Editing Music Stage
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;Controls | ;Controls | ||
*{{button|x}}, {{button|l1}}, and {{button|r1}}: Attack | *{{button|x}}, {{button|l1}}, and {{button|r1}}: Attack | ||
*{{button|triangle}}: Activate ability crystals | *{{button|triangle}}: Activate ability crystals | ||
*{{button|circle}}: Jump (hold to glide) | *{{button|circle}}: Jump (hold to glide) | ||
*{{button|stickl}}: Move left and right while gliding | *{{button|stickl}}: Move left and right while gliding | ||
===Memory Dive=== | ===Memory Dive=== | ||
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;Controls | ;Controls | ||
*{{button|x}}, {{button|l1}}, and {{button|r1}}: Activate hit targets (hold and release for hold targets) | *{{button|x}}, {{button|l1}}, and {{button|r1}}: Activate hit targets (hold and release for hold targets) | ||
*{{button|stickl}} and {{button|stickr}}: Activate slide targets | *{{button|stickl}} and {{button|stickr}}: Activate slide targets | ||
===Boss Battle=== | ===Boss Battle=== | ||
'''Boss Battles''' pit the party against a boss. Gameplay is mostly identical to Memory Dives, with the addition of ability crystals from Field Battles. During a Boss Battle, the track | '''Boss Battles''' pit the party against a boss. Gameplay is mostly identical to Memory Dives, with the addition of ability crystals from Field Battles. During a Boss Battle, the track my sometimes enter a '''Dark Zone'''. When a Dark Zone is cleared, the boss will perform a powerful "special attack" that the party will defend against or evade; the player's performance affects the party's defense against the attack. | ||
;Controls | ;Controls | ||
*{{button|x}}, {{button|l1}}, and {{button|r1}}: Activate hit targets (hold and release for hold targets) | *{{button|x}}, {{button|l1}}, and {{button|r1}}: Activate hit targets (hold and release for hold targets) | ||
*{{button|stickl}} and {{button|stickr}}: Activate slide targets | *{{button|stickl}} and {{button|stickr}}: Activate slide targets | ||
*{{button|triangle}}: Activate ability crystals | *{{button|triangle}}: Activate ability crystals | ||
==Styles== | ==Styles== | ||
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===Performer=== | ===Performer=== | ||
{{nihongo|'''Performer'''|パフォーマー|Pafōmā}} style is a more challenging mode that adds additional performer targets. Performer targets must be hit in time using | {{nihongo|'''Performer'''|パフォーマー|Pafōmā}} style is a more challenging mode that adds additional performer targets. Performer targets must be hit in time using {{button|square}}, {{button|l2}}, and {{button|r2}}, with the appropriate button being displayed over the performer target. There is no penalty for missing performer targets. Successfully hitting performer targets will not increase the score or increment the chain, but instead start a performer combo, which will contribute to the Performer Bonus for extra Rhythm Points. | ||
==Special modes== | ==Special modes== | ||
===Co- | ===Co-Op=== | ||
{{nihongo|'''Co- | {{nihongo|'''Co-Op'''|ダブルプレイモード|Daburu Purei Mōdo|lit. "Double Play Mode"}} is a cooperative variant of Field Battles in which two players share the field. The first player plays as Sora on the left half of the field, and the second plays as Riku on the right half, both in their ''{{c|Kingdom Hearts|game}}'' outfits. In addition to their normal abilities, both players have access to [[Friend Curaga]]. There are a total of 21 Co-Op stages. No rewards are given for completing a stage in Co-Op mode. | ||
The charts for Co- | The charts for Co-Op tracks are structured so that both players have roughly the same amount of enemies, ability crystals, and gliding sections. Instead of having one player press two buttons at once, simultaneous enemies require both players to attack in unison. Because the width of the field is smaller for each player than a normal Field Battle, all glide targets can be collected without moving from side to side (although horizontal movement is still allowed). | ||
===VS Battle=== | ===VS Battle=== | ||
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[[Category:Kingdom Hearts Melody of Memory Field Battles| ]] | [[Category:Kingdom Hearts Melody of Memory Field Battles| ]] | ||
[[Category:Kingdom Hearts Melody of Memory Boss Battles| ]] | [[Category:Kingdom Hearts Melody of Memory Boss Battles| ]] | ||
[[Category:Kingdom Hearts Melody of Memory Co- | [[Category:Kingdom Hearts Melody of Memory Co-Op Field Battles| ]] |