Editing Quintet
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Quintet's ground combo starts with a 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him, followed by a leap and a series of very fast airborne spinning attacks, and ends with four quick blasts of yellow shockwaves in an outward direction. | Quintet's ground combo starts with a 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him, followed by a leap and a series of very fast airborne spinning attacks, and ends with four quick blasts of yellow shockwaves in an outward direction. | ||
The aerial combo consists of a series of very fast airborne spinning attacks, followed by a blast of three yellow shockwaves forwards. | The aerial combo consists of a series of very fast airborne spinning attacks, followed by a blast of three yellow shockwaves forwards. This weapon has no {{button|dsy}} combo. | ||
{{358Atk/o | {{358Atk/o |