Editing Map Card

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{{Game|COM|REC}}
{{Game|COM|REC}}
[[File:Room Synthesis KHCOM.png|thumb|200px|Room Synthesis Screen. Cards shown are '''Moment's Reprieve''' and '''Key of Beginnings'''.]]
[[File:Room Synthesis KHCOM.png|thumb|200px|Room Synthesis Screen. Cards shown are '''Moment's Reprieve''' and '''Key of Beginnings'''.]]
{{nihongo|'''Map cards'''|マップカード|Mappu Kādo}} appear in ''[[Kingdom Hearts Chain of Memories]]'' as a type of {{c|card|com}} which allows [[Sora]] and [[Riku]] to bring form to [[Castle Oblivion]]'s rooms through Room Synthesis. Like battle cards, they are randomly numbered 0-9. Map cards are generated at the end of battles, aside from boss battles. Sora and Riku can hold up to 99 map cards at a time with the exception of Keycards, and cannot delete any map card if they have 20 or less left.
{{nihongo|'''Map cards'''|マップカード|Mappu Kādo}} appear in ''[[Kingdom Hearts Chain of Memories]]'' as a type of {{c|card|com}} which allows [[Sora]] and [[Riku]] to bring form to [[Castle Oblivion]]'s rooms through Room Synthesis. Like battle cards, they are randomly numbered 0-9. Map cards are generated at the end of battles, aside from boss battles. Sora and Riku can hold up to 99 map cards at a time with the exception of Keycards.


Map cards are divided into "red map cards", which modify the behavior of the [[Heartless]] within the room, "green map cards", which modify the status of the protagonist or the Heartless in the protagonist's favor, "blue map cards", which provide [[treasure chest]]s, [[shop]]s, or [[save point]]s, and golden "Keycards", which progress the story or provide a chest with a unique reward. In ''[[Kingdom Hearts Re:Chain of Memories]]'', these types are signified with an "R", "G", "B", and "!", respectively. At the beginning of both ''Sora's Story'' and ''Reverse/Rebirth'', Sora and Riku will both start out with a Moment's Reprieve card that is labeled 1, which Sora is required to use first as part of the tutorial.
Map cards are divided into "red map cards", which modify the behavior of the [[Heartless]] within the room, "green map cards", which modify the status of the protagonist or the Heartless in the protagonist's favor, "blue map cards", which provide [[treasure chest]]s, [[shop]]s, or [[save point]]s, and golden "Keycards", which progress the story or provide a chest with a unique reward. In ''[[Kingdom Hearts Re:Chain of Memories]]'', these types are signified with an "R", "G", "B", and "!", respectively.  


Unlike Sora, as Riku's gameplay lacks several features he cannot obtain as many types of the regular map cards as Sora can. However, as Riku obtains a lesser amount of these types, Riku can freely obtain any of them regardless of floor, with the lone exception of Moment's Reprieve in Hollow Bastion, while for Sora, the floor he is on affects what kind of map cards he may obtain.
Unlike Sora, as Riku's gameplay lacks several features he cannot obtain as many types of the regular map cards as Sora can. However, as Riku obtains a lesser amount of these types, Riku can freely obtain any of them regardless of floor, while for Sora, the floor he is on affects what kind of map cards he may obtain.


In ''Kingdom Hearts Re:Chain of Memories'', the difficulty level affects the ratio of Sora or Riku obtaining a Random Joker card as long as the player's standard Map card set is not maxed out.
In ''Kingdom Hearts Re:Chain of Memories'', the difficulty level affects the ratio of Sora or Riku obtaining a Random Joker card as long as the player's standard Map card set is not maxed out.
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![[File:Martial Waking (card).png|50px]]
![[File:Martial Waking (card).png|50px]]
|{{nihongo|'''{{a|Martial Waking}}'''|武力へのめざめ|<br>Buryoku e no Mezame|lit. "Waking to Armed Power"}}||Small{{KHCoM}}<br>Regular{{ReCoM}}||Regular{{KHCoM}}<br>High{{ReCoM}}||6{{KHCoM}}<br>8{{ReCoM}}||2{{KHCoM}}<br>3{{ReCoM}}||3||A room where attack cards are more effective.
|{{nihongo|'''{{a|Martial Waking}}'''|武力へのめざめ|<br>Buryoku e no Mezame|lit. "Waking to Armed Power"}}||Small{{KHCoM}}<br>Regular{{ReCoM}}||Regular{{KHCoM}}<br>High{{ReCoM}}||6{{KHCoM}}<br>8{{ReCoM}}||2{{KHCoM}}<br>3{{ReCoM}}||3||A room where attack cards are more effective.
!style="width:6%"|S
!style="width:6%"|S||style="width:6%"|R
|style="text-align:center"|'''R'''{{ReCoM}}
|-
|-
![[File:Sorcerous Waking (card).png|50px]]
![[File:Sorcerous Waking (card).png|50px]]
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![[File:Alchemic Waking (card).png|50px]]
![[File:Alchemic Waking (card).png|50px]]
|{{nihongo|'''{{a|Alchemic Waking}}'''|錬金へのめざめ|<br>Renkin e no Mezame|lit. "Waking to Alchemy"}}||Small{{KHCoM}}<br>Regular{{ReCoM}}||Regular||6||2{{KHCoM}}<br>3{{ReCoM}}||3||A room where item cards are more effective.
|{{nihongo|'''{{a|Alchemic Waking}}'''|錬金へのめざめ|<br>Renkin e no Mezame|lit. "Waking to Alchemy"}}||Small{{KHCoM}}<br>Regular{{ReCoM}}||Regular||6||2{{KHCoM}}<br>3{{ReCoM}}||3||A room where item cards are more effective.
!S||
!S||R
|-
|-
![[File:Meeting Ground (card).png|50px]]
![[File:Meeting Ground (card).png|50px]]
|{{nihongo|'''{{a|Meeting Ground}}'''|めぐりあいの地|<br>Meguriai no Ji}}||Small{{KHCoM}}<br>Regular{{ReCoM}}||Regular{{KHCoM}}<br>High{{ReCoM}}||6{{KHCoM}}<br>7{{ReCoM}}||2{{KHCoM}}<br>3{{ReCoM}}||3||A room where a friend card appears at the beginning of all battles (if your friends are with you).
|{{nihongo|'''{{a|Meeting Ground}}'''|めぐりあいの地|<br>Meguriai no Ji}}||Small{{KHCoM}}<br>Regular{{ReCoM}}||Regular{{KHCoM}}<br>High{{ReCoM}}||6{{KHCoM}}<br>7{{ReCoM}}||2{{KHCoM}}<br>3{{ReCoM}}||3||A room where a friend card appears at the beginning of all battles (if your friends are with you).
!S
!S||R
|style="text-align:center"|'''R'''{{ReCoM}}
|-
|-
![[File:Stagnant Space (card).png|50px]]
![[File:Stagnant Space (card).png|50px]]
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===Room of Beginnings===
===Room of Beginnings===
The Room of Beginnings is the first story room that can be accessed in a world, and it is usually used to introduce the main characters of that world, though it can also contain an event or even a boss battle. After the room's completion, it is sealed, and the hero is given another keycard. Its card is emblazoned with the Keyblade symbol on a purple{{KHCoM}} or blue{{ReCoM}} background. In ''Kingdom Hearts Re:Chain of Memories'', Riku's Room of Beginnings in Destiny Islands contains two boss battles, and he can choose to leave the room and save between fighting the two battles.
The Room of Beginnings is the first story room that can be accessed in a world, and it is usually used to introduce the main characters of that world, though it can also contain an event or even a boss battle. After the room's completion, it is sealed, and the hero is given another keycard. Its card is emblazoned with the Keyblade symbol on a blue background. In ''Kingdom Hearts Re:Chain of Memories'', Riku's Room of Beginnings in Destiny Islands contains two boss battles, and he can choose to leave the room and save between fighting the two battles.


===Room of Guidance===
===Room of Guidance===
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==Obtainment Rates==
==Obtainment Rates==
Refer to the articles of each Heartless for information about the drop rates of their [[Enemy Cards]].
===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
{|border="1" cellspacing="0" cellpadding="2" align="center" style="width:1300px; text-align:center"
{|border="1" cellspacing="0" cellpadding="2" align="center" style="width:1200px; text-align:center"
|-style="{{style|com|a}}"
!Scenario||colspan="12"|Sora's Story
!rowspan="24" style="width:1px"|
!colspan="2"|''Reverse/Rebirth''
|-style="{{style|com|a}}"
|-style="{{style|com|a}}"
!style="width:23%|World||style="width:5.5%|Traverse<br>Town||style="width:5.5%|Wonderland||style="width:5.5%|Olympus<br>Coliseum||style="width:5.5%|Agrabah||style="width:5.5%|Monstro||style="width:5.5%|Halloween<br>Town||style="width:5.5%|Atlantica||style="width:5.5%|Neverland||style="width:5.5%|Hollow<br>Bastion||style="width:5.5%|Twilight<br>Town||style="width:5.5%|Destiny<br>Islands||style="width:5.5%|Castle<br>Oblivion||style="width:5.5%"|Hollow<br>Bastion||style="width:5.5%"|Other<br>Worlds
!style="width:12%|Map Card||style="width:6%|Traverse<br>Town||style="width:6%|Wonderland||style="width:6%|Olympus<br>Coliseum||style="width:6%|Agrabah||style="width:6%|Monstro||style="width:6%|Halloween<br>Town||style="width:6%|Atlantica||style="width:6%|Neverland||style="width:6%|Hollow<br>Bastion||style="width:6%|Twilight<br>Town||style="width:6%|Destiny<br>Islands||style="width:6%|Castle<br>Oblivion
|-
|-
!style="{{style|com|b}}"|Tranquil Darkness
!style="{{style|com|b}}"|Tranquil Darkness
|17.5%||8%||7%||8%||7%||8%||—||—||—||10.6%||—||7.77%||10%||9%
|17.5%||8%||7%||8%||7%||8%||—||—||—||10.6%||—||7.77%
|-
|-
!style="{{style|com|b}}"|Teeming Darkness
!style="{{style|com|b}}"|Teeming Darkness
|17.5%||8%||7%||8%||7%||8%||—||—||—||10.6%||—||7.77%||10%||9%
|17.5%||8%||7%||8%||7%||8%||—||—||—||10.6%||—||7.77%
|-
|-
!style="{{style|com|b}}"|Feeble Darkness
!style="{{style|com|b}}"|Feeble Darkness
|17.5%||8%||7%||8%||7%||8%||—||—||—||10.6%||—||7.77%||10%||9%
|17.5%||8%||7%||8%||7%||8%||—||—||—||10.6%||—||7.77%
|-
|-
!style="{{style|com|b}}"|Almighty Darkness
!style="{{style|com|b}}"|Almighty Darkness
|—||—||—||—||—||—||16%||16%||16%||—||14%||7.77%||10%||9%
|—||—||—||—||—||—||16%||16%||16%||—||14%||7.77%
|-
|-
!style="{{style|com|b}}"|Sleeping Darkness
!style="{{style|com|b}}"|Sleeping Darkness
|17.5%||8%||7%||8%||7%||8%||—||—||—||10.6%||—||7.77%||10%||9%
|17.5%||8%||7%||8%||7%||8%||—||—||—||10.6%||—||7.77%
|-
|-
!style="{{style|com|b}}"|Looming Darkness
!style="{{style|com|b}}"|Looming Darkness
|—||—||—||—||—||—||16%||16%||16%||—||14%||7.77%||10%||9%
|—||—||—||—||—||—||16%||16%||16%||—||14%||7.77%
|-
|-
!style="{{style|com|b}}"|Premium Room
!style="{{style|com|b}}"|Premium Room
|—||1.75%||2%||1.75%||2%||1.75%||1.6%||20%||1.6%||—||2.8%||—||—||—
|—||1.75%||2%||1.75%||2%||1.75%||1.6%||20%||1.6%||—||2.8%||—
|-
|-
!style="{{style|com|b}}"|White Room
!style="{{style|com|b}}"|White Room
|—||1.75%||2%||1.75%||2%||1.75%||20%||1.6%||1.6%||—||2.8%||—||—||—
|—||1.75%||2%||1.75%||2%||1.75%||20%||1.6%||1.6%||—||2.8%||—
|-
|-
!style="{{style|com|b}}"|Black Room
!style="{{style|com|b}}"|Black Room
|—||1.75%||2%||1.75%||2%||1.75%||1.6%||1.6%||20%||—||2.8%||—||—||—
|—||1.75%||2%||1.75%||2%||1.75%||1.6%||1.6%||20%||—||2.8%||—
|-
|-
!style="{{style|com|b}}"|Martial Waking
!style="{{style|com|b}}"|Martial Waking
|—||1.75%||15%||1.75%||2%||1.75%||1.6%||1.6%||1.6%||2%||—||—||—||—
|—||1.75%||15%||1.75%||2%||1.75%||1.6%||1.6%||1.6%||2%||—||—
|-
|-
!style="{{style|com|b}}"|Sorcerous Waking
!style="{{style|com|b}}"|Sorcerous Waking
|—||1.75%||7%||15%||2%||1.75%||1.6%||1.6%||1.6%||2%||—||—||—||—
|—||1.75%||7%||15%||2%||1.75%||1.6%||1.6%||1.6%||2%||—||—
|-
|-
!style="{{style|com|b}}"|Alchemic Waking
!style="{{style|com|b}}"|Alchemic Waking
|—||1.75%||2%||1.75%||15%||1.75%||1.6%||1.6%||1.6%||2%||—||—||—||—
|—||1.75%||2%||1.75%||15%||1.75%||1.6%||1.6%||1.6%||2%||—||—
|-
|-
!style="{{style|com|b}}"|Meeting Ground
!style="{{style|com|b}}"|Meeting Ground
|30%||1.75%||2%||1.75%||2%||1.75%||1.6%||1.6%||1.6%||2%||—||—||—||—
|30%||1.75%||2%||1.75%||2%||1.75%||1.6%||1.6%||1.6%||2%||—||—
|-
|-
!style="{{style|com|b}}"|Stagnant Space
!style="{{style|com|b}}"|Stagnant Space
|—||8%||7%||8%||7%||8%||—||—||—||10.6%||—||—||10%||9%
|—||8%||7%||8%||7%||8%||—||—||—||10.6%||—||—
|-
|-
!style="{{style|com|b}}"|Strong Initiative
!style="{{style|com|b}}"|Strong Initiative
|—||15%||2%||1.75%||2%||1.75%||1.6%||1.6%||1.6%||2%||—||—||10%||9%
|—||15%||2%||1.75%||2%||1.75%||1.6%||1.6%||1.6%||2%||—||—
|-
|-
!style="{{style|com|b}}"|Lasting Daze
!style="{{style|com|b}}"|Lasting Daze
|—||1.75%||2%||1.75%||7%||15%||1.6%||1.6%||1.6%||2%||—||—||10%||9%
|—||1.75%||2%||1.75%||7%||15%||1.6%||1.6%||1.6%||2%||—||—
|-
|-
!style="{{style|com|b}}"|Calm Bounty<ref name="bounty">In Sora's Story, a Black Fungus drops a Calm Bounty card 100% of the time, except when fought in Traverse Town.</ref>
!style="{{style|com|b}}"|Calm Bounty<ref name="bounty">Outside of Traverse Town, a Black Fungus drops a Calm Bounty card 100% of the time.</ref>
|—||15%||15%||15%||15%||15%||—||—||—||10.6%||—||7.77%||—||—
|—||15%||15%||15%||15%||15%||—||—||—||10.6%||—||7.77%
|-
|-
!style="{{style|com|b}}"|False Bounty
!style="{{style|com|b}}"|False Bounty
|—||—||—||—||—||—||16%||16%||16%||—||14%||7.77%||—||—
|—||—||—||—||—||—||16%||16%||16%||—||14%||7.77%
|-
|-
!style="{{style|com|b}}"|Guarded Trove
!style="{{style|com|b}}"|Guarded Trove
|—||—||—||—||—||—||16%||16%||16%||—||14%||7.77%||—||—
|—||—||—||—||—||—||16%||16%||16%||—||14%||7.77%
|-
|-
!style="{{style|com|b}}"|Moment's Reprieve
!style="{{style|com|b}}"|Moment's Reprieve
|—||8%||7%||8%||7%||8%||1.6%||1.6%||1.6%||2%||2.8%||10%||—||9%
|—||8%||7%||8%||7%||8%||1.6%||1.6%||1.6%||2%||2.8%||10%
|-
|-
!style="{{style|com|b}}"|Mingling Worlds
!style="{{style|com|b}}"|Mingling Worlds
|—||—||—||—||—||—||—||—||—||20%||30%||10%||10%||9%
|—||—||—||—||—||—||—||—||—||20%||30%||10%
|-
|-
!style="{{style|com|b}}"|Moogle Room
!style="{{style|com|b}}"|Moogle Room
|—||8%||7%||8%||7%||8%||1.6%||1.6%||1.6%||2%||2.8%||10%||—||—
|—||8%||7%||8%||7%||8%||1.6%||1.6%||1.6%||2%||2.8%||10%
|-
|-
!style="{{style|com|a}}" colspan="16"|Special Map Cards
!style="{{style|com|a}}" colspan="14"|Special Map Cards
|-
|-
!style="{{style|com|b}}"|Key to Rewards
!style="{{style|com|b}}"|Key to Rewards
|—||—||—||—||—||—||8%||8%||8%||12%||12%||16%|
|—||—||—||—||—||—||8%||8%||8%||12%||12%||16%
|style="{{style|com|a}}"|
|—||—
|}
|}


===''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts Re:Chain of Memories''===
{|border="1" cellspacing="0" cellpadding="2" align="center" style="width:1300px; text-align:center"
{|border="1" cellspacing="0" cellpadding="2" align="center" style="width:1200px; text-align:center"
|-style="{{style|com|a}}"
!colspan="2"|Scenario||colspan="12"|Sora's Story
!rowspan="26" style="width:1px"|
!colspan="2"|''Reverse/Rebirth''
|-style="{{style|com|a}}"
|-style="{{style|com|a}}"
!colspan="2" style="width:23%|World||style="width:5.5%|Traverse<br>Town||style="width:5.5%|Wonderland||style="width:5.5%|Olympus<br>Coliseum||style="width:5.5%|Agrabah||style="width:5.5%|Monstro||style="width:5.5%|Halloween<br>Town||style="width:5.5%|Atlantica||style="width:5.5%|Neverland||style="width:5.5%|Hollow<br>Bastion||style="width:5.5%|Twilight<br>Town||style="width:5.5%|Destiny<br>Islands||style="width:5.5%|Castle<br>Oblivion||style="width:5.5%"|Hollow<br>Bastion||style="width:5.5%"|Other<br>Worlds
!style="width:12%|Map Card||style="width:6%|Traverse<br>Town||style="width:6%|Wonderland||style="width:6%|Olympus<br>Coliseum||style="width:6%|Agrabah||style="width:6%|Monstro||style="width:6%|Halloween<br>Town||style="width:6%|Atlantica||style="width:6%|Neverland||style="width:6%|Hollow<br>Bastion||style="width:6%|Twilight<br>Town||style="width:6%|Destiny<br>Islands||style="width:6%|Castle<br>Oblivion
|-
|-
!style="{{style|com|b}}" colspan="2"|Tranquil Darkness
!style="{{style|com|b}}"|Tranquil Darkness
|10%||4%||—||6%||4%||2%||—||—||—||8%||—||6%||6.66%||6.25%
|10%||4%||—||6%||4%||2%||—||—||—||8%||—||6%
|-
|-
!style="{{style|com|b}}" colspan="2"|Teeming Darkness
!style="{{style|com|b}}"|Teeming Darkness
|10%||5%||4%||4%||4%||2%||—||—||—||8%||—||6%||6.66%||6.25%
|10%||5%||4%||4%||4%||2%||—||—||—||8%||—||6%
|-
|-
!style="{{style|com|b}}" colspan="2"|Feeble Darkness
!style="{{style|com|b}}"|Feeble Darkness
|10%||5%||2%||4%||6%||—||2%||—||2%||8%||—||6%||6.66%||6.25%
|10%||5%||2%||4%||6%||—||2%||—||2%||8%||—||6%
|-
|-
!style="{{style|com|b}}" colspan="2"|Almighty Darkness
!style="{{style|com|b}}"|Almighty Darkness
|—||—||2%||—||—||4%||12%||10%||12%||—||12%||6%||6.66%||6.25%
|—||—||2%||—||—||4%||12%||10%||12%||—||12%||6%
|-
|-
!style="{{style|com|b}}" colspan="2"|Sleeping Darkness
!style="{{style|com|b}}"|Sleeping Darkness
|10%||8%||5%||—||5%||2%||2%||2%||2%||8%||—||6%||6.66%||6.25%
|10%||8%||5%||—||5%||2%||2%||2%||2%||8%||—||6%
|-
|-
!style="{{style|com|b}}" colspan="2"|Looming Darkness
!style="{{style|com|b}}"|Looming Darkness
|—||—||2%||2%||—||2%||8%||12%||8%||—||12%||6%||6.66%||6.25%
|—||—||2%||2%||—||2%||8%||12%||8%||—||12%||6%
|-
|-
!style="{{style|com|b}}" colspan="2"|Premium Room
!style="{{style|com|b}}"|Premium Room
|5%||4%||2%||7%||4%||—||—||16%||2%||—||3%||—||—||—
|5%||4%||2%||7%||4%||—||—||16%||2%||—||3%||—
|-
|-
!style="{{style|com|b}}" colspan="2"|White Room
!style="{{style|com|b}}"|White Room
|—||—||2%||—||4%||—||15%||2%||2%||—||3%||—||—||—
|—||—||2%||—||4%||—||15%||2%||2%||—||3%||—
|-
|-
!style="{{style|com|b}}" colspan="2"|Black Room
!style="{{style|com|b}}"|Black Room
|5%||—||4%||—||4%||6%||2%||2%||16%||—||3%||—||6.66%||6.25%
|5%||—||4%||—||4%||6%||2%||2%||16%||—||3%||—
|-
|-
!style="{{style|com|b}}" colspan="2"|Bottomless Darkness
!style="{{style|com|b}}"|Bottomless Darkness
|—||2%||—||—||—||14%||5%||5%||5%||4%||10%||3%||6.66%||6.25%
|—||2%||—||—||—||14%||5%||5%||5%||4%||10%||3%
|-
|-
!style="{{style|com|b}}" colspan="2"|Roulette Room<ref>In Reverse/Rebirth, a Black Fungus drops a Roulette Room card 100% of the time.</ref>
!style="{{style|com|b}}"|Roulette Room
|—||8%||6%||10%||5%||—||3%||3%||3%||10%||5%||10%||6.66%||6.25%
|—||8%||6%||10%||5%||—||3%||3%||3%||10%||5%||10%
|-
|-
!style="{{style|com|b}}" colspan="2"|Martial Waking
!style="{{style|com|b}}"|Martial Waking
|5%||3%||17%||—||2%||—||5%||2%||—||4%||—||—||6.66%||6.25%
|5%||3%||17%||—||2%||—||5%||2%||—||4%||—||—
|-
|-
!style="{{style|com|b}}" colspan="2"|Sorcerous Waking
!style="{{style|com|b}}"|Sorcerous Waking
|4%||5%||5%||10%||2%||5%||—||—||4%||2%||—||—||—||—
|4%||5%||5%||10%||2%||5%||—||—||4%||2%||—||—
|-
|-
!style="{{style|com|b}}" colspan="2"|Alchemic Waking
!style="{{style|com|b}}"|Alchemic Waking
|4%||5%||—||—||14%||10%||—||—||4%||—||—||—||—||—
|4%||5%||—||—||14%||10%||—||—||4%||—||—||—
|-
|-
!style="{{style|com|b}}" colspan="2"|Meeting Ground
!style="{{style|com|b}}"|Meeting Ground
|17%||—||5%||10%||—||8%||4%||4%||—||2%||—||—||6.66%||6.25%
|17%||—||5%||10%||—||8%||4%||4%||—||2%||—||—
|-
|-
!style="{{style|com|b}}" colspan="2"|Stagnant Space
!style="{{style|com|b}}"|Stagnant Space
|10%||7%||5%||—||4%||10%||—||—||—||11%||—||—||6.66%||6.25%
|10%||7%||5%||—||4%||10%||—||—||—||11%||—||—
|-
|-
!style="{{style|com|b}}" colspan="2"|Strong Initiative
!style="{{style|com|b}}"|Strong Initiative
|5%||10%||5%||5%||4%||—||4%||—||4%||2%||—||—||6.66%||6.25%
|5%||10%||5%||5%||4%||—||4%||—||4%||2%||—||—
|-
|-
!style="{{style|com|b}}" colspan="2"|Lasting Daze
!style="{{style|com|b}}"|Lasting Daze
|5%||5%||5%||5%||4%||4%||2%||8%||—||2%||—||—||6.66%||6.25%
|5%||5%||5%||5%||4%||4%||2%||8%||—||2%||—||—
|-
|-
!style="{{style|com|b}}" colspan="2"|Calm Bounty<ref name="bounty"/>
!style="{{style|com|b}}"|Calm Bounty<ref name="bounty"/>
|—||12%||12%||15%||17%||13%||—||—||—||9%||—||7%||—||—
|—||12%||12%||15%||17%||13%||—||—||—||9%||—||7%
|-
|-
!style="{{style|com|b}}" colspan="2"|False Bounty
!style="{{style|com|b}}"|False Bounty
|—||—||—||—||—||—||14%||13%||14%||—||12%||7%||—||—
|—||—||—||—||—||—||14%||13%||14%||—||12%||7%
|-
|-
!style="{{style|com|b}}" colspan="2"|Guarded Trove
!style="{{style|com|b}}"|Guarded Trove
|—||—||—||—||—||—||14%||13%||14%||—||12%||7%||—||—
|—||—||—||—||—||—||14%||13%||14%||—||12%||7%
|-
|-
!style="{{style|com|b}}" colspan="2"|Moment's Reprieve
!style="{{style|com|b}}"|Moment's Reprieve
|—||10%||10%||12%||10%||10%||6%||6%||6%||3%||3%||10%||—||6.25%
|—||10%||10%||12%||10%||10%||6%||6%||6%||3%||3%||10%
|-
|-
!style="{{style|com|b}}" colspan="2"|Mingling Worlds
!style="{{style|com|b}}"|Mingling Worlds
|—||—||—||—||—||—||—||—||—||17%||22%||10%||6.66%||6.25%
|—||—||—||—||—||—||—||—||—||17%||22%||10%
|-
|-
!style="{{style|com|b}}" colspan="2"|Moogle Room
!style="{{style|com|b}}"|Moogle Room
|—||7%||7%||10%||7%||8%||2%||2%||2%||2%||3%||10%||—||—
|—||7%||7%||10%||7%||8%||2%||2%||2%||2%||3%||10%
|-
|-
!style="{{style|com|a}}" colspan="17"|Special Map Cards
!style="{{style|com|a}}" colspan="14"|Special Map Cards
|-
|-
!style="{{style|com|b}}" colspan="2"|Key to Rewards
!style="{{style|com|b}}"|Key to Rewards
|—||—||—||—||—||—||15%||15%||15%||16%||18%||20%
|—||—||—||—||—||—||15%||15%||15%||16%||18%||20%
|rowspan="4" style="{{style|com|a}}"|
|—||—
|-
!style="{{style|com|b}}" rowspan="3"|Random Joker||style="{{style|com|b}}"|Beginner
|4%||4%||4%||4%||4%||4%||4%||4%||4%||4%||4%||4%||4%||4%
|-
!style="{{style|com|b}}"|Standard
|1.3%||1.3%||1.3%||1.3%||1.3%||1.3%||1.3%||1.3%||1.3%||1.3%||1.3%||1.3%||1.3%||1.3%
|-
|-
!style="{{style|com|b}}"|Proud
!style="{{style|com|b}}"|Random Joker
|0.7%||0.7%||0.7%||0.7%||0.7%||0.7%||0.7%||0.7%||0.7%||0.7%||0.7%||0.7%||0.7%||0.7%
|<ref name="joker">4% on Beginner mode, 1.3% on Standard mode, and 0.7% on Proud mode.</ref>||<ref name="joker"/>||<ref name="joker"/>||<ref name="joker"/>||<ref name="joker"/>||<ref name="joker"/>||<ref name="joker"/>||<ref name="joker"/>||<ref name="joker"/>||<ref name="joker"/>||<ref name="joker"/>||<ref name="joker"/>
|}
|}


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