Editing Night of Fate

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|tracktitle=Night of Fate
|tracktitle=Night of Fate
|artist=Yoko Shimomura
|artist=Yoko Shimomura
|composer=Yoko Shimomura
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|tracktitle=Night of Fate
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|file=File:Night of Fate Piano Collections F&B.ogg
|image=[[File:Piano Collections Kingdom Hearts Field & Battle Cover.png|200px]]
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|artist=Natsumi Kameoka
|artist=Natsumi Kameoka
|composer=Yoko Shimomura
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|performer=Masanobu Shinoda
|length=4:03
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"'''Night of Fate'''" is a musical composition by Yoko Shimomura that appears in the {{c|Kingdom Hearts|series|''Kingdom Hearts'' series}}.
"'''Night of Fate'''" is a musical composition by Yoko Shimomura that appears in the [[Kingdom Hearts (series)|''Kingdom Hearts'' series]].


==Appearances==
==Appearances==
"Night of Fate" is the battle theme of [[Destiny Islands]] in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts Chain of Memories]]''; the battle theme of [[Traverse Town]] in ''Kingdom Hearts'' (first visit only) and ''[[Kingdom Hearts coded]]''; and the battle theme of the Destiny Island and Traverse Town areas of [[Hollow Bastion]] and [[Castle Oblivion]] in ''Kingdom Hearts coded''.
===''Kingdom Hearts''===
===''Kingdom Hearts''===
;Battles
"Night of Fate" is the battle theme of Destiny Islands and the first visit to Traverse Town, and also plays when battling [[Leon]].
*Traverse Town: [[Game:Leon|Leon]]


;Cutscenes
====Cutscenes====
*Traverse Town: "Guard Armor Appears"
*[[Destiny Islands]]: "Night of Invasion," "A Storm," "Keyblade"
*[[Destiny Islands]]: "Night of Invasion," "A Storm," "Keyblade"
*[[Traverse Town]]: "Guard Armor Appears"


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Chain of Memories''===
In ''[[Kingdom Hearts Chain of Memories]]'', "Night of Fate" is used as the battle theme for the Destiny Islands.
 
===''Kingdom Hearts coded''===
In ''[[Kingdom Hearts coded]]'', "Night of Fate" is used as the battle theme for Traverse Town, [[Hollow Bastion]] (Destiny Islands), Hollow Bastion (Traverse Town), Castle Oblivion (Destiny Islands) and Castle Oblivion (Traverse Town).
 
====Cutscenes====
*[[Disney Castle]]: "Under Mouse Arrest"
*[[Disney Castle]]: "Under Mouse Arrest"
*Traverse Town: "Keyhole"
*Traverse Town: "Keyhole"
====Events====
*Traverse Town: Save Huey; Defeat the [[Heartless]] (Second District, after saving Huey); Defeat the Heartless (Second District, after finding Dewey).


===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
;Battles
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', "Night of Fate" is used as the boss theme for [[Ursula|Phantom Ursula]] at the Destiny Islands.
*Destiny Islands: {{ns|Game|Ursula|Phantom Ursula}}
 
====Cutscenes====
;Cutscenes
*[[Mysterious Tower]]: "Night of the Storm"
*[[Mysterious Tower]]: "Night of the Storm"
===''Kingdom Hearts Union χ''===
;Battles
*[[Daybreak Town]]: {{ns|Game|Master Ava}}, [[Darklings]], {{ns|Game|Master Ira}}<ref>If [[Player]] is in the Unicornis or Vulpes Union.</ref>, {{ns|Game|Master Aced}}<ref>If Player is in the Ursus Union.</ref>, {{ns|Game|Master Invi}}<ref>If Player is in the Anguis Union.</ref>, {{ns|Game|Master Gula}}<ref>If Player is in the Leopardus Union.</ref>, [[Ferocious Fins]], Master Aced<ref>Irrespective of Player's Union.</ref>, [[Darkling]]
*[[Game Central Station]]: Darkling
;Cutscenes
*Daybreak Town (Main Story): "Off-Limits", "Master Ava's Guidance", "The Foretellers' Clash", "Darklings", "A Nightmare", "The Foretellers' Chamber", "Recruited by Master Ava", "Number Four", "Surrounded", "Fall to Darkness"
*[[Keyblade Graveyard]]: "The Wielders' Brawl", "An Inevitable Clash", "Nightmares Projected", "Severed Bonds"
*[[Agrabah]]: "Who is Prince Ali?"
*[[Enchanted Dominion]]: "Spell of Thorns", "To the Castle"
*[[Game Central Station]]: "A New Portal", "Not... You", "A World Connected"
===''Kingdom Hearts χ Back Cover''===
*"The Clash"


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
;Battles
In ''Kingdom Hearts III'', "Night of Fate" is used during a required battle against Heartless and Nobodies outside the Old Mansion in [[Twilight Town]].
*Combat tutorials
*[[Twilight Town]]: Heartless and Nobodies outside the Old Mansion
 
;Cutscenes
*Twilight Town: "Ansem and Xemnas"
 
===''Kingdom Hearts Dark Road''===
*[[Scala ad Caelum]]: "Doubt", "VS Vidar"
 
===''Kingdom Hearts Melody of Memory''===
*"KINGDOM HEARTS: Chapter 2"
*"Lost Memories"<ref>An {{unnamed|mom|Lost Memories|unnamed arrangement}}.</ref>


==Composition==
==Composition==
"Night of Fate" is approximately two minutes and six seconds long in ''{{c|Kingdom Hearts|game}}''. In ''Kingdom Hearts Chain of Memories'', the piece is approximately two minutes and thirty-one seconds. The piano version is extended to a total of four minutes and three seconds. The in-game versions have a time signature of 5/4 time.<!--check this--> In ''Kingdom Hearts'', the piece has a tempo of 174 beats per minute. In ''Kingdom Hearts Chain of Memories'', the tempo remains at a "presto" speed, but lowers one click to 173 beats per minute. For both ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the tempo is 175 beats per minute. The piano collections version plays at a tempo of 160 beats per minute.<!--keys change throughout piece--> <!--The piece is written in the key of _____. It is either B major or G# minor, my thoughts are the latter.--> The piece lacks an introduction and conclusion, allowing for smooth transitions between loops. Each loop is nineteen measures long.<!--check this-->  
"Night of Fate" is approximately two minutes and six seconds long in ''{{c|Kingdom Hearts|game}}''. In ''Kingdom Hearts Chain of Memories'', the piece is approximately two minutes and thirty-one seconds. The piano version is extended to a total of four minutes and three seconds. The in-game versions have a time signature of 5/4 time.<!--check this--> In ''Kingdom Hearts'', the piece has a tempo of 174 beats per minute. In ''Kingdom Hearts Chain of Memories'', the tempo remains at a "presto" speed, but lowers one click to 173 beats per minute. For both ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the tempo is 175 beats per minute. The piano collections version plays at a tempo of 160 beats per minute.<!--keys change throughout piece--> <!--The piece is written in the key of _____. It is either B major or G# minor, my thoughts are the latter.--> The piece lacks an introduction and conclusion, allowing for smooth transitions between loops. Each loop is nineteen measures long.<!--check this-->  


The instrumentation for the ''Kingdom Hearts'' version consists of: strings, snare drum, piano, crash cymbals, low brass (tubas), and synthesizer. For ''Kingdom Hearts Chain of Memories'', the instrumentation is reduced, using only piano, snare drum, strings, and flute. The ''Kingdom Hearts Re: Chain of Memories'' version uses a similar instrumentation to the ''Kingdom Hearts'' version, but replaces the brake drum with claves and the piano and adds saxophone. This gives it a more distinct island vibe, as the claves sound reminisce to water droplets. In ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the instrumentation is very similar to ''Kingdom Hearts''; now with the addition of: choir, flute, electric bass, and suspended cymbal.
The instrumentation for the ''Kingdom Hearts'' version consists of: strings, snare drum, piano, crash cymbals, low brass (tubas), and synthesizer. For ''Kingdom Hearts Chain of Memories'', the instrumentation is reduced, using only piano, snare drum, strings, and flute. In ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the instrumentation is very similar to ''Kingdom Hearts''; now with the addition of: choir, flute, electric bass, and suspended cymbal.
<!--Insert second paragraph containing music analysis- theory. Notes: COM makes beats 4 and 5 of the melody staccato.-->
<!--Insert second paragraph containing music analysis- theory. Notes: COM makes beats 4 and 5 of the melody staccato.-->
==Other appearances==
===''Super Smash Bros. Ultimate''===
In ''{{Ssb|Super Smash Bros. Ultimate}}'', “Night of Fate” is a {{ssb|List of SSBU Music (Kingdom Hearts series)|track}} featured on the Hollow Bastion stage. It is also heard during the ''{{ssb|Mr. Sakurai Presents}}'' video presentation on [[Sora]], where it is played while {{ssb|Masahiro Sakurai}} talks about the rest of Sora's attacks outside of his 3-hit combos.
{{-}}


==Albums==
==Albums==
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File:Piano Collections Kingdom Hearts Field & Battle Cover.png|Disc 1, Track 5 in the ''[[Piano Collections Kingdom Hearts Field & Battle]] Soundtrack''|link=Piano Collections Kingdom Hearts Field & Battle
File:Piano Collections Kingdom Hearts Field & Battle Cover.png|Disc 1, Track 5 in the ''[[Piano Collections Kingdom Hearts Field & Battle]] Soundtrack''|link=Piano Collections Kingdom Hearts Field & Battle
</gallery>
</gallery>
==Notes and references==
{{Reflist}}
{{Music}}
{{Music}}

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