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{{game|COM|REC|FM2|RCO|BBS|FMB|DDD|DHD|DR}}
{{game|COM|REC|FM2}}
{{youmay|the ability|[[Protect (status)|the status effect]]}}
{{nihongo|'''Protect'''|プロテス|Purotesu}} is an ability which appears in ''[[Kingdom Hearts: Chain of Memories]]'' and ''[[Kingdom Hearts II]]''. In ''Kingdom Hearts II'', it can be found as '''Protect''', {{nihongo|'''Protera'''|プロテラ|Purotera}}, and {{nihongo|'''Protega'''|プロテガ|Purotega}}. In ''Kingdom Hearts: Chain of Memories'', "Protect" decreases the damage taken from an opponent's physical attacks. In ''Kingdom Hearts II'', "Protect", "Protera", and "Protega" have a chance of negating all damage to the user, with "Protect" having a 10% chance, "Protera" having a 20% chance, and "Protega" having a 40% chance. In ''Kingdom Hearts: Chain of Memories'', it is activated by the Defender card, costs 30 CP to add to your deck, and lasts for one reload.
{{InfoAbility
|kana=プロテス
|romaji=Purotesu
|dddname=Protect
|dddel1={{AT|mag}}
|dddpow1=—
|dddstat1=Protect (20s)
|drname=Protect
|drimage=Protect KHDR.gif
|drdesc=Defense +1 for 10s. Stacking Cards does not increase value. Can be applied more than once.
|drcol1=Light Red
|drtype1=Support
|drel1=Non-element
|drpow1=0
}}
'''Protect''' is an ability introduced in ''[[Kingdom Hearts Chain of Memories]]''. It decreases the damage the user takes from enemy attacks. In ''Kingdom Hearts 3D: Dream Drop Distance'', this is done through the {{c|Protect|status}} status effect.
 
==Mechanics==
In ''Kingdom Hearts Chain of Memories'', Protect is an [[enemy card]] effect that costs 30 CP to add to the deck and lasts for one reload. It halves the damage received from {{c|Physical|element}} attacks.
 
In ''[[Kingdom Hearts II Final Mix]]'', Protect and its advanced forms, {{nihongo|'''Protectra'''|プロテラ|Purotera|lit. "Protera"}}, and {{nihongo|'''Protectga'''|プロテガ|Purotega|lit. "Protega"}}, are {{c|support abilities|kh2}} that reduce damage received by the user, with Protect reducing it by 10%, Protectra reducing it by 20%, and Protectga reducing it by 40%.
 
In ''[[Kingdom Hearts Re:coded]]'', Protect is an [[Overclock ability]] that decreases damage taken by [[Data-Sora]] from direct attacks by 25%.
 
[[File:Protect KHBBS.png|20px]] In ''[[Kingdom Hearts Birth by Sleep]]'', Protect is an ability that halves the damage the user takes from {{c|Physical|element}} attacks.
 
In ''Kingdom Hearts 3D: Dream Drop Distance'', Protect is a [[magic command]] that gives one ally the Protect status for 20 seconds.
{{DEC|b}}
{{DEC|n=Yoggy Ram|d3=*|d4=*}}
{{DEC|n=Sir Kyroo|d2=*|d3=*}}
{{DEC|n=Tatsu Steed|d3=*}}
{{DEC|n=Thunderaffe|d3=*|d4=*}}
{{DEC|n=Iceguin Ace|d2=*|d4=*}}
{{DEC|n=Escarglow|d4=*}}
{{DEC|n=Wheeflower|d2=*|d3=*}}
{{DEC|n=Cyber Yog|d2=*|d3=*}}
{{DEC|n=Lord Kyroo|d3=*|d4=*}}
{{DEC|n=Majik Lapin|d3=*}}
{{DEC|n=Aura Lion|d2=*|d3=*}}
{{DEC|c}}
 
In ''Kingdom Hearts Dark Road'', Protect is a support {{c|ability|dr}} that increases Xehanort's defense by +1 for 10 seconds.


==Learning Protect==
==Learning Protect==
===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts: Chain of Memories''===
*The [[Defender]] enemy card has Protect as its ability.
*The [[Defender]] card has "Protect" as its ability.
*The [[Black Fungus]] enemy card can randomly activate Protect.
*The [[Darkside]] enemy card can mimic an enemy's Protect.


===''Kingdom Hearts II Final Mix''===
===''Kingdom Hearts II Final Mix''===
*The [[Majestic Mushroom]] has Protect as its Equipment Ability.
*The [[Palatial Mushroom]] has "Protect" as its Equipment Ability.
*The [[Majestic Mushroom+]] has Protectra as its Equipment Ability.
*The [[Palatial Mushroom+]] has "Protera" as its Equipment Ability.
*The [[Ultimate Mushroom]] has Protectga as its Equipment Ability.
*The [[Limited Mushroom]] has "Protega" as its Equipment Ability.
 
===''Kingdom Hearts Re:coded''===
*The [[Kingdom Key 2.5]] and its upgrades have Protect as a level 2 Clock Ability.
*The [[Olympia]] and its upgrades have Protect as a level 2 Clock Ability.
*The [[Oathkeeper]] and its upgrades have Protect as a level MAX Clock Ability.
*The [[Metal Chocobo: Au]] and its upgrades have Protect as a level 2 Clock Ability.
*The [[Ultima Weapon]] and its upgrades have Protect as a level 3 Clock Ability.
 
===''Kingdom Hearts Birth by Sleep''===
*[[Goofy]]'s D-Link learns Protect after collecting 1 emblem.
 
===''Kingdom Hearts 3D: Dream Drop Distance''===
*[[Yoggy Ram]] learns Protect at level 10.
*[[Sir Kyroo]] learns Protect at level 8.
*[[Tatsu Steed]] learns Protect at level 16.
*[[Thunderaffe]] learns Protect at level 1.
*[[Iceguin Ace]] learns Protect at level 12.
*[[Escarglow]] learns Protect at level 3.
*[[Wheeflower]] learns Protect at level 1.
*[[Cyber Yog]] learns Protect at level 12.
*[[Lord Kyroo]] learns Protect at level 5.
*[[Majik Lapin]] learns Protect at level 1.
*[[Aura Lion]] learns Protect at level 8.
 
===''Kingdom Hearts Dark Road''===
*The {{DRCard|Goofy}} card has Protect as its ability.
*[[Bragi]] can use Protect.
 
==Origin==
{{ff|Protect}} is a recurring status in the ''{{ff|Final Fantasy}}'' series. It generally increases the affected character's defense against physical attacks, and it is usually applied with the {{ff|Protect (Ability)|eponymous spell}}.
 
==See also==
*[[Shell]]


[[Category:Kingdom Hearts Chain of Memories abilities]]
==Etymology==
In the ''Final Fantasy'' series, [[finalfantasy:Protect|Protect]] is a recurring spell of the White, Green, or Support Magics which increases the target's resistance to physical damage.
[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts coded abilities]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance Magic commands]]
[[Category:Kingdom Hearts Dark Road abilities]]

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