Editing Oathkeeper

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  |katakana=約束のお守り
  |katakana=約束のお守り
  |romaji=Yakusoku no Omamori
  |romaji=Yakusoku no Omamori
  |jpname=Promise's Charm
  |jpname=Oath's Charm
  |fr=Tendre Promesse
  |fr=Tendre Promesse
  |de=Sternentreue
  |de=Sternentreue
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  |AP=+9
  |AP=+9
  |MP=+1
  |MP=+1
|length=Medium
  |rate=x2
  |rate=x2
  |recoil=1
  |recoil=1
  |get=Speak to Kairi in the [[Secret Waterway]] after rescuing her.
  |get=Speak to Kairi in the [[Secret Waterway]] after rescuing her.
}}
}}
{{tab|c}}{{tab|KHCOM}}
{{tab|c}}{{tab|KH CoM}}
{{InfoKeyCoM
{{InfoKeyCoM
  |name=Oathkeeper
  |name=Oathkeeper
  |katakana=約束のお守り
  |katakana=約束のお守り
  |romaji=Yakusoku no Omamori
  |romaji=Yakusoku no Omamori
  |jpname=Promise’s Charm
  |jpname=Oath's Charm
  |desc=A well-balanced weapon with a very powerful thrust.
  |desc=A well-balanced weapon with a very powerful thrust.
  |strike=B
  |strike=B
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  |katakana=約束のお守り
  |katakana=約束のお守り
  |romaji=Yakusoku no Omamori
  |romaji=Yakusoku no Omamori
  |jpname=Promise’s Charm
  |jpname=Oath's Charm
  |desc=Enhances magic and increases the duration of a Drive Form.
  |desc=Enhances magic and increases the duration of a Drive Form.
  |str=+3
  |str=+3
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  |katakana=約束のお守り
  |katakana=約束のお守り
  |romaji=Yakusoku no Omamori
  |romaji=Yakusoku no Omamori
  |jpname=Promise’s Charm  
  |jpname=Oath's Charm  
  |desc=A weapon transformation brought about by installing an Ability Unit in a Kingdom Key+.
  |desc=A weapon transformation brought about by installing an Ability Unit in a Kingdom Key+.
  |str=+100
  |str=+100
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  |bonus=+13
  |bonus=+13
  |bonusunit=+4
  |bonusunit=+4
|appgrd=1.19
|appair=1.19
  |ability1={{c|Defender|ability}}
  |ability1={{c|Defender|ability}}
  |get=[[Zero Gear ⑤]] + 1 [[Ability Unit Ⓛ]] (Roxas/Xion)
  |get=[[Zero Gear ⑤]] + 1 [[Ability Unit Ⓛ]] (Roxas/Xion)
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  |char2=Xion
  |char2=Xion
}}
}}
{{tab|c}}{{tab|KHREC}}
{{tab|c}}{{tab|KH Re:c}}
{{InfoKeyRec
{{InfoKeyRec
  |name=Oathkeeper
  |name=Oathkeeper
  |katakana=約束のお守り
  |katakana=約束のお守り
  |romaji=Yakusoku no Omamori
  |romaji=Yakusoku no Omamori
  |jpname=Promise’s Charm
  |jpname=Oath's Charm
  |desc=A Keyblade that will guard you from many hurts. Its powers help accelerate your growth.
  |desc=A Keyblade that will guard you from many hurts. Its powers help accelerate your growth.
  |mid=: 
  |mid=: 
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  |katakana=約束のお守り
  |katakana=約束のお守り
  |romaji=Yakusoku no Omamori
  |romaji=Yakusoku no Omamori
  |jpname=Promise’s Charm
  |jpname=Oath's Charm
  |desc=A Keyblade imbued with light power.
  |desc=A Keyblade imbued with light power.
  |form=[[Light Form]], [[Double Form OKP]]
  |form=[[Light Form]], [[Double Form OKP]]
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}}
}}
{{tab|c}}{{tab|c}}
{{tab|c}}{{tab|c}}
The '''Oathkeeper''' is a [[Keychain]] for [[Kingdom Key|Sora's Keyblade]] introduced in  ''{{c|Kingdom Hearts|game}}''. It also appears as half of [[Roxas]]'s [[Oathkeeper & Oblivion|dual set]] of Keyblades alongside the [[Oblivion]], and was transformed from his original Kingdom Key after [[Xion]] returned to Sora. The Oathkeeper is symbolic of Sora's memories of [[Kairi]].<ref>'''''{{w|Weekly Famitsu}}'''''<!--If anyone knows which volume issue and page this is, please add it-->, '''Tetsuya Nomura''': "The Keyblades the boy who knows Sora is holding are the Oathkeeper and Oblivion from the first game. The precious "Oathkeeper", which Sora received from Kairi. The jet-black Keyblade, symbolic of Riku. The Oblivion, at first, was called Riku's Keyblade. The boy who has the Keyblades from Riku (darkness) and Kairi (light)... Who is he!?" [https://www.khinsider.com/news/Famitsu-showcases-Kingdom-Hearts-HD-2-8-Nomura-interview-released-8108 Translation via KHInsider].</ref>
The '''Oathkeeper''' is a [[Keychain]] for [[Kingdom Key|Sora's Keyblade]] introduced in  ''{{c|Kingdom Hearts|game}}''. It also appears as half of [[Roxas]]'s [[Oathkeeper & Oblivion|dual set]] of Keyblades alongside the [[Oblivion]], and was transformed from his original Kingdom Key after [[Xion]] returned to Sora. Fundamentally, the Oathkeeper is symbolic of Sora's memories of [[Kairi]].<ref>'''''{{w|Weekly Famitsu}}'''''<!--If anyone knows which volume issue and page this is, please add it-->, '''Tetsuya Nomura''': "The Keyblades the boy who knows Sora is holding are the Oathkeeper and Oblivion from the first game. The precious "Oathkeeper", which Sora received from Kairi. The jet-black Keyblade, symbolic of Riku. The Oblivion, at first, was called Riku's Keyblade. The boy who has the Keyblades from Riku (darkness) and Kairi (light)... Who is he!?" [https://www.khinsider.com/news/Famitsu-showcases-Kingdom-Hearts-HD-2-8-Nomura-interview-released-8108 Translation via KHInsider].</ref>


==Development==
==Story==
Originally, the Oathkeeper was meant to have a [[paopu fruit]] as the Keychain's token.<ref>'''''[[Kingdom Hearts Ultimania#Kingdom Hearts Ultimania|Kingdom Hearts Ultimania]]''''', '''Tetsuya Nomura:''' "In the early stages we called it the "Kairi Keyblade," and I was envisioning giving it a paopu fruit keychain." [https://www.khinsider.com/news/A-Look-Back-KINGDOM-HEARTS-Ultimania-Gallery-Comments-Part-1-15519 Translation via goldpanner].</ref>
The Oathkeeper is formed when Sora uses Kairi's [[Wayfinder]] as a Keychain. After rescuing her from [[Hollow Bastion]], Kairi gives him the charm for luck in the [[Secret Waterway]] in [[Traverse Town]].{{storylink|Kingdom Hearts}}
 
When Sora enters [[Castle Oblivion]]{{fact}}, [[Naminé]] rewrites Sora's memories, replacing Kairi's Lucky Charm with what appears to be a trinket from herself. After Sora defeats the [[Darkside]] at [[Destiny Islands]] and speaks with Naminé, she reveals the truth, and the illusion is dispelled.{{storylink|Kingdom Hearts Chain of Memories}}


==Story==
Although Sora continued to possess the Lucky Charm after awakening from his hibernation, he is not able to use the Oathkeeper until he returns to [[Twilight Town]] and learns where Kairi had been taken.{{storylink|Kingdom Hearts II}}
===''Kingdom Hearts''===
The Oathkeeper is formed when Sora uses Kairi's [[Wayfinder]] as a Keychain. After rescuing her from [[Hollow Bastion]], Kairi gives him the charm for luck in the [[Secret Waterway]] in [[Traverse Town]].


===''Kingdom Hearts Chain of Memories''===
Within the [[Datascape]], Data-Sora obtains the Oathkeeper Keychain after he fought a {{ns|Game|Data-Roxas|hooded boy}} and learns the truth behind the mysterious message that appears on Jiminy's first journal.{{storylink|Kingdom Hearts Re:coded}}
When Sora enters [[Castle Oblivion]], [[Naminé]] rewrites Sora's memories, replacing Kairi's Lucky Charm with what appears to be a trinket from herself. After Sora defeats the [[Darkside]] at [[Destiny Islands]] and speaks with Naminé, she reveals the truth, and the illusion is dispelled. He then obtains the first Oathkeeper card afterwards.


===''Kingdom Hearts II''===
{{section-stub}}<!--pretty sure this should have headers, also some specifics are wrong-->
Although Sora continued to possess the Lucky Charm after awakening from his hibernation, he is not able to use the Oathkeeper until he returns to [[Twilight Town]] and learns where Kairi had been taken.


==Design==
==Design==
The Oathkeeper's shaft displays two hearts, and its handle bears two angel wings, contrasting the bat wings that comprise Oblivion's handle. The teeth are fashioned in the shape of the Kanji for "light" (光), corresponding to the Oblivion's kanji for "darkness". Its Keychain token is Kairi's Wayfinder, a star sewn together from [[Thalassa Shell]]s. In Castle Oblivion, it is replaced by Naminé's trinket until the illusion over Sora's Thalassa charm breaks.  
The Oathkeeper's shaft displays two hearts, and its handle bears two angel wings, contrasting the bat wings that comprise Oblivion's handle. The teeth are fashioned in the shape of the Kanji for "light" (光), corresponding to the Oblivion's kanji for "darkness". Its Keychain token is Kairi's Wayfinder, a star sewn together from [[Thalassa Shell]]s. In Castle Oblivion, it is replaced by Naminé's trinket until the illusion over Sora's Thalassa Charm breaks. When it is summoned by the user, Oathkeeper emerges in a bright, yellowish-white light.


In ''Kingdom Hearts III'', the two white points in the teeth of the blade are now darkened. The heart shape next to it is now bigger and level with the teeth. The angel wings making the guard are now yellow and blue, matching the teeth. The heart shape at the bottom of the blade is now hollow.
The Oathkeeper's English name stems from its Keychain, Kairi's Wayfinder, being a reminder of Sora's promise to her. Its Japanese name, "Oath's Charm," also reflects this status.


When the Oathkeeper is summoned in ''Kingdom Hearts II'', it emerges in a bright, yellowish-white light. When summoned in ''Kingdom Hearts III'', it appears in sparklingly light and feathers.
When summoned in ''Kingdom Hearts III'', it appears in sparkingly light and feathers.


The Oathkeeper's English name stems from its Keychain, Kairi's Wayfinder, being a reminder of Sora's promise to her. Its Japanese name, "Promise's Charm," also reflects this status.
In ''Kindom Hearts III'', the two white points in the teeth of the blade are now darkened. The heart shape next to it is now bigger and level with the teeth. The angel wings making the guard are now yellow and blue, matching the teeth. The heart shape at the bottom of the blade is now hollow.


==Other appearances==
==Other appearances==
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In ''Kingdom Hearts II'', its ability of Form Boost makes it much more useful for leveling Sora's [[Drive Form]]s, rather than for regular battle.
In ''Kingdom Hearts II'', its ability of Form Boost makes it much more useful for leveling Sora's [[Drive Form]]s, rather than for regular battle.


In ''Kingdom Hearts 358/2 Days'', this Keyblade's ground combo begins with a thrust forward, followed by a diagonal vertical strike from the right side, and continues with a lightning-fast rush consisting of a horizontal slash left, the same slash right, and a vertical downward slash and ending with a jump back and a rushing diagonal spinning slash. Pressing {{button|dsy}} after the first upward slash will trigger a jump into the air and a slightly angled spinning slash. The aerial combo is a rush forward and two downward spinning slashes from either side.
In ''Kingdom Hearts 358/2 Days'', this Keyblade's ground combo begins with a thrust forward, followed by a diagonal vertical strike from the right side, and continues with a lightning-fast rush consisting of a horizontal slash left, the same slash right, and a vertical downward slash and ending with a jump back and a rushing diagonal spinning slash. You can change the combo and end it after the first upward slash by pressing {{button|dsy}}; this will trigger a jump into the air and a slightly angled spinning slash. The aerial combo is a rush forward and two downward spinning slashes from either side.
{{358Atk/o
|{{358Atk
|char=Roxas
|a10=i
|a11pow=0.88
|a12a=*
|a20=e
|a21pow=0.75
|a21flin=◯
|a21y=O
|a22a=*
|y22pow=1.5
|y22crit=◯
|y22flin=◯
|a30=sa
|a31pow=0.5
|a32pow=0.5
|a33pow=1.5
|a33crit=◯
|a33flin=◯
|a33split=*
|a34a=*
|a34a2=*
|a40=ki
|a41pow=0.75
|a41flin=◯
|a42a=*
|a50=ko
|a51pow=1.5
|a51crit=◯
|a51flin=◯
|a51count=◯
}}
|{{358Atk
|char=Roxas
|air=*
|a10=E
|a11pow=0.88
|a12a=*
|a20=O
|a21pow=1.5
|a21crit=◯
|a21flin=◯
|a21count=◯
}}
}}
 
In ''Kingdom Hearts Re:coded'', the Oathkeeper's Clock abilities are the best defensive abilities among all the Keychains in the game.
 
In ''Kingdom Hearts III'', the Oathkeeper has balanced magic and strength stats, and along with its [[MP Converter]] ability the Oathkeeper is slightly more geared towards magic than its counterpart the Oblivion.


==Gallery==
In ''Kingdom Hearts Re:coded'', Oathkeeper's Clock abilities are the best defensive abilities among all the Keychains in the game.
<gallery>
Oathkeeper (Art).png|Concept art of the Oathkeeper.
</gallery>


==Notes and references==
==Notes and references==
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==See also==
==See also==
*[[Oblivion]]
*[[Oathkeeper & Oblivion]]
*[[Oathkeeper & Oblivion]]
*[[Two Become One]]
{{KeybladeS}}
{{KeybladeS}}
{{KeybladeR}}
{{KeybladeR}}

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