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| {{game|COM|REC|FM2|RCO|BBS|FMB|DDD|DHD|DR}} | | {{game|COM|REC|FM2}} |
| {{youmay|the ability|[[Protect (status)|the status effect]]}} | | {{nihongo|'''Protect'''|プロテス|Purotesu}} is an ability which appears in ''[[Kingdom Hearts: Chain of Memories]]'' and ''[[Kingdom Hearts II]]''. In ''Kingdom Hearts II'', it can be found as '''Protect''', {{nihongo|'''Protera'''|プロテラ|Purotera}}, and {{nihongo|'''Protega'''|プロテガ|Purotega}}. In ''Kingdom Hearts: Chain of Memories'', "Protect" decreases the damage taken from an opponent's physical attacks. In ''Kingdom Hearts II'', "Protect", "Protera", and "Protega" have a chance of negating all damage to the user, with "Protect" having a 10% chance, "Protera" having a 20% chance, and "Protega" having a 40% chance. In ''Kingdom Hearts: Chain of Memories'', it is activated by the Defender card, costs 30 CP to add to your deck, and lasts for one reload. |
| {{InfoAbility
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| |kana=プロテス | |
| |romaji=Purotesu | |
| |dddname=Protect
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| |dddel1={{AT|mag}} —
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| |dddpow1=—
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| |dddstat1=Protect (20s)
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| |drname=Protect
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| |drimage=Protect KHDR.gif
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| |drdesc=Defense +1 for 10s. Stacking Cards does not increase value. Can be applied more than once.
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| |drcol1=Light Red
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| |drtype1=Support
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| |drel1=Non-element
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| |drpow1=0
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| }}
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| '''Protect''' is an ability introduced in ''[[Kingdom Hearts Chain of Memories]]''. It decreases the damage the user takes from enemy attacks. In ''Kingdom Hearts 3D: Dream Drop Distance'', this is done through the {{c|Protect|status}} status effect.
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| ==Mechanics==
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| In ''Kingdom Hearts Chain of Memories'', Protect is an [[enemy card]] effect that costs 30 CP to add to the deck and lasts for one reload. It halves the damage received from {{c|Physical|element}} attacks. | |
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| In ''[[Kingdom Hearts II Final Mix]]'', Protect and its advanced forms, {{nihongo|'''Protectra'''|プロテラ|Purotera|lit. "Protera"}}, and {{nihongo|'''Protectga'''|プロテガ|Purotega|lit. "Protega"}}, are {{c|support abilities|kh2}} that reduce damage received by the user, with Protect reducing it by 10%, Protectra reducing it by 20%, and Protectga reducing it by 40%.
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| In ''[[Kingdom Hearts Re:coded]]'', Protect is an [[Overclock ability]] that decreases damage taken by [[Data-Sora]] from direct attacks by 25%. | |
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| [[File:Protect KHBBS.png|20px]] In ''[[Kingdom Hearts Birth by Sleep]]'', Protect is an ability that halves the damage the user takes from {{c|Physical|element}} attacks.
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| In ''Kingdom Hearts 3D: Dream Drop Distance'', Protect is a [[magic command]] that gives one ally the Protect status for 20 seconds.
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| {{DEC|b}}
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| {{DEC|n=Yoggy Ram|d3=*|d4=*}}
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| {{DEC|n=Sir Kyroo|d2=*|d3=*}}
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| {{DEC|n=Tatsu Steed|d3=*}}
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| {{DEC|n=Thunderaffe|d3=*|d4=*}}
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| {{DEC|n=Iceguin Ace|d2=*|d4=*}}
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| {{DEC|n=Escarglow|d4=*}}
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| {{DEC|n=Wheeflower|d2=*|d3=*}}
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| {{DEC|n=Cyber Yog|d2=*|d3=*}}
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| {{DEC|n=Lord Kyroo|d3=*|d4=*}}
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| {{DEC|n=Majik Lapin|d3=*}}
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| {{DEC|n=Aura Lion|d2=*|d3=*}}
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| {{DEC|c}}
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| In ''Kingdom Hearts Dark Road'', Protect is a support {{c|ability|dr}} that increases Xehanort's defense by +1 for 10 seconds. | |
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| ==Learning Protect== | | ==Learning Protect== |
| ===''Kingdom Hearts Chain of Memories''=== | | ===''Kingdom Hearts: Chain of Memories''=== |
| *The [[Defender]] enemy card has Protect as its ability. | | *The [[Defender]] card has "Protect" as its ability. |
| *The [[Black Fungus]] enemy card can randomly activate Protect.
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| *The [[Darkside]] enemy card can mimic an enemy's Protect.
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| ===''Kingdom Hearts II Final Mix''=== | | ===''Kingdom Hearts II Final Mix''=== |
| *The [[Majestic Mushroom]] has Protect as its Equipment Ability. | | *The [[Palatial Mushroom]] has "Protect" as its Equipment Ability. |
| *The [[Majestic Mushroom+]] has Protectra as its Equipment Ability. | | *The [[Palatial Mushroom+]] has "Protera" as its Equipment Ability. |
| *The [[Ultimate Mushroom]] has Protectga as its Equipment Ability. | | *The [[Limited Mushroom]] has "Protega" as its Equipment Ability. |
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| ===''Kingdom Hearts Re:coded''===
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| *The [[Kingdom Key 2.5]] and its upgrades have Protect as a level 2 Clock Ability.
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| *The [[Olympia]] and its upgrades have Protect as a level 2 Clock Ability.
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| *The [[Oathkeeper]] and its upgrades have Protect as a level MAX Clock Ability.
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| *The [[Metal Chocobo: Au]] and its upgrades have Protect as a level 2 Clock Ability.
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| *The [[Ultima Weapon]] and its upgrades have Protect as a level 3 Clock Ability.
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| ===''Kingdom Hearts Birth by Sleep''===
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| *[[Goofy]]'s D-Link learns Protect after collecting 1 emblem.
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| ===''Kingdom Hearts 3D: Dream Drop Distance''===
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| *[[Yoggy Ram]] learns Protect at level 10.
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| *[[Sir Kyroo]] learns Protect at level 8.
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| *[[Tatsu Steed]] learns Protect at level 16.
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| *[[Thunderaffe]] learns Protect at level 1.
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| *[[Iceguin Ace]] learns Protect at level 12.
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| *[[Escarglow]] learns Protect at level 3.
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| *[[Wheeflower]] learns Protect at level 1.
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| *[[Cyber Yog]] learns Protect at level 12.
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| *[[Lord Kyroo]] learns Protect at level 5.
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| *[[Majik Lapin]] learns Protect at level 1.
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| *[[Aura Lion]] learns Protect at level 8.
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| ===''Kingdom Hearts Dark Road''===
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| *The {{DRCard|Goofy}} card has Protect as its ability.
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| *[[Bragi]] can use Protect.
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| ==Origin==
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| {{ff|Protect}} is a recurring status in the ''{{ff|Final Fantasy}}'' series. It generally increases the affected character's defense against physical attacks, and it is usually applied with the {{ff|Protect (Ability)|eponymous spell}}.
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| ==See also==
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| *[[Shell]]
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| [[Category:Kingdom Hearts Chain of Memories abilities]] | | ==Etymology== |
| | In the ''Final Fantasy'' series, [[finalfantasy:Protect|Protect]] is a recurring spell of the White, Green, or Support Magics which increases the target's resistance to physical damage. |
| | [[Category:Kingdom Hearts: Chain of Memories abilities]] |
| [[Category:Kingdom Hearts II abilities]] | | [[Category:Kingdom Hearts II abilities]] |
| [[Category:Kingdom Hearts Birth by Sleep abilities]]
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| [[Category:Kingdom Hearts coded abilities]]
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| [[Category:Kingdom Hearts 3D: Dream Drop Distance Magic commands]]
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| [[Category:Kingdom Hearts Dark Road abilities]]
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