| Tip: use the Show preview button to preview your edits before you save them. |
|
| READ BEFORE EDITING:
- Red-linked phrases should not be de-linked or pipe-linked if the phrase is from an official publication. Instead, please start an article or redirect at the link's target.
- Technical info must be written in accordance with the consensus formats. Adding technical info without using these formats creates extra work for other editors and wastes everyone's time.
- Trivia will be removed if it fails to meet the notability guidelines.
- Do not source news to fansite translations of official publications or journals. Instead, source the publication or journal itself.
- Based on the spelling used by the games, "Grey" is preferred over "Gray".
- Entelechy is used here per its English definition, and is not meant to imply that it is an official term within the Kingdom Hearts franchise.
- Do NOT add voice actors to a character's article UNLESS YOU HAVE A CLEAR SOURCE TO SUPPORT IT.
|
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in or create an account, your edits will be attributed to your username, along with
other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 1: |
Line 1: |
| {{game|KH1|FM1}}
| | The '''Mermaid Kick ''' is a Shared Ability in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', and it "reappears" in ''[[Kingdom Hearts II]]'' under the name "Dolphin Kick". [[Sora]] can only perform the move while he is in his [[Merman Form]], which limits its use to the watery world, [[Atlantica]]. |
| {{Images}}
| |
| {{nihongo|'''Mermaid Kick'''|マーメイドキック|Māmeido Kikku}} is an [[ability]] that appears in ''{{c|Kingdom Hearts|game}}''. It allows the user to swim faster and more powerfully with a dolphin kick.
| |
|
| |
|
| ==Mechanics== | | ==''Kingdom Hearts''== |
| In ''Kingdom Hearts'', Mermaid Kick is a [[shared ability]] used by repeatedly pressing {{button|c}}, {{button|x}} in the Japanese versions. It is required to swim against the current in the [[Calm Depths]], but it can be used anywhere in [[Atlantica]], or in bodies of water in other worlds. | | In the first Kingdom Hearts, the move is learned after the first fight against [[Ursula]], and makes [[Sora]], [[Goofy]], and [[Donald]] able to swim at incredible speeds by holding down the O button. It is an ability that must be required to be able to swim against an exceptionally strong current in order to reach Ursula and fight her a second time, thus proceeding in the storyline. |
|
| |
|
| ==Learning Mermaid Kick==
| | ==''Kingdom Hearts II''== |
| ===''Kingdom Hearts''===
| | In Kingdom Hearts II, however, the move is "remembered" due to events from the first game, and thus, does not need to be re-learned. However, the original properties have been lost due to the change in gameplay in the Atlantica world. Rather than continuosly swimming fast, Sora does a single thrust foward followed by an upwards loop. It has no real use and is purely aesthetical. |
| *Sora learns Mermaid Kick after defeating [[Ursula]] in [[Ursula's Lair]].
| |
|
| |
|
| ==See also==
| | [[Category:Abilities]] |
| *[[Dolphin Kick]]
| |
| *{{c|Dash|ability}}
| |
| [[de:Nixenflosse]]
| |
| [[Category:Kingdom Hearts abilities]] | |