Editing Pricklemane
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 31: | Line 31: | ||
|DDDdesc1=Quick to lose temper | |DDDdesc1=Quick to lose temper | ||
|DDDdispab=tail | |DDDdispab=tail | ||
|DDDdispac=face | |DDDdispac=face | ||
|DDDdispad=face | |DDDdispad=face | ||
|DDDdisp2=Scrapper | |DDDdisp2=Scrapper | ||
|DDDdesc2=Only uses Prickle Spin; actively closes distance | |DDDdesc2=Only uses Prickle Spin; actively closes distance | ||
|DDDdispba=face | |DDDdispba=face | ||
|DDDdispbc= | |DDDdispbc=feet | ||
|DDDdispbd= | |DDDdispbd=tail | ||
|DDDdisp3=Intellectual | |DDDdisp3=Intellectual | ||
|DDDdesc3=Has all attacks but never loses its temper | |DDDdesc3=Has all attacks but never loses its temper | ||
|DDDdispca= | |DDDdispca=feet | ||
|DDDdispcb= | |DDDdispcb=feet | ||
|DDDdispcd=face | |DDDdispcd=face | ||
|DDDdisp4=Bouncer | |DDDdisp4=Bouncer | ||
|DDDdesc4=Uses jumping attack and fights in a hit-and-wait pattern | |DDDdesc4=Uses jumping attack and fights in a hit-and-wait pattern | ||
|DDDdispda=face | |DDDdispda=face | ||
|DDDdispdb=face | |DDDdispdb=face | ||
|DDDdispdc=tail | |DDDdispdc=tail | ||
|DDDNLVL1=3 | |DDDNLVL1=3 |