Editing Pulsing

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{{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|DR|MOM}}
{{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|MOM}}
{{about||the Power Crystal from ''Kingdom Hearts''|Energy|the Power Gem from ''Kingdom Hearts χ''|Power Gem (KHχ)}}
{{about||the Power Crystal from ''Kingdom Hearts''|Energy|the Power Gem from ''Kingdom Hearts χ''|Power Gem (KHχ)}}
{{InfoItem
{{InfoItem
|kana=力の
|kana=
|romaji=Chikara no
|romaji=Chikara
|jpname=Power
|KHname=Power
|KHname=Power
|KHitem1=Shard
|KHitem1=Shard
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|KH2name=Power
|KH2name=Power
|KH2icon=Material Icon Power KHII.png
|KH2icon=Material Icon Power KHII.png
|KH2type=Blue Ingredient
|KH2item1=Shard
|KH2item1=Shard
|KH2image1=Power Shard KHII.png
|KH2image1=Power Shard KHII.png
Line 40: Line 40:
|BBSimage=Power Crystal KHII.png
|BBSimage=Power Crystal KHII.png
|BBSdesc=Used when melding commands. It attaches various abilities—some, for example, which increase the damage you deal with certain types of attacks.
|BBSdesc=Used when melding commands. It attaches various abilities—some, for example, which increase the damage you deal with certain types of attacks.
|BBSbuym=300
|BBSbuym=300<ref>The Pulsing Crystal is available at Arena level 1.</ref>
|KH3name=Pulsing
|KH3name=Pulsing
|KH3item1=Shard
|KH3item1=Shard
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|KH3desc4=A miraculous crystal formed of pure might. (Synthesis material)
|KH3desc4=A miraculous crystal formed of pure might. (Synthesis material)
|KH3rank4=S
|KH3rank4=S
|DRname=Power
|DRitem1=Shard
|DRimage1=Ore Material KHDR.png
|DRdesc1=A shard from a gem brimming with power. Can be obtained in Rank ★★ or higher.
|MOMname=Pulsing
|MOMname=Pulsing
|MOMitem1=Shard
|MOMitem1=Shard
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|MOMdesc2=A fine jewel that can barely contain the force within it.
|MOMdesc2=A fine jewel that can barely contain the force within it.
}}
}}
'''Pulsing''', also called '''Power''', is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Pulsing materials contain the essence of strength.
'''Pulsing''', also translated as '''Power''', is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Pulsing materials contain the essence of strength and are associated with [[Stop]] magic.
 
In ''[[Kingdom Hearts Birth by Sleep]]'', Pulsing materials can be use during [[Command Meld]] to attach abilities that increase damage dealt with certain attacks.


==Design==
==Design==
Pulsing materials are dark blue in color. A Pulsing Shard is a blocky, crescent-shaped jewel. A Pulsing Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Pulsing Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Pulsing Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side.
Pulsing materials are represented by deep blue jewels with an [[List of Synthesis Materials|Elemental material]] structure.  


The material's name refers to the essence of strength it contains.
The name "pulsing" clearly references the "essence of strength" the material contains.  


==Obtainment==
==Obtaining Pulsing materials==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
====Drops====
====Drops====
;Japanese version
*'''Power Shard''': [[Powerwild]] (8%/20%)<ref>The Powerwild drops a Power Shard 20% of the time when they slip on a banana peel.</ref>, [[Bouncywild]] (12%/20%)<ref>The Bouncywild drops a Power Shard 20% of the time when they slip on a banana peel.</ref>, [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">In Halloween Town, Bambi drops a Power Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref>
*'''Power Shard''': [[Powerwild]] (8%/20%)<ref>The Powerwild drops a Power Shard 20% of the time when they slip on a banana peel.</ref>, [[Bouncywild]] (12%/20%)<ref>The Bouncywild drops a Power Shard 20% of the time when they slip on a banana peel.</ref>, [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">In Halloween Town, Bambi drops a Power Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref>
*'''Power Gem''': [[Pirate]] (6%), [[Air Pirate]] (6%), [[Battleship]] (10%/20%)<ref>The Battleship drops a Power Gem 20% of the time when the Stern, Cannons, or Mast are broken.</ref>, [[White Mushroom]] (20%/60%)<ref name="White2">The White Mushroom drops a Power Gem 20% of the time if a Stop spell is the last of three different spells cast on it, and 60% of the time if all three are a Stop spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2">In Halloween Town, Bambi drops a Power Gem 30% of the time the third time his gauge is filled.</ref>
*'''Power Gem''': [[Pirate]] (6%), [[Air Pirate]] (6%), [[Battleship]] (10%/20%)<ref>The Battleship drops a Power Gem 20% of the time when the Stern, Cannons, or Mast are broken.</ref>, [[White Mushroom]] (20%/60%)<ref name="White2">The White Mushroom drops a Power Gem 20% of the time if a Stop spell is the last of three different spells cast on it, and 60% of the time if all three are a Stop spell.</ref>, [[Bambi]] (30%/40%/60%)<ref name="Bambi2">In Halloween Town, Bambi drops a Power Gem 30% of the time the third time his gauge is filled.</ref>
 
;International version
*'''Power Shard''': [[Powerwild]] (8%/16%)<ref>The Powerwild drops a Power Shard 16% of the time when they slip on a banana peel.</ref>, [[Bouncywild]] (12%/24%)<ref>The Bouncywild drops a Power Shard 24% of the time when they slip on a banana peel.</ref>, [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (40%/60%)<ref name="Bambi1"/>
*'''Power Gem''': [[Pirate]] (4%), [[Air Pirate]] (4%), [[Battleship]] (8%/16%)<ref>The Battleship drops a Power Gem 16% of the time when the Stern, Cannons, or Mast are broken.</ref>, [[White Mushroom]] (10%/40%)<ref>The White Mushroom drops a Power Gem 10% of the time if a Stop spell is the last of three different spells cast on it, and 40% of the time if all three are a Stop spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2"/>


===''Kingdom Hearts Final Mix''===
===''Kingdom Hearts Final Mix''===
====Drops====
====Drops====
*'''Power Shard''': [[Powerwild]] (4%), [[Bouncywild]] (8%), [[White Mushroom]] (100%)<ref>When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.</ref>, [[Bambi]] (20%)<ref>In Halloween Town, Bambi drops a Power Shard 20% of the time the second time and third time his gauge is filled.</ref>
*'''Power Shard''': [[Powerwild]] (4%), [[Bouncywild]] (8%), [[White Mushroom]] (100%)<ref>When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.</ref>, [[Bambi]] (20%)<ref>In Halloween Town, Bambi drops a Power Shard 20% of the time the second time and third time his gauge is filled.</ref>
*'''Power Gem''': [[Pirate]] (4%), [[Air Pirate]] (4%), [[Battleship]] (4%/8%)<ref>The Battleship drops a Power Gem 8% of the time when the Stern, Cannons, or Mast are broken.</ref>, [[White Mushroom]] (10%)<ref>When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Gem 10% of the time if a Stop spell is cast on it three times.</ref>, [[Bambi]] (20%)<ref>In Halloween Town, Bambi drops a Power Gem 20% of the time the third time his gauge is filled.</ref>
*'''Power Gem''': [[Pirate]] (4%), [[Air Pirate]] (4%), [[Battleship]] (4%/8%)<ref>The Battleship drops a Power Gem 8% of the time when the Stern, Cannons, or Mast are broken.</ref>, [[White Mushroom]] (10%)<ref>When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Gem 10% of the time if a Stop spell is cast on it three times.</ref>, [[Bambi]] (10%/20%)<ref>In Halloween Town, Bambi drops a Power Gem 20% of the time the third time his gauge is filled.</ref>
*'''Power Stone''': [[Sniperwild]] (35%/50%/60%/100%)<ref>The 6th Sniperwild defeated drops a Power Stone 35% of the time, the 12th Sniperwild defeated drops a Power Stone 50% of the time, the 18th Sniperwild defeated drops a Power Stone 60% of the time, the 24th Sniperwild defeated drops a Power Stone 100% of the time, and the 30th Sniperwild defeated drops two Power Stones 100% of the time.</ref>
*'''Power Stone''': [[Sniperwild]] (35%/50%/60%/100%)<ref>The 6th Sniperwild defeated drops a Power Stone 35% of the time, the 12th Sniperwild defeated drops a Power Stone 50% of the time, the 18th Sniperwild defeated drops a Power Stone 60% of the time, the 24th Sniperwild defeated drops a Power Stone 100% of the time, and the 30th Sniperwild defeated drops two Power Stones 100% of the time.</ref>


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===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
====Drops====
====Drops====
*'''Pulsing Crystal''': [[Bruiser]] (6%/9.6%)<ref>The Bruiser drops a Pulsing Crystal 6% of the time at Shop Level 1-2, and 9.6% of the time at Shop Level 3-8.</ref>, [[Tank Toppler]] (6%/7.2%)<ref>The Tank Toppler drops a Pulsing Crystal 6% of the time at Shop Level 4-6, and 7.2% of the time at Shop Level 7-8.</ref>, [[Wild Bruiser]] (21.6%), [[Buckle Bruiser]] (12%/21.6%)<ref>The Buckle Bruiser drops a Pulsing Crystal 12% of the time at Shop Level 5, and 21.6% of the time at Shop Level 6-8.</ref>
*'''Pulsing Crystal''': [[Bruiser]] (25%/40%)<ref>The Bruiser drops a Pulsing Crystal 25% of the time at Shop Level 1-2, and 40% of the time at Shop Level 3-8.</ref>, [[Tank Toppler]] (50%/60%)<ref>The Tank Toppler drops a Pulsing Crystal 50% of the time at Shop Level 4-6, and 60% of the time at Shop Level 7-8.</ref>, [[Wild Bruiser]] (90%), [[Buckle Bruiser]] (50%/90%)<ref>The Buckle Bruiser drops a Pulsing Crystal 50% of the time at Shop Level 5, and 90% of the time at Shop Level 6-8.</ref>
 
====Treasures====
====Treasures====
*'''Terra''': Chest at the {{c|Summit|lod}}, chest at the [[Waterside]], chest at the [[Palace Courtyard]], chest at the {{c|Mysterious Tower|mt}}, chest at the [[Outer Gardens]], chest at the [[Turo Prison Block]], chest at the [[Ship Corridor]].
*'''Terra''': Chest at the [[Summit]], chest at the [[Waterside]], chest at the [[Palace Courtyard]], chest at the [[Mysterious Tower]], chest at the [[Outer Gardens]], chest at the [[Turo Prison Block]], chest at the [[Ship Corridor]].
*'''Ventus''': Chest at the [[Mousehole]], chest at the [[Outer Gardens]], chest at the [[Ship Corridor]]
*'''Ventus''': Chest at the [[Mousehole]], chest at the [[Outer Gardens]], chest at the [[Ship Corridor]]
*'''Aqua''': Chest at the {{c|Gates|ed}}, chest at the [[Gizmo Gallery]]
*'''Aqua''': Chest at the [[Gates]], chest at the [[Gizmo Gallery]]


====Rewards====
====Rewards====
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*'''Pulsing Shard''': Pulsing Shard x3 is one of the possible [[Prize Postcard]] rewards.
*'''Pulsing Shard''': Pulsing Shard x3 is one of the possible [[Prize Postcard]] rewards.
*'''Pulsing Stone''': Pulsing Stone x2 is one of the possible [[Prize Postcard]] rewards.
*'''Pulsing Stone''': Pulsing Stone x2 is one of the possible [[Prize Postcard]] rewards.
===''Kingdom Hearts Dark Road''===
====Drops====
*'''Power Shard''': Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★{{DROff}}, Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★{{DROff}}, Fill Out Your Album{{DROff}}


===''Kingdom Hearts Melody of Memory''===
===''Kingdom Hearts Melody of Memory''===
====Drops====
====Drops====
*'''Pulsing Shard''':
*'''Pulsing Shard''': {{ns|Game|Simple and Clean}}, {{ns|Game|Welcome to Wonderland}}, {{ns|Game|To Our Surprise}}, {{ns|Game|Olympus Coliseum (track)|Olympus Coliseum}}, {{ns|Game|Go for It!}}, {{ns|Game|A Day in Agrabah}}, {{ns|Game|Arabian Dream}}, {{ns|Game|A Very Small Wish}}, {{ns|Game|Under the Sea}}, {{ns|Game|Spooks of Halloween Town}}, {{ns|Game|Captain Hook's Pirate Ship}}, {{ns|Game|Scherzo Di Notte}} (KH), {{ns|Game|Fragments of Sorrow}}, {{ns|Game|Squirming Evil}}, {{ns|Game|Guardando nel buio}}, {{ns|Game|Castle Oblivion (track)|Castle Oblivion}}, {{ns|Game|Lord of the Castle}}, {{ns|Game|The 13th Struggle}}, {{ns|Game|Hand in Hand}} (Piano), {{ns|Game|A Whole New World}}
{|
*'''Pulsing Gem''': {{ns|Game|Simple and Clean}}, {{ns|Game|To Our Surprise}}, {{ns|Game|Go for It!}}, {{ns|Game|Arabian Dream}}, {{ns|Game|A Very Small Wish}}, {{ns|Game|Monstrous Monstro}}, {{ns|Game|Under the Sea}}, {{ns|Game|An Adventure in Atlantica}}, {{ns|Game|This is Halloween}}, {{ns|Game|Captain Hook's Pirate Ship}}, {{ns|Game|Pirate's Gigue}}, {{ns|Game|Hollow Bastion (track)|Hollow Bastion}}, {{ns|Game|End of the World (track)|End of the World}}, {{ns|Game|Squirming Evil}}, {{ns|Game|Another Side}}, {{ns|Game|Castle Oblivion (track)|Castle Oblivion}}, {{ns|Game|Forgotten Challenge}}, {{ns|Game|The Force in You}}, {{ns|Game|Hand in Hand}} (Piano), {{ns|Game|Destati}}
|-valign="top"
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1
!LV 2-8
|-
|{{ns|Game|Simple and Clean}}||75%||73.3%
|-
|{{ns|Game|Under the Sea}}||75%||73.3%
|-
|{{ns|Game|Captain Hook's Pirate Ship}}||75%||73.3%
|-
|{{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}}||66.7%||64.6%
|-
|{{ns|Game|Fragments of Sorrow}}||66.7%||64.6%
|-
|{{ns|Game|Guardando nel buio}}||66.7%||64.6%
|-
|{{ns|Game|The 13th Struggle}}||66.7%||64.6%
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1-3
!LV 4-8
|-
|{{ns|Game|Go for It!}}||75%||73.8%
|-
|{{ns|Game|Arabian Dream}}||75%||73.8%
|-
|{{ns|Game|A Very Small Wish}}||75%||73.8%
|-
|{{ns|Game|Welcome to Wonderland}}||66.7%||65.3%
|-
|{{ns|Game|Olympus Coliseum (track)|Olympus Coliseum}}||66.7%||65.3%
|-
|{{ns|Game|Lord of the Castle}}||66.7%||65.3%
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1-5
!LV 6-8
|-
|{{ns|Game|To Our Surprise}}||75%||73.8%
|-
|{{ns|Game|Squirming Evil}}||75%||73.8%
|-
|{{ns|Game|Castle Oblivion (track)|Castle Oblivion}}||75%||73.8%
|-
|{{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}}||75%||73.8%
|-
|{{ns|Game|A Day in Agrabah}}||66.7%||65.3%
|-
|{{ns|Game|Spooks of Halloween Town}}||66.7%||65.3%
|-
|{{ns|Game|A Whole New World}}||66.7%||65.3%
|}
|}
 
*'''Pulsing Gem''':
{|
|-valign="top"
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1
!LV 2-8
|-
|{{ns|Game|Hollow Bastion (track)|Hollow Bastion}}||40%||39.6%
|-
|{{ns|Game|Forgotten Challenge}}||40%||39.6%
|-
|{{ns|Game|The Force in You}}||40%||39.6%
|-
|{{ns|Game|Destati}}||40%||39.6%
|-
|{{ns|Game|Simple and Clean}}||25%||24.4%
|-
|{{ns|Game|Under the Sea}}||25%||24.4%
|-
|{{ns|Game|Captain Hook's Pirate Ship}}||25%||24.4%
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1-3
!LV 4-8
|-
|{{ns|Game|Monstrous Monstro}}||40%||39.7%
|-
|{{ns|Game|An Adventure in Atlantica}}||40%||39.7%
|-
|{{ns|Game|This is Halloween}}||40%||39.7%
|-
|{{ns|Game|Another Side}}||40%||39.7%
|-
|{{ns|Game|Go for It!}}||25%||24.6%
|-
|{{ns|Game|Arabian Dream}}||25%||24.6%
|-
|{{ns|Game|A Very Small Wish}}||25%||24.6%
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1-5
!LV 6-8
|-
|{{ns|Game|Pirate's Gigue}}||40%||39.7%
|-
|{{ns|Game|End of the World (track)|End of the World}}||40%||39.7%
|-
|{{ns|Game|To Our Surprise}}||25%||24.6%
|-
|{{ns|Game|Squirming Evil}}||25%||24.6%
|-
|{{ns|Game|Castle Oblivion (track)|Castle Oblivion}}||25%||24.6%
|-
|{{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}}||25%||24.6%
|}
|}


====Rewards====
====Rewards====
*'''Pulsing Shard''': Clear [[Olympus Coliseum]] (KH) in [[World Tour]] (x14), clear [[Timeless River]] in World Tour (x14); obtain 2200 [[Rhythm Point]]s (x9).
*'''Pulsing Shard''': Clear [[Olympus Coliseum]] (KH) in [[World Tour]] (x14), clear [[Timeless River]] in World Tour (x14).
*'''Pulsing Gem''': Clear [[Wicked Melody]] in World Tour (x7), clear [[Tricksters' Melody]] in World Tour (x7); obtain 10000 Rhythm Points (x36).
*'''Pulsing Gem''': Clear [[Wicked Melody]] in World Tour (x7), clear [[Tricksters' Melody]] in World Tour (x7).


====Synthesis====
====Synthesis====
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|mat1=Writhing Shard
|mat1=Writhing Shard
|qty1=3
|qty1=3
|EXP=633
|EXP1=950
}}
}}
{{SynthKHMOM
{{SynthKHMOM
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|mat1=Pulsing Shard
|mat1=Pulsing Shard
|qty1=4
|qty1=4
|EXP=824
|EXP1=1236
}}
}}


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*{{MSynth|Favorite Deputy|KHIII|*}} LV5, 6, 8 to 10 (3 Pulsing Stones, 3 Pulsing Gems, 1 Pulsing Crystal total)
*{{MSynth|Favorite Deputy|KHIII|*}} LV5, 6, 8 to 10 (3 Pulsing Stones, 3 Pulsing Gems, 1 Pulsing Crystal total)
*{{MSynth|Nano Gear|KHIII|*}} LV4, 7, 9 (1 Pulsing Stone, 1 Pulsing Gem, 1 Pulsing Crystal total)
*{{MSynth|Nano Gear|KHIII|*}} LV4, 7, 9 (1 Pulsing Stone, 1 Pulsing Gem, 1 Pulsing Crystal total)
===''Kingdom Hearts Dark Road''===
Power materials are used to synthesize the following items:
*{{MSynth|Ring I|KHDR||Ring}} (3 Power Shards)
*{{MSynth|Ring II|KHDR||Ring}} (3 Power Shards)
*{{MSynth|Ring III|KHDR||Ring}} (10 Power Shards)


===''Kingdom Hearts Melody of Memory''===
===''Kingdom Hearts Melody of Memory''===

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