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| {{Game|KH2|FM2|3RM}} | | {{Game|KH2|FM2|BBS|FMB}} |
| {{youmay|the magic spell|[[Barrier|the ability]]}}
| | {{MagicCleanup}} |
| {{InfoMagic | | {{expand|create=Bring it up to Magic article standards, see [[Gravity]], combine leads}} |
| |kana1=リフレク
| | [[File:Reflega KHII.gif|thumb|Sora using Reflega in [[Space Paranoids]]]] |
| |romaji1=Rifureku
| | {{nihongo|'''Reflect'''|リフレク|Rifureku}}, {{nihongo|'''Reflera'''|リフレラ|Rifurera}}, and {{nihongo|'''Reflega'''|リフレガ|Rifurega}} are spells that appear in ''[[Kingdom Hearts II]]''. Reflect spells utilize the element of [[Light]] and act like an offensive shield that protects its caster from all angles and quickly counterattacks surrounding enemies with a spray of light. Reflect magic is classified as '''Defensive Magic'''. |
| |jpname1=Reflec
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| |kana2=リフレラ
| | {{nihongo|'''Barrier'''|リフレク|Rifureku|lit. Reflect}} is a technique exclusive to Aqua in ''[[Kingdom Hearts Birth by Sleep]]''. It allows the user to block attacks from all sides, but does not automatically counterattack like Reflect spells. |
| |romaji2=Rifurera
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| |kana3=リフレガ
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| |romaji3=Rifurega
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| |kh2name1=Reflect
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| |kh2name2=Reflera
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| |kh2name3=Reflega
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| |kh2image=Reflega KHII.gif
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| |kh2el={{AT|mag}} None
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| |kh2mp=10
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| |kh2def=X
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| |kh2fin=◯
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| |kh2pow1=x0.5
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| |kh2atk2=Knockback
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| |kh2pow1b=x1.5 (x3){{KHII}}<br>x5.5 (x4){{FMII}}
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| |kh2pow2=x0.5 | |
| |kh2pow2b=x1.6 (x4){{KHII}}<br>x5.5 (x5){{FMII}}
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| |kh2pow3=x0.5
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| |kh2pow3b=x2.0 (x4){{KHII}}<br>x5.5 (x6){{FMII}}
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| |kh2drv1=8 (2nd hit+: 2)
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| |kh2drv2=8 (2nd hit+: 2)
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| |kh2drv3=8 (2nd hit+: 2)
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| |kh2wisatk2=Knockback
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| |kh2wispow1=x0.5
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| |kh2wispow1b=x1.5 (x3){{KHII}}<br>x5.5 (x4){{FMII}}
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| |kh2wispow2=x0.5
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| |kh2wispow2b=x1.6 (x4){{KHII}}<br>x5.5 (x5){{FMII}} | |
| |kh2wispow3=x0.5 | |
| |kh2wispow3b=x2.0 (x4){{KHII}}<br>x5.5 (x6){{FMII}}
| |
| |kh2wisfrm1=0.32{{KHII}}<br>0.25{{FMII}}
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| |kh2wisfrm1b=1.0{{KHII}}<br>3.25{{FMII}}
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| |kh2wisfrm2=0.32{{KHII}}<br>0.25{{FMII}}
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| |kh2wisfrm2b=1.06{{KHII}}<br>3.25{{FMII}}
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| |kh2wisfrm3=0.32{{KHII}}<br>0.25{{FMII}}
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| |kh2wisfrm3b=1.32{{KHII}}<br>3.25{{FMII}}
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| |kh2masatk1=Explosion
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| |kh2masatk2=Knockback
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| |kh2masatk3=Weapon
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| |kh2maspow1=x0.5
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| |kh2maspow1b=x1.5 (x3){{KHII}}<br>x5.5 (x4){{FMII}}
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| |kh2maspow1c=x0.25
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| |kh2maspow2=x0.5
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| |kh2maspow2b=x1.6 (x4){{KHII}}<br>x5.5 (x5){{FMII}}
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| |kh2maspow2c=x0.25
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| |kh2maspow3=x0.5
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| |kh2maspow3b=x2.0 (x4){{KHII}}<br>x5.5 (x6){{FMII}}
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| |kh2maspow3c=x0.25
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| |kh2masfrm1=0.32{{KHII}}<br>0.5{{FMII}}
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| |kh2masfrm1b=1.0{{KHII}}<br>5.5{{FMII}}
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| |kh2masfrm1c=0.3
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| |kh2masfrm2=0.32{{KHII}}<br>0.5{{FMII}}
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| |kh2masfrm2b=1.06{{KHII}}<br>5.5{{FMII}}
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| |kh2masfrm2c=0.3
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| |kh2masfrm3=0.32{{KHII}}<br>0.5{{FMII}}
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| |kh2masfrm3b=1.32{{KHII}}<br>5.5{{FMII}}
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| |kh2masfrm3c=0.3
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| |kh2finatk2=Knockback
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| |kh2finatk3=Weapon
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| |kh2finpow2=x0.5
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| |kh2finpow2b=x1.6 (x4){{KHII}}<br>x5.5 (x5){{FMII}}
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| |kh2finpow2c=x0.2→x2.0 (x3)
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| |kh2finpow3=x0.5
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| |kh2finpow3b=x2.0 (x4){{KHII}}<br>x5.5 (x6){{FMII}}
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| |kh2finpow3c=x0.2→x2.0 (x3)
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| |kh2finfrm2=0.32{{KHII}}<br>0.5{{FMII}}
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| |kh2finfrm2b=1.06{{KHII}}<br>5.5{{FMII}} | |
| |kh2finfrm2c=0.24→x2.4 (x3)
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| |kh2finfrm3=0.32{{KHII}}<br>0.5{{FMII}}
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| |kh2finfrm3b=1.06{{KHII}}<br>5.5{{FMII}}
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| |kh2finfrm3c=0.24→x2.4 (x3)
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| }}
| |
| '''Reflect''', '''Reflera''', and '''Reflega''' are a series of [[magic]] that appear in ''[[Kingdom Hearts II]]''. Reflect magic momentarily summons a spherical shield of [[light]] around the user, fending off enemy attacks, and counters with small explosions. | |
| <!--Reflect magic is classified as Defensive Magic. Where?-->
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| ==Mechanics== | | ==Mechanics== |
| In ''Kingdom Hearts II'', Reflect is a spell that can be used by [[Sora]]. It briefly produces a barrier of light that blocks any attacks. Unlike the [[Guard]] ability, Reflect can be used while airborne and can deflect attacks from all directions. While some attacks cannot be blocked with Guard, Reflect defends Sora from any incoming damage until the barrier has dispersed. If an attack is successfully guarded, the barrier unleashes a series of small, random light explosions as it disperses, dealing a flat amount of damage based on Sora's Magic stat to anything hit by the blast. Reflera and Reflega summon increasingly larger barriers and counter with larger, higher-damaging blasts. Reflect magic costs 10 [[MP]] to use, and deals {{c|Neutral|element}} damage. If Reflect is used right before reverting from a Drive Form, the explosion it creates when successful and triggered after reverting is relocated to the coordinates 0, 0 of the area. | | ===''Kingdom Hearts II''=== |
| | [[File:ReflegaBbS.png|thumb|Aqua casting Reflega on Terra in ''Birth by Sleep'']] |
| | In ''Kingdom Hearts II'', Reflect acts very much like [[Aero]]. However, unlike Aero, it produces a barrier of light for a second that guards from attacks, then it goes away. Also, if any level of Reflect successfully guards an attack, it unleashes a spray of light around the dome that does damage ''equal to the enemy's attack power'' to anything hit by the light. In fact all attacks can be reflected, with correct timing. The higher level Reflect is, the larger the dome and the spray of light will be. |
| | {{-}} |
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| In ''[[Kingdom Hearts III Re Mind]]'', Reflega is an action ability when the [[Guardians of Light]] fight against the [[Replica Xehanort]]s. When used, [[Aqua]], [[Xion]], and [[King Mickey]] combine their powers to create a large Reflega to protect the Guardians from all incoming attacks. After three group attacks from the [[Replica Xehanort]]s, the Reflega can be shattered by pressing {{button|x}} to deal significant damage.
| | ===''Kingdom Hearts Birth by Sleep''=== |
| | [[File:StopBarrier.gif|frame|Aqua using Counter Blast with Barrier in the [[Radiant Garden]]]] |
| | In ''Kingdom Hearts Birth by Sleep'', Barrier is a Defense Command that has a maximum level of 3. It produces a barrier of light similar to Reflect in ''Kingdom Hearts II''. However, it cannot guard against some special attacks and does not automatically counterattack unless the player has equipped [[Counter Blast]] Action Command. |
| {{-}} | | {{-}} |
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| ==Learning Reflect== | | ==Learning Reflect== |
| ===''Kingdom Hearts II''=== | | ===''Kingdom Hearts II''=== |
| *Sora obtains a Reflect Element after defeating [[Pete]] in [[Timeless River]].
| | '''Reflect:''' Granted after defeating [[Pete]] in [[Timeless River]]<br /> |
| *Sora obtains a Reflect Element after defeating [[Xaldin]].
| | '''Reflera:''' Upgraded after defeating [[Xaldin]] at [[Beast's Castle]]<br /> |
| *Sora obtains a Reflect Element after defeating the [[Master Control Program]].
| | '''Reflega:''' Upgraded after defeating the [[Master Control Program]] in [[Space Paranoids]]<br /> |
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| | ===''Kingdom Hearts Birth by Sleep''=== |
| | *Aqua is equipped with Barrier at the beginning of the game. |
| | *Aqua can purchase Barrier from the [[Command Shop]] for 200 munny once one world is cleared or the command has already been obtained elsewhere. |
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| ==See also==
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| *[[Barrier]]
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| *[[Renewal Barrier]]
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| *[[Focus Barrier]]
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| *[[Confuse Barrier]]
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| *[[Stop Barrier]]
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| *[[Dark Barrier]]
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| *[[Light Guard]]
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| *[[Dark Guard]]
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| {{Magic}} | | {{Magic}} |
| [[fr:Miroir]] | | [[fr:Miroir]] |
| [[Category:Kingdom Hearts II magic]] | | [[Category:Kingdom Hearts II magic]] |
| | [[Category:Kingdom Hearts Birth by Sleep Action commands]] |