Editing Shadow

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{{Game|KH1|FM1|COM|REC|KH2|FM2|358|FMB|KHC|RCO|KHX|UCX|AFP|KH3|3RM|DR|MOM|FA}}
{{Game|KH1|FM1|COM|REC|KH2|FM2|358|FMB|KHC|RCO|KHX|UCX|AFP|FA}}
{{suite}}
{{suite}}
{{cleanup| missing BBSFM stats}}
{{Expand|create= missing BBSFM stats}}
{{tab|o-char|385px}}{{tab|Shadow}}
{{Character
{{Character
  |name=Shadow
  |name=Shadow
Line 9: Line 8:
  |fr=Ombre
  |fr=Ombre
  |de=Schattenlurch
  |de=Schattenlurch
  |tab1=Original
  |image=[[File:Shadow KHII.png|200px]]
  |image=[[File:Shadow KHIII.png|200px]]
  |image2=[[File:Shadow (Purple) KHD.png|200px]]
  |tab2=KHCOM
  |tab2=(Purple)
  |image2=[[File:Shadow KHCOM.png]]
|tab3=KHD
  |tab3=KHUX
|image3=[[File:Shadow KHD.png|x303px|The Shadow in ''358/2 Days''.]]
  |image3=[[File:Shadow KHX.png|100px]]
  |image4=[[File:Shadow KHX.png|100px]]
  |tab4=KHX
  |sprite1=[[File:Shadow KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories''.]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
  |game3=Kingdom Hearts II
  |game3=Kingdom Hearts II
  |game4=Kingdom Hearts 358/2 Days
  |game4=Kingdom Hearts 358/2 Days
  |game5=Kingdom Hearts coded
  |game5=Kingdom Hearts Birth by Sleep Final Mix
  |game6=Kingdom Hearts Birth by Sleep Final Mix
  |game6=Kingdom Hearts coded
  |game7=Kingdom Hearts χ
  |game7=Kingdom Hearts χ
|game8=Kingdom Hearts III
|game9=Kingdom Hearts Dark Road
|game10=Kingdom Hearts Melody of Memory
  |type=Pureblood Heartless
  |type=Pureblood Heartless
  |spec=Heartless
  |spec=Heartless
|s1=Mega-Shadow
|s2=Gigas Shadow
|s3=Flower Rider
|s4=Gift Shadow
|s5=Lion Dancer
|s6=Rodeo Rider
|s7=Candy Apple
|s8=Poison Apple
|s9=Shadow Witch
|s10=Shadow Magician
  |journalKH=Heartless that emerge from various places. They sneak up to their enemies and strike them with sharp claws. They are extremely tenacious, often chasing their prey to the end.
  |journalKH=Heartless that emerge from various places. They sneak up to their enemies and strike them with sharp claws. They are extremely tenacious, often chasing their prey to the end.
  |journalSS=A Heartless that pops up in all kinds of places.<br>The Shadow ambles around and attacks without warning. It is completely untouchable while hiding within the darkness.
  |journalSS=A Heartless that pops up in all kinds of places.<br>The Shadow ambles around and attacks without warning. It is completely untouchable while hiding within the darkness.
Line 34: Line 42:
   |journalBBS=A Heartless whose heart has been lost within the darkness.<br>It appeared with the darkness that encroached the world, and is searching for a heart to prey on.
   |journalBBS=A Heartless whose heart has been lost within the darkness.<br>It appeared with the darkness that encroached the world, and is searching for a heart to prey on.
  |journalUX='''Enemy'''<br>This Heartless often travels in a group. Finish off a swarm quickly with an all-encompassing attack or special attack!<br><br>'''Medal'''<br>KINGDOM HEARTS (2002)<br>A common Heartless that sneaks up to its enemies and strikes them with sharp claws.
  |journalUX='''Enemy'''<br>This Heartless often travels in a group. Finish off a swarm quickly with an all-encompassing attack or special attack!<br><br>'''Medal'''<br>KINGDOM HEARTS (2002)<br>A common Heartless that sneaks up to its enemies and strikes them with sharp claws.
  |journalKH3=These shifty shades skulk around, then strike out of the blue. Stay locked on to make sure they don't give you the slip.<br><br>They're immune to normal attacks when they dive beneath the surface, but a splash of Water magic will yank them out of hiding in a hurry!
  |KHHP1=10-54
  |KHshadow=*
|KHHP2=60
|KHATK1=2-31
|KHATK2=35-40
|KHDEF1=2-24
|KHDEF2=27-30
|KHMP1=0-40
|KHMP2=45-53
|KHEXP1=1-16
|KHEXP2=30
|KHweapon=x1.0
|KHfire=x1.0
|KHbliz=x1.0
|KHthun=x1.0
|KHgrav=x1.0
|KHstop=x1.0
|KHko=x1.0
|KHother=x1.0
|KHreward=(1) HP Ball x1<br>(1) Munny x2<br>Potion (1%), Mega Potion,<ref>Only during the World of Chaos battle.</ref> Lucid Shard (6%)
  |KHworld=Dive to the Heart, Destiny Islands, Traverse Town, Wonderland, Deep Jungle, Agrabah, Monstro, Halloween Town, Neverland, Hollow Bastion, End of the World
  |KHcup1=Phil Cup
  |KHcup1=Phil Cup
  |KHseed11=4
  |KHseed11=4
Line 68: Line 94:
  |KHnum46=?
  |KHnum46=?
  |COMHP1=33
  |COMHP1=33
  |COMAP1=2
  |COMAP1=3
  |COMEXP1=3
  |COMEXP1=3
  |COMHP2=36
  |COMHP2=36
  |COMAP2=2
  |COMAP2=3
  |COMEXP2=7{{note|0 during Monstro's Belly Brawl.}}
  |COMEXP2=7
  |COMHP3=39
  |COMHP3=39
  |COMAP3=3
  |COMAP3=4
  |COMEXP3=12{{note|0 during Monstro's Belly Brawl.}}
  |COMEXP3=12
  |COMHP4=42
  |COMHP4=42
  |COMAP4=4
  |COMAP4=5
  |COMEXP4=16{{note|0 during Monstro's Belly Brawl.}}
  |COMEXP4=16
  |COMHP5=45
  |COMHP5=45
  |COMAP5=5
  |COMAP5=5
  |COMEXP5=21{{note|0 during Monstro's Belly Brawl.}}
  |COMEXP5=21
  |COMHP6=49
  |COMHP6=49
  |COMAP6=5
  |COMAP6=6
  |COMEXP6=25{{note|0 during Monstro's Belly Brawl.}}
  |COMEXP6=25
  |COMHP7=52
  |COMHP7=52
  |COMAP7=6
  |COMAP7=7
  |COMEXP7=30
  |COMEXP7=30
  |COMHP8=55
  |COMHP8=55
  |COMAP8=7
  |COMAP8=8
  |COMEXP8=32
  |COMEXP8=32
  |COMHP9=58
  |COMHP9=58
  |COMAP9=8
  |COMAP9=9
  |COMEXP9=36
  |COMEXP9=36
  |COMHP10=62
  |COMHP10=62
  |COMAP10=9
  |COMAP10=10
  |COMEXP10=41{{note|0 during Darkside fight.}}
  |COMEXP10=41
  |COMHP11=98
  |COMHP11=98
  |COMAP11=7
  |COMAP11=9
  |COMEXP11=75
  |COMEXP11=75
  |COMHP12=105
  |COMHP12=105
  |COMAP12=8
  |COMAP12=10
  |COMEXP12=80{{note|0 during Darkside fight.}}
  |COMEXP12=80
  |COMHP13=111
  |COMHP13=111
  |COMAP13=9
  |COMAP13=11
  |COMEXP13=91
  |COMEXP13=91
  |COMphys=x1.0
  |COMphys=x1.0
Line 111: Line 137:
  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=O
  |COMgrav=x1.0
  |COMstun=O
  |COMstun=x1.0
  |COMstop=O
  |COMstop=x1.0
  |COMwarp=O
  |COMwarp=x1.0
  |COMbind=O
  |COMbind=x1.0
  |COMconf=O
  |COMconf=x1.0
  |COMterr=O
  |COMterr=x1.0
|ReCOMHP1=33
  |COMmagn=x1.0
|ReCOMAP1=3
  |COMfree=x1.0
|ReCOMEXP1=3
|ReCOMHP2=36
|ReCOMAP2=3
|ReCOMEXP2=7{{note|12 during Monstro's Belly Brawl.}}
  |ReCOMHP3=39
|ReCOMAP3=4
|ReCOMEXP3=12{{note|16 during Monstro's Belly Brawl.}}
|ReCOMHP4=42
|ReCOMAP4=5
|ReCOMEXP4=16{{note|21 during Monstro's Belly Brawl.}}
|ReCOMHP5=45
|ReCOMAP5=5
|ReCOMEXP5=21{{note|25 during Monstro's Belly Brawl.}}
|ReCOMHP6=49
|ReCOMAP6=6
|ReCOMEXP6=25{{note|30 during Monstro's Belly Brawl.}}
|ReCOMHP7=52
|ReCOMAP7=7
|ReCOMEXP7=30
|ReCOMHP8=55
|ReCOMAP8=8
|ReCOMEXP8=32
|ReCOMHP9=58
|ReCOMAP9=9
|ReCOMEXP9=36
|ReCOMHP10=62
|ReCOMAP10=10
|ReCOMEXP10=41{{note|0 during Darkside fight.}}
|ReCOMHP11=98
|ReCOMAP11=9
  |ReCOMEXP11=75
|ReCOMHP12=105
|ReCOMAP12=10{{note|9 during Darkside fight.}}
|ReCOMEXP12=80{{note|0 during Darkside fight.}}
|ReCOMHP13=111
|ReCOMAP13=11
|ReCOMEXP13=91
|ReCOMmagn=O
|ReCOMfree=O
  |ability=Incrementor
  |ability=Incrementor
  |desc=Increase the value of all cards by 1.
  |desc=Increase the value of all cards by 1.
  |duration=2 reloads
  |duration=2 reloads
  |CP=25
  |CP=25
  |COMMP=10
  |value=1
|ReCOMMP=16
|COMrate=4%
  |duel=3
  |duel=3
  |time=4
  |time=4
  |COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion
  |COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Halloween Town, Monstro, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion, Bottomless Darkness
|ReCOMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Atlantica<ref>Only appears in Bottomless Darkness rooms.</ref>, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion
|COMriku=Traverse Town
|KH2HP=0.5
|KH2EXP=0.2
|FM2EXP=0.15
  |KH2loc1=Twilight Town
  |KH2loc1=Twilight Town
  |KH2enc1=Episode 0 (Mysterious Tower)
  |KH2LVL1=7
  |KH2LV1=7
  |KH2HP1=15
  |KH2loc2=Radiant Garden
  |KH2EXP1=2
  |KH2enc2=Episode 1
  |KH2STR1=10
  |KH2LV2=8
  |KH2DEF1=5
  |KH2loc3=Radiant Garden
  |KH2loc2=Hollow Bastion
  |KH2enc3=Post-episode 1, pre-episode 2
  |KH2LVL2=8
  |KH2LV3=15
  |KH2HP2=16
  |KH2loc4=Radiant Garden
  |KH2EXP2=3
  |KH2enc4=Episode 2 (pre-Space Paranoids)
  |KH2STR2=11
  |KH2LV4=28
  |KH2DEF2=5
  |KH2loc5=Radiant Garden
  |KH2loc3=The Land of Dragons
  |KH2enc5=Episode 2 (post-Space Paranoids)
  |KH2LVL3=10
  |KH2LV5=30
  |KH2HP3=17
  |KH2loc6=The Land of Dragons
  |KH2EXP3=4
  |KH2enc6=Episode 1
  |KH2STR3=12
  |KH2LV6=10
  |KH2DEF3=6
  |KH2loc7=Beast's Castle
  |KH2loc4=Beast's Castle
  |KH2enc7=Episode 1
  |KH2LVL4=13
  |KH2LV7=13
|KH2HP4=20
  |KH2loc8=Olympus Coliseum
|KH2EXP4=5
  |KH2enc8=Episode 1
|KH2STR4=15
  |KH2LV8=16
|KH2DEF4=8
  |KH2loc9=Disney Castle
|KH2loc5=Hollow Bastion
  |KH2enc9=Episode 1
|KH2LVL5=15
  |KH2LV9=18
|KH2HP5=22
  |KH2loc10=Timeless River
|KH2EXP5=6
  |KH2enc10=Episode 1
|KH2STR5=17
  |KH2LV10=19
  |KH2DEF5=9
  |KH2loc11=Timeless River
  |KH2loc6=Olympus Coliseum
  |KH2enc11=Post-1000 Heartless
  |KH2LVL6=16
  |KH2LV11=34
|KH2HP6=22
  |KH2loc12=Port Royal
|KH2EXP6=7
  |KH2enc12=Episode 1
|KH2STR6=17
  |KH2LV12=20
  |KH2DEF6=9
  |KH2loc13=Agrabah
  |KH2loc7=Disney Castle
  |KH2enc13=Episode 1 (pre-1000 Heartless)
  |KH2LVL7=18
  |KH2LV13=22
|KH2HP7=24
  |KH2loc14=Agrabah
|KH2EXP7=9
  |KH2enc14=Episode 1 (post-1000 Heartless)
|KH2STR7=19
  |KH2LV14=38
  |KH2DEF7=10
  |KH2loc15=Halloween Town
  |KH2loc8=Timeless River
  |KH2enc15=Episode 1 (pre-1000 Heartless)
  |KH2LVL8=19
  |KH2LV15=24
  |KH2HP8=25
  |KH2loc16=Halloween Town
  |KH2EXP8=9
  |KH2enc16=Episode 1 (post-1000 Heartless)
  |KH2STR8=20
  |KH2LV16=39
  |KH2DEF8=11
  |KH2loc17=Pride Lands
  |KH2loc9=Port Royal
  |KH2enc17=Episode 1 (pre-1000 Heartless)
  |KH2LVL9=20
  |KH2LV17=26
|KH2HP9=26
  |KH2loc18=Pride Lands
|KH2EXP9=10
  |KH2enc18=Episode 1 (post-1000 Heartless)
|KH2STR9=21
  |KH2LV18=41
  |KH2DEF9=11
  |KH2loc19=Space Paranoids
  |KH2loc10=Agrabah
  |KH2enc19=Episode 1
  |KH2LVL10=22
  |KH2LV19=28
  |KH2HP10=27
  |KH2loc20=Space Paranoids
  |KH2EXP10=13
  |KH2enc20=Post-episode 1, pre-episode 2
  |KH2STR10=22
  |KH2LV20=34
  |KH2DEF10=12
  |KH2loc21=The World That Never Was
  |KH2loc11=Halloween Town
  |KH2LV21=50
  |KH2LVL11=24
  |KH2phys=×1.0
  |KH2HP11=29
  |KH2fire=×1.0
  |KH2EXP11=15
  |KH2bliz=×1.0
  |KH2STR11=24
  |KH2thun=×1.0
  |KH2DEF11=13
  |KH2dark=×1.0
  |KH2loc12=Pride Lands
  |KH2neut=×1.0
  |KH2LVL12=26
  |KH2reward=HP prize (1) ×1, Munny (1) ×1<br>Dark Shard (4%)
|KH2HP12=31
  |KH2world=Twilight Town, Radiant Garden, The Land of Dragons, Beast's Castle, Olympus Coliseum, Disney Castle, Timeless River, Port Royal, Agrabah, Halloween Town, Pride Lands, Space Paranoids, The World That Never Was
|KH2EXP12=18
|FM2tab=*
  |KH2STR12=26
|CKH2HP=0.5
  |KH2DEF12=14
|CKH2LV1=20
|KH2loc13=Hollow Bastion
|CFM2LV1=25
|KH2LVL13=28
|KH2HP13=32
|KH2EXP13=21
  |KH2STR13=27
  |KH2DEF13=15
  |KH2loc14=Space Paranoids
  |KH2LVL14=28
|KH2HP14=32
|KH2EXP14=21
|KH2STR14=27
|KH2DEF14=15
|KH2loc15=Hollow Bastion
|KH2LVL15=30
|KH2HP15=34
|KH2EXP15=24
|KH2STR15=29
  |KH2DEF15=16
  |KH2loc16=Space Paranoids
  |KH2LVL16=34
|KH2HP16=38
|KH2EXP16=32
|KH2STR16=32
  |KH2DEF16=18
  |KH2loc17=The World That Never Was
  |KH2LVL17=50
  |KH2HP17=50
|KH2EXP17=80
|KH2STR17=45
|KH2DEF17=26
|KH2weapon=x1.0
  |KH2fire=x1.0
  |KH2bliz=x1.0
  |KH2thun=x1.0
  |KH2dark=x1.0
  |KH2other=x1.0
  |KH2reward=(1) HP Ball x1<br>(1) Munny x1<br>Dark Shard (4%)
  |KH2world=Twilight Town, Hollow Bastion, The Land of Dragons, Beast's Castle, Olympus Coliseum, Disney Castle, Timeless River, Port Royal, Agrabah, Halloween Town, Pride Lands, Space Paranoids, The World That Never Was
  |KH2cup1=Pain and Panic Cup
  |KH2cup1=Pain and Panic Cup
  |KH2match11=1
  |KH2match11=1
Line 253: Line 269:
  |KH2match12=4
  |KH2match12=4
  |KH2num12=4
  |KH2num12=4
  |CKH2LV2=60
  |CKH2LVL1=20
|CKH2HP1=26
|CKH2EXP1=—
|CKH2STR1=21
|CKH2DEF1=11
  |KH2cup2=Pain and Panic Paradox Cup
  |KH2cup2=Pain and Panic Paradox Cup
  |KH2match21=1
  |KH2match21=1
Line 259: Line 279:
  |KH2match22=4
  |KH2match22=4
  |KH2num22=4
  |KH2num22=4
  |CKH2LV3=99
  |CKH2LVL2=60
  |CFM2LV3=99FM
  |CKH2HP2=59
|CKH2EXP2=—
|CKH2STR2=54
|CKH2DEF2=31
  |KH2cup3=Hades Paradox Cup
  |KH2cup3=Hades Paradox Cup
  |KH2match31=1
  |KH2match31=1
Line 266: Line 289:
  |KH2match32=7
  |KH2match32=7
  |KH2num32=4
  |KH2num32=4
  |CFM2tab=*
  |CKH2LVL3=99
|CKH2HP3=91
|CKH2EXP3=—
|CKH2STR3=87
|CKH2DEF3=51
|358heart=—
  |358munny=5
  |358munny=5
|358HPs=2
  |358HP=0.32
  |358HP=0.40
  |358EXP=1.00
  |358EXP=1.00
  |358partdef1=1.02
  |358DEF=1.02
  |358flinch=
  |358STUN=O
|358bloom=◯
  |358M1=00
  |358M1=00
  |358LVL1=1
  |358LVL1=1
Line 306: Line 332:
  |358LVL15=8
  |358LVL15=8
  |358M16=35
  |358M16=35
|358M16nomm=*
  |358LVL16=12
  |358LVL16=12
  |358M17=42
  |358M17=42
|358M17nomm=*
  |358LVL17=12
  |358LVL17=12
  |358M18=43
  |358M18=43
Line 316: Line 340:
  |358LVL19=25
  |358LVL19=25
  |358M20=61
  |358M20=61
|358M20nomm=*
  |358LVL20=25
  |358LVL20=25
  |358M21=74
  |358M21=74
Line 340: Line 363:
  |358reward6=Blazing Gem (7%)
  |358reward6=Blazing Gem (7%)
  |358world=Twilight Town, Agrabah, Beast's Castle, Halloween Town, Olympus Coliseum, Neverland
  |358world=Twilight Town, Agrabah, Beast's Castle, Halloween Town, Olympus Coliseum, Neverland
|358match11=1
|358match1nomm=*
|358num11=3
|CKHDLVL1=25
  |BBSHP=0.5
  |BBSHP=0.5
  |BBSEXP=1.0
  |BBSEXP=1.0
Line 390: Line 409:
  |CODloc6=Agrabah
  |CODloc6=Agrabah
  |CODLVL6=35
  |CODLVL6=35
  |CODloc7=Hollow Bastion Part I
  |CODloc7=Hollow Bastion
  |CODLVL7=37
  |CODLVL7=37
  |CODloc8=Castle Oblivion
  |CODloc8=Castle Oblivion
Line 452: Line 471:
|CODSSsec13=E
|CODSSsec13=E
|CODSSLVL13=69
|CODSSLVL13=69
|CODSSloc14=Hollow Bastion Part I
|CODSSloc14=Hollow Bastion
|CODSSsec14=A
|CODSSsec14=A
|CODSSLVL14=37
|CODSSLVL14=37
|CODSSloc15=Hollow Bastion Part I
|CODSSloc15=Hollow Bastion
|CODSSsec15=B
|CODSSsec15=B
|CODSSrow15=2
|CODSSrow15=2
Line 463: Line 482:
|CODSSLVL15b=5
|CODSSLVL15b=5
|CODSScol15b=bug
|CODSScol15b=bug
|CODSSloc16=Hollow Bastion Part II
|CODSSloc16=Hollow Bastion II
|CODSSsec16=A
|CODSSsec16=A
|CODSSLVL16=10
|CODSSLVL16=10
|CODSSloc17=Hollow Bastion Part II
|CODSSloc17=Hollow Bastion II
|CODSSsec17=B
|CODSSsec17=B
|CODSSLVL17=21
|CODSSLVL17=21
|CODSSloc18=Hollow Bastion Part II
|CODSSloc18=Hollow Bastion II
|CODSSsec18=C
|CODSSsec18=C
|CODSSLVL18=32
|CODSSLVL18=32
Line 514: Line 533:
  |CODreward4=Potion (1.00%)
  |CODreward4=Potion (1.00%)
  |CODworld=Destiny Islands, Traverse Town, Wonderland, Agrabah, Hollow Bastion, Castle Oblivion
  |CODworld=Destiny Islands, Traverse Town, Wonderland, Agrabah, Hollow Bastion, Castle Oblivion
  |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion Part I, Hollow Bastion Part II
  |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion, Hollow Bastion II
  |CODSSBworld=Destiny Islands, Traverse Town, Hollow Bastion
  |CODSSBworld=Destiny Islands, Traverse Town, Hollow Bastion
  |CODSSGworld=Traverse Town
  |CODSSGworld=Traverse Town
|KH3HP0=0.6
|KH3EXP0=0.5
|KH3loc1=Dive to the Heart
|KH3LV1=1
|KH3EXP1=0
|KH3loc2=Olympus
|KH3LV2=4
|KH3loc3=Olympus
|KH3enc3=B
|KH3LV3=14
|KH3loc4=Olympus
|KH3enc4=C
|KH3LV4=22
|KH3loc5=Olympus
|KH3enc5=D
|KH3LV5=30
|KH3loc6=Dark World
|KH3LV6=50
|KH3HP6=0.2
|KH3EXP6=0
|KH3loc7=Twilight Town
|KH3LV7=10
|KH3loc8=Twilight Town
|KH3enc8=C
|KH3LV8=16
|KH3loc9=Twilight Town
|KH3enc9=D
|KH3LV9=24
|KH3loc10=Toy Box
|KH3LV10=12
|KH3loc11=Toy Box
|KH3enc11=B
|KH3LV11=16
|KH3loc12=Toy Box
|KH3enc12=C
|KH3LV12=24
|KH3loc13=Toy Box
|KH3enc13=D
|KH3LV13=32
|KH3loc14=Kingdom of Corona
|KH3LV14=14
|KH3loc15=Kingdom of Corona
|KH3enc15=B
|KH3LV15=18
|KH3loc16=Kingdom of Corona
|KH3enc16=C
|KH3LV16=26
|KH3loc17=Kingdom of Corona
|KH3enc17=D
|KH3LV17=34
|KH3HP18=0.2
|KH3EXP18=0
|KH3loc18=Monstropolis
|KH3enc18=Battlegate 8
|KH3LV18=60
|KH3loc19=San Fransokyo
|KH3LV19=38
|KH3loc20=San Fransokyo
|KH3enc20=D
|KH3LV20=42
|KH3loc21=Keyblade Graveyard
|KH3LV21=42
|KH3HP21=0.2
|KH3EXP21=0.2
|KH3loc22=Keyblade Graveyard
|KH3enc22=Battlegate 0
|KH3LV22=50
|KH3loc23=The Final World
|KH3LV23=42
|KH3loc24=Scala ad Caelum
|KH3LV24=50
|KH3loc25=Scala ad Caelum
|KH3enc25=Kairi's heart fragment
|KH3LV25=50
|KH3HP25*=1400
|KH3EXP25=0
|KH3phys=×1.0
|KH3fire=×1.0
|KH3bliz=×1.0
|KH3thun=×1.0
|KH3water=×1.0
|KH3aero=×1.0
|KH3dark=×1.0
|KH3neutral=×1.0
|KH3rapid=×1.0
|KH3free=◯
|KH3elec=◯
|KH3stun=◯
|KH3hunny=◯
|KH3reac=0
|KH3rev=—
|KH3att=×1.1
|KH3dam=—
|KH3reward=HP prize (1) ×2, Munny (1) ×1<ref>Shadows drop Munny (1) ×3 when defeated in a Battlegate.</ref><br>Writhing Shard (8%), Writhing Stone (4%)<br><br>'''Demon Tower cast-offs:'''<br>HP prize (5) ×2
|KH3world=Dive to the Heart, Olympus, Dark World, Twilight Town, Toy Box, Kingdom of Corona, Monstropolis, San Fransokyo, Keyblade Graveyard, The Final World, Scala ad Caelum
|DRep1=Episode 1
|DRep1r=2
|DRslv1=1|DRsbp1=2
|DRslv2=11|DRsbp2=14
|DRep3=Episode 2
|DRep3r=2
|DRslv3=11|DRsbp3=14
|DRslv4=31|DRsbp4=56
|DRep5=Episode 3|DRep5r=3
|DRslv5=26|DRsbp5=45
|DRslv6=31|DRsbp6=56
|DRslv7=36|DRsbp7=67
|DRep8=Episode 4
|DRslv8=36|DRsbp8=67
|DRep9=Episode 5
|DRslv9=36|DRsbp9=67
|DRw1=Agrabah|DRw1r=4
|DRwrank1=★|DRwlv1=1|DRwbp1=2
|DRwrank2=★★|DRwlv2=11|DRwbp2=14
|DRwrank3=★★★|DRwlv3=26<ref name="LVL">31 prior to August 12, 2020.</ref>|DRwbp3=45<ref name="BP">56 prior to August 12, 2020.</ref>
|DRwrank4=★★★★|DRwlv4=36|DRwbp4=67
|DRw5=Wonderland|DRw5r=4
|DRwrank5=★|DRwlv5=1|DRwbp5=2
|DRwrank6=★★|DRwlv6=11|DRwbp6=14
|DRwrank7=★★★|DRwlv7=26<ref name="LVL" />|DRwbp7=45<ref name="BP" />
|DRwrank8=★★★★|DRwlv8=36|DRwbp8=67
|DRe1=Premium Quest Key - BP Bonus Chance!
|DRelv1=1|DRebp1=2
|DRe2=Daily Challenge
|DRelv2=1|DRebp2=2
|DRt1=1-9
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=1|DRtbp1=2
|DRt2=11-19
|DRtper2=1, 2, 3, 4, 5
|DRtlv2=11|DRtbp2=14
|DRt3=21-29
|DRtper3=1, 2, 3, 4, 5
|DRtlv3=26|DRtbp3=45
|DRt4=31-49
|DRtper4=1, 2, 3, 4, 5
|DRtlv4=36|DRtbp4=67
|DRmag=Weak
|DRfire=Weak
|DRlight=Weak
|DRpoison=Weak
|DRsleep=Weak
|DRpara=Weak
|DRblind=Weak
|DRattack=Physical
|DRpass1=HP +1
|DRpass2=HP +1
|DRpass3=HP +1
|DRpass4=Defense +1
|MOMattack=Weak
|MOMground1=Standard
|MOMground2=Moving
|MOMground3=Pop-Up
|MOMstage={{ns|Game|Simple&nbsp;and&nbsp;Clean}}, {{ns|Game|Destiny Islands (track)|Destiny&nbsp;Islands}}, {{ns|Game|Bustin'&nbsp;Up&nbsp;on&nbsp;the&nbsp;Beach}}, {{ns|Game|Traverse Town (track)|Traverse&nbsp;Town}}, {{ns|Game|Welcome&nbsp;to&nbsp;Wonderland}}, {{ns|Game|To&nbsp;Our&nbsp;Surprise}}, {{ns|Game|Olympus&nbsp;Coliseum}}, {{ns|Game|Go&nbsp;for&nbsp;It!}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(KH)}}, {{ns|Game|A&nbsp;Day&nbsp;in&nbsp;Agrabah}}, {{ns|Game|Arabian&nbsp;Dream}}, {{ns|Game|A&nbsp;Very&nbsp;Small&nbsp;Wish}}, {{ns|Game|Monstrous&nbsp;Monstro}}, {{ns|Game|Under&nbsp;the&nbsp;Sea}}, {{ns|Game|An&nbsp;Adventure&nbsp;in&nbsp;Atlantica}}, {{ns|Game|This&nbsp;is&nbsp;Halloween}}, {{ns|Game|Spooks&nbsp;of&nbsp;Halloween&nbsp;Town}}, {{ns|Game|Captain&nbsp;Hook's&nbsp;Pirate&nbsp;Ship}}, {{ns|Game|Pirate's&nbsp;Gigue}}, {{ns|Game|Hollow Bastion (track)|Hollow&nbsp;Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo&nbsp;Di&nbsp;Notte&nbsp;(KH)}}, {{ns|Game|End of the World (track)|End&nbsp;of&nbsp;the&nbsp;World}}, {{ns|Game|Fragments&nbsp;of&nbsp;Sorrow}}, {{ns|Game|Night&nbsp;of&nbsp;Fate}}, {{ns|Game|Destiny's&nbsp;Force}}, {{ns|Game|Shrouding&nbsp;Dark&nbsp;Cloud}}, {{ns|Game|Squirming&nbsp;Evil}}, {{ns|Game|Guardando&nbsp;nel&nbsp;buio}}, {{ns|Game|One-Winged Angel (from FINAL FANTASY VII)|One&#8209;Winged&nbsp;Angel&nbsp;(from&nbsp;FINAL&nbsp;FANTASY&nbsp;VII)}}, {{ns|Game|Castle&nbsp;Oblivion}}, {{ns|Game|Forgotten&nbsp;Challenge}}, {{ns|Game|The&nbsp;Force&nbsp;in&nbsp;You}}, {{ns|Game|Lord&nbsp;of&nbsp;the&nbsp;Castle}}, {{ns|Game|Sanctuary&nbsp;~opening&nbsp;version~}}, {{ns|Game|Magical&nbsp;Mystery}}, {{ns|Game|Reviving&nbsp;Hollow&nbsp;Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo&nbsp;Di&nbsp;Notte&nbsp;(KHII)}}, {{ns|Game|Waltz&nbsp;of&nbsp;the&nbsp;Damned}}, {{ns|Game|Dance&nbsp;of&nbsp;the&nbsp;Daring}}, {{ns|Game|The&nbsp;Home&nbsp;of&nbsp;Dragons}}, {{ns|Game|Fields&nbsp;of&nbsp;Honor}}, {{ns|Game|The Underworld (track)|The&nbsp;Underworld}}, {{ns|Game|What&nbsp;Lies&nbsp;Beneath}}, {{ns|Game|Monochrome&nbsp;Dreams}}, {{ns|Game|Old&nbsp;Friends,&nbsp;Old&nbsp;Rivals}}, {{ns|Game|Adventures&nbsp;in&nbsp;the&nbsp;Savannah}}, {{ns|Game|Savannah&nbsp;Pride}}, {{ns|Game|Space Paranoids (track)|Space&nbsp;Paranoids}}, {{ns|Game|Byte&nbsp;Bashing}}, {{ns|Game|The&nbsp;13th&nbsp;Struggle}}, {{ns|Game|Desire&nbsp;for&nbsp;All&nbsp;That&nbsp;Is&nbsp;Lost}}, {{ns|Game|Vim&nbsp;and&nbsp;Vigor}}, {{ns|Game|Rowdy&nbsp;Rumble}}, {{ns|Game|Sinister&nbsp;Shadows}}, {{ns|Game|What&nbsp;A&nbsp;Surprise?!}}, {{ns|Game|Happy&nbsp;Holidays!}}, {{ns|Game|Rage&nbsp;Awakened}}, {{ns|Game|Secret&nbsp;of&nbsp;Neverland}}, {{ns|Game|Crossing&nbsp;to&nbsp;Neverland}}, {{ns|Game|Fight&nbsp;and&nbsp;Away}}, {{ns|Game|Vector&nbsp;to&nbsp;the&nbsp;Heavens}}, {{ns|Game|Wonder&nbsp;of&nbsp;Electron}}, {{ns|Game|No&nbsp;More&nbsp;Bugs!!}}, {{ns|Game|Wave&nbsp;of&nbsp;Darkness&nbsp;I}}, {{ns|Game|Don't&nbsp;Think&nbsp;Twice}}, {{ns|Game|Graveyard&nbsp;Labyrinth}}, {{ns|Game|Rise&nbsp;of&nbsp;the&nbsp;Union}}, {{ns|Game|Dark&nbsp;Domination}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(Piano&nbsp;Collections)}}, {{ns|Game|Sora (track)|Sora&nbsp;&#8209;&nbsp;Allegro&nbsp;con&nbsp;brio}}, {{ns|Game|Medley&nbsp;of&nbsp;Conflict}}, {{ns|Game|Destati}}, {{ns|Game|Beauty&nbsp;and&nbsp;the&nbsp;Beast}}, {{ns|Game|A&nbsp;Whole&nbsp;New&nbsp;World}}, {{ns|Game|Circle Of Life (track)|Circle&nbsp;Of&nbsp;Life}}, {{ns|Game|Dive into the Heart -Destati-|Dive&nbsp;into&nbsp;the&nbsp;Heart&nbsp;&#8209;Destati&#8209;}}
}}{{tab|c}}{{tab|Dark Follower Shadow}}
{{Character
|name=Shadow
|katakana=シャドウ
|romaji=Shadou
|fr=Ombre
|de=Schattenlurch
|image=[[File:Shadow (Purple) KHD.png|200px]]
|game1=Kingdom Hearts 358/2 Days
|type=Pureblood Heartless
|spec=Heartless
|358HPs=2
|358HP=0.40
|358EXP=0
|358partdef1=1.02
|358flinch=◯
|358M1=43
|358LVL1=21
|358fire=x2.20
|358bliz=x1.60
|358thun=x0.60
|358aero=x1.70
|358igni=x1.00
|358free=x1.00
|358jolt=x1.00
|358toss=x1.00
|358world=Beast's Castle
}}
}}
{{tab|c}}{{tab|c}}
The '''Shadow''' is a [[Pureblood Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. Although the Shadow is one of the weaker, more common types of Heartless, it is still a threat to those without the [[Keyblade]]. It is found in each world in every game, excluding the worlds of ''[[Kingdom Hearts Birth by Sleep]]'' and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''; [[Atlantica]] in ''Kingdom Hearts'', ''[[Kingdom Hearts Chain of Memories]]'', and ''[[Kingdom Hearts II]]''; and [[The World That Never Was]] in ''[[Kingdom Hearts 358/2 Days]]''. In ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', this Heartless appeared only in the [[Realm of Darkness]] during the [[Secret Episode]] of the game. Certain Heartless, such as the [[Darkside]], the [[Dark Follower]], or [[Ansem, Seeker of Darkness]], can also summon Shadows.
The '''Shadow''' is a [[Pureblood Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. Shadows are one of the weakest and most common varieties of Heartless, although they can still pose a threat to those without a [[Keyblade]].
 
Certain Heartless, such as the [[Darkside]], the [[Dark Follower]], or [[Ansem, Seeker of Darkness]], can summon Shadows. The [[Demon Tower]] and [[Demon Tide]] consist of a swarm of Shadows.


==Design==
==Design==
Line 714: Line 549:


===''Kingdom Hearts''===
===''Kingdom Hearts''===
[[File:Sora as a Heartless KH.png|thumb|left|200px|Sora is temporarily a Shadow.]]
The Shadows first appear within [[Sora]]'s [[Dive to the Heart]], but are summarily destroyed by Sora, along with the Darkside, and he awakes from his dream. However, when [[Riku]] opens the door to [[Destiny Islands]]'s heart, the Shadows reappear to devour the children's island. Sora notices the storm caused by their arrival and races to the island, but although he attacks them with his [[Wooden Sword]], he is unable to damage the eldritch monsters until he discovers the [[Kingdom Key|Keyblade]]. Although he is now equipped to fight back the horde, his friends have already fallen into the darkness, and the island's heart has been devoured.
The Shadows first appear within [[Sora]]'s [[Dive to the Heart]], but are summarily destroyed by Sora, along with the Darkside, and he awakes from his dream. However, when [[Riku]] opens the door to [[Destiny Islands]]'s heart, the Shadows reappear to devour the children's island. Sora notices the storm caused by their arrival and races to the island, but although he attacks them with his [[Wooden Sword]], he is unable to damage the eldritch monsters until he discovers the [[Kingdom Key|Keyblade]]. Although he is now equipped to fight back the horde, his friends have already fallen into the darkness, and the island's heart has been devoured.


Shadows continue to appear as minor Heartless throughout the worlds, but do not reappear in force until Sora completes the [[Door to Darkness]] at [[Hollow Bastion]] by releasing [[Kairi]]'s heart from his body. Not only does this change him into a [[Shadow Form|Shadow]], but the triumphant Ansem summons a swarm of Shadows to chase Kairi, [[Donald Duck]], and [[Goofy]] from the castle. However, at the Entrance Hall, Kairi notices the Shadow that is Sora and embraces him, sharing her light with him and returning his human form.
Shadows continue to appear as minor Heartless throughout the worlds, but do not reappear in force until Sora completes the [[Door to Darkness]] at [[Hollow Bastion]] by releasing [[Kairi]]'s heart from his body. Not only does this change him into a [[Shadow Form|Shadow]], but the triumphant Ansem summons a swarm of Shadows to chase Kairi, [[Donald Duck]], and [[Goofy]] from the castle. However, at the Entrance Hall, Kairi notices the Shadow that is Sora and embraces him, sharing her light with him and returning his human form.
{{-}}


===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
Line 731: Line 564:


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
[[File:Goodbye, King Mickey 04 KHII.png|thumb|200px|Shadows are created from the destroyed Kingdom Hearts.]]
When Sora's and Riku's teams enter the [[Hall of Empty Melodies]], swarms of Shadows appear and attack them separately. Riku lends Kairi a [[Destiny's Embrace|Keyblade]], and they each fight back the swarm. However, it is Xigbar who finishes the Heartless off before challenging Sora to battle.
When Sora's and Riku's teams enter the [[Hall of Empty Melodies]], swarms of Shadows appear and attack them separately. Riku lends Kairi a [[Destiny's Embrace|Keyblade]], and they each fight back the swarm. However, it is Xigbar who finishes the Heartless off before challenging Sora to battle.


After [[Ansem the Wise]] fires the [[Kingdom Hearts Encoder]] at [[Xemnas]]'s artificial [[Kingdom Hearts]], the shower of hearts that results attracts a gigantic swarm of Shadows, who attack the castle. [[Maleficent]] and [[Pete]] offer to hold off the Shadows so that Sora and his friends can defeat Xemnas, in exchange for the castle itself. The castle and the artificial world it was built on are destroyed in Xemnas's final assault, taking the Shadows with them.
After [[Ansem the Wise]] fires the [[Kingdom Hearts Encoder]] at [[Xemnas]]'s artificial [[Kingdom Hearts]], the shower of hearts that results attracts a gigantic swarm of Shadows, who attack the castle. [[Maleficent]] and [[Pete]] offer to hold off the Shadows so that Sora and his friends can defeat Xemnas, in exchange for the castle itself. The castle and the artificial world it was built on are destroyed in Xemnas's final assault, taking the Shadows with them.
==''Kingdom Hearts'' manga==
When Sora goes to check on the [[Highwind (raft)|raft]] during the night of the storm, he spots Riku's and Kairi's boats at the dock and rushes off to make sure they are safe, unaware of the Shadows beginning to emerge from the ground behind him.{{storylink|Invaders}}
{{section-stub}}
==Other appearances==
===''Kingdom Hearts 3D: Dream Drop Distance''===
Multiple Shadows are shown in the concept trailer for ''Kingdom Hearts 3D: Dream Drop Distance'', appearing before Sora in [[Traverse Town]] and surround him. However, both the Heartless and the Nobodies were cut from the final release of the game, to be replaced with [[Dream Eaters]].


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
In the [[Keyblade Graveyard]], the [[Real Organization XIII]] summons a swarm of Shadows along with other enemies to attack the [[Guardians of Light]] when they first arrive in the Graveyard, and later a massive swarm of Shadows encircles the Guardians before being repelled by [[Yen Sid]].
[[File:Teaser 03 KHIII.png|thumb|right|Sora facing a swarm of Shadow Heartless in ''[[Kingdom Hearts III]]''.]]
 
In the teaser trailer for ''[[Kingdom Hearts III]]'', a new enemy, called the Demon Tide, appears to be a made of the Shadow Heartless.{{?}}<!--replace with cite to journal--><ref>[http://www.khinsider.com/news/Famitsu-Interviews-Nomura-on-KINGDOM-HEARTS-3-HD-2-8-FCP-Unchained-X-6667 Famitsu interview with Tetsuya Nomura]: '''Nomura:''' When Shadows do that, it's called a Devil's Wave, the thing that appeared in the first trailer for KH3. It wasn't at full power yet, though.</ref> It is seen chasing after [[Sora]] in the [[Tram Common]].
===''Kingdom Hearts III Re Mind''===
While Sora is searching for the fragments of Kairi's heart in [[Scala ad Caelum]], a Shadow with a pink aura appears guarding one of the fragments.
{{-}}
{{-}}


==Strategy==
==Battle==
===''Kingdom Hearts''===
===Attacks===
Shadows emerge from the ground to attack with a simple but powerful scratch attack. These Heartless are easy to defeat on their own, but their habit of attacking in large swarms can be quite overwhelming. When facing swarms of Shadows, the [[Thunder]] spell is an effective means of finishing off these foes quickly. The Keyblade is sufficient enough to take down a Shadow when it challenges Sora on its own, however.
====''Kingdom Hearts''====
{{atk-o|kh1}}
*Claw Attack
{{atk|{{nihongo|'''Scratch Attack'''|引っかき攻撃|<br>Hikkaki Kōgeki}}|None|x0|0|Repellable<br>(Recoil: 40)|Scratches with right hand.}}
{{atk|{{nihongo|'''Thrust Attack'''|突き攻撃|<br>Tsuki Kōgeki}}|None|x0|0|Repellable<br>(Recoil: 40)|Thrusts with left hand.}}
{{atk|{{nihongo|'''Jump Attack'''|ジャンプ攻撃|<br>Janpu Kōgeki}}|None|x0|2|Repellable<br>(Recoil: 40)|Jumps and scratches.}}
{{atk-c|kh1}}
 
===''Kingdom Hearts Chain of Memories''===
Shadows tend to be the weakest of any enemy group, and if things prove too crowded can be defeated first. Their cards generally have a low value, making them easy to defeat, or to farm card breaks for Riku's [[Dark Mode]]. In order to guarantee one's attack to land on a Shadow and prevent them from melting into the ground, one shoud perform a CardBreak to leave them vulnerable.
;Deck
{{CoMDeck
|card1=Shadow
|v11=O
|card2=Shadow
|v21=O|v23={{note|O only during Monstro's Belly Brawl}}
|enemy=*
}}
;Attacks
{{atk-o|com}}
{{atk|{{nihongo|'''Sliding'''|スライディング|<br>Suraidingu}}{{KHCoM}}|Physical
|—|x1.5|{{sleight|Shadow|com=*}}|Kicks while sliding along the ground. Unlikely to hit an aerial target.}}
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}{{ReCoM}}|Physical
|—|x1.5|{{sleight|Shadow}}}}
{{atk|{{nihongo|'''Jump Attack'''|ジャンプ攻撃|<br>Janpu Kōgeki}}|Physical
|—|x2.0|{{sleight|Shadow|com=*}}{{sleight|Shadow}}|Jumps forward and swings its claws down. Quick execution.}}
{{atk-c|com}}


===''Kingdom Hearts II''===
====''Kingdom Hearts Chain of Memories''====
Shadows function much the same as they do in ''Kingdom Hearts'', and can easily be defeated with basic ground combos. Their attacks are slow and predictable with easily noticeable movements that give time to guard or dodge. They can be picked off to regain small amounts of HP while fighting other stronger enemies.
*Claw Attack
{{Atk-o|KH2}}
*Slide Kick
{{atk|col=3|{{nihongo|'''Left Claw'''|左引っかき|<br>Hidari Hikkaki|lit. "Left Scratch"}}|Physical
|x0.65|O|Scratches with left hand.}}
{{atk|col=3|{{nihongo|'''Right Claw'''|右引っかき|<br>Migi Hikkaki|lit. "Right Scratch"}}|Physical
|x0.65|O|Scratches with right hand.}}
{{atk|col=3|{{nihongo|'''Pounce Claw'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|Physical
|x0.65|O|Jumps and scratches.}}
{{Atk-c}}


===''Kingdom Hearts 358/2 Days''===
====''Kingdom Hearts II''====
While Shadows are weak and pose little threat, they are best ignored as they are rarely required for the completion of a mission and drop no [[Heart Points]]. However, if they need to be fought then there should be little problem confronting them with a simple ground combo or two, or a cast of magic such as [[Thunder]] for dealing with groups. Watch for when they twitch, as that signals their attack where they will lunge forward with their claws.
*{{nihongo|'''Left Scratch'''|左引っかき|Hidari Hikkaki}}
{{Atk-o|358}}
*{{nihongo|'''Right Scratch'''|右引っかき|Migi Hikkaki}}
{{atk|{{nihongo|'''Scratch Attack'''|ひっがき攻撃|Higgaki Kōgeki}}
*{{nihongo|'''Jump Scratch'''|跳び引っかき|Tobi Hikkaki}}
|{{AT|att}} —
|—
|0.40
|
|Scratches at the target.
}}
{{atk|{{nihongo|'''Jumping Scratch Attack'''|とびつきひっか攻撃|Tobitsuki Hikka Kōgeki}}
|{{AT|att}} —
|—
|1.17
|△
|Jumps at the target while scratching.
}}
{{Atk-c}}


===''Kingdom Hearts Re:coded''===
===Strategy===
{{atk-o|rec}}
Shadows emerge from the ground to attack with a simple but powerful scratch attack. These Heartless are easy to defeat on their own, but their habit of attacking in large swarms can be quite overwhelming. When facing swarms of Shadows in ''Kingdom Hearts'', the [[Thunder]] spell is an effective means of finishing off these foes quickly. The Keyblade is sufficient enough to take down a Shadow when it challenges Sora on its own, however.
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}|{{AT|att}} —|—|1.00 [1.16]|◯|Scratches with its left claw.}}
{{atk|{{nihongo|'''Claw Lunge'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|{{AT|att}} —|—|1.00 [1.16]|◯|Jumps up and scratches with its right claw.}}
{{atk-c|rec}}


;Coliseum
Sora can block Shadows' scratch attacks with [[Guard]], but he does not gain any [[Tech Points]] for doing so successfully.
{{atk-o|lab}}
{{atk-lab|{{nihongo|'''Claw Lunge'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|Near (Single)|—|0.8|90%|4%|Early|Jumps up and scratches with its right claw.}}
{{atk-c|lab}}
 
===''Kingdom Hearts III''===
In ''[[Kingdom Hearts III]]'', Shadows function much the same as their previous incarnations, however here they can be forced out of the ground with the usage of [[Water]] magic, and they topple to the ground if ran into. They can be easily defeated within a single combo, making them useful for building up the situation gauge and recovering the HP they drop, especially in the [[Demon Tower]] fight where the cast-offs will drop extra HP when defeated.
 
A Shadow with a pink aura and especially high health is fought in [[Scala ad Caelum]], and defeating it is necessary to advance. After portions of its health are depleted, it will teleport around the area to distract Sora with other enemies. Defeating this Shadow will grant Sora a fragment of Kairi's heart and move him onto the next area, regardless of how many other enemies remain.
{{Atk-o|KH3}}
{{atk|col=5|{{nihongo|'''Lunge'''|突き|<br>Tsuki|}}
|Physical
|—
|1.0
|◯
|2
|Lunges with its left hand.
}}
{{atk|col=5|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki|}}
|Physical
|—
|1.0
|◯
|2
|Scratches with right hand while advancing forward.
}}
{{atk|col=5|{{nihongo|'''Jump Scratch'''|ジャンプ引っかき|<br>Janpu Hikkaki|}}
|Physical
|—
|1.0
|◯
|2
|Leaps lightly and scratches with both hands.
}}
{{Atk-c}}


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
 
{{-}}
{{BBSFM}}
{{BBSFM}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
[[Category:Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- characters]]
 
[[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]]
[[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]]

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