''|ジャンプ引っかき|Janpu Hikkaki}} | |||
| | |||
| | |||
}} | |||
| | |||
=== | ===Strategy=== | ||
Shadows emerge from the ground to attack with a simple but powerful scratch attack. These Heartless are easy to defeat on their own, but their habit of attacking in large swarms can be quite overwhelming. When facing swarms of Shadows in ''Kingdom Hearts'', the [[Thunder]] spell is an effective means of finishing off these foes quickly. The Keyblade is sufficient enough to take down a Shadow when it challenges Sora on its own, however. | |||
Sora can block Shadows' scratch attacks with [[Guard]], but he does not gain any [[Tech Points]] for doing so successfully. | |||
In ''[[Kingdom Hearts III]]'', Water Magic can be used to get the Shadows out of the ground. | |||
In ''[[Kingdom Hearts III]]'', | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{BBSFM}} | {{BBSFM}} | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} | ||
[[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]] | [[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]] |