Editing Prizes
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{{Game|KH1|FM1|COM|REC|BBS|FMB|358|KH2|FM2|KHC|RCO|DDD | <b>DRAFT</b> | ||
{{ | {{Game|KH1|FM1|COM|REC|BBS|FMB|358|KH2|FM2|KHC|RCO|DDD}} | ||
{{Expand|create=Verify names, add descriptions, images, etc.}} | |||
{{nihongo|'''Prizes'''|プライズ|Puraizu}} | {{nihongo|'''Prizes'''|プライズ|Puraizu}}, sometimes dubbed '''orbs''', are recurring minor items and drops that appear throughout the ''{{c|Kingdom Hearts|series}}'' series. They come in a variety of forms and often serve as restorative items, currency, or collectables. | ||
Prizes may appear when minor enemies are defeated, certain boss enemies take set amounts of damage, or certain [[props]] are attacked. In addition, some allies or [[summon]]s may generate prizes during battle. Dropped prizes are gathered by walking or standing over them. In ''[[Kingdom Hearts Re:coded]]'', prizes are gathered automatically. | Prizes may appear when minor enemies are defeated, certain boss enemies take set amounts of damage, or certain [[props]] are attacked. In addition, some allies or [[summon]]s may generate prizes during battle. Dropped prizes are gathered by walking or standing over them. In ''[[Kingdom Hearts Re:coded]]'', prizes are gathered automatically. | ||
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==Recurring Prizes== | ==Recurring Prizes== | ||
===HP Prizes=== | ===HP Prizes=== | ||
'''HP Prizes''', also called '''HP Orbs''', are depicted as bright green orbs, sometimes outlined in red. They fill the player's HP gauge, and their effect can be enhanced by abilities such as [[Prize Power]]. HP prizes appear in every game in the ''Kingdom Hearts'' series. In ''[[Kingdom Hearts Chain of Memories]]'', HP orbs are not dropped by enemies and are only obtained by interacting with props in the many rooms of [[Castle Oblivion]]. | [[File:HP Orb KHII.png|right]] | ||
'''HP Prizes''', also called '''HP Orbs''', are depicted as bright green orbs, sometimes outlined in red. They fill the player's HP gauge, and their effect can be enhanced by abilities such as [[Prize Power]]. HP prizes appear in every game in the ''Kingdom Hearts'' series. In ''[[Kingdom Hearts: Chain of Memories]]'', HP orbs are not dropped by enemies and are only obtained by interacting with props in the many rooms of [[Castle Oblivion]]. | |||
Aside from being dropped by enemies and certain | Aside from being dropped by enemies and certain props, HP prizes are generated by the [[Paradise]] and [[Lucky Bounty]] [[sleight]]s, [[Aladdin]]'s [[Quickplay]] ability, and [[Stitch]]'s ukulele. In ''[[Kingdom Hearts Birth by Sleep]]'', the [[HP Prize Plus]] ability increases the number of HP prizes enemies drop, and the [[Energy Magnet]] command draws HP prizes out of enemies. In ''[[Kingdom Hearts 358/2 Days]]'', the [[Block Bonus]] ability may generate HP prizes on a successful [[block]]. In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', the HP Showers [[Forecast]] increases the number of HP prizes enemies drop. | ||
{{-}} | {{-}} | ||
===Munny=== | ===Munny=== | ||
[[File:Munny KHII.png|right]] | |||
{{Main|Munny}} | {{Main|Munny}} | ||
'''Munny''' is the primary recurring currency in the ''Kingdom Hearts'' series, and it is represented by gold octahedrons. Munny appears in every game, with the exception of ''[[Kingdom Hearts Chain of Memories]]'' | '''Munny''' is the primary recurring currency in the ''Kingdom Hearts'' series, and it is represented by gold octahedrons. Munny appears in every game, with the exception of ''[[Kingdom Hearts: Chain of Memories]]'', and it is used to purchase items, commands, equipment or ingredients at shops. In ''[[Kingdom Hearts 358/2 Days]]'', munny is used solely for [[panel synthesis]], with normal purchases made with [[Heart Point]]s. Panels can still be sold to the [[Moogle]] in exchange for munny. | ||
Aside from being dropped by enemies and certain props, munny can be generated by the [[Steal Munny]] ability in ''[[Kingdom Hearts Re:coded]]''. The [[Munny Plus]] ability in ''[[Kingdom Hearts Birth by Sleep]]'' and the Munnystorm [[Forecast]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' double the amount of munny enemies drop. | Aside from being dropped by enemies and certain props, munny can be generated by the [[Steal Munny]] ability in ''[[Kingdom Hearts Re:coded]]''. The [[Munny Plus]] ability in ''[[Kingdom Hearts Birth by Sleep]]'' and the Munnystorm [[Forecast]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' double the amount of munny enemies drop. | ||
<gallery widths=70px> | <gallery widths=70px> | ||
File:Munny KH.png|Munny as it appears in ''Kingdom Hearts'' and ''Kingdom Hearts Re:coded''. | File:Munny KH.png|Munny as it appears in ''Kingdom Hearts'' and ''Kingdom Hearts Re:coded''. | ||
</gallery> | </gallery> | ||
{{-}} | {{-}} | ||
===MP Orbs=== | ===MP Orbs=== | ||
'''MP Orbs''' fill the player character's MP gauge. They appear in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts II]]'' and are depicted as transparent, bubble-like orbs | [[File:MP Orb KHII.png|right]] | ||
'''MP Orbs''' fill the player character's MP gauge. They appear in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts II]]'' and are depicted as transparent, bubble-like orbs with a small, red-tinted bubble at each center. | |||
In ''{{c|Kingdom Hearts|game}}'', [[Bambi]]'s [[Paradise]] ability generates MP orbs regularly. The ghostly spirits that haunt the [[Underworld]] drop MP orbs when struck, and attacking [[Kurt Zisa]]'s bubble shield and the [[Grim Reaper]]'s cursed form | In ''{{c|Kingdom Hearts|game}}'', [[Bambi]]'s [[Paradise]] ability generates MP orbs regularly. The ghostly spirits that haunt the [[Underworld]] drop MP orbs when struck, and attacking [[Kurt Zisa]]'s bubble shield and the [[Grim Reaper]]'s cursed form released MP orbs. | ||
<gallery widths=70px> | <gallery widths=70px> | ||
File:MP Orb KH.png|An MP orb in ''Kingdom Hearts'' | File:MP Orb KH.png|An MP orb in ''Kingdom Hearts'' | ||
</gallery> | </gallery> | ||
{{-}} | {{-}} | ||
=== | ===Olympus Coliseum prizes=== | ||
[[File:Coliseum Orb KHII.png|right]] | |||
File: | |||
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{{-}} | {{-}} | ||
===Hunny orbs=== | ===Hunny orbs=== | ||
[[File:Hunny Orb KHII.png|right]] | |||
File:Hunny Orb KHII.png| | |||
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==''Kingdom Hearts''== | ==''Kingdom Hearts''== | ||
===Gummi Ship prizes=== | ===Gummi Ship prizes=== | ||
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<gallery widths=100px> | <gallery widths=100px> | ||
File:Armor Drop KH.png|An '''Armor''' prize | File:Armor Drop KH.png|An {{nihongo|'''Armor'''|シールド|Shīrudo|lit. "Shield"}} prize | ||
File:Power Drop KH.png|A '''Power''' prize | File:Power Drop KH.png|A {{nihongo|'''Power'''|エネルギー|Enerugī|lit. "Energy"}} prize | ||
File:Shield Drop KH.png|A '''Shield''' prize | File:Shield Drop KH.png|A {{nihongo|'''Shield'''|バリア|Baria|lit. "Barrier"}} prize<!--What does it do?--> | ||
File:Special Drop KH.png|A '''Special''' prize | File:Special Drop KH.png|A {{nihongo|'''Special'''|スペシャル|Supesharu}} prize | ||
File:Gummi Block Drop KH.png|A | File:Gummi Block Drop KH.png|A Gummi Block | ||
File:Blueprint Drop KH.png|A Gummi Ship | File:Blueprint Drop KH.png|A Gummi Ship blueprint | ||
</gallery> | </gallery> | ||
==''Kingdom Hearts Chain of Memories''== | ==''Kingdom Hearts: Chain of Memories''== | ||
===Experience prizes=== | ===Experience prizes=== | ||
In ''[[Kingdom Hearts Chain of Memories]]'', defeated enemies drop prizes that grant [[experience]]. | [[File:EXP Gem (small) KHRECOM.png|right]] | ||
In ''[[Kingdom Hearts: Chain of Memories]]'', defeated enemies drop prizes that grant [[experience]]. Although experience is present in every game, ''Chain of Memories'' is the only game in which experience takes a physical form that must be actively collected. They come in a variety of shapes, including blue octahedrons, red jewels, and silver pearls, which come in various sizes and award various amounts of experience. | |||
<gallery> | <gallery> | ||
File:EXP Gem (large) KHRECOM.png|A red experience prize in the shape of a diamond jewel.<!--worth 20 EXP?--> | |||
File:EXP Gem (large) KHRECOM.png|A red experience prize in the shape of a diamond jewel. | |||
</gallery> | </gallery> | ||
===Moogle Point orbs=== | ===Moogle Point orbs=== | ||
{{Main|Moogle | [[File:Moogle Point KHRECOM.png|right]] | ||
'''Moogle Points''' are the currency of ''[[Kingdom Hearts Chain of Memories]]'', used to purchase | {{Main|Moogle Points}} | ||
'''Moogle Points''' are the currency of ''[[Kingdom Hearts Chain of Memories]]'', used to purchase [[cards]] at [[Moogle Shop]]s, and they are depicted as red orbs. Small orbs are worth 4 points, and large orbs are worth 10 points. Moogle Point orbs are obtained by smashing and jumping onto various objects throughout each room in [[Castle Oblivion]], defeating [[White Mushroom]]s and [[Black Fungus|Black Fungi]] in battle, or using the [[Sandstorm]] or [[Hummingbird]] sleights. Moogle Points can be lost by slipping on a banana while fighting a [[Bouncywild]]. | |||
{{-}} | {{-}} | ||
==''Kingdom Hearts II''== | ==''Kingdom Hearts II''== | ||
===Drive orbs=== | ===Drive orbs=== | ||
[[File:Drive Orb.png|right]] | |||
'''Drive Orbs''' fill the [[Drive Gauge]] in ''[[Kingdom Hearts II]]'' and are depicted as swirling yellow orbs. While in a [[Drive Form]] or using a [[summon]], Drive orbs slightly fill the Form and Summon gauges, respectively. Collecting Drive orbs while in [[Master Form]] earns experience for the form. | '''Drive Orbs''' fill the [[Drive Gauge]] in ''[[Kingdom Hearts II]]'' and are depicted as swirling yellow orbs. While in a [[Drive Form]] or using a [[summon]], Drive orbs slightly fill the Form and Summon gauges, respectively. Collecting Drive orbs while in [[Master Form]] earns experience for the form. | ||
Many props in [[the Land of Dragons]] and [[Beast's Castle]] drop Drive orbs when destroyed, and the [[Cavern of Remembrance]] contains several balloon-like objects that drop Drive orbs when attacked, each before a [[Growth ability]] challenge. Additionally, the [[Drive Converter]] ability converts dropped munny into Drive orbs. | |||
While executing [[Trinity Limit]] in ''[[Kingdom Hearts II]]'', with Donald and Goofy in the party, the "Major Drive" command launches a spray of Drive orbs at enemies. This is purely a visual effect, however, and this does not deplete the Drive Gauge. | While executing [[Trinity Limit]] in ''[[Kingdom Hearts II]]'', with Donald and Goofy in the party, the "Major Drive" command launches a spray of Drive orbs at enemies. This is purely a visual effect, however, and this does not deplete the Drive Gauge. | ||
The [[Drive Recovery]], [[High Drive Recovery]], and [[Limit Recharge]] items resemble Drive orbs. | The [[Drive Recovery]], [[High Drive Recovery]], and [[Limit Recharge]] items resemble Drive orbs. | ||
{{-}} | {{-}} | ||
===Struggle=== | ===Struggle=== | ||
[[File:Struggle Orb KHII.png|right]] | |||
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<gallery widths=70px> | <gallery widths=70px> | ||
File:Opponent's Struggle Orb KHII.png|An opponent's Struggle orb. | File:Opponent's Struggle Orb KHII.png|An opponent's Struggle orb. | ||
</gallery> | </gallery> | ||
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===Morale orbs=== | ===Morale orbs=== | ||
[[File:Morale Orb KHII.png|right]] | |||
File:Morale Orb KHII.png| | |||
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{{-}} | {{-}} | ||
===Cluster orbs=== | ===Cluster orbs=== | ||
[[File:Cluster Orb KHII.png|right]] | |||
File:Cluster Orb KHII.png| | |||
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{{-}} | {{-}} | ||
===Gummi Ship prizes=== | ===Gummi Ship prizes=== | ||
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<gallery widths=100px> | <gallery widths=100px> | ||
File:Health Drop KHII.png | File:Health Drop KHII.png | ||
File:Medal Drop KHII.png | File:Medal Drop KHII.png | ||
File:Gummi Drop A KHII.png | File:Gummi Drop A KHII.png | ||
File:Gummi Drop B KHII.png | File:Gummi Drop B KHII.png | ||
</gallery> | </gallery> | ||
==''Kingdom Hearts II Final Mix''== | |||
===Mushroom No. 3 prizes=== | ===Mushroom No. 3 prizes=== | ||
[[File:Mushroom No. 3 prize KHIIFM.png|right]] | |||
During the duel against [[No. 3]], it drops prizes that must be collected quickly before they disappear. They are depicted as transparent bubbles, surrounding a purple and blue orb with an orange four-pointed star in the center. | |||
==''Kingdom Hearts Birth by Sleep''== | ==''Kingdom Hearts Birth by Sleep''== | ||
===D-Link Prizes=== | ===D-Link Prizes=== | ||
[[File:D-Link Prize KHBBS.png|right|50px]] | |||
{{Main|Dimension Link}} | {{Main|Dimension Link}} | ||
'''D-Link Prizes''' fill the D-Link gauge in ''[[Kingdom Hearts Birth By Sleep]]'' and are depicted as light blue octahedrons. The [[Link Prize Plus]] ability increases the number of D-Link prizes enemies drop. Additionally, the [[D-Link Magnet]] command draws D-Link prizes out of enemies. | '''D-Link Prizes''' fill the D-Link gauge in ''[[Kingdom Hearts Birth By Sleep]]'' and are depicted as light blue octahedrons. The [[Link Prize Plus]] ability increases the number of D-Link prizes enemies drop. Additionally, the [[D-Link Magnet]] command draws D-Link prizes out of enemies. | ||
{{-}} | {{-}} | ||
<!--Isn't there also the prizes that drop WHILE D-Linking that levels the D-Link up? What do we do with the naming?--> | <!--Isn't there also the prizes that drop WHILE D-Linking that levels the D-Link up? What do we do with the naming?--> | ||
=== | ===Jelly Glee Tea=== | ||
[[File:Jelly Glee Tea Orb A KHBBSFM.png]] [[File:Jelly Glee Tea Orb B KHBBSFM.png]] [[File:Jelly Glee Tea Orb C KHBBSFM.png]] [[File:Jelly Glee Tea Orb D KHBBSFM.png]] [[File:Jelly Glee Tea Orb E KHBBSFM.png]] [[File:Jelly Glee Tea Orb F KHBBSFM.png]] [[File:Jelly Glee Tea Orb G KHBBSFM.png]] [[File:Jelly Glee Tea Orb H KHBBSFM.png]] | [[File:Jelly Glee Tea Orb A KHBBSFM.png]] [[File:Jelly Glee Tea Orb B KHBBSFM.png]] [[File:Jelly Glee Tea Orb C KHBBSFM.png]] [[File:Jelly Glee Tea Orb D KHBBSFM.png]] [[File:Jelly Glee Tea Orb E KHBBSFM.png]] [[File:Jelly Glee Tea Orb F KHBBSFM.png]] [[File:Jelly Glee Tea Orb G KHBBSFM.png]] [[File:Jelly Glee Tea Orb H KHBBSFM.png]] | ||
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{{-}} | {{-}} | ||
==''Kingdom Hearts Re:coded''== | ==''Kingdom Hearts Re:coded''== | ||
===SP | ===SP Prizes=== | ||
[[File:SP Prize KHREC.png|right]] | [[File:SP Prize KHREC.png|right]] | ||
'''SP | '''SP Prizes''' appear in the [[System Sector]]s in ''[[Kingdom Hearts Re:coded]]'' and are depicted as shiny yellow orbs with horizontal rings. They award System Points (SP), and they are earned by destroying [[Bug Blox]] and defeating enemies within the Sector. | ||
SP may be wagered on a floor challenge for extra SP, and SP are exchanged for [[Stat Chip]]s, {{c|Deck Command|RCO}}s, or other items at the end of the Sector. | SP may be wagered on a floor challenge for extra SP, and SP are exchanged for [[Stat Chip]]s, {{c|Deck Command|RCO}}s, or other items at the end of the Sector. | ||
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===Data prizes=== | ===Data prizes=== | ||
[[File:Matrix Orb.png|right]] | [[File:Matrix Orb.png|right]] | ||
'''Data prizes''' appear within [[Data-Riku]]'s datascape in [[Hollow Bastion | '''Data prizes''' appear within [[Data-Riku]]'s datascape in [[Hollow Bastion II]]. They restore portions of [[Data-Sora]]'s [[Matrix Power]] and are depicted as blue orbs that come in two sizes, restoring 1% and 3%, respectively. They are dropped upon defeating [[Prize Bug]]s and breaking [[Prize Blox]]. | ||
{{-}} | {{-}} | ||
==''Kingdom Hearts | ==''Kingdom Hearts: Dream Drop Distance''== | ||
===Droplets=== | ===Droplets=== | ||
'''Droplets''' are dropped by defeated [[Nightmare]]s and are depicted as purple droplets. They reward Drop Points (DP) which are used to redeem prizes, including items, commands, and temporary stat boosts, at the Relay Bonus screen after the player drops. They | '''Droplets''' are dropped by defeated [[Nightmare]]s and are depicted as purple droplets. They reward Drop Points (DP) which are used to redeem prizes, including items, commands, and temporary stat boosts, at the Relay Bonus screen after the player drops. They are dropped upon defeating most enemies. | ||
===Dive prizes=== | ===Dive prizes=== | ||
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===Magic prizes=== | ===Magic prizes=== | ||
'''Magic prizes''' appear in [[Dive Mode]], in set locations of specific dives. When picked up, they award the player either the [[Mega Flare]] or [[Laser Spin]] special magic attack. Magic prizes containing Mega Flare are depicted as large orange orbs with several yellow shapes inside, while magic prizes containing Laser Spin are depicted as large green orbs with several bright-green lasers inside. | '''Magic prizes''' appear in [[Dive Mode]], in set locations of specific dives. When picked up, they award the player either the [[Mega Flare]] or [[Laser Spin]] special magic attack. Magic prizes containing Mega Flare are depicted as large orange orbs with several yellow shapes inside, while magic prizes containing Laser Spin are depicted as large green orbs with several bright-green lasers inside. | ||
==Prize Boxes== | |||
'''Prize Boxes''', also called '''item boxes''', are enemy drops that contain items, including usable items, weapons, synthesis materials, or commands. They appear in every game aside from ''[[Kingdom Hearts Chain of Memories]]'', and they are typically depicted as rounded pods or chests that come in a variety of designs and colors. Prize boxes are dropped more rarely than normal prizes, but the drop rate can be increased by equipping abilities such as [[Lucky Strike]]. In ''[[Kingdom Hearts Re:coded]]'', the [[Loot Cheat]] in the [[Stat Matrix]] increases the drop rate of items in exchange for lowering [[Data-Sora]] maximum HP. In ''[[Kingdom Hearts: Dream Drop Distance]]'', the Treasure Front [[Forecast]] increases the amount of Prize Boxes enemies drop. | |||
<gallery widths=100px> | |||
File:Dropped Item (Basic) KH.png | |||
File:Dropped Synthesis Item KH.png | |||
File:Dropped Item (Basic) KHII.png | |||
File:Dropped Item (Advanced) KHII.png | |||
File:Dropped Synthesis Item KHII.png | |||
File:Dropped Item KHBBS.png | |||
File:Dropped Command KHBBS.png | |||
File:Dropped Crystal KHBBS.png | |||
File:Dropped Ice Cream Ingredient KHBBS.png | |||
</gallery> | |||
{{-}} | |||
==Other drops== | ==Other drops== | ||
Some dropped items, while similar in nature to prizes or prize boxes, are not classified as either of these. | Some dropped items, while similar in nature to prizes or prize boxes, are not classified as either of these. | ||
*In ''[[Kingdom Hearts: Chain of Memories]]'', interacting with certain props in the many rooms of Castle Oblivion will generate [[battle cards]] that, once collected, can be added to Sora's deck. Additionally, during battles, [[friend card]]s may randomly appear when attacking an enemy. Collecting them automatically adds them to the top of Sora or Riku's deck, until they are used or until the end of battle. If Sora is hit by [[Whirlwind to the Void]], he drops all the cards in his deck, including the [[Reload Card]], and he must collect them again in order to replenish his deck. Additionally, the last enemy standing in battle will drop a [[map card]] when defeated, as long as Sora or Riku has room to carry it. | |||
[[File:Premium Bonus.png|right]] | |||
* | [[File:Roulette Bonus.png|right]] | ||
*Also in ''Kingdom Hearts: Chain of Memories'', enemies may drop either a Premium Bonus or Roulette Bonus prize when defeated in battle, allowing the player to use a roulette wheel to select a battle card from their deck to upgrade to a [[Premium Card]], or to select a map card to add to their collection, respectively. | |||
{{-}} | |||
File: | *In ''[[Kingdom Hearts II]]'', when an [[Undead Pirate]] or [[Gambler]] in possession of a stolen [[medallion]] is defeated, they will drop the medallion on the ground for Sora to collect. Additionally, during the second battle against the [[Grim Reaper]], Sora must repeatedly force the Heartless to drop medallions, which he must collect and return to their chest. | ||
[[File:Christmas Present KHII.png|right|100px]] | |||
*Also in ''Kingdom Hearts II'', during Sora's second visit to [[Halloween Town]], Heartless in possession of stolen Christmas presents will drop them when defeated, leaving them for Sora to collect. | |||
{{-}} | {{-}} | ||
*In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', [[Dream Piece]]s are not dropped as generic prize boxes, as synthesis materials are in other games. Instead, the appearance of a dropped Dream Piece matches the most common form of its type, usually a Figment.<!--do ''any'' Fantasy-onlies drop on the field?--> | |||
{{BoxTop}} | |||
{{Mechanics}} | {{Mechanics}} |