Editing Mission Mode

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At the Panel Customization Screen, players have the ability to select weapons, items, spells, and abilities that are to be used during competitive gameplay. It should be noted that players will also have access to items gained during Story Mode. It is then that each player is taken to the Mission Select Screen, the last screen to appear before gameplay begins.
At the Panel Customization Screen, players have the ability to select weapons, items, spells, and abilities that are to be used during competitive gameplay. It should be noted that players will also have access to items gained during Story Mode. It is then that each player is taken to the Mission Select Screen, the last screen to appear before gameplay begins.


At this last screen players select a world and a mission they would like to play from Story Mode that took place in that world. Missions are made playable once their respective [[Unity Badge]] has been collected in Story Mode.
At this last screen players select a world and a mission they would like to play from Story Mode that took place in that world. It should be noted that missions are made playable once their respective [[Unity Badge]] has been collected in Story Mode.
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[[File:Cavern of Remembrance KHD.ogg|right]]
[[File:Cavern of Remembrance KHD.ogg|right]]
*Because of his unique gameplay mechanics, Xigbar is Tetsuya Nomura's favorite character to play as.{{fact}}
*Because of his unique gameplay mechanics, Xigbar is Tetsuya Nomura's favorite character to play as.{{fact}}
*"{{c|Cavern of Remembrance|track}}" was reused as the music that plays in the Mission Mode menu.
*The field theme from the [[Cavern of Remembrance]] was reused as the music that plays in the Mission Mode menu.


==Notes and references==
==Notes and references==

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