Editing Monstro

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'''Monstro''' is a character introduced in ''{{c|Kingdom Hearts|game}}''. He is a {{w|sperm whale}} so gargantuan that he is able to swim the [[Ocean Between]] and act as a world, and has a reputation for swallowing anything that crosses his path, even entire ships.
'''Monstro''' is a character introduced in ''{{c|Kingdom Hearts|game}}''. He is a {{w|sperm whale}} so gargantuan that he is able to swim the [[Ocean Between]] and act as a world, and has a reputation for swallowing anything that crosses his path, even entire ships.


Monstro's innards serve as a world in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts Chain of Memories]]'', and as a subworld of [[Prankster's Paradise]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. Monstro himself serves as the boss of the [[Monster of the Sea]] battle in ''Kingdom Hearts Birth by Sleep Final Mix'', and is fought in a simulation in the [[Mirage Arena]].
Monstro's innards serve as a world in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts Chain of Memories]]'', and as a subworld of [[Prankster's Paradise]] in ''[[Kingdom Hearts Birth by Sleep Final Mix]]'' and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. Monstro himself serves as the boss of the [[Monster of the Sea]] battle in ''Kingdom Hearts Birth by Sleep Final Mix''.


In ''Kingdom Hearts'', Monstro will intercept and swallow the [[Gummi Ship]] when travelling to [[Atlantica]] or [[Halloween Town]] for the first time. If one leaves Monstro and tries to go a different direction, they'll be caught by Monstro again and he'll appear twice on the World Map. After defeating the [[Parasite Cage]], Monstro's position on the World Map will be fixed at one location. On subsequent visits, Monstro will only have a 50% chance to appear. In ''[[Kingdom Hearts Final Mix]]'', Monstro will always appear when using Warp Drive, or when using Normal Drive while already at Monstro's location.
==Settings and Areas==
==Settings and Areas==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
Monstro is so enormous that its playable map is bigger than that of some other worlds, such as [[Wonderland]]. If one leaves Monstro and tries to go a different direction, they'll be caught by Monstro again and he'll appear twice on the map. Sometimes, attempting to return to Monstro will not work, as Monstro will temporarily leave his spot; [[Goofy]] will express his relief at this and the party will have to come back later.
Monstro has one of the most confusing layouts of any world; it is essentially an interconnecting maze. It takes a lot of patience and a little ingenuity to traverse through Monstro. Many openings lead into different parts of the same room, allowing for much confusion of anyone trying to work their way through. As the surfaces in each area look the same, the only visual differences in the Chambers are the ledges, the treasures, and the occasional Barrel and debris found in them. In addition, the Chambers are marked only with numbers and are not traveled through in numerical order. Finally, Monstro defies anatomy as it is known, so natural assumptions such as going "down" to reach his stomach, for example, do not hold (the party has to climb up his throat).
[[File:Monstro - Mouth (Art).png|left|thumb|Artwork of Monstro's mouth.]]
[[File:Monstro - Mouth (Art).png|left|thumb|Artwork of Monstro's mouth.]]
[[Sora]] and his party enter through the {{nihongo|'''{{a|Mouth}}'''|口|Kuchi}}, the largest room in the world. Here, among the piles of wood and shipwrecks, the party will come across [[Geppetto]] and [[Pinocchio]], as well as one of the world's [[Save Point]]s. Troublesome Pinocchio leads the party down the into the whale's innards.
[[Sora]] and his party enter through the {{nihongo|'''{{a|Mouth}}'''|口|Kuchi}}, the largest room in the world. Here, among the piles of wood and shipwrecks, the party will come across [[Geppetto]] and [[Pinocchio]], as well as one of the world's [[Save Point]]s. Troublesome Pinocchio leads the party down the into the whale's innards.


[[File:Monstro -  Chamber 2 (Art).png|thumb|Artwork of one of Monstro's many inner chambers.]]
[[File:Monstro -  Chamber 2 (Art).png|thumb|Artwork of one of Monstro's many inner chambers.]]
{{nihongo|'''{{a|Chamber 1}}'''|腹部1|Fukubu Ichi|lit. "Abdomen 1"}} is the arrival point for the party here. The lowest passage leads to a dead-end at {{nihongo|'''{{a|Chamber 3}}'''|腹部3|Fukubu San|lit. "Abdomen 3"}}, marked by a large piece of debris blocking off the other lowest exit. The door on the ledge of Chamber 1 will take the party to {{nihongo|'''{{a|Chamber 2}}'''|腹部2|Fukubu Ni|lit. "Abdomen 2"}}, which leads to Chamber 3 going down, and to {{nihongo|'''{{a|Chamber 5}}'''|腹部5|Fukubu Go|lit. "Abdomen 5"}} going up. {{nihongo|'''{{a|Chamber 6}}'''|腹部6|Fukubu Mu|lit. "Abdomen 6"}}, which comes soon after, stands out because it is formed like a set of stairs. Chamber 5 will also send the party to {{nihongo|'''{{a|Chamber 4}}'''|腹部4|Fukubu Yon|lit. "Abdomen 4"}}, where a Save Point is located. During the initial visit, following the green flashing passages will lead Sora straight to this chamber which further leads to the {{nihongo|'''{{a|Bowels}}'''|腸|Chō}}, where the first battle against the [[Parasite Cage]] is fought.
{{nihongo|'''{{a|Chamber 1}}'''|腹部1|Fukubu Ichi|lit. "Abdomen 1"}} is the arrival point for the party here. The lowest door leads to a dead-end at {{nihongo|'''{{a|Chamber 3}}'''|腹部3|Fukubu San|lit. "Abdomen 3"}}, marked by a large piece of debris blocking off the other lowest exit. The door on the ledge of Chamber 1 will take the party to {{nihongo|'''{{a|Chamber 2}}'''|腹部2|Fukubu Ni|lit. "Abdomen 2"}}, which leads to Chamber 3 going down, and to {{nihongo|'''{{a|Chamber 5}}'''|腹部5|Fukubu Go|lit. "Abdomen 5"}} going up. {{nihongo|'''{{a|Chamber 6}}'''|腹部6|Fukubu Mu|lit. "Abdomen 6"}}, which comes soon after, stands out because it is formed like a set of stairs. Chamber 5 will also send the party to {{nihongo|'''{{a|Chamber 4}}'''|腹部4|Fukubu Yon|lit. "Abdomen 4"}}, from which the {{nihongo|'''{{a|Bowels}}'''|腸|Chō}} and the first battle with the Parasite Cage can be found, as well as another Save Point.


Returning to the Mouth and using [[High Jump]] - which can be a found in a chest near Geppetto at this point - the party can at last reach the {{nihongo|'''{{a|Throat}}'''|のど|Nodo}}, a tall, pink chamber with a series of ledges to ascend. At the top, the party can reach the {{nihongo|'''{{a|Stomach}}'''|胃袋|Ibukuro}} and the second boss battle against the Parasite Cage.
Returning to the Mouth and using [[High Jump]] - which can be a found in a chest near Geppetto at this point - the party can at last reach the {{nihongo|'''{{a|Throat}}'''|のど|Nodo}}, a tall, pink chamber with a series of ledges to ascend. At the top, the party can reach the {{nihongo|'''{{a|Stomach}}'''|胃袋|Ibukuro}} and the second boss battle against the Parasite Cage.
{{-}}


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
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'''Note''': After rescuing Kairi from Hollow Bastion, Monstro will alternate between three sets of Heartless, chosen at random each time Monstro is entered. All sets contain regular Heartless, with each set having Heartless native to either [[Deep Jungle]], [[Agrabah]], or [[Neverland]].
'''Note''': After rescuing Kairi from Hollow Bastion, Monstro will begin collecting sets of Heartless from every world except Atlantica, Halloween Town, Hollow Bastion, and End of the World. Each time Monstro is entered at this point, it will have its normal set of Heartless, as well as the Heartless set of a different world. The auxiliary set will change each time Monstro is reentered.


{{KH1}}
{{KH1}}
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{{DDD}}
{{DDD}}
{{DisneyAntagonistDirectory}}
{{DisneyAntagonistDirectory}}
[[Category:Neutral characters]]
[[Category:Entelechy]]
[[Category:Entelechy]]
[[Category:Antagonists]]
[[Category:Antagonists]]

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