Editing Satyr

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  |KH3neutral=×1.0
  |KH3neutral=×1.0
  |KH3rapid=×1.0
  |KH3rapid=×1.0
  |KH3free=◯<ref name="normal">Normal</ref>/X<ref name="formation">Formation</ref>
  |KH3free=◯
  |KH3elec=◯<ref name="normal"/>/X<ref name="formation"/>
  |KH3elec=◯
  |KH3stun=◯<ref name="normal"/>/X<ref name="formation"/>
  |KH3stun=◯
  |KH3hunny=◯<ref name="normal"/>/X<ref name="formation"/>
  |KH3hunny=◯
  |KH3reac=3
  |KH3reac=3
  |KH3rev=—
  |KH3rev=—
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==Strategy==
==Strategy==
When first encountered in the [[Realm of the Gods]], Satyrs will appear in a 5x5 formation in [[Armor Mode]] with a shared pool of 50 Armor HP. While in formation, Satyrs are immune to [[status effect]]s, and will all flinch if one Satyr in the formation flinches. The formation will break when the armor's HP is reduced to zero, upon which all remaining Satyrs will act independently. During this first encounter, [[Trinity Guard]] has a 100% chance to appear as a [[Team Attack]].
When first encountered in the [[Realm of the Gods]], Satyrs will appear in a 5x5 formation, causing them to act in unison and gain 50 [[HP]] of armor which is shared with all Satyrs in the formation. While in formation, Satyrs are immune to [[status effect]]s, and will all flinch if one Satyr in the formation flinches. The formation will break when the armor's HP is reduced to zero, upon which all remaining Satyrs will act independently. During this first encounter, [[Trinity Guard]] has a 100% chance to appear as a [[Team Attack]].


Lowering a Satyr's Reaction Endurance to zero for the first time (when not in formation) or lowering a formation's armor HP to zero will break its or the entire formation's horns, respectively. A Satyr without its horns will stagger to every attack it recieves, much like a lesser enemy without Reaction Endurance would.
Lowering a Satyr's Reaction Endurance to zero for the first time (when not in formation) or lowering a formation's armor HP to zero will break its or the entire formation's horns, respectively. A Satyr without its horns will stagger to every attack it recieves, much like a lesser enemy without Reaction Endurance would.
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All of a Satyr's attacks will break Sora's guard, while the three available to them when not in formation trigger [[Risk Dodge]] when blocked.
All of a Satyr's attacks will break Sora's guard, while the three available to them when not in formation trigger [[Risk Dodge]] when blocked.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{atk|col=5|{{nihongo|'''Hook'''|フック|<br>Fukku|}}
{{Atk|{{nihongo|'''Hook'''|フック|<br>Fukku|}}
|Physical
|Physical
|—
|1.0
|1.0
|◯ (Risk Dodge)
|◯ (Risk Dodge)
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|Strikes with right hand.
|Strikes with right hand.
}}
}}
{{atk|col=5|{{nihongo|'''Rising Upper'''|ライジングアッパー|<br>Raijingu Appā|}}
{{Atk|{{nihongo|'''Rising Upper'''|ライジングアッパー|<br>Raijingu Appā|}}
|Physical
|Physical
|—
|1.5
|1.5
|△ (Risk Dodge)
|△ (Risk Dodge)
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|Jumps and strikes the target.
|Jumps and strikes the target.
}}
}}
{{atk|col=5|{{nihongo|'''Tackle'''|タックル|<br>Takkuru|}}
{{Atk|{{nihongo|'''Tackle'''|タックル|<br>Takkuru|}}
|Physical
|Physical
|—
|1.5
|1.5
|◯ (Risk Dodge)
|◯ (Risk Dodge)
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|Lowers its visor and performs a ramming attack.
|Lowers its visor and performs a ramming attack.
}}
}}
{{atk|col=5|{{nihongo|'''Rush'''|突進|<br>Tosshin|}}
{{Atk|{{nihongo|'''Rush'''|突進|<br>Tosshin|}}
|Physical
|Physical
|—
|1.5
|1.5
|◯
|◯
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==Gallery==
==Gallery==
<gallery>
<gallery>
Satyr (Art).png|Concept art of a Satyr.
Satyr KHIII Manga.png|A group of Satyr readying themselves to attack in the [[Kingdom Hearts III (manga)|''Kingdom Hearts III'' manga]].
Satyr (Portrait) KHIIIRM.png|A Satyr's Data Greeting portrait in ''Kingdom Hearts III Re Mind''.
Satyr KHIII Manga.png|A group of Satyr readying themselves to attack in the ''{{c|Kingdom Hearts III|manga}}'' manga.
</gallery>
</gallery>
==Notes and references==
{{reflist}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}

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