Editing Quick Recovery
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Chain of Memories'', Quick Recovery is an [[enemy card]] effect that costs 75 CP to add to the deck and lasts for ten hits received by the user. | In ''Kingdom Hearts Chain of Memories'', Quick Recovery is an [[enemy card]] effect that allows the user to use [[cards]], even when taking damage. While active, the user will also not stagger from any source, be it enemy attacks or [[Card Break|Card Breaks]]. It costs 75 CP to add to the deck and lasts for ten hits received by the user. While Quick Recovery is in effect, the user is immune to {{c|fire|element}}, but is stunned by {{c|Blizzard|element|ice}}. | ||
In ''Kingdom Hearts 358/2 Days'', Quick Recovery allows the user to perform | In ''Kingdom Hearts 358/2 Days'', Quick Recovery allows the user to perform [[Aerial Recovery]] more quickly. It is an [[Ability Panel]] that must be linked to an [[Aerial Recovery ③]] panel. | ||
==Learning Quick Recovery== | ==Learning Quick Recovery== | ||
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==Recipes== | ==Recipes== | ||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
The Quick Recovery Ⓛ can be synthesized for 4500 [[munny]] once | The Quick Recovery Ⓛ can be synthesized for 4500 [[munny]] once Roxas is promoted to Novice rank. | ||
*2 [[Moonstone]] | *2 [[Moonstone]] | ||
*2 [[Rune Tech+]] | *2 [[Rune Tech+]] | ||
[[Category:Kingdom Hearts Chain of Memories abilities]] | [[Category:Kingdom Hearts Chain of Memories abilities]] | ||
[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] |