Editing Prizes
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<b>DRAFT</b> | |||
{{ | {{Expand|create=Verify names, add descriptions, images, etc.}} | ||
{{nihongo|'''Prizes'''|プライズ|Puraizu}} | {{nihongo|'''Prizes'''|プライズ|Puraizu}}, sometimes called '''orbs''', are recurring minor items and drops that appear throughout the ''{{c|Kingdom Hearts|series}}'' series. They come in a variety of forms and often serve as restorative items, currency, or collectables. | ||
Prizes may appear when minor enemies are defeated, certain boss enemies take set amounts of damage, or certain [[props]] are attacked. In addition, some allies or [[summon]]s may generate prizes during battle. Dropped prizes are gathered by walking or standing over them. In ''[[Kingdom Hearts Re:coded]]'', prizes are gathered automatically. | Prizes may appear when minor enemies are defeated, certain boss enemies take set amounts of damage, or certain [[props]] are attacked. In addition, some allies or [[summon]]s may generate prizes during battle. Dropped prizes are gathered by walking or standing over them. In ''[[Kingdom Hearts Re:coded]]'', prizes are gathered automatically. | ||
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==Recurring Prizes== | ==Recurring Prizes== | ||
===HP Prizes=== | ===HP Prizes=== | ||
'''HP Prizes''', also called '''HP Orbs''', are depicted as bright green orbs, sometimes outlined in red. They fill the player's HP gauge, and their effect can be enhanced by abilities such as [[Prize Power]]. HP prizes appear in every game in the ''Kingdom Hearts'' series. In ''[[Kingdom Hearts Chain of Memories]]'', HP orbs are not dropped by enemies and are only obtained by interacting with props in the | [[File:HP Orb KHII.png|right]] | ||
'''HP Prizes''', also called '''HP Orbs''', are depicted as bright green orbs, sometimes outlined in red. They fill the player's HP gauge, and their effect can be enhanced by abilities such as [[Prize Power]]. HP prizes appear in every game in the ''Kingdom Hearts'' series. In ''[[Kingdom Hearts: Chain of Memories]]'', HP orbs are not dropped by enemies and are only obtained by interacting with props in the floors of [[Castle Oblivion]]. | |||
In ''Kingdom Hearts Re:Chain of Memories'', HP prizes are generated by the [[Paradise]] and [[Lucky Bounty]] [[sleight]]s as well as enemies and certain props. In ''Kingdom Hearts II'' [[Aladdin]]'s [[Quickplay]] ability and [[Stitch]]'s ukulele drop HP prizes, in ''[[Kingdom Hearts Birth by Sleep]]'', the [[HP Prize Plus]] ability increases the number of HP prizes enemies drop, and the [[Energy Magnet]] command draws HP prizes out of enemies. <!--"in" shouldn't begin every sentence -->In ''[[Kingdom Hearts 358/2 Days]]'', the [[Block Bonus]] ability has a change of generating HP prizes on a successful [[block]]. In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', the HP Showers [[Forecast]] increases the number of HP prizes enemies drop. | |||
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===Munny=== | ===Munny=== | ||
{{Main|Munny}} | {{Main|Munny}} | ||
'''Munny''' is the primary recurring currency in the ''Kingdom Hearts'' series, and it is represented by gold octahedrons. Munny appears in every game, with the exception of ''[[Kingdom Hearts Chain of Memories]]'' | [[File:Munny KHII.png|right]] | ||
'''Munny''' is the primary recurring currency in the ''Kingdom Hearts'' series, and it is represented by gold octahedrons. Munny appears in every game, with the exception of ''[[Kingdom Hearts: Chain of Memories]]'', and it is used to purchase items, commands, equipment or ingredients at shops. In ''[[Kingdom Hearts 358/2 Days]]'', munny is used solely for [[panel synthesis]], with normal purchases made with [[Heart Point]]s. Panels can still be sold to the [[Moogle]] in exchange for munny. | |||
Aside from being dropped by enemies and certain props, munny can be generated by the [[Steal Munny]] ability in ''[[Kingdom Hearts Re:coded]]''. The [[Munny Plus]] ability in ''[[Kingdom Hearts Birth by Sleep]]'' and the Munnystorm [[Forecast]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' double the amount of munny enemies drop. | Aside from being dropped by enemies and certain props, munny can be generated by the [[Steal Munny]] ability in ''[[Kingdom Hearts Re:coded]]''. The [[Munny Plus]] ability in ''[[Kingdom Hearts Birth by Sleep]]'' and the Munnystorm [[Forecast]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' double the amount of munny enemies drop. | ||
<gallery | <gallery> | ||
File:Munny KH.png|Munny as it appears in ''Kingdom Hearts'' and ''Kingdom Hearts Re:coded''. | File:Munny KH.png|Munny as it appears in ''Kingdom Hearts'' and ''Kingdom Hearts Re:coded''. | ||
</gallery> | </gallery> | ||
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===MP Orbs=== | ===MP Orbs=== | ||
'''MP Orbs''' fill the player character's MP gauge. They appear in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts II]]'' and are depicted as transparent, bubble-like orbs | [[File:MP Orb.png|right]] | ||
'''MP Orbs''' fill the player character's MP gauge. They appear in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts II]]'' and are depicted as transparent, bubble-like orbs with a small, red-tinted bubble at each center. | |||
In ''{{c|Kingdom Hearts|game}}'', [[Bambi]]'s [[Paradise]] ability generates MP orbs regularly. The ghostly spirits that haunt the [[Underworld]] drop MP orbs when struck, and attacking [[Kurt Zisa]]'s bubble shield and the [[Grim Reaper]]'s cursed form released MP orbs. | |||
'' | |||
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===Olympus Coliseum prizes=== | ===Olympus Coliseum prizes=== | ||
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===Hunny orbs=== | ===Hunny orbs=== | ||
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==''Kingdom Hearts | ==''Kingdom Hearts: Chain of Memories''== | ||
===Experience prizes=== | ===Experience prizes=== | ||
In ''[[Kingdom Hearts Chain of Memories]]'', defeated enemies drop prizes that grant [[experience]]. | In ''[[Kingdom Hearts: Chain of Memories]]'', defeated enemies drop prizes that grant [[experience]]. Although experience is present in every game, ''Chain of Memories'' is the only game in which experience takes a physical form that must be actively collected. They come in a variety of shapes, including blue octahedrons, red jewels, and silver pearls, which come in various sizes. | ||
===Moogle Point orbs=== | ===Moogle Point orbs=== | ||
{{Main|Moogle | {{Main|Moogle Points}} | ||
'''Moogle Points''' are the currency of ''[[Kingdom Hearts Chain of Memories]]'', used to purchase | [[File:Moogle Points KHCOM.png|thumb|right]] | ||
'''Moogle Points''' are the currency of ''[[Kingdom Hearts Chain of Memories]]'', used to purchase [[cards]] at [[Moogle Shop]]s, and they are depicted as red orbs. Small orbs are worth 4 points, and large orbs are worth 10 points. Moogle Point orbs are obtained by smashing and jumping onto various objects throughout each room in [[Castle Oblivion]], defeating [[White Mushroom]]s and [[Black Fungus|Black Fungi]] in battle, or using the [[Sandstorm]] or [[Hummingbird]] sleights. Moogle Points can be lost by slipping on a banana while fighting a [[Bouncywild]]. | |||
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==''Kingdom Hearts II''== | ==''Kingdom Hearts II''== | ||
===Drive orbs=== | ===Drive orbs=== | ||
[[File:Drive Orb.png|right]] | |||
'''Drive Orbs''' fill the [[Drive Gauge]] in ''[[Kingdom Hearts II]]'' and are depicted as swirling yellow orbs. While in a [[Drive Form]] or using a [[summon]], Drive orbs slightly fill the Form and Summon gauges, respectively. Collecting Drive orbs while in [[Master Form]] earns experience for the form. | '''Drive Orbs''' fill the [[Drive Gauge]] in ''[[Kingdom Hearts II]]'' and are depicted as swirling yellow orbs. While in a [[Drive Form]] or using a [[summon]], Drive orbs slightly fill the Form and Summon gauges, respectively. Collecting Drive orbs while in [[Master Form]] earns experience for the form. | ||
Many props in [[the Land of Dragons]] and [[Beast's Castle]] drop Drive orbs when destroyed, and the [[Cavern of Remembrance]] contains several balloon-like objects that drop Drive orbs when attacked, each before a [[Growth ability]] challenge. Additionally, the [[Drive Converter]] ability converts dropped munny into Drive orbs. | |||
While executing [[Trinity Limit]] in ''[[Kingdom Hearts II]]'', with Donald and Goofy in the party, the "Major Drive" command launches a spray of Drive orbs at enemies. This is purely a visual effect, however, and this does not deplete the Drive Gauge. | While executing [[Trinity Limit]] in ''[[Kingdom Hearts II]]'', with Donald and Goofy in the party, the "Major Drive" command launches a spray of Drive orbs at enemies. This is purely a visual effect, however, and this does not deplete the Drive Gauge. | ||
The [[Drive Recovery]], [[High Drive Recovery]], and [[Limit Recharge]] items resemble Drive orbs. | The [[Drive Recovery]], [[High Drive Recovery]], and [[Limit Recharge]] items resemble Drive orbs. | ||
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===Struggle=== | ===Struggle=== | ||
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===Morale orbs=== | ===Morale orbs=== | ||
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===Cluster orbs=== | ===Cluster orbs=== | ||
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===Mushroom No. 3 prizes=== | ===Mushroom No. 3 prizes=== | ||
During the duel against [[No. 3]], it drops prizes that must be collected quickly before they disappear. They are depicted as transparent bubbles, surrounding a purple and blue orb with an orange four-pointed star in the center. | |||
==''Kingdom Hearts Birth by Sleep''== | ==''Kingdom Hearts Birth by Sleep''== | ||
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{{Main|Dimension Link}} | {{Main|Dimension Link}} | ||
'''D-Link Prizes''' fill the D-Link gauge in ''[[Kingdom Hearts Birth By Sleep]]'' and are depicted as light blue octahedrons. The [[Link Prize Plus]] ability increases the number of D-Link prizes enemies drop. Additionally, the [[D-Link Magnet]] command draws D-Link prizes out of enemies. | '''D-Link Prizes''' fill the D-Link gauge in ''[[Kingdom Hearts Birth By Sleep]]'' and are depicted as light blue octahedrons. The [[Link Prize Plus]] ability increases the number of D-Link prizes enemies drop. Additionally, the [[D-Link Magnet]] command draws D-Link prizes out of enemies. | ||
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=== | ===Jelly Glee Tea=== | ||
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==''Kingdom Hearts Re:coded''== | ==''Kingdom Hearts Re:coded''== | ||
===SP | ===SP Prizes=== | ||
'''SP Prizes''' appear in the [[System Sector]]s in ''[[Kingdom Hearts Re:coded]]'' and are depicted as shiny yellow orbs with horizontal rings. They award System Points (SP), and they are earned by destroying [[Bug Blox]] and defeating enemies within the Sector. | |||
'''SP | |||
SP may be wagered on a floor challenge for extra SP, and SP are exchanged for [[Stat Chip]]s, {{c|Deck Command|RCO}}s, or other items at the end of the Sector. | SP may be wagered on a floor challenge for extra SP, and SP are exchanged for [[Stat Chip]]s, {{c|Deck Command|RCO}}s, or other items at the end of the Sector. | ||
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===Score prizes=== | ===Score prizes=== | ||
'''Score prizes''' appear in the [[Keyhole]] areas of ''[[Kingdom Hearts Re:coded]]'' and are represented by dark green orbs. They are typically dropped upon defeating enemies or destroying Bug Blox. | '''Score prizes''' appear in the [[Keyhole]] areas of ''[[Kingdom Hearts Re:coded]]'' and are represented by dark green orbs. They are typically dropped upon defeating enemies or destroying Bug Blox. | ||
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===Timer prizes=== | ===Timer prizes=== | ||
'''Timer prizes''' appear in [[Agrabah]] and the Agrabah room in [[Castle Oblivion]]. They add time to the clock while [[Data-Sora]] chases after [[Iago]], and they are depicted as red and white clocks. They are dropped upon defeating enemies and destroying Bug Blox. Timer prizes come in three different sizes that add one, five, and ten seconds to the clock, respectively. | '''Timer prizes''' appear in [[Agrabah]] and the Agrabah room in [[Castle Oblivion]]. They add time to the clock while [[Data-Sora]] chases after [[Iago]], and they are depicted as red and white clocks. They are dropped upon defeating enemies and destroying Bug Blox. Timer prizes come in three different sizes that add one, five, and ten seconds to the clock, respectively. | ||
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===Data prizes=== | ===Data prizes=== | ||
[[File:Matrix Orb.png|right]] | [[File:Matrix Orb.png|right]] | ||
'''Data prizes''' appear within [[Data-Riku]]'s datascape in [[Hollow Bastion | '''Data prizes''' appear within [[Data-Riku]]'s datascape in [[Hollow Bastion II]]. They restore portions of [[Data-Sora]]'s [[Matrix Power]] and are depicted as blue orbs that come in two sizes, restoring 1% and 3%, respectively. They are dropped upon defeating [[Prize Bug]]s and breaking [[Prize Blox]]. | ||
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==''Kingdom Hearts | ==''Kingdom Hearts: Dream Drop Distance''== | ||
===Droplets=== | ===Droplets=== | ||
'''Droplets''' are dropped by defeated [[Nightmare]]s and are depicted as purple droplets. They reward Drop Points (DP) which are used to redeem prizes, including items, commands, and temporary stat boosts, at the Relay Bonus screen after the player drops. They | '''Droplets''' are dropped by defeated [[Nightmare]]s and are depicted as purple droplets. They reward Drop Points (DP) which are used to redeem prizes, including items, commands, and temporary stat boosts, at the Relay Bonus screen after the player drops. They are dropped upon defeating most enemies. | ||
===Dive prizes=== | ===Dive prizes=== | ||
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'''Magic prizes''' appear in [[Dive Mode]], in set locations of specific dives. When picked up, they award the player either the [[Mega Flare]] or [[Laser Spin]] special magic attack. Magic prizes containing Mega Flare are depicted as large orange orbs with several yellow shapes inside, while magic prizes containing Laser Spin are depicted as large green orbs with several bright-green lasers inside. | '''Magic prizes''' appear in [[Dive Mode]], in set locations of specific dives. When picked up, they award the player either the [[Mega Flare]] or [[Laser Spin]] special magic attack. Magic prizes containing Mega Flare are depicted as large orange orbs with several yellow shapes inside, while magic prizes containing Laser Spin are depicted as large green orbs with several bright-green lasers inside. | ||
== | ==Prize Boxes== | ||
'''Prize Boxes''', also called '''item boxes''', are enemy drops that contain items, including usable items, weapons, synthesis materials, or commands. They appear in every game aside from ''[[Kingdom Hearts Chain of Memories]]'', and they are typically depicted as rounded pods or chests that come in a variety of designs and colors. Prize boxes are dropped more rarely than normal prizes, but the drop rate can be increased by equipping abilities such as [[Lucky Strike]]. In ''[[Kingdom Hearts Re:coded]]'', the [[Loot Cheat]] in the [[Stat Matrix]] increases the drop rate of items in exchange for lowering [[Data-Sora]] maximum HP. In ''[[Kingdom Hearts: Dream Drop Distance]]'', the Treasure Front [[Forecast]] increases the amount of Prize Boxes enemies drop. | |||
<gallery> | <gallery> | ||
File: | File:Dropped Item (Basic) KHII.png | ||
File: | File:Dropped Item (Advanced) KHII.png | ||
File:Dropped Synthesis Item KHII.png | |||
File:Dropped Item KHBBS.png | |||
File:Dropped Command KHBBS.png | |||
File:Dropped Crystal KHBBS.png | |||
File:Dropped Ice Cream Ingredient KHBBS.png | |||
</gallery> | </gallery> | ||
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===''Kingdom Hearts | ==Other drops== | ||
Some dropped items, while similar in nature to prizes or prize boxes, are not classified as either of these. | |||
* | |||
*In ''[[Kingdom Hearts: Chain of Memories]]'', interacting with certain props in the many rooms of Castle Oblivion will generate [[cards]] that, once collected, can be added to Sora's deck. Additionally, during battles, [[friend card]]s may randomly appear when attacking an enemy. Collecting them automatically adds them to the top of Sora or Riku's deck, until they are used or until the end of battle. If Sora is hit by [[Whirlwind to the Void]], he drops all the cards in his deck, including the [[Reload Card]], and he must collect them again in order to replenish his deck. | |||
*In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', [[Dream Piece]]s are not dropped as generic prize boxes, as synthesis materials are in other games. Instead, the appearance of a Dream Piece prize matches the most common form of its type, usually a Figment.<!--do ''any'' Fantasy-onlies drop on the field?--> | |||
{{Mechanics}} | {{Mechanics}} |