Editing Rock Troll
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'''Mow Down''' has the Troll very quickly smack any party members near itself with its left hand, and tends to be used most frequently when Sora or a party member is directly under the Troll. Its extremely fast speed compared to the Troll's other attacks makes it the most important attack to look out for when engaging in your own offensive. During '''Continuous Mow Down''', the Troll will swing its axe left then right, with the second swing breaking Sora's guard if blocked. '''Downswing''' is exactly is its name implies and is the Troll's single strongest move, but is relatively slow to come out and is not hard to react to. Although both '''Continuous Mow Down''' and '''Downswing''' are well-telegraphed, be careful when attempting to block these moves when ''very close'' to the Troll, as every swing can sometimes hit Sora's defenseless back instead in this situation and 'go through' your [[Block]]. Lastly, '''Spin Rock Shot''' is the Rock Troll's only ranged attack in its unmasked state; the rocks from this move have multiple arcs that they can follow that are dependent entirely on Sora's vertical position at the time ''the attack is activated'', and generally speaking three rocks from the volley will sent in Sora's direction. | '''Mow Down''' has the Troll very quickly smack any party members near itself with its left hand, and tends to be used most frequently when Sora or a party member is directly under the Troll. Its extremely fast speed compared to the Troll's other attacks makes it the most important attack to look out for when engaging in your own offensive. During '''Continuous Mow Down''', the Troll will swing its axe left then right, with the second swing breaking Sora's guard if blocked. '''Downswing''' is exactly is its name implies and is the Troll's single strongest move, but is relatively slow to come out and is not hard to react to. Although both '''Continuous Mow Down''' and '''Downswing''' are well-telegraphed, be careful when attempting to block these moves when ''very close'' to the Troll, as every swing can sometimes hit Sora's defenseless back instead in this situation and 'go through' your [[Block]]. Lastly, '''Spin Rock Shot''' is the Rock Troll's only ranged attack in its unmasked state; the rocks from this move have multiple arcs that they can follow that are dependent entirely on Sora's vertical position at the time ''the attack is activated'', and generally speaking three rocks from the volley will sent in Sora's direction. | ||
Every 50 seconds (excepting the forced fights mentioned above), the Rock Troll will alternate between placing its axe on its face as a mask and then removing it to use it as an axe again. When masked up, its attack pattern will change entirely and it will | Every 50 seconds (excepting the forced fights mentioned above), the Rock Troll will alternate between placing its axe on its face as a mask and then removing it to use it as an axe again. When masked up, its attack pattern will change entirely and it will gain armor; the armor's value represents how damaged the Troll's mask is and will be retained if the mask is removed. Firstly, when armored, the Troll's footsteps can damage the party (known as '''Trample''' in the table below), so players should avoid being directly under it if possible. As its axe is now a mask during armored phase, the Troll also loses access to all of its moves that use the axe as a weapon and therefore only keeps its '''Mow Down''' as an attack from the unarmored phase. Its new attacks when masked up are '''Face Tackle''' and '''Front Rock Shot'''. The former has the Troll charge towards Sora in a straight line; if deflected or blocked (this move will break Sora's guard), the Troll will briefly stagger before attempting to charge again in the direction of whoever blocked the first. '''Front Rock Shot''' is a stream of six rocks fired sequentially at Sora from the mask's mouth and has a relatively long range. | ||
There are many options available that are effective in breaking a Troll's mask. [[Shotlock]]s and attacks with many hits like [[Double Arrowguns]]'s [[Auto-Shot]] or [[Mirage Staff]]'s [[Avatar Barrage]] are excellent at shredding the armor gauge, as is [[Artillery-style Magic]] from any forms with access to it. [[Link]] finishers will also deal a single large chunk of damage to the armor gauge, at the cost of all of Sora's MP. If none of these options are available, for example due to [[PRO Code]]s being active, counterattacking with reprisals after blocking each of the Troll's attacks in this phase is likely the next best bet for players. | There are many options available that are effective in breaking a Troll's mask. [[Shotlock]]s and attacks with many hits like [[Double Arrowguns]]'s [[Auto-Shot]] or [[Mirage Staff]]'s [[Avatar Barrage]] are excellent at shredding the armor gauge, as is [[Artillery-style Magic]] from any forms with access to it. [[Link]] finishers will also deal a single large chunk of damage to the armor gauge, at the cost of all of Sora's MP. If none of these options are available, for example due to [[PRO Code]]s being active, counterattacking with reprisals after blocking each of the Troll's attacks in this phase is likely the next best bet for players. |