Editing Mindel
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The Mindel's ground combo is significantly longer and faster than many of his other equipment's combos, consisting of a quick five move combo. It begins with a sharp jab forward, followed immediately by a sharp thrust to the left. It is then followed by another sharp jab forward, and likewise another sharp thrust to the left. It is finished with Vexen hurling the shield from him, it coming to rest a good distance away for a brief moment before returning to him. | The Mindel's ground combo is significantly longer and faster than many of his other equipment's combos, consisting of a quick five move combo. It begins with a sharp jab forward, followed immediately by a sharp thrust to the left. It is then followed by another sharp jab forward, and likewise another sharp thrust to the left. It is finished with Vexen hurling the shield from him, it coming to rest a good distance away for a brief moment before returning to him. | ||
His aerial combo is not as versatile. It consists of a simple downward thrust, a sharp jab to the left, and a 360° spinning of the shield. | His aerial combo is not as versatile. It consists of a simple downward thrust, a sharp jab to the left, and a 360° spinning of the shield. This weapon has no {{button|dsy}}-Combo. | ||
{{358Atk/o | {{358Atk/o |