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Editing Protect
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In ''Kingdom Hearts Chain of Memories'', Protect is an [[enemy card]] effect that costs 30 CP to add to the deck and lasts for one reload. It halves the damage received from {{c|Physical|element}} attacks. | In ''Kingdom Hearts Chain of Memories'', Protect is an [[enemy card]] effect that costs 30 CP to add to the deck and lasts for one reload. It halves the damage received from {{c|Physical|element}} attacks. | ||
In ''[[Kingdom Hearts II Final Mix]]'', Protect and its advanced forms, {{nihongo|''' | In ''[[Kingdom Hearts II Final Mix]]'', Protect and its advanced forms, {{nihongo|'''Protera'''|プロテラ|Purotera}}, and {{nihongo|'''Protega'''|プロテガ|Purotega}}, are {{c|support abilities|kh2}} that reduce damage received by the user, with Protect reducing it by 10%, Protera reducing it by 20%, and Protega reducing it by 40%. | ||
In ''[[Kingdom Hearts Re:coded]]'', Protect is an [[Overclock ability]] that decreases damage taken by [[Data-Sora]] from direct attacks by 25%. | In ''[[Kingdom Hearts Re:coded]]'', Protect is an [[Overclock ability]] that decreases damage taken by [[Data-Sora]] from direct attacks by 25%. | ||
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===''Kingdom Hearts II Final Mix''=== | ===''Kingdom Hearts II Final Mix''=== | ||
*The [[Majestic Mushroom]] has Protect as its Equipment Ability. | *The [[Majestic Mushroom]] has Protect as its Equipment Ability. | ||
*The [[Majestic Mushroom+]] has | *The [[Majestic Mushroom+]] has Protera as its Equipment Ability. | ||
*The [[Ultimate Mushroom]] has | *The [[Ultimate Mushroom]] has Protega as its Equipment Ability. | ||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== |