Editing Proud Roar
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts'', Proud Roar is the ability of the [[Simba]] [[summon]]. When the "Charge Up" command is selected from the Command Menu, Simba's Charge gauge begins filling. After it is | In ''Kingdom Hearts'', Proud Roar is the ability of the [[Simba]] [[summon]]. When the "Charge Up" command is selected from the Command Menu, Simba's Charge gauge begins filling. After it is one fifth full, Simba flashes and begins glowing, and "Charge Up" changes to "Proud Roar". The gauge can be charged further, up to five levels. Each level takes 1 second to charge in ''Kingdom Hearts'', and 0.8 seconds in ''Kingdom Hearts Final Mix''. When Proud Roar is used, Simba roars, damaging enemies within a certain radius. Each level the gauge is charged increases the damage dealt, and the third and fourth charge levels stun enemies, while the fifth level deals {{c|Percentage|element}}-type damage. Using Proud Roar costs 1 [[MP]] from Simba's [[MP Gauge]] in ''Kingdom Hearts'', and 2 MP in ''Kingdom Hearts Final Mix''. | ||
In ''[[Kingdom Hearts Chain of Memories]]'', Proud Roar is the effect of the Simba [[Summon Card]], while '''Proud Roar Lv2''' and '''Proud Roar Lv3''' are [[Summon Sleight]]s. When used, Simba roars, stunning and damaging enemies in front of him. The damage increases with the level of the ability. | In ''[[Kingdom Hearts Chain of Memories]]'', Proud Roar is the effect of the Simba [[Summon Card]], while '''Proud Roar Lv2''' and '''Proud Roar Lv3''' are [[Summon Sleight]]s. When used, Simba roars, stunning and damaging enemies in front of him. The damage increases with the level of the ability. |