Editing Ogre

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{game|358|UCX|DR}}
{{game|358}}
{{suite|Ogre}}
{{Enemy
{{youmay|the Heartless|[[Ogre Shield|the shield]]}}
  |name=Orcus
{{Character
  |name=Ogre
  |katakana=オーガ
  |katakana=オーガ
  |romaji=Ōga
  |romaji=Ōga
  |alias=Orcus
  |japname=Ogre
  |fr=Orcus
  |fr=Orcus
|de=Orcus
  |image=[[Image:Orcus.png|200px]]
  |image=[[File:Orcus KHD.png|x300px]]
|tab2=KHUχ
|image2=[[File:Ogre KHUX.png|x300px]]
  |game1=Kingdom Hearts 358/2 Days
  |game1=Kingdom Hearts 358/2 Days
|game2=Kingdom Hearts Union χ
|game3=Kingdom Hearts Dark Road
  |type=Pureblood Heartless
  |type=Pureblood Heartless
  |spec=Heartless
  |spec=Heartless
  |s1=Invisible
  |s1=Invisible
  |journal358='''Orcus'''<br>Though faster and more powerful, these Heartless are otherwise the same as the Invisible. They attack with a fearsome shockwave.<br>Time your combo finisher so it connects right after they catch their sword. This will cancel the shockwave and leave them open.
  |journal358=Though faster and more powerful, these Heartless are otherwise the same as the Invisible. They attack with a fearsome shockwave.<br>Time your combo finisher so it connects right after they catch their sword. This will cancel the shockwave and leave them open.
  |journalUX='''Ogre'''<br>This brute beast not only has great strength, it can paralyze and poison you. Use special attacks to defeat it before it gets hungry!
  |358heart=
  |358HPs=5
  |358munny=
  |358HPb=4
  |358HP=x5.11
  |358HP=6.40
  |358EXP=x42.90
  |358EXP=42.90
  |358DEF=x1.70
  |358flinch=X
  |358STUN=
  |358M1=88
  |358M1=88
  |358LVL1=54
  |358LEV1=54
|358reward1=Gold (80%)
  |358M2=89
  |358M2=89
  |358LVL2=50
  |358LEV2=50
  |358partdef1=1.70
  |358reward2=Gold (80%)
  |358fire=x0.59
  |358fire=x0.59
  |358bliz=x0.68
  |358bliz=x0.68
Line 38: Line 32:
  |358jolt=x0
  |358jolt=x0
  |358toss=x0.20
  |358toss=x0.20
|358reward6=Gold (80%)<ref>In Mission 88, the Ogre only drops Gold in Mission Mode.</ref>
  |358world=Halloween Town, Twilight Town
  |358world=Halloween Town, Twilight Town
|DRw1=Scala ad Caelum
|DRwrank1=Fill Out Your Album|DRwlv1=45|DRwbp1=630
|DRe1=Target: Ogre|DRe1r=10
|DRelv1=1|DRebp1=5
|DRelv2=5|DRebp2=13
|DRelv3=10|DRebp3=40
|DRelv4=15|DRebp4=80
|DRelv5=20|DRebp5=150
|DRelv6=25|DRebp6=230
|DRelv7=30|DRebp7=330
|DRelv8=35|DRebp8=445
|DRelv9=40|DRebp9=560
|DRelv10=45|DRebp10=630
|DRe11=<small>'''World Battle: Agrabah'''</small><br>Fest
|DRelv11=25|DRebp11=230
|DRe12=<small>'''World Battle: Wonderland'''</small><br>Get King Mickey!
|DRelv12=40|DRebp12=560
|DRt1=51-69
|DRtper1=1, 3, 5
|DRtlv1=45|DRtbp1=630
|DRt2=91-94
|DRtper2=4
|DRtlv2=45|DRtbp2=630
|DRlightning=Resist
|DRpoison=Resist
|DRsleep=Resist
|DRpara=Immune
|DRwind=Weak
|DRlight=Weak
|DRattack=Physical + paralysis
|DRpass1=HP +1
|DRpass2=Defense +1
|DRpass3=Magic +1
|DRpass4=Strength +1
|358battlename=Tension Rising
|358battlefile=Tension Rising KHD.ogg
}}
}}
The '''Ogre''', also called '''Orcus''', is a [[Pureblood Heartless]] that was introduced in ''[[Kingdom Hearts 358/2 Days]]''. It is one of the bosses at [[Halloween Town]] and [[Twilight Town]].
The '''Orcus''' is a Pureblood [[Heartless]] that is found in ''[[Kingdom Hearts 358/2 Days]]''. It is one of the bosses at [[Halloween Town]] and [[Twilight Town]].


==Story==
==Story==
===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
On Day 352, [[Roxas]] and [[Xion]] are sent on separate missions to Halloween Town, where they encounter and battle an Orcus. [[Axel]] appears and reveals the Heartless to be nothing but an illusion; [[Xemnas]] had attempted to pit Roxas and Xion against one another through this mission. To give the friends an incentive to fight, he had used the illusion that produced the Orcus to make them appear as Heartless in each other's eyes.
[[Roxas]] and [[Xion]] separately encounter an Orcus on Day 352 in Halloween Town and fight it, but Axel reveals that the Orcus was not real, and that Xemnas had tried to pit the pair against each other by casting an illusion on them so that they saw each other as the Heartless.


==Design==
==Design==
An Ogre is a muscular, humanoid creature with dark purple skin. The tips of its feet are red, and it has small, dark grey wings on its back. It also has an orange wing on each of its elbows. It has a long tail that ends in a silver, circular, pendulum-like blade. Its small eyes are glowing yellow, and its head features two large, conical, dark purple spikes on either side. It also has two horns with orange tips on its head that connect to each other to form a heart shape. It carries an ornate, orange sword with a grey cross guard, black edges, and the kanji for {{nihongo|"Hard Core"|硬核|Kou Kaku}} are written on the hilt of its blade. In ''Kingdom Hearts Union χ'', the kanji on the sword is replaced with a spiked pattern, and spiraling flames are added to the creature's heels.
An Orcus is a muscular, humanoid creature with dark purple skin. The tips of its feet are red, and it has small, dark grey wings on its back. It also has an orange wing on each of its elbows. It has a long tail that ends in a silver, circular, pendulum-like blade. Its small eyes are glowing yellow, and its head features two large, conical, dark purple spikes on either side. It also has two horns with orange tips on its head that connect to each other to form a heart shape. It also carries an ornate, orange sword with a grey cross guard, black edges, and the kanji for "hard shell" printed on it shaft.


The name "Orcus" references the Roman god {{w|Orcus|of the same name}}, who was frequently associated with the Underworld and death. "Ogre" carries a similar meaning, as the word "ogre" is believed to be derived from the name "Orcus".
The name "Orcus" references the a Roman god [[Wikipedia:Orcus|of the same name]], who was frequently associated with the Underworld and death. Its Japanese name, "Ogre", carries a similar meaning, as the word "ogre" is believed to be derived from the name "Orcus".


==Strategy==
==Strategy==
The Orcus is a rare and powerful breed of Pureblood Heartless that has a very similar fighting style to the smaller, less powerful [[Invisible]]. It is swift and will try to stay out of attack range, so the use of magic, particularly the homing [[Fire]] spell, is highly recommended. It is important not to use any [[Thunder]] spells, as they will heal the Orcus. A well-timed aerial combo is another good way to damage this type of Heartless.
The Orci are a rare and powerful breed of Heartless that have a very similar fighting style to the smaller, less powerful [[Invisible]]. They are swift and will try to stay out of attack range, so the use of magic, particularly the homing [[Fire]] spell, is highly recommended. It is important that the player not use any [[Thunder]] spells, as they will heal the Orcus. A well-timed aerial combo is another good way to damage this type of Heartless.  


The Orcus uses more powerful variants of the Invisible's attacks. It may slash at Roxas with its swords if at close range, but a carefully timed [[Block]] can prevent the damage caused by this tactic. The Orcus is also capable of shooting several downward energy balls that may inflict the [[Rewound Defense]] status effect, but this attack can easily be avoided with a simple chain of [[Dodge Roll]]s, [[Air Slide]]s, or even the [[Glide]] ability. The Orcus's last attack is by far its most devastating to one's health; the Orcus will vanish, while its sword flies around the battlefield, dealing damage every time it collides with Roxas. This will occur several times but can easily be avoided by Dodge Roll or Glide. The Orcus finishes this attack by reappearing and spawning a massive shockwave with a relatively long range and high power. It is recommended that Glide be used to avoid this attack, but if Roxas can land a combo finisher when or immediately after the enemy reappears, it will be stunned for several seconds, leaving it vulnerable. Both the energy ball combo and the shockwave tactic will leave the Orcus vulnerable to attack to some degree, so long as Roxas dodges the combo first and then moves in swiftly with a quick aerial combo.
Orci use more powerful variants of the Invisibles' attacks. They may slash at the player with their swords if at close range, but a carefully timed Block can prevent the damage caused by this tactic. Orci are also capable of shooting several downward energy balls that may inflict the Rewound Defense status effect, but this attack can easily be avoided with a simple chain of Dodge Rolls, Air Slides, or even the Glide ability. The Orci's last attack is by far their most devastating to one's health; the Orcus will vanish, while its sword flies around the battlefield, dealing damage every time it collides with the player. This will occur several times but can easily be avoided by Dodge Roll or Glide. The Orcus finish this attack by reappearing and spawning a massive shockwave with a relatively long range and high power. It is recommended that Glide be used to avoid this attack, but if the player can land a combo finisher when or immediately after the enemy reappears, it will be stunned for several seconds, leaving it vulnerable. Both the energy ball combo and the shockwave tactic will leave the Orcus vulnerable to attack to some degree, so long as the player dodges the combo first and then moves in swiftly with a quick aerial combo.  
{{Atk-o|358}}
{{Atk|{{nihongo|'''Mow Down'''|なぎ払い|Nagiharai}}
|{{AT|att}} —
|—
|1.35
|△
|Quickly moves to strike the target.
}}
{{Atk|{{nihongo|'''Rush'''|突進|Tosshin}}
|{{AT|att}} —
|—
|1.23
|△
|Thrusts the sword forward at a high speed.
}}
{{Atk-m|{{nihongo|'''Shockwave'''|衝撃波|Shōgekiha}}
|(sword)
|{{AT|att}} —
|—
|1.06
|△
|Vanishes and sends its sword flying at the target, then reappears and slams down on the ground, causing a far-reaching shockwave.
|
|(shockwave)
|{{AT|mag}} Nil
|Null Defense (100%)
|1.20
|X
}}
{{Atk|{{nihongo|'''Angry Lightning Strike'''|怒りの落雷|Ikari no Rakurai}}
|{{AT|att}} Lightning
|Jolt (100%)
|1.73
|X
|Causes lightning to strike around itself after being stunned.
}}
{{Atk|{{nihongo|'''Time Bullets'''|時の弾|Toki no Dan}}
|{{AT|att}} Time
|Rewound Defense (65%)
|0.81
|△
|Shoots out a series of time-based projectiles that fall around itself.
}}
{{Atk-c}}
 
==Notes and references==
{{reflist}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
[[Category:Kingdom Hearts Dark Road enemies]]

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)