Editing Scream Strike
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts III'', Scream Strike is a [[Situation Command]] used by Sulley, Mike, and Sora | In ''Kingdom Hearts III'', Scream Strike is a [[Situation Command]] used by Sulley, Mike, Donald, Goofy, and [[Sora]] while Sulley and Mike are in the party. When used, the party groups together and collectively lets out a roar which stuns enemies and deals {{c|Aero|element}} damage, followed by Sora picking up Mike and throwing him at the enemy, dealing {{c|Physical|element}} damage upon Mike colliding with an enemy. The Situation Command then ends, although Mike will continue to roll around and collide with enemies for up to 10 seconds afterwards. | ||
Upon filling the Laugh Gauge, Scream Strike will appear as a Situation Command with an infinite duration, and will end the fight when used, having a different animation in doing | Upon filling the Laugh Gauge, Scream Strike will appear as a Situation Command with an infinite duration, and will end the fight when used, having a different animation in so doing. | ||
==Learning Scream Strike== | ==Learning Scream Strike== | ||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
*Scream Strike can | *Scream Strike can appear while Sulley and Mike are in the party after first using it while fighting the Heartless and filling the Laugh Gauge in the [[Upper Level]]. | ||
[[Category:Kingdom Hearts III abilities]] | |||
[[Category:Kingdom Hearts III |