Editing Party member
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{{Game|KH1|FM1|COM|REC|KH2|FM2|358 | {{Game|KH1|FM1|COM|REC|KH2|FM2|358|BBS|FMB|KHC|RCO|DDD}} | ||
{{ | {{expand|create=nihongos}} | ||
{{nihongo|'''Party members'''|仲間キャラクター|Nakama kyarakutā|lit. "Fellow character"}} | {{nihongo|'''Party members'''|仲間キャラクター|Nakama kyarakutā|lit. "Fellow character"}} are allies who fight alongside the protagonist, often with customisable behaviour, equipment, [[item]]s, and [[abilities]]. They have their own HP and MP gauges, displayed above the protagonists'. Generally, a defeated party member is knocked out temporarily for a certain period of time, unless they are healed. | ||
{{nihongo|'''Cooperation characters'''|協力キャラクター|Kyōryoku | {{nihongo|'''Cooperation characters'''|協力キャラクター|Kyōryoku kyarakutā}} are similar allies who only appear during certain story sequences. A distinctive feature is their lack of health gauges, which makes them invincible. | ||
There are also other allies who help during certain battles to provide some sort of support, often by opening up new attacks for the protagonist to use. | There are also other allies who help during certain battles to provide some sort of support, often by opening up new attacks for the protagonist to use. | ||
==''Kingdom Hearts''== | ==''Kingdom Hearts''== | ||
Party members have individual stats and can be equipped with [[item]]s, [[accessories]], and weapons. Party members have different base stats, | Party members have individual stats and can be equipped with [[item]]s, [[accessories]], and weapons. Party members have different base stats, [[Abilities (KH)|abilities]], and number of item and accessory slots. Each party member has their own weapon type and cannot equip weapons of any other type. They earn experience and level up independently to [[Sora]] and are rewarded with stat boosts, new abilities, more item slots, or more accessory slots when levelling up. While [[Donald]] and [[Goofy]] are permanent party members, many [[world]]s provide a third ally. World-specific party members have limitations as each of them has only one weapon that they can equip and levelling up solely grants stat boosts. | ||
Only two party members can be placed in the active party at a time. A menu to swap party member positions can be accessed at [[Save Point]]s and whenever a party member joins or leaves the group | Only two party members can be placed in the active party at a time. A menu to swap party member positions can be accessed at [[Save Point]]s and whenever a party member joins or leaves the group. Experience is granted to party members, even if they are not in the active party or they are in another world. | ||
In battle, pressing {{button|t}} causes party members to attack the locked-on target. There are several enemies that are never targeted by party members, including the [[White Mushroom]], [[Rare Truffle]], and [[Black Ballade]]. | In battle, pressing {{button|t}} causes party members to attack the locked-on target. There are several enemies that are never targeted by party members, including the [[White Mushroom]], [[Rare Truffle]], and [[Black Ballade]]. | ||
=== AI customization=== | === AI customization=== | ||
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Frequencies can be set on a number of different actions and each party member has access to a particular set of actions. Each action can be set to one of three frequency levels, "Constantly", "Frequently", or "Occasionally", with the exception of the HP Items and MP Items actions which instead use "Immediately", "Frequently", and "Only in emergency". | Frequencies can be set on a number of different actions and each party member has access to a particular set of actions. Each action can be set to one of three frequency levels, "Constantly", "Frequently", or "Occasionally", with the exception of the HP Items and MP Items actions which instead use "Immediately", "Frequently", and "Only in emergency". | ||
{| | {|class="wikitable" align="center" width="100%" style="background-color:#DCDCDC;text-align:left" | ||
|-style=" | |-bgcolor="#436d6d" style="color:white;text-align:center" | ||
|width="150px" rowspan="3" bgcolor="#2F4F4F"|'''Action''' | |||
|rowspan="2" colspan="4" bgcolor="#2F4F4F"|'''Description''' | |||
|rowspan="23" width="2px" bgcolor="#2F4F4F"| | |||
|colspan="4" bgcolor="#2F4F4F"|'''Personal''' | |||
|- | |-bgcolor="#436d6d" style="color:white;text-align:center" | ||
|'''Donald''' | |||
|'''Goofy''' | |||
|'''Tarzan''' | |||
|'''Aladdin''' | |||
|-bgcolor="#436d6d" style="text-align:center;color:white" | |||
|'''Offensive''' | |||
|'''Defensive''' | |||
|'''Conservative''' | |||
|'''Balanced''' | |||
|'''Jack''' | |||
|'''Ariel''' | |||
|'''Peter Pan''' | |||
|- | |'''Beast''' | ||
|rowspan="2" | |-bgcolor="#D3D3D3" | ||
|rowspan="2"|'''Regular Attacks''' | |||
|colspan="4"|Tells how often to perform melee attacks. | |colspan="4"|Tells how often to perform melee attacks. | ||
|Frequently | |||
|Frequently | |||
|Frequently | |||
|Frequently | |||
| | |-bgcolor="#D3D3D3" | ||
|Frequently | |||
|Frequently | |||
|Constantly | |||
|Frequently | |||
|Frequently | |Frequently | ||
|Frequently | |Frequently | ||
|Constantly | |Constantly | ||
|Frequently | |Frequently | ||
|- | |-bgcolor="#c3c1c1" | ||
|rowspan="2" | |rowspan="2"|'''Special Attacks''' | ||
|colspan="4"|Tells how often to use offensive abilities that consume MP. | |colspan="4"|Tells how often to use offensive abilities that consume MP. | ||
| | | - | ||
|Constantly | |||
|Constantly | |||
|Constantly | |||
| | |-bgcolor="#c3c1c1" | ||
|Constantly | |Constantly | ||
|Occasionally | |Occasionally | ||
|Occasionally | |Occasionally | ||
|Frequently | |Frequently | ||
|- | |Constantly | ||
|rowspan="2" | |Constantly | ||
|Constantly | |||
|Constantly | |||
|-bgcolor="#D3D3D3" | |||
|rowspan="2"|'''Defensive Moves''' | |||
|colspan="4"|Tells how often to use restorative and defensive abilities that consume MP. | |colspan="4"|Tells how often to use restorative and defensive abilities that consume MP. | ||
| | | - | ||
| | | - | ||
|Constantly | |||
| | | - | ||
| | |-bgcolor="#D3D3D3" | ||
|Occasionally | |Occasionally | ||
|Constantly | |Constantly | ||
|Frequently | |Frequently | ||
|Frequently | |Frequently | ||
|- | | - | ||
|rowspan="2" | |Constantly | ||
|Frequently | |||
| - | |||
|-bgcolor="#c3c1c1" | |||
|rowspan="2"|'''Offensive Magic''' | |||
|colspan="4"|Tells how often to use attack magic that consumes MP. | |colspan="4"|Tells how often to use attack magic that consumes MP. | ||
|Constantly | |||
| | | - | ||
| | | - | ||
| | | - | ||
| | |-bgcolor="#c3c1c1" | ||
|Constantly | |Constantly | ||
|Occasionally | |Occasionally | ||
|Occasionally | |Occasionally | ||
|Frequently | |Frequently | ||
|- | | - | ||
|rowspan="2" | | - | ||
| - | |||
| - | |||
|-bgcolor="#D3D3D3" | |||
|rowspan="2"|'''Defensive Magic''' | |||
|colspan="4"|Tells how often to use restorative and defensive magic that consumes MP. | |colspan="4"|Tells how often to use restorative and defensive magic that consumes MP. | ||
|Frequently | |||
| | | - | ||
| | | - | ||
| | | - | ||
| | |-bgcolor="#D3D3D3" | ||
|Occasionally | |Occasionally | ||
|Constantly | |Constantly | ||
|Frequently | |Frequently | ||
|Constantly | |Constantly | ||
|- | | - | ||
|rowspan="2" | | - | ||
| - | |||
| - | |||
|-bgcolor="#c3c1c1" | |||
|rowspan="2"|'''Advanced Magic''' | |||
|colspan="4"|Tells how often to use special magic that consumes MP. | |colspan="4"|Tells how often to use special magic that consumes MP. | ||
|Frequently | |||
| | | - | ||
| | | - | ||
| | | - | ||
| | |-bgcolor="#c3c1c1" | ||
|Constantly | |Constantly | ||
|Frequently | |Frequently | ||
|Occasionally | |Occasionally | ||
|Frequently | |Frequently | ||
|- | | - | ||
|rowspan="2" | | - | ||
| - | |||
| - | |||
|-bgcolor="#D3D3D3" | |||
|rowspan="2"|'''Shield Techniques''' | |||
|colspan="4"|Tells how often to perform defensive actions with the shield. | |colspan="4"|Tells how often to perform defensive actions with the shield. | ||
| | | - | ||
|Constantly | |||
| | | - | ||
| | | - | ||
| | |-bgcolor="#D3D3D3" | ||
|Occasionally | |Occasionally | ||
|Constantly | |Constantly | ||
|Frequently | |Frequently | ||
|Frequently | |Frequently | ||
|- | | - | ||
|rowspan="2" | | - | ||
| - | |||
| - | |||
|-bgcolor="#c3c1c1" | |||
|rowspan="2"|'''Support Actions''' | |||
|colspan="4"|Tells how often to use abilities that support the party and consume MP. | |colspan="4"|Tells how often to use abilities that support the party and consume MP. | ||
| | | - | ||
|Frequently | |||
| | | - | ||
| | | - | ||
| | |-bgcolor="#c3c1c1" | ||
|Occasionally | |Occasionally | ||
|Constantly | |Constantly | ||
|Frequently | |Frequently | ||
|Frequently | |Frequently | ||
|- | | - | ||
|rowspan="2" | | - | ||
| - | |||
| - | |||
|-bgcolor="#D3D3D3" | |||
|rowspan="2"|'''HP Items''' | |||
|colspan="4"|Tells how often to use HP-restoring items. | |colspan="4"|Tells how often to use HP-restoring items. | ||
|Only in emergency | |||
|Frequently | |||
|Frequently | |||
|Frequently | |||
| | |-bgcolor="#D3D3D3" | ||
|Only in emergency | |Only in emergency | ||
|Immediately | |Immediately | ||
|Only in emergency | |Only in emergency | ||
|Immediately | |Immediately | ||
|- | |Only in emergency | ||
|rowspan="2" | |Only in emergency | ||
|Frequently | |||
|Frequently | |||
|-bgcolor="#c3c1c1" | |||
|rowspan="2"|'''MP Items''' | |||
|colspan="4"|Tells how often to use MP-restoring items. | |colspan="4"|Tells how often to use MP-restoring items. | ||
|Frequently | |||
|Only in emergency | |||
|Only in emergency | |||
|Frequently | |||
| | |-bgcolor="#c3c1c1" | ||
|Immediately | |Immediately | ||
|Immediately | |Immediately | ||
|Only in emergency | |||
|Only in emergency | |||
|Frequently | |||
|Frequently | |||
|Only in emergency | |Only in emergency | ||
|Only in emergency | |Only in emergency | ||
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===List of party members=== | ===List of party members=== | ||
{| | {|class="wikitable" align="center" width="100%" align="center" style="background-color:#DCDCDC;text-align:center" | ||
|-style=" | |-bgcolor="#2F4F4F" style="color:white" | ||
|colspan="2" width="16%"|'''Party member''' | |||
|'''World''' | |||
|'''Weapon Type''' | |||
|'''Accessory slots''' | |||
|'''Item slots''' | |||
|'''Starting equipment''' | |||
|'''Starting items''' | |||
|- | |-bgcolor="#D3D3D3" | ||
|[[File:Sprite Donald KH.png|64px]] | |||
|'''[[Donald]]''' | |||
|All | |All | ||
|[[File:Icon Staff KH.png]] [[Staff]] | |[[File:Icon Staff KH.png]] [[Staff]] | ||
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|[[Mage's Staff]] | |[[Mage's Staff]] | ||
|[[Potion]] (x2) | |[[Potion]] (x2) | ||
|- | |-bgcolor="#D3D3D3" | ||
|[[File:Sprite Goofy KH.png|64px]] | |||
|'''[[Goofy]]''' | |||
|All | |All | ||
|[[File:Icon Shield KH.png]] [[Shield]] | |[[File:Icon Shield KH.png]] [[Shield]] | ||
|2-4<ref name="A" /> | |2-4<ref name="A"></ref> | ||
|4-8<ref name="A" /> | |4-8<ref name="A"></ref> | ||
|[[Knight's Shield]] | |[[Knight's Shield]] | ||
|[[Potion]] (x3), [[Ether]] | |[[Potion]] (x3), [[Ether]] | ||
|- | |- | ||
|[[File:Sprite Tarzan KH.png|64px]] | |||
|'''[[Tarzan]]''' | |||
|[[Deep Jungle]] | |[[Deep Jungle]] | ||
|[[File:Icon Spear KH.png]] [[Spear]] | |[[File:Icon Spear KH.png]] [[Spear]] | ||
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|[[Potion]] (x3) | |[[Potion]] (x3) | ||
|- | |- | ||
|[[File:Sprite Aladdin KH.png|64px]] | |||
|'''[[Aladdin]]''' | |||
|[[Agrabah]] | |[[Agrabah]] | ||
|[[File:Icon Sword KH.png]] [[ | |[[File:Icon Sword KH.png]] [[Sword]] | ||
|2 | |2 | ||
|6 | |6 | ||
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|[[Potion]] (x4), [[Ether]] (x2){{fact}} | |[[Potion]] (x4), [[Ether]] (x2){{fact}} | ||
|- | |- | ||
|[[File:Sprite Jack KH.png|64px]] | |||
|'''[[Jack Skellington]]''' | |||
|[[Halloween Town]] | |[[Halloween Town]] | ||
|[[File:Icon No Weapon KH.png]] [[No Weapon]] | |[[File:Icon No Weapon KH.png]] [[No Weapon]] | ||
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|[[Ether]] (x3) | |[[Ether]] (x3) | ||
|- | |- | ||
|[[File:Sprite Ariel KH.png|64px]] | |||
|'''[[Ariel]]''' | |||
|[[Atlantica]] | |[[Atlantica]] | ||
|[[File:Icon No Weapon KH.png]] No Weapon | |[[File:Icon No Weapon KH.png]] No Weapon | ||
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|[[Potion]] (x3), [[Ether]] (x2) | |[[Potion]] (x3), [[Ether]] (x2) | ||
|- | |- | ||
|[[File:Sprite Peter Pan KH.png|64px]] | |||
|'''[[Peter Pan]]''' | |||
|[[Neverland]] | |[[Neverland]] | ||
|[[File:Icon Dagger KH.png]] [[Dagger]] | |[[File:Icon Dagger KH.png]] [[Dagger]] | ||
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|[[Potion]] (x3), [[Ether]] (x3) | |[[Potion]] (x3), [[Ether]] (x3) | ||
|- | |- | ||
|[[File:Sprite Beast KH.png|64px]] | |||
|'''[[Beast]]''' | |||
|[[Hollow Bastion]] | |[[Hollow Bastion]] | ||
|[[File:Icon No Weapon KH.png]] | |[[File:Icon No Weapon KH.png]] No Weapon | ||
|1 | |1 | ||
|8 | |8 | ||
| | |[[Claws]], [[Blizzard Ring]] | ||
|[[Hi-Potion]] (x4), [[Potion]] (x2), [[Ether]] (x2) | |[[Hi-Potion]] (x4), [[Potion]] (x2), [[Ether]] (x2) | ||
|-style=" | |-bgcolor="#2F4F4F" style="color:white" | ||
|colspan="2"|'''Cooperation character''' | |||
|colspan="3"|'''Location''' | |||
|colspan="3"|'''Abilities''' | |||
|- | |-bgcolor="#DCDCDC" | ||
|colspan="2"|'''[[Riku]]''' | |||
|colspan=" | |colspan="3"|[[Monstro]], during the first battle against the [[Parasite Cage]]. | ||
|colspan=" | |colspan="3"|Physically attacks the Parasite Cage with his [[Soul Eater]]. | ||
|} | |} | ||
==''Kingdom Hearts Chain of Memories''== | ==''Kingdom Hearts: Chain of Memories''== | ||
{{main|Friend card}} | {{main|Friend card}} | ||
In sync with the game's card-based system, party members are replaced with [[Friend card]]s, which temporarily call allies onto the battlefield to perform attacks. | In sync with the game's [[Cards|card-based system]], party members are replaced with [[Friend card]]s, which temporarily call allies onto the battlefield to perform attacks. | ||
==''Kingdom Hearts II''== | ==''Kingdom Hearts II''== | ||
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===AI customization=== | ===AI customization=== | ||
In the menu's "Customize" tab, the player can change their party members' settings. Each enabled action ability can be set to be used at a different frequency, ranging from | In the menu's "Customize" tab, the player can change their party members' settings. Each enabled action ability can be set to be used at a different frequency, ranging from "Free", "Well-Balanced", or "Rare". Like Sora, party members can enable [[Auto-Reload]] through a toggle for each item slot. | ||
Also, each party member's behaviour can be set to a particular {{nihongo|'''Battle Style'''| | Also, each party member's behaviour can be set to a particular {{nihongo|'''Battle Style'''|}}: | ||
*{{nihongo|'''Technic Attack'''| | *{{nihongo|'''Technic Attack'''|}}: Party Members fight with their individual techniques. | ||
*{{nihongo|'''Target Attack'''| | *{{nihongo|'''Target Attack'''|}}: Party Members concentrate attacks on Sora's target. | ||
*{{nihongo|'''Huddle Attack'''| | *{{nihongo|'''Huddle Attack'''|}}: Party Members fight close to Sora. | ||
*{{nihongo|'''Party Attack'''| | *{{nihongo|'''Party Attack'''|}}: Party Members will fight a target other than Sora's. | ||
*{{nihongo|'''Sora Attack'''| | *{{nihongo|'''Sora Attack'''|}}: While Sora attacks, Party Members will support him. | ||
*{{nihongo|'''Relentless Attack'''| | *{{nihongo|'''Relentless Attack'''|}}: Party Members defeat their target before attacking another. | ||
===List of party members=== | ===List of party members=== | ||
{| | {|class="wikitable" align="center" width="100%" align="center" style="background-color:#DCDCDC;text-align:center" | ||
|-style=" | |-bgcolor="#2F4F4F" style="color:white" | ||
|colspan="2" width="16%"|'''Party member''' | |||
|'''World''' | |||
|'''Weapon''' | |||
|'''Limit''' | |||
|'''Armor slots''' | |||
|'''Accessory slots''' | |||
|'''Item slots''' | |||
|'''Starting items''' | |||
|- | |-bgcolor="#D3D3D3" | ||
|[[File:Sprite Donald N.png|64px]] | |||
|'''[[Donald]]''' | |||
|All | |All | ||
| | |[[Mage's Staff]]<ref>Can also equip other [[staff]]s.</ref> | ||
|[[Fantasia]], [[Flare Force]] | |[[Fantasia]], [[Flare Force]] | ||
|1-2<ref name="B">More slots can be obtained through bonuses.</ref> | |1-2<ref name="B">More slots can be obtained through bonuses.</ref> | ||
|2-3<ref name="B" /> | |2-3<ref name="B"></ref> | ||
|2-4<ref name="B" /> | |2-4<ref name="B"></ref> | ||
|[[Potion]], [[Ether]] | |[[Potion]], [[Ether]] | ||
|- | |-bgcolor="#D3D3D3" | ||
|[[File:Sprite Goofy N.png|64px]] | |||
|'''[[Goofy]]''' | |||
|All | |All | ||
| | |[[Knight's Shield]]<ref>Can also equip other [[Shield (weapon)|shields]].</ref> | ||
|[[Tornado Fusion]], [[Teamwork]] | |[[Tornado Fusion]], [[Teamwork]] | ||
|2-3<ref name="B" /> | |2-3<ref name="B"></ref> | ||
|1-2<ref name="B" /> | |1-2<ref name="B"></ref> | ||
|3-6<ref name="B" /> | |3-6<ref name="B"></ref> | ||
|[[Potion]] (x3) | |[[Potion]] (x3) | ||
|- | |- | ||
|[[File:Sprite Beast.png|64px]] | |||
|'''[[Beast]]''' | |||
|[[Beast's Castle]] | |||
|[[Beast's Claw]] | |||
|[[Howling Moon]] | |||
|0 | |||
|1 | |||
|4 | |||
|[[Potion]] (x4) | |||
|- | |||
|[[File:Sprite Mulan.png|64px]] | |||
|'''[[Mulan]]''' | |||
|[[The Land of Dragons]] | |[[The Land of Dragons]] | ||
| | |[[Sword of the Ancestor]] | ||
|[[Dragonblaze]] | |[[Dragonblaze]] | ||
|1 | |1 | ||
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|[[Potion]] (x2), [[Ether]] | |[[Potion]] (x2), [[Ether]] | ||
|- | |- | ||
|[[File:Sprite Auron.png|64px]] | |||
|'''[[Auron]]''' | |||
| | |||
|[[Olympus Coliseum]] | |[[Olympus Coliseum]] | ||
|[[ | |[[Battlefields of War]] | ||
|[[Overdrive (Limit)|Overdrive]] | |||
|1 | |1 | ||
|0 | |0 | ||
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|[[Potion]] (x2) | |[[Potion]] (x2) | ||
|- | |- | ||
|[[File:Sprite Jack Sparrow.png|64px]] | |||
|'''[[Captain Jack Sparrow]]''' | |||
|[[Port Royal]] | |[[Port Royal]] | ||
| | |[[Skill and Crossbones]] | ||
|[[Treasure Isle]] | |[[Treasure Isle]] | ||
|1 | |1 | ||
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|[[Potion]] (x4) | |[[Potion]] (x4) | ||
|- | |- | ||
|[[File:Sprite Jack1.png|64px]] | |||
|'''[[Jack Skellington]]''' | |||
|[[Halloween Town]] | |[[Halloween Town]] | ||
| | |[[Bone Fist]] | ||
|[[Applause, Applause]] | |[[Applause, Applause]] | ||
|0 | |0 | ||
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|[[Potion]], [[Ether]] (x2) | |[[Potion]], [[Ether]] (x2) | ||
|- | |- | ||
|[[File:Sprite Aladdin.png|64px]] | |||
|'''[[Aladdin]]''' | |||
|[[Agrabah]] | |[[Agrabah]] | ||
| | |[[Scimitar]] | ||
|[[Trick Fantasy]] | |[[Trick Fantasy]] | ||
|2 | |2 | ||
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|[[Potion]] (x3), [[Ether]] (x2) | |[[Potion]] (x3), [[Ether]] (x2) | ||
|- | |- | ||
|[[File:Sprite Simba.png|64px]] | |||
|'''[[Simba]]''' | |||
|[[Pride Lands]] | |[[Pride Lands]] | ||
| | |[[Proud Fang]] | ||
|[[King's Pride]] | |[[King's Pride]] | ||
|0 | |0 | ||
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|[[Potion]] (x2), [[Ether]] | |[[Potion]] (x2), [[Ether]] | ||
|- | |- | ||
|[[File:Sprite Tron.png|64px]] | |||
|'''[[Tron]]''' | |||
|[[Space Paranoids]] | |[[Space Paranoids]] | ||
| | |[[Identity Disk]] | ||
|[[Complete Compilement]] | |[[Complete Compilement]] | ||
|1 | |1 | ||
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|[[Potion]], [[Ether]] | |[[Potion]], [[Ether]] | ||
|- | |- | ||
|[[File:Sprite Riku.png|64px]] | |||
|'''[[Riku]]''' | |||
|[[The World That Never Was]] | |[[The World That Never Was]] | ||
| | |[[Way to the Dawn]] | ||
|[[Eternal Session]] | |[[Eternal Session]] | ||
|2 | |2 | ||
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|6 | |6 | ||
|[[Potion]] (x4), [[Ether]] (x2) | |[[Potion]] (x4), [[Ether]] (x2) | ||
|-style=" | |-bgcolor="#2F4F4F" style="color:white" | ||
|colspan="2"|'''Cooperation character''' | |||
|colspan="3"|'''Location''' | |||
|colspan="4"|'''Abilities''' | |||
|- | |- | ||
|colspan="2"|'''[[Leon]]''' | |||
|colspan="3"|[[Hollow Bastion]], when defending the gates from [[Nobodies]] on the first visit, and on the second section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | |colspan="3"|[[Hollow Bastion]], when defending the gates from [[Nobodies]] on the first visit, and on the second section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | ||
|colspan="4"|Physically attacks enemies with his Gunblade. | |colspan="4"|Physically attacks enemies with his Gunblade. | ||
|- | |- | ||
|colspan="2"|'''[[Minnie]]''' | |||
|colspan="3"|[[Disney Castle]], when being escorted across the | |colspan="3"|[[Disney Castle]], when being escorted across the [[Audience Chamber]]. | ||
|colspan="4"|Casts [[Pearl]] against enemies. Responds to the [[Call Over]] Reaction Command. Triggers the [[Faith]] Reaction Command. | |colspan="4"|Casts [[Pearl]] against enemies. Responds to the [[Call Over]] Reaction Command. Triggers the [[Faith]] Reaction Command. | ||
|- | |- | ||
|colspan="2"|'''[[Captain Pete]]''' | |||
|colspan="3"|[[Timeless River]], during the final fight against [[Pete]]. | |colspan="3"|[[Timeless River]], during the final fight against [[Pete]]. | ||
|colspan="4"|Physically attacks Pete using his fists. Interrupted by Sora's attacks. | |colspan="4"|Physically attacks Pete using his fists. Interrupted by Sora's attacks. | ||
|- | |- | ||
|colspan="2"|'''[[Yuffie]]''' | |||
|colspan="3"|[[Hollow Bastion]], on the first section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | |colspan="3"|[[Hollow Bastion]], on the first section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | ||
|colspan="4"|Throws shurikens at enemies and physically attacks them. Can teleport in clouds of smoke. | |colspan="4"|Throws shurikens at enemies and physically attacks them. Can teleport in clouds of smoke. | ||
|- | |- | ||
|colspan="2"|'''[[Tifa]]''' | |||
|colspan="3"|[[Hollow Bastion]], on the third section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | |colspan="3"|[[Hollow Bastion]], on the third section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | ||
|colspan="4"|Physically attacks enemies with her fists. | |colspan="4"|Physically attacks enemies with her fists. | ||
|- | |- | ||
|colspan="2"|'''[[Cloud]]''' | |||
|colspan="3"|[[Hollow Bastion]], on the final section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | |colspan="3"|[[Hollow Bastion]], on the final section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | ||
|colspan="4"|Physically attacks enemies with his Buster Sword. | |colspan="4"|Physically attacks enemies with his Buster Sword. | ||
|- | |- | ||
|colspan="2"|'''[[Hercules]]''' | |||
|colspan="3"|[[Olympus Coliseum]], when fighting against Pete and [[Hades]]. | |colspan="3"|[[Olympus Coliseum]], when fighting against Pete and [[Hades]]. | ||
|colspan="4"|Physically attacks enemies with his fists. Triggers several [[Reaction Command]]s, such as [[Aura Guard]], [[Pinball]], and [[Aura | |colspan="4"|Physically attacks enemies with his fists. Triggers several [[Reaction Command]]s, such as [[Aura Guard]], [[Pinball]] against Pete, and [[Aura Punch]] against [[Hades]]. | ||
|- | |- | ||
|colspan="2"|'''[[Mickey]]''' | |||
|colspan="3"|[[Twilight Town]], while fighting [[Nobodies]] in front of the [[Old Mansion]]. | |colspan="3"|[[Twilight Town]], while fighting [[Nobody|Nobodies]] in front of the [[Old Mansion]]. | ||
|colspan="4"|Physically attacks enemies with the [[Kingdom Key D]]. | |colspan="4"|Physically attacks enemies with the [[Kingdom Key D]]. | ||
|- | |- | ||
|colspan="2"|'''[[Axel]]''' | |||
|colspan="3"|[[Betwixt and Between]], during the fight against masses of [[Nobodies]]. | |colspan="3"|[[Betwixt and Between]], during the fight against masses of [[Nobody|Nobodies]]. | ||
|colspan="4"|Physically attacks enemies with his chakrams. Uses fire attacks. | |colspan="4"|Physically attacks enemies with his chakrams. Uses fire attacks. | ||
|-style=" | |-bgcolor="#2F4F4F" style="color:white" | ||
|colspan="2"|'''Other ally''' | |||
|colspan="3"|'''Location''' | |||
|colspan="4"|'''Abilities''' | |||
|- | |- | ||
|colspan="2"|'''[[Lumiere]]''' | |||
|colspan="3"|[[Beast's Castle]], while lighting lanterns in the [[Secret Passage]]. | |colspan="3"|[[Beast's Castle]], while lighting lanterns in the [[Secret Passage]]. | ||
|colspan="4"|Follows Sora. Triggers the [[Sprinkle]] Reaction Command. | |colspan="4"|Follows Sora. Triggers the [[Sprinkle]] Reaction Command. | ||
|- | |- | ||
|colspan="2"|'''[[Mrs. Potts]]''' | |||
|colspan="3"|[[Beast's Castle]], while lighting lanterns in the [[Secret Passage]]. | |colspan="3"|[[Beast's Castle]], while lighting lanterns in the [[Secret Passage]]. | ||
|colspan="4"|Follows Sora. Triggers the [[Sprinkle]] Reaction Command. | |colspan="4"|Follows Sora. Triggers the [[Sprinkle]] Reaction Command. | ||
|- | |- | ||
|colspan="2"|'''[[Cogsworth]]''' | |||
|colspan="3"|[[Beast's Castle]], during the fight against [[Beast]]. | |colspan="3"|[[Beast's Castle]], during the fight against [[Beast]]. | ||
|colspan="4"|Follows Sora. Triggers the [[Wake Up!]] Reaction Command. | |colspan="4"|Follows Sora. Triggers the [[Wake Up!]] Reaction Command. | ||
|- | |- | ||
|colspan="2"|'''[[Megara]]''' | |||
|colspan="3"|[[Olympus Coliseum]], during the fight against the [[Hydra]]. | |colspan="3"|[[Olympus Coliseum]], during the fight against the [[Hydra]]. | ||
|colspan="4"|Stationed at the very edge of the arena. When close, she throws HP, MP, and Drive orbs. | |colspan="4"|Stationed at the very edge of the arena. When close, she throws HP, MP, and Drive orbs. | ||
|- | |- | ||
|colspan="2"|'''[[Philoctetes]]''' | |||
|colspan="3"|[[Olympus Coliseum]], during the fight against the [[Hydra]]. | |colspan="3"|[[Olympus Coliseum]], during the fight against the [[Hydra]]. | ||
|colspan="4"|Triggers the [[Phil One-Two]] and [[Urninator]] Reaction Commands. | |colspan="4"|Triggers the [[Phil One-Two]] and [[Urninator]] Reaction Commands. | ||
|- | |- | ||
|colspan="2"|'''[[Pegasus]]''' | |||
|colspan="3"|[[Olympus Coliseum]], during the fight against the [[Hydra]]. | |colspan="3"|[[Olympus Coliseum]], during the fight against the [[Hydra]]. | ||
|colspan="4"|Triggers the [[Pegasus Run]] and | |colspan="4"|Triggers the [[Pegasus Run]] and [[Attack (Reaction Command)|Attack]] Reaction Commands. | ||
|- | |- | ||
|} | |} | ||
==''Kingdom Hearts 358/2 Days''== | ==''Kingdom Hearts 358/2 Days''== | ||
Members of the [[Organization XIII]] are automatically assigned as party members on certain missions. Typically, only one party member accompanies [[Roxas]] on each mission, although [[Mission 56]] begins with two party members and Roxas works alone for many other missions. In battle, party members physically attack enemies and cast magic | Members of the [[Organization XIII]] are automatically assigned as party members on certain missions. Typically, only one party member accompanies [[Roxas]] on each mission, although [[Mission 56]] begins with two party members and Roxas works alone for many other missions. In battle, party members physically attack enemies and cast magic. In multiplayer [[Mission Mode]], other players are displayed as party members. | ||
{|class="wikitable" align="center" width="100%" align="left" style="background-color:#DCDCDC;text-align:center" | |||
{| | |-bgcolor="#2F4F4F" style="color:white" | ||
|-style=" | |colspan="2" width="16%"|'''Party member''' | ||
|width="34%"|'''Mission''' | |||
|rowspan="7" width="2px" bgcolor="#2F4F4F"| | |||
|colspan="2" width="16%"|'''Party member''' | |||
|width="34%"|'''Mission''' | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
|[[File:Xigbar Icon.png|64px]] | |||
|'''[[Xigbar]]''' | |||
|[[ | |[[Mission 15|15]], [[Mission 36|36]], [[Mission 41|41]], [[Mission 49|49]], [[Mission 67|67]], [[Mission 79|79]], [[Mission 84|84]] | ||
|[[Mission | |[[File:Luxord Icon.png|64px]] | ||
| | |'''[[Luxord]]''' | ||
|[[Mission 51|51]], [[Mission 55|55]], [[Mission 57|57]], [[Mission 65|65]], [[Mission 72|72]], [[Mission 86|86]] | |||
|- | |- | ||
|[[File:Xaldin Icon.png|64px]] | |||
|'''[[Xaldin]]''' | |||
|[[ | |[[Mission 38|38]], [[Mission 43|43]], [[Mission 48|48]] | ||
|[[Mission | |[[File:Demyx Icon.png|64px]] | ||
| | |'''[[Demyx]]''' | ||
|[[Mission 34|34]], [[Mission 46|46]], [[Mission 54|54]], [[Mission 61|61]] | |||
|- | |- | ||
|[[File:Vexen Icon.png|64px]] | |||
|'''[[Vexen]]''' | |||
|[[Mission 05|05]] | |||
|[[File:Marluxia Icon.png|64px]] | |||
| | |'''[[Marluxia]]''' | ||
|[[Mission 02|02]], [[Mission 09|09]] | |||
|- | |- | ||
|[[File:Lexaeus Icon.png|64px]] | |||
|'''[[Lexaeus]]''' | |||
|[[ | |[[Mission 06|06]] | ||
|[[Mission | |[[File:Larxene Icon.png|64px]] | ||
|[[ | |'''[[Larxene]]''' | ||
|[[Mission 04|04]], [[Mission 08|08]] | |||
|- | |- | ||
|[[File:Zexion Icon.png|64px]] | |||
|'''[[Zexion]]''' | |||
|[[ | |[[Mission 03|03]] | ||
|[[Mission | |[[File:Xion Icon.png|64px]] | ||
|[[ | |'''[[Xion]]''' | ||
|[[Mission 12|12]], [[Mission 13|13]], [[Mission 14|14]], [[Mission 24|24]], [[Mission 25|25]], [[Mission 26|26]], [[Mission 27|27]], [[Mission 28|28]], [[Mission 29|29]], [[Mission 30|30]], [[Mission 31|31]], [[Mission 44|44]], [[Mission 56|56]], [[Mission 63|63]], [[Mission 82|82]] | |||
|- | |- | ||
|[[File:Axel Icon.png|64px]] | |||
|'''[[Axel]]''' | |||
|[[ | |[[Mission 01|01]], [[Mission 07|07]], [[Mission 11|11]], [[Mission 21|21]], [[Mission 23|23]], [[Mission 56|56]], [[Mission 58|58]], [[Mission 64|64]], [[Mission 70|70]], [[Mission 74|74]] | ||
|[[Mission | |colspan="2"|[[Mission Mode]] roster | ||
| | |During multiplayer. | ||
|} | |} | ||
{{-}} | {{-}} | ||
Line 622: | Line 565: | ||
In some sequences, an ally must be escorted through an area of [[Unversed]]. A "Damage" gauge fills up when the ally takes damage, forcing "Game Over" when full. | In some sequences, an ally must be escorted through an area of [[Unversed]]. A "Damage" gauge fills up when the ally takes damage, forcing "Game Over" when full. | ||
In the company of a party member or escorted ally, [[Dimension Link]]s are disabled and several [[ | In the company of a party member or escorted ally, [[Dimension Link]]s are disabled and several [[Reaction Command]]s may be triggered. | ||
{| | {|class="wikitable" align="center" width="100%" align="center" style="background-color:#DCDCDC;text-align:center" | ||
|-style=" | |-bgcolor="#2F4F4F" style="color:white" | ||
|colspan="2" width="16%"|'''Party member''' | |||
|width="40%"|'''Location''' | |||
|'''Scenario''' | |||
|'''Abilities''' | |||
|- | |- | ||
|[[File:DL Sprite Terra Icon 1 KHBBS.png|64px]] | |||
|'''[[Terra]]''' | |||
|[[Land of Departure]], during the [[Mark of Mastery Exam]], and<br>[[Radiant Garden]], during the battle against the [[Trinity Armor]]. | |[[Land of Departure]], during the [[Mark of Mastery Exam]], and<br>[[Radiant Garden]], during the battle against the [[Trinity Armor]]. | ||
|Ventus, Aqua | |Ventus, Aqua | ||
|Physically attacks enemies with his [[Keyblade]]. If the protagonist uses [[Trinity Limit]], Terra will participate and strengthen the attack. | |Physically attacks enemies with his [[Keyblade]]. If the protagonist uses [[Trinity Limit]], Terra will participate and strengthen the attack. | ||
|- | |- | ||
|[[File:DL Sprite Ventus Icon 1 KHBBS.png|64px]] | |||
|'''[[Ventus]]''' | |||
|[[Land of Departure]], during the [[Mark of Mastery Exam]], and<br>[[Radiant Garden]], during the battle against the [[Trinity Armor]]. | |[[Land of Departure]], during the [[Mark of Mastery Exam]], and<br>[[Radiant Garden]], during the battle against the [[Trinity Armor]]. | ||
|Terra, Aqua | |Terra, Aqua | ||
|Physically attacks enemies with his [[Keyblade]]. If the protagonist uses [[Trinity Limit]], Ventus will participate and strengthen the attack. | |Physically attacks enemies with his [[Keyblade]]. If the protagonist uses [[Trinity Limit]], Ventus will participate and strengthen the attack. | ||
|- | |- | ||
|[[File:DL Sprite Aqua Icon 1 KHBBS.png|64px]] | |||
|'''[[Aqua]]''' | |||
|[[Land of Departure]], during the [[Mark of Mastery Exam]], and<br>[[Radiant Garden]], during the battle against the [[Trinity Armor]]. | |[[Land of Departure]], during the [[Mark of Mastery Exam]], and<br>[[Radiant Garden]], during the battle against the [[Trinity Armor]]. | ||
|Terra, Ventus | |Terra, Ventus | ||
|Physically attacks enemies with her [[Keyblade]]. If the protagonist uses [[Trinity Limit]], Aqua will participate and strengthen the attack. | |Physically attacks enemies with her [[Keyblade]]. If the protagonist uses [[Trinity Limit]], Aqua will participate and strengthen the attack. | ||
|- | |- | ||
|[[File:Sprite Prince Phillip KHBBS.png|54px]] | |||
|'''[[Prince Phillip]]''' | |||
|[[Enchanted Dominion]], when fighting [[Maleficent's | |[[Enchanted Dominion]], when fighting [[Maleficent's goons]] in the [[Hall]] and at the [[Gates]], and during the fight against [[Maleficent]]. | ||
|Aqua | |Aqua | ||
|Physically attacks enemies with his sword and blocks with his shield. Triggers the [[Selfless Prince]] Reaction Command. | |Physically attacks enemies with his sword and blocks with his shield. Triggers the [[Selfless Prince]] Reaction Command. | ||
|- | |- | ||
|rowspan="2"|[[File:DL Sprite Mickey Icon 1 KHBBS.png|64px]] | |||
|rowspan="2"|'''[[Mickey]]''' | |||
|[[The Badlands]], during the fight against [[Vanitas]]. | |[[The Badlands]], during the fight against [[Vanitas]]. | ||
|Ventus | |Ventus | ||
Line 664: | Line 607: | ||
|Aqua | |Aqua | ||
|- | |- | ||
|rowspan="2"|[[File:Sprite Hercules KHBBS.png|64px]] | |||
|rowspan="2"|'''[[Hercules]]''' | |||
|[[Olympus Coliseum]], when fighting Unversed after arriving, and during the fight against a horde of [[Jellyshade]]s. | |[[Olympus Coliseum]], when fighting Unversed after arriving, and during the fight against a horde of [[Jellyshade]]s. | ||
|Ventus | |Ventus | ||
Line 673: | Line 616: | ||
|Aqua | |Aqua | ||
|- | |- | ||
|[[File:DL Sprite Zack Icon 1 KHBBS.png|50px]] | |||
|'''[[Zack]]''' | |||
|[[Olympus Coliseum]], when fighting Unversed after arriving. | |[[Olympus Coliseum]], when fighting Unversed after arriving. | ||
|Ventus | |Ventus | ||
|Attacks enemies with his sword. Triggers the [[Avenger Tornado]] Reaction Command. | |Attacks enemies with his sword. Triggers the [[Avenger Tornado]] Reaction Command. | ||
|- | |- | ||
|rowspan="2"|[[File:DL Sprite Experiment 626 Icon 1 KHBBS.png|64px]] | |||
|rowspan="2"|'''[[Experiment 626]]''' | |||
|[[Deep Space]], during the fight against the [[Metamorphosis]]. | |[[Deep Space]], during the fight against the [[Metamorphosis]]. | ||
|Ventus | |Ventus | ||
Line 688: | Line 631: | ||
|Aqua | |Aqua | ||
|- | |- | ||
|[[File:DL Sprite Terra Icon 2 KHBBS.png|50px]] | |||
|'''[[Terra]]''' (Armored) | |||
|rowspan="3"|[[Mirage Arena]], during a multiplayer match. | |rowspan="3"|[[Mirage Arena]], during a multiplayer match. | ||
|rowspan="3"|Terra, Ventus, Aqua | |rowspan="3"|Terra, Ventus, Aqua | ||
|rowspan="3"|Controlled by a player with their equipped abilities, commands, and [[Keyblade]]. | |rowspan="3"|Controlled by a player with their equipped abilities, commands, and [[Keyblade]]. | ||
|- | |- | ||
|[[File:DL Sprite Ventus Icon 2 KHBBS.png|64px]] | |||
|'''[[Ventus]]''' (Armored) | |||
|- | |- | ||
|[[File:DL Sprite Aqua Icon 2 KHBBS.png|70px]] | |||
|'''[[Aqua]]''' (Armored) | |||
|-style=" | |-bgcolor="#2F4F4F" style="color:white" | ||
|colspan="2" width="16%"|'''Escorted ally''' | |||
|width="30%"|'''Location''' | |||
|'''Scenario''' | |||
|'''Abilities''' | |||
|- | |- | ||
|-bgcolor="#DCDCDC" | |||
|[[File:DL Sprite Cinderella Icon 2 KHBBS.png|50px]] | |||
|[[Castle of Dreams]], when being escorted through the | |'''[[Cinderella]]''' | ||
|[[Castle of Dreams]], when being escorted through the [[Corridor]] and [[Foyer]]. | |||
|Terra | |Terra | ||
|Triggers the [[Last Dance]] Reaction Command. At the end of the Corridor, Terra must be close to her in order to continue on with the "Proceed" command. | |Triggers the [[Last Dance]] Reaction Command. At the end of the Corridor, Terra must be close to her in order to continue on with the "Proceed" command. | ||
|- | |- | ||
|[[File:DL Sprite Snow White Icon 1 KHBBS.png|50px]] | |||
|'''[[Snow White]]''' | |||
|[[Dwarf Woodlands]], when being escorted through the [[Deep Woods]]. | |[[Dwarf Woodlands]], when being escorted through the [[Deep Woods]]. | ||
|Ventus | |Ventus | ||
|Triggers the [[White Calm]] and [[Avenger Rush]] Reaction Commands. At the clearing, Ventus must be close to her in order to end with the "Goal" command. | |Triggers the [[White Calm]] and [[Avenger Rush]] Reaction Commands. At the clearing, Ventus must be close to her in order to end with the "Goal" command. | ||
|- | |- | ||
|[[File:Sprite Jaq KHBBS.png|50px]] | |||
|'''[[Jaq]]''' | |||
|[[Castle of Dreams]], when being escorted through the [[Wardrobe Room]]. | |[[Castle of Dreams]], when being escorted through the [[Wardrobe Room]]. | ||
|Aqua | |Aqua | ||
|Triggers the [[Avenger Save]] Reaction Command. At the mousehole's entrance, Aqua must be close to him in order to end with the "Goal" command. | |Triggers the [[Avenger Save]] Reaction Command. At the mousehole's entrance, Aqua must be close to him in order to end with the "Goal" command. | ||
|-style=" | |-bgcolor="#2F4F4F" style="color:white" | ||
|colspan="2"|'''Other ally''' | |||
|'''Location''' | |||
|'''Scenario''' | |||
|'''Abilities''' | |||
|- | |- | ||
|colspan="2"|'''[[Flora, Fauna, and Merryweather]]''' | |||
|[[Enchanted Dominion]], during the fight against [[Maleficent]]. | |[[Enchanted Dominion]], during the fight against [[Maleficent]]. | ||
|Ventus | |Ventus | ||
Line 737: | Line 681: | ||
Only two worlds feature party members in ''Kingdom Hearts coded'', and they each use different gameplay systems. | Only two worlds feature party members in ''Kingdom Hearts coded'', and they each use different gameplay systems. | ||
In [[Olympus Coliseum]]'s turn-based combat [[Labyrinth]], party members are controlled by the player in the same way as [[Data-Sora]], although "Game Over" only occurs if Data-Sora dies. Each party member has a different | In [[Olympus Coliseum]]'s turn-based combat [[Labyrinth]], party members are controlled by the player in the same way as [[Data-Sora]], although "Game Over" only occurs if Data-Sora dies. Each party member has a different [[special attack]] and amount of health.<!--Party members not seen in the field. Only Data-Sora can use compiled commands and licenses.--> | ||
In [[Hollow Bastion]], Data-Sora cannot attack and instead issues instructions to his party members. In place of [[Attack]], the [[Ask for Help]] command cycles the party members' focus between following Data-Sora, attacking enemies, and destroying [[Bug Blox]]. Deck commands are replaced with new commands that party members carry out; a deck command's type determines which party member executes the new command. Finish commands are disabled, except [[Spinner Ray]] which can be used when both party members have joined the party. If a party member's HP is reduced to 0, they can be revived by going to them and using [[Rescue]]. | In [[Hollow Bastion I]], Data-Sora cannot attack and instead issues instructions to his party members. In place of [[Attack]], the [[Ask for Help]] command cycles the party members' focus between following Data-Sora, attacking enemies, and destroying [[Bug Blox]]. Deck commands are replaced with new commands that party members carry out; a deck command's type determines which party member executes the new command. Finish commands are disabled, except [[Spinner Ray]] which can be used when both party members have joined the party. If a party member's HP is reduced to 0, they can be revived by going to them and using [[Rescue]]. | ||
{| | {|class="wikitable" align="center" width="100%" align="left" style="background-color:#DCDCDC;text-align:center" | ||
|-style=" | |-bgcolor="#2F4F4F" style="color:white" | ||
|'''World''' | |||
|colspan="2"|'''Party member''' | |||
|'''Unlocked''' | |||
|colspan="2"|'''Special Attack''' | |||
|- | |- | ||
|rowspan="2"|[[Olympus Coliseum]] | |||
|[[File:Sprite Hercules KHREC.png|32px]] | |||
|'''[[Hercules]]''' | |||
|[[Layer 02]] | |[[Layer 02]] | ||
|colspan="2"| | |colspan="2"|[[Zero to Hero]] | ||
|- | |- | ||
|[[File:Sprite Cloud KHREC.png|32px]] | |||
|'''[[Cloud]]''' | |||
|[[Layer 04]], after defending him from Heartless.<!--May be skipped--> | |[[Layer 04]], after defending him from Heartless.<!--May be skipped--> | ||
|colspan="2"| | |colspan="2"|[[Omnislash]] | ||
|- | |- | ||
|-bgcolor="#2F4F4F" style="color:white" | |||
|'''World''' | |||
|colspan="2"|'''Party member''' | |||
|'''Unlocked''' | |||
|'''Commands''' | |||
|'''Type''' | |||
|- | |||
|rowspan="2"|[[Hollow Bastion I]] | |||
|[[File:Sprite Goofy KHREC.png|32px]] | |||
|'''[[Goofy]] | |||
|[[Entrance Hall (LL)]], after holding out against [[Pete]]'s attacks. | |[[Entrance Hall (LL)]], after holding out against [[Pete]]'s attacks. | ||
|[[Goofy Turbo]], [[Goofy Tornado]] | |[[Goofy Turbo]], [[Goofy Tornado]] | ||
|Attack | |||
|- | |- | ||
|[[File:Sprite Donald KHREC.png|32px]] | |||
|'''[[Donald]]''' | |||
|[[ | |[[Waterway]], after Goofy joins the party. | ||
|[[Donald Firaga]], [[Donald Thundaga]] | |[[Donald Firaga]], [[Donald Thundaga]] | ||
|Magic | |||
|- | |||
|} | |} | ||
{{-}} | {{-}} | ||
==''Kingdom Hearts 3D: Dream Drop Distance''== | ==''Kingdom Hearts 3D: Dream Drop Distance''== | ||
{{See also| | {{See also|Dream Eater#List of Dream Eaters}} | ||
Spirit [[Dream Eater]]s act as Sora and Riku's party members and are synthesized out of [[Dream Piece]]s. They each have different stats, abilities, and | Spirit [[Dream Eater]]s act as Sora and Riku's party members and are synthesized out of [[Dream Piece]]s. They each have different stats, abilities, and [[Ability Link]] boards. The new [[Link System]] allows characters to perform powerful techniques with Spirits. Only three Spirits can be brought into the party at a time and only two fight alongside Sora or Riku. Spirit positions can be changed within the party by dragging their icons around on the touch screen. Experience is only awarded to those in the party. In the "Spirits" tab of the pause menu, Spirits can be placed in and out of the party. If a Spirit's HP reaches 0, it can be revived by using [[Rescue]] within 30 seconds; failure to do so results in the Spirit reverting back to a [[Dream Piece]] permanently. When selecting a New Game Plus, Spirits carry over with their stats. | ||
In the opening battle against [[Ursula]] on the [[Destiny Islands]], Riku acts as a cooperation member to Sora. Riku can attack with his [[Soul Eater]] and heal. | |||
==''Kingdom Hearts χ''== | ==''Kingdom Hearts χ''== | ||
Players can form Parties with each other of up to thirty members, which allows them permanent access to each | Players can form Parties with each other of up to thirty members, which allows them permanent access to each others' Friend Medals and Raid Bosses, while also allowing the Player to activate a daily 5% [[Lux Boost]] towards the party's total, participate in Weekly Party Rankings, access a Party Chat, and compare stats. | ||
Party's can recruit unaffiliated Players, while Players can also request to join Parties. The Parties can be set to accept players automatically or at a party admin's discretion. | Party's can recruit unaffiliated Players, while Players can also request to join Parties. The Parties can be set to accept players automatically or at a party admin's discretion. | ||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
[[Category:Game elements]] | [[Category:Game elements]] |