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| {{game|KH2|FM2|358|KHX|UCX|MOM}} | | {{images|FM image}} |
| {{suite}}
| | {{Heartless/KHII |
| {{Character | |
| |name=Minute Bomb | | |name=Minute Bomb |
| |katakana=ミニッツボム
| | |image=[[Image:Minute Bomb render.png|95px]] |
| |romaji=Minittsu Bomu
| | |game=Kingdom Hearts II |
| |fr=Minute bombe
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| |de=Bombenmolch
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| |image=[[File:Minute Bomb KHII.png|150px]] | |
| |FMimage=[[File:Minute Bomb KHIIFM.png|150px]] | |
| |tab2=KHD
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| |image2=[[File:Minute Bomb KHD.png|x150px|The Minute Bomb in ''358/2 Days'']]
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| |tab3=KHX
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| |image3=[[File:Minute Bomb KHX.png|x150px|The Minute Bomb in ''χ [chi]'']]
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| |game1=Kingdom Hearts II
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| |game2=Kingdom Hearts 358/2 Days
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| |game3=Kingdom Hearts χ
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| |game4=Kingdom Hearts Melody of Memory
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| |type=Emblem Heartless | | |type=Emblem Heartless |
| |spec=Heartless | | |loc1=Disney Castle |
| |journalKH2=When attacked, it counts down for self-detonation. Use Dodge Roll seconds before the explosion to lure surrounding enemies into it.<br><br>To play it safe, parry its tackles to make it lose its will to fight.
| | |LVL1=18 |
| |journal358=Prone to self-detonation, these small Heartless will begin a countdown to explosion if you deflect their head-butts with a block.<br>They can also be detonated on the spot using Fire magic.
| | |HP1=34 |
| |journalUX=Don't let its size fool you! This tough-bodied Heartless doesn't take damage easily, so equip Medals that deal fixed damage or have high hit counts.
| | |EXP1=21 |
| |KH2HP=0.7
| | |STR1=19 |
| |KH2EXP=0.5
| | |DEF1=10 |
| |KH2loc1=Disney Castle
| | |loc2=Timeless River |
| |KH2enc1=Episode 1 | | |LVL2=19 |
| |KH2LV1=18
| | |HP2=34 |
| |KH2loc2=Timeless River | | |EXP2=23 |
| |KH2enc2=Episode 1 | | |STR2=20 |
| |KH2LV2=19 | | |DEF2=11 |
| |KH2loc3=Olympus Coliseum | | |loc3=Olympus Coliseum |
| |KH2enc3=Episode 2
| | |LVL3=39 |
| |KH2LV3=39
| | |HP3=57 |
| |KH2phys=×1.0
| | |EXP3=110 |
| |KH2fire=×0.5 | | |STR3=37 |
| |KH2bliz=×1.0
| | |DEF3=21 |
| |KH2thun=×1.0
| | |weapon=x1.0 |
| |KH2dark=×1.0
| | |fire=x0.5 |
| |KH2neut=×1.0
| | |bliz=x1.0 |
| |KH2reward=MP prize (3) ×1, Munny (1) ×2<br>Blazing Shard (6%), Bright Shard (3%)
| | |thun=x1.0 |
| |KH2world=Disney Castle, Timeless River, Olympus Coliseum
| | |dark=x1.0 |
| |CKH2HP=0.7 | | |other=x1.0 |
| |CKH2LV1=20
| | |reward=(3) MP Ball x 1<br>(1) Munny x 1<br>Blazing Shard (6%), Bright Shard (3%) |
| |CFM2LV1=25 | |
| |KH2cup1=Pain and Panic Cup | |
| |KH2match11=2 | |
| |KH2num11=6
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| |KH2match12=6
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| |KH2num12=5
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| |CKH2LV2=41
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| |CFM2LV2=45
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| |KH2cup2=Titan Cup
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| |KH2match21=8
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| |KH2num21=3
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| |CKH2LV3=60
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| |KH2cup3=Pain and Panic Paradox Cup
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| |KH2match31=2
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| |KH2num31=6
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| |KH2match32=6
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| |KH2num32=5
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| |CKH2LV4=80
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| |KH2cup4=Titan Paradox Cup
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| |KH2match41=8
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| |KH2num41=3
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| |CKH2LV5=99
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| |CFM2LV5=99FM
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| |KH2cup5=Hades Paradox Cup
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| |KH2match51=7
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| |KH2num51=8
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| |KH2match52=12
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| |KH2num52=4
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| |CFM2tab=*
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| |358heart=13
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| |358munny=10
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| |358HPs=3
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| |358HP=2.00 | |
| |358EXP=1.28
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| |358flinch=◯
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| |358bloom=◯
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| |358M1=11
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| |358LVL1=2 | |
| |358M2=12 | |
| |358LVL2=2 | |
| |358M3=14 | |
| |358M3nomm=* | |
| |358LVL3=2 | |
| |358M4=17 | |
| |358LVL4=2
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| |358M5=56
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| |358LVL5=10
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| |358partdef1=1.30
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| |358fire=x0 | |
| |358bliz=x4.80
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| |358thun=x1.10 | |
| |358aero=x4.80 | |
| |358igni=x0
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| |358free=x1.30
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| |358jolt=x1.00 | |
| |358toss=x1.00 | |
| |358reward1=Blazing Shard (10%) | |
| |358reward2=Ether (20%)
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| |358reward4=Bronze (21%)
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| |358world=Twilight Town
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| |MOMattack=Weak
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| |MOMground1=Moving
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| |MOMstage={{ns|Game|Monochrome Dreams}}, {{ns|Game|Old Friends, Old Rivals}}, {{ns|Game|Vector to the Heavens}}
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| }} | | }} |
| The '''Minute Bomb''' is an [[Emblem Heartless]] that is introduced in ''[[Kingdom Hearts II]]''.
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| ==Design==
| | The {{nihongo|'''Minute Bomb'''|ミニッツボム|Minittsu Bomu}} is an [[Emblem Heartless]] that is found in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]''. |
| A Minute Bomb has a thin, armless body with short, thin legs without feet. Its head is spherical and is blue, the same color as its body. Its head is covered by two halves of a dark brown shell resembling a stereotypical bomb. A large, jagged opening around the middle of the shell exposes the [[Heartless]]'s glowing, yellow eyes. The top half of the bombshell sports a long, white fuse. Its Heartless emblem is present on the front of the top half of the shell.
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| In ''[[Kingdom Hearts II Final Mix]]'', the Minute Bomb's body is black, its shell is white, and its fuse is red.
| | Although these Heartless are easily ignored, they have only one attack besides their self-destruction. They will send themselves into a straight line head butt. Use [[Guard]] and you will block the attack, plus break their skull cap. This will make them stand still for the rest of the battle and they will not attack nor use their explosion. If you do not block the head butt, it will not damage you that much. |
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| The Minute Bomb's name obviously refers to its explosive attack method and resemblance to stereotypical bombs. "Minute" could refer to its rather small size, or to the time measurement "minute", which could refer to its fuse, though the Heartless itself detonates far faster than one minute.
| | ==Journal Entry== |
| | ''When attacked, it counts down for self-detonation. Use Dodge Roll seconds before the explosion to lure surrounding enemies into it.'' |
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| ==Strategy==
| | ''To play it safe, parry its tackles to make it lose its will to fight.'' |
| ===''Kingdom Hearts II''===
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| Although these Heartless are easily ignored, they have only one attack besides their self-destruction. They will send themselves into a straight line headbutt. Use [[Guard]] to block the attack; this will break their skull cap, rendering them unable to use their self-destruction. This will make them "lose [their] will to fight" and they will stand still for the rest of the battle, never attacking again. If the headbutt is not blocked, it only deals minor damage.
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| If [[Sora]] attacks the Minute Bomb, it will use begin its '''Self-Destruct''' attack. When it does this, wait for the [[Reaction Command]] "[[Dodge Roll]]" that appears with 3-2 seconds remaining in order to properly defeat the Minute Bomb. If the Minute Bomb self-destructs without the use of Dodge Roll, it will not count as being defeated, as it will reward no prizes or experience and will reappear if the player returns to its initial location.
| | ==Locations== |
| {{Atk-o|KH2}}
| | * [[Disney Castle]] |
| {{Atk|col=3|{{nihongo|'''Bullet Head-Butt'''|弾丸頭突き|<br>Dangan Zutsuki}}|Physical|x0.5<br>Hit 2+: x0.25|O|Points its head forward and charges like a bullet.}}
| | * [[Timeless River]] |
| {{Atk|col=3|{{nihongo|'''Self-Destruct'''|自爆|<br>Jibaku}}|Fire|x3.0|X|Ignites its fuse and explodes after counting down from 9.<br>Does not reward experience or prizes if it self-destructs.}}
| | * [[Olympus Coliseum]] |
| {{Atk-c}}
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| {{rc|o}}
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| {{rc|{{nihongo|'''Dodge Roll'''|ドッジロール|<br>Dojji Rōru}}<ref>Called {{nihongo|'''Dodge Roll'''|スイッチロール|Suitchi Rōru|lit. "Switch Roll"}} in ''Kingdom Hearts II Final Mix''.</ref>|Fire|x3.0|Can be used when a Minute Bomb's Self-Destruct count is at 3 or 2.<br>Hit the Minute Bomb with the Keyblade to cause it to explode and roll away to avoid the blast. The blast also hits other enemies.}}
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| {{rc|c}}
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| ===''Kingdom Hearts 358/2 Days''=== | | ==Attacks== |
| In ''Kingdom Hearts 358/2 Days'', Minute Bombs have a countdown timer of 3 instead of 9 and will start to detonate if their headbutts are guarded. Also, if [[Roxas]] uses [[fire]] attacks or [[magic]], it will immediately explode. If the Minute Bomb uses its self-destruct, it will be still and can be moved by hitting it. If the Minute Bomb is frozen or air-tossed while the countdown is going, the countdown stops. Its self-destruction also deals damage to other Heartless as well.
| | *'''Bullet Head-Butt''': Shoots forward head-first |
| {{Atk-o|358}}
| | *'''Self-Destruct''': Nine count, then explodes |
| {{Atk|{{nihongo|'''Headbutt'''|頭突き|<br>Zutsuki}}
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| |{{AT|att}} —
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| |—
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| |1.30
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| |◯
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| |Jumps up and launches itself at the target head-first.
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| }}
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| {{Atk|{{nihongo|'''Self-Destruct'''|自爆|<br>Jibaku}}
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| |{{AT|att}} Fire
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| |Ignite (50%)
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| |2.02
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| |X
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| |Sets a timer that counts down to 3, then explodes, damaging anything around itself.
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| }}
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| {{Atk|{{nihongo|'''Detonation'''|誘爆|<br>Yūbaku}}
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| |{{AT|att}} Fire
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| |Ignite (50%)
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| |2.02
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| |X
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| |Explodes without counting down to 3. Triggered by fire attacks.
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| }}
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| {{Atk-c}}
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| ==Notes and references==
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| {{reflist}}
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| | ==Trivia== |
| | *In Kingdom Hearts II, they don't drop anything when they explode. In Kingdom Hearts 358/2 Days, they drop munny and health orbs after exploding. |
| {{HeartlessDirectory}} | | {{HeartlessDirectory}} |
| | [[Category:Kingdom Hearts 358/2 Days enemies]] |