Editing Riku
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{{Q|We must defeat Xemnas. He's the Organization's last survivor. C'mon.|Riku}} | {{Q|We must defeat Xemnas. He's the Organization's last survivor. C'mon.|Riku}} | ||
[[File:His Name is Ansem 01 KHII.png|thumb|left|200px|Riku introduces himself as Ansem.]] | [[File:His Name is Ansem 01 KHII.png|thumb|left|200px|Riku introduces himself as Ansem.]] | ||
Riku continues to ally himself with DiZ, as they have a common goal: to help Sora awaken (though Riku finds his memories of Sora fading, being a side-effect of Naminé's toying with Sora's memories). Roxas's memory is erased by DiZ and he is placed into [[ | Riku continues to ally himself with DiZ, as they have a common goal: to help Sora awaken (though Riku finds his memories of Sora fading, being a side-effect of Naminé's toying with Sora's memories). Roxas's memory is erased by DiZ and he is placed into a [[Simulated Twilight Town]], to live out his days until the time comes for him to meet Sora. Meanwhile, Riku watches over Roxas, periodically entering the town in order to keep Roxas ignorant to the truth, including keeping Naminé from saying anything important to Roxas. He also takes some keepsakes of Roxas's during some of his visits. With all these deeds done, Riku finally demands to know what DiZ's true objective is. Upon hearing that it is merely revenge (DiZ does not disclose against whom it is), Riku clenches his fist, shocked and disgusted at how DiZ is merely using him and Sora for his own selfish reasons. | ||
Eventually, when the time comes for Roxas, Riku makes sure to prevent the Nobodies from flooding the town. Soon, the goal Riku had been searching for is finally reached: Roxas joins with Sora. Though DiZ orders him to eliminate Naminé, Riku, feeling DiZ had no right in deciding her fate, decides to hand her to the now-renegade Axel of Organization XIII before leaving DiZ. | Eventually, when the time comes for Roxas, Riku makes sure to prevent the Nobodies from flooding the town. Soon, the goal Riku had been searching for is finally reached: Roxas joins with Sora. Though DiZ orders him to eliminate Naminé, Riku, feeling DiZ had no right in deciding her fate, decides to hand her to the now-renegade Axel of Organization XIII before leaving DiZ. | ||
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Later, Axel tries to kidnap Kairi in an attempt to use her to turn Sora into a Heartless so Roxas would be reborn. However, Riku rescues Kairi by opening a Corridor of Darkness, and takes her to Twilight Town, where she meets [[Hayner]], [[Pence]], and [[Olette]], but never reveals his identity. At [[Battle of the 1000 Heartless|the battle for Hollow Bastion]], Sora, Donald, and Goofy end up in an empty realm, where Riku arrives. He says nothing to them, and only leaves the trio a box that contains [[sea-salt ice cream]] and a [[Picture|picture of Roxas, Hayner, Pence, and Olette in front of the haunted mansion]] before immediately departing. | Later, Axel tries to kidnap Kairi in an attempt to use her to turn Sora into a Heartless so Roxas would be reborn. However, Riku rescues Kairi by opening a Corridor of Darkness, and takes her to Twilight Town, where she meets [[Hayner]], [[Pence]], and [[Olette]], but never reveals his identity. At [[Battle of the 1000 Heartless|the battle for Hollow Bastion]], Sora, Donald, and Goofy end up in an empty realm, where Riku arrives. He says nothing to them, and only leaves the trio a box that contains [[sea-salt ice cream]] and a [[Picture|picture of Roxas, Hayner, Pence, and Olette in front of the haunted mansion]] before immediately departing. | ||
[[File: | [[File:The Man Who Stands on the Snowy Mountain 01 KHII.png|thumb|200px|A hooded Riku confronts Sora in The Land of Dragons.]] | ||
Riku also arrives at [[The Land of Dragons]], trying to warn [[the Emperor]] of a Heartless dragon that [[Xigbar]] had created. However, he ends up meeting Sora, and Sora attacks him, thinking Riku to be an Organization member. When Sora sees that Riku is wielding the Soul Eater, he begins to suspect Riku's identity. Advancing forward, Riku still goes ahead with his mission and warns the Emperor, but had to defeat [[Li Shang]] in order to do so. When Sora talks to the Emperor, the wise ruler's description of the man further cemented Sora's idea that the man he fought was Riku; though unaware of why he is wearing the coat, Sora is nonetheless relieved to know that Riku is safe. | Riku also arrives at [[The Land of Dragons]], trying to warn [[the Emperor]] of a Heartless dragon that [[Xigbar]] had created. However, he ends up meeting Sora, and Sora attacks him, thinking Riku to be an Organization member. When Sora sees that Riku is wielding the Soul Eater, he begins to suspect Riku's identity. Advancing forward, Riku still goes ahead with his mission and warns the Emperor, but had to defeat [[Li Shang]] in order to do so. When Sora talks to the Emperor, the wise ruler's description of the man further cemented Sora's idea that the man he fought was Riku; though unaware of why he is wearing the coat, Sora is nonetheless relieved to know that Riku is safe. | ||
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[[File:Power Over Time 02 KH3D.png|thumb|Riku faces off against Young Xehanort at the Sanctum of Time.]] | [[File:Power Over Time 02 KH3D.png|thumb|Riku faces off against Young Xehanort at the Sanctum of Time.]] | ||
However, once all the seven [[Sleeping Keyhole]]s in the Dreaming Realm are sealed, Sora ends up trapped in sleep in [[The World that Never Was]], and Riku rushes to his rescue upon realizing this. He finds Sora in a comatose state inside the Castle, his heart having been damaged by Xemnas and the young man himself. The young man turns out to be an incarnation of Master Xehanort in his youth, who has been traveling to different periods in time to recruit several other incarnations of Xehanort together. Riku attempts to awaken Sora, but the darkness from Sora's nightmare turns into the [[Anti Black Coat]] that engages Riku. Riku manages to defeat the Anti Black Coat and carries on through the castle, eventually coming face to face with Ansem. Ansem reveals that Riku is actually a [[Dream Eater]], and, over the course of the exam, has been purifying Sora's dreams of [[Nightmare]]s. Ansem attempts to take over Riku's body again, but remembering his secret encounter with Terra, Riku resolves to make his inner darkness his own power for good and make Ansem become part of his light. Then the two battle each other once more. Ultimately, Riku prevails and eventually makes his way to | However, once all the seven [[Sleeping Keyhole]]s in the Dreaming Realm are sealed, Sora ends up trapped in sleep in [[The World that Never Was]], and Riku rushes to his rescue upon realizing this. He finds Sora in a comatose state inside the Castle, his heart having been damaged by Xemnas and the young man himself. The young man turns out to be an incarnation of Master Xehanort in his youth, who has been traveling to different periods in time to recruit several other incarnations of Xehanort together. Riku attempts to awaken Sora, but the darkness from Sora's nightmare turns into the [[Anti Black Coat]] that engages Riku. Riku manages to defeat the Anti Black Coat and carries on through the castle, eventually coming face to face with Ansem. Ansem reveals that Riku is actually a [[Dream Eater]], and, over the course of the exam, has been purifying Sora's dreams of [[Nightmare]]s. Ansem attempts to take over Riku's body again, but remembering his secret encounter with Terra, Riku resolves to make his inner darkness his own power for good and make Ansem become part of his light. Then the two battle each other once more. Ultimately, Riku prevails and eventually makes his way to Where Nothing Gathers, where he finds Sora on an Organization XIII throne. [[Young Xehanort]] blocks Riku's way, but Mickey comes to Riku's aid by casting a [[Stopza]] spell. Young Xehanort, however, is unaffected by the spell and knocks Mickey aside to battle Riku. After a fierce struggle, Riku defeats Young Xehanort. However, the victory is short-lived, as Master Xehanort is finally revived and joined by the rest of his new Organization, among them are Young Xehanort, Ansem, and Xemnas. | ||
Master Xehanort fills Riku and Mickey in on his past attempt to create the [[χ-blade]] by pitting Ventus and [[Vanitas]] against each other. The plan failed, but he had a backup: Master Xehanort had Young Xehanort create the [[real Organization XIII]] made of Master Xehanort himself and twelve vessels to harbor a piece of his heart in order to create thirteen darknesses to battle seven lights and recreate the χ-blade. The thirteenth vessel was intended to be Riku but he became unfit as he built a resistance to darkness. The Organization then sought to use Roxas, but he became too self-aware and returned to Sora, so now Sora has been chosen to be the last vessel. Riku and Mickey attempt to save Sora from Master Xehanort but are restrained by Ansem and Xemnas before [[Lea]] arrives and saves Sora. Ansem summons his [[Dark Figure]], who grabs Riku and Mickey, but the Guardian is defeated by Donald and Goofy, who arrive via Mickey's old [[Star Shard]]. His plans temporarily derailed, Master Xehanort retreats with his Organization. | Master Xehanort fills Riku and Mickey in on his past attempt to create the [[χ-blade]] by pitting Ventus and [[Vanitas]] against each other. The plan failed, but he had a backup: Master Xehanort had Young Xehanort create the [[real Organization XIII]] made of Master Xehanort himself and twelve vessels to harbor a piece of his heart in order to create thirteen darknesses to battle seven lights and recreate the χ-blade. The thirteenth vessel was intended to be Riku but he became unfit as he built a resistance to darkness. The Organization then sought to use Roxas, but he became too self-aware and returned to Sora, so now Sora has been chosen to be the last vessel. Riku and Mickey attempt to save Sora from Master Xehanort but are restrained by Ansem and Xemnas before [[Lea]] arrives and saves Sora. Ansem summons his [[Dark Figure]], who grabs Riku and Mickey, but the Guardian is defeated by Donald and Goofy, who arrive via Mickey's old [[Star Shard]]. His plans temporarily derailed, Master Xehanort retreats with his Organization. | ||
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===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
As a playable character, Riku has limited options in term of abilities as his default form only allows the use of his [[Soul Eater]] card. This form of attack is slow and sluggish however it deals a heavy amount of damage, especially when combos are used. Stocking attack cards together can let Riku perform a slightly quicker combo. By using [[King Mickey]]'s friend card, Riku can restore his HP with the [[MM Miracle]] ability, which can be empowered by stocking multiple Mickey cards together. Other perks Riku has access to include [[Potion]]s, [[Hi-Potion]]s, and [[enemy card]]s. | As a playable character, Riku has limited options in term of abilities as his default form only allows the use of his [[Soul Eater]] card. This form of attack is slow and sluggish however it deals a heavy amount of damage, especially when combos are used. Stocking attack cards together can let Riku perform a slightly quicker combo. By using [[King Mickey]]'s friend card, Riku can restore his HP with the [[MM Miracle]] ability, which can be empowered by stocking multiple Mickey cards together. Other perks Riku has access to include [[Potion]]s, [[Hi-Potion]]s, and [[enemy card]]s. In terms of athletic ability, Riku is sluggish as he performs a tumble in place of a [[Dodge Roll]]. | ||
After accumulating enough [[DP]] on the [[DP Gauge]], Riku enters [[Dark Mode]], where he is faster, stronger and capable of using an array of special abilities. His regular combo is heavily upgraded as his combo finisher has the opportunity to stun enemies. | After accumulating enough [[DP]] on the [[DP Gauge]], Riku enters [[Dark Mode]], where he is faster, stronger and capable of using an array of special abilities. His regular combo is heavily upgraded as his combo finisher has the opportunity to stun enemies. A quick, clean dash takes the place of his tumble. Most importantly, Riku has the ability to use three new sleights in Dark Mode by stocking together three attack cards. The sleight chosen depends on the sum of the card values. The lowest value sleight, [[Dark Break]], causes Riku to leap into the air and attack enemies from above. [[Dark Firaga]] shoots a bolt of dark energy at an enemy. Lastly, [[Dark Aura]], a sleight requiring the max value of 27, allows Riku to rush enemies repeatedly from all directions and then release a mass of dark energy at the end. | ||
In ''Kingdom Hearts Re:Chain of Memories'', Riku can engage in card duels, and if he wins, he can perform a Duel Sleight. The Duel Sleight depends on the enemy and how many cards he needs to break to win the duel: [[Impulse]], [[Maelstrom]], or [[Barrage]]. The former deals damage to multiple enemies while the other two are concentrated on one enemy. Dark Mode upgrades the Duel Sleights into {{c|Dark Impulse|rec}}, [[Dark Maelstrom]], and [[Dark Barrage]]. He can also combine a Mickey friend card with two Soul Eater cards to perform [[Holy Burst]], with Dark Mode upgrading it into [[Inverse Burst]]. | In ''Kingdom Hearts Re:Chain of Memories'', Riku can engage in card duels, and if he wins, he can perform a Duel Sleight. The Duel Sleight depends on the enemy and how many cards he needs to break to win the duel: [[Impulse]], [[Maelstrom]], or [[Barrage]]. The former deals damage to multiple enemies while the other two are concentrated on one enemy. Dark Mode upgrades the Duel Sleights into {{c|Dark Impulse|rec}}, [[Dark Maelstrom]], and [[Dark Barrage]]. He can also combine a Mickey friend card with two Soul Eater cards to perform [[Holy Burst]], with Dark Mode upgrading it into [[Inverse Burst]]. | ||
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His limit, Eternal Session, unleashes a joint attack between Sora and Riku that expels high amounts of damage. | His limit, Eternal Session, unleashes a joint attack between Sora and Riku that expels high amounts of damage. | ||
He has access to some of the most useful support abilities, such as [[MP Hastega]], [[Second Chance]], and [[Once More]], in addition to ones with more miscellaneous effects, such as [[Item Boost]], [[Defender]], | He has access to some of the most useful support abilities, such as [[MP Hastega]], [[Second Chance]], and [[Once More]], in addition to ones with more miscellaneous effects, such as [[Item Boost]], [[Defender]], [[Auto Limit]], and [[Hyper Healing]]. | ||
Riku is also temporarily playable during the final battle against Xemnas. During this time, he has only three commands: Dark Aura, [[Attack]], and [[Jump]]. | Riku is also temporarily playable during the final battle against Xemnas. During this time, he has only three commands: Dark Aura, [[Attack]], and [[Jump]]. | ||
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|Ensures 1 HP remains after taking damage from a combo. | |Ensures 1 HP remains after taking damage from a combo. | ||
|- | |- | ||
|''' | |'''[[Auto Limit]]''' | ||
|1 | |1 | ||
|Automatically sets the Reaction Command to Limit, if Limit is usable. | |Automatically sets the Reaction Command to Limit, if Limit is usable. | ||
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===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
====Playable character==== | ====Playable character==== | ||
Riku is briefly playable after completing [[Olympus]] and once more after completing [[The Caribbean]] and [[San Fransokyo]]. Both times, he faces against a Demon Tower. Riku | Riku is briefly playable after completing [[Olympus]] and once more after completing [[The Caribbean]] and [[San Fransokyo]]. Both times, he faces against a Demon Tower. Riku has access to Thundaga and Curaga for magic and has 1 Hi-Potion and 1 Ether. Riku also does not have access to Shotlocks{{KHIII}} and Formchanges. He uses Dark Roll and Dark Barrier. Riku attacks swiftly and many of his attacks are wide and are performed with a 360° move. During the first fight, he wields his [[Way to the Dawn]] Keyblade. His guard is a joint barrier with Mickey, which can be followed with a joint Counter Blast. During this fight, Riku's finisher is called [[Double Duel]]. When performing this move, Riku and Mickey both perform a buzzsaw move twice, which deals incredible damage. In the second fight, Riku wields the [[Braveheart]] Keyblade, and his unique finisher is [[Dark Firaga]], which performs identically to its ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' appearance. | ||
In ''[[Kingdom Hearts III Re Mind]]'', while fighting Dark Riku and Xigbar, Riku can use the [[Dark Divide]] [[Shotlock]], which has a maximum lock of 28 and bears a similar appearance to his Dark Firaga finisher. | |||
{{frm-atk-o|#DC143C|o=*|ba=*}} | {{frm-atk-o|#DC143C|o=*|ba=*}} | ||
{{frm-atk|{{nihongo|'''Lower Left Ground Swing'''|地上左下振り|<br>Chijō Hidarishita Furi}}|att|Physical|1.0|8|0|1|X|1|—|First ground combo. Will be replaced by the second ground combo if the target is at mid-long range, or the third ground combo if surrounded by multiple enemies. Will also be replaced by the "Leftward Aerial Spinning Swing" attack if the target is located up high.}} | {{frm-atk|{{nihongo|'''Lower Left Ground Swing'''|地上左下振り|<br>Chijō Hidarishita Furi}}|att|Physical|1.0|8|0|1|X|1|—|First ground combo. Will be replaced by the second ground combo if the target is at mid-long range, or the third ground combo if surrounded by multiple enemies. Will also be replaced by the "Leftward Aerial Spinning Swing" attack if the target is located up high.}} | ||
{{frm-atk|{{nihongo|'''Ground Thrust & Upward Swing'''|地上突き&振り上げ|<br>Chijō Tsuki & Furiage}}|att|Physical|1.0+0.2|8+2|0|0.5+0.5|X|—|—|Second ground combo. Will be replaced by the "Leftward Aerial Spinning Swing" attack if the target is located up high.}} | {{frm-atk|{{nihongo|'''Ground Thrust & Upward Swing'''|地上突き&振り上げ|<br>Chijō Tsuki & Furiage}}|att|Physical|1.0+0.2|8+2|0|0.5+0.5|X|—|—|Second ground combo. Will be replaced by the "Leftward Aerial Spinning Swing" attack if the target is located up high.}} | ||
{{frm-atk|{{nihongo|'''Rightward Spinning Ground Swing'''|地上右回転振り|<br>Chijō Migi Kaiten Furi}}|att|Physical|1.0|8|0|0.3|X|—|—|Third ground combo. Will be replaced by the "Leftward Aerial Spinning Swing" attack if the target is located up high.}} | {{frm-atk|{{nihongo|'''Rightward Spinning Ground Swing'''|地上右回転振り|<br>Chijō Migi Kaiten Furi}}|att|Physical|1.0|8|0|0.3|X|—|—|Third ground combo. Will be replaced by the "Leftward Aerial Spinning Swing" attack if the target is located up high.}} | ||
{{frm-atk|{{nihongo|'''3-Part Diagonal Ground Swing'''|地上斜め3回振り|<br>Chijō Naname 3-kai Furi}}|att|Physical|0.3+0.3+1.0|2+2+8|0+0+1|0.3+0.3+1|X{{note|O for final hit}}|—|—|Ground combo finisher | {{frm-atk|{{nihongo|'''3-Part Diagonal Ground Swing'''|地上斜め3回振り|<br>Chijō Naname 3-kai Furi}}|att|Physical|0.3+0.3+1.0|2+2+8|0+0+1|0.3+0.3+1|X{{note|O for final hit}}|—|—|Ground combo finisher.}} | ||
{{frm-atk|{{nihongo|'''Rising Leftward Spinning Swing'''|上昇左回転振り|<br>Jōshō Hidari Kaiten Furi}}|att|Physical|0.5|3|0|1|X|1|—|Used when the target is up high.}} | {{frm-atk|{{nihongo|'''Rising Leftward Spinning Swing'''|上昇左回転振り|<br>Jōshō Hidari Kaiten Furi}}|att|Physical|0.5|3|0|1|X|1|—|Used when the target is up high.}} | ||
{{frm-atk|{{nihongo|'''Lower Left Aerial Swing'''|空中左下振り|<br>Kūchū Hidarishita Furi}}|att|Physical|1.0|8|0|1|X|1|—|First aerial combo. Will be replaced by the "Air Thrust & Upward Swing" attack if the target is at mid-to-long range.}} | {{frm-atk|{{nihongo|'''Lower Left Aerial Swing'''|空中左下振り|<br>Kūchū Hidarishita Furi}}|att|Physical|1.0|8|0|1|X|1|—|First aerial combo. Will be replaced by the "Air Thrust & Upward Swing" attack if the target is at mid-to-long range.}} | ||
{{frm-atk|{{nihongo|'''Air Thrust & Upward Swing'''|空中突き&振り上げ|<br>Kūchū Tsuki & Furiage}}|att|Physical|1.0+0.2|8+2|0|0.5+0.5|X|—|—|Second aerial combo.}} | {{frm-atk|{{nihongo|'''Air Thrust & Upward Swing'''|空中突き&振り上げ|<br>Kūchū Tsuki & Furiage}}|att|Physical|1.0+0.2|8+2|0|0.5+0.5|X|—|—|Second aerial combo.}} | ||
{{frm-atk|{{nihongo|'''Lower Right Aerial Spinning Swing'''|空中右下回転振り|<br>Kūchū Migishita Kaiten Furi}}|att|Physical|1.0|8|0|0.3|X|—|—|Third aerial combo.}} | {{frm-atk|{{nihongo|'''Lower Right Aerial Spinning Swing'''|空中右下回転振り|<br>Kūchū Migishita Kaiten Furi}}|att|Physical|1.0|8|0|0.3|X|—|—|Third aerial combo.}} | ||
{{frm-atk|{{nihongo|'''5-Part Diagonal Aerial Swing'''|空中斜め5回振り|<br>Kūchū Naname 5-kai Furi}}|att|Physical|0.3(x4)+1.0|2(x4)+8|0(x4)+1|0.3(x4)+1|X{{note|O for final hit}}|—|—|Air combo finisher | {{frm-atk|{{nihongo|'''5-Part Diagonal Aerial Swing'''|空中斜め5回振り|<br>Kūchū Naname 5-kai Furi}}|att|Physical|0.3(x4)+1.0|2(x4)+8|0(x4)+1|0.3(x4)+1|X{{note|O for final hit}}|—|—|Air combo finisher.}} | ||
{{frm-atk|{{nihongo|'''Leftward Aerial Spinning Swing'''|空中左回転振り|<br>Kūchū Hidari Kaiten Furi}}|att|Physical|0.5|3|0|1|X|1|—|Used when above or below the target.}} | {{frm-atk|{{nihongo|'''Leftward Aerial Spinning Swing'''|空中左回転振り|<br>Kūchū Hidari Kaiten Furi}}|att|Physical|0.5|3|0|1|X|1|—|Used when above or below the target.}} | ||
{{frm-atk|l=*|Counter Blast|mag|Neutral|2.0|10|1|0|O|—|—|Press {{button|x}} after a successful block to send surrounding foes flying. (Reprisal)}} | {{frm-atk|l=*|Counter Blast|mag|Neutral|2.0|10|1|0|O|—|—|Press {{button|x}} after a successful block to send surrounding foes flying. (Reprisal)}} |