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{{Game|KH2|FM2|RCO|BBS|FMB}}
{{Game|KH2|FM2|BBS|FMB|RCO}}
{{youmay|the Magic spell|[[Magnet (status)|the status effect]]}}
{{Q|Gather!|Common outcry when casting Magnet spells.}}
{{/Infobox}}
[[File:Magnega KHII.gif|thumb|240px|In ''Kingdom Hearts II'', Magnega creates a large red sphere and blue sphere above the user. Smaller red and blue spheres rotate around them in a vortex of white energy, drawing enemies in.]]
'''Magnet''', '''Magnera''', and '''Magnega''' are a series of [[magic]] that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts Re:coded]]''. When used, it creates a vortex of magnetic force that [[Magnet (status)|draws in]] enemies, dealing continuous damage.
{{nihongo|'''Magnet'''|マグネ|Magune}}, {{nihongo|'''Magnera'''|マグネラ|Magunera}}, and {{nihongo|'''Magnega'''|マグネガ|Magunega}} are a series of [[magic]] that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts Re:coded]]''. When used, it creates a vortex of magnetic force that [[Magnet (status)|draws in]] enemies, dealing continuous damage.


==Mechanics==
==Mechanics==
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
In ''Kingdom Hearts II'', Magnet is an Advanced magic that can be used by [[Sora]]. Magnera and Magnega are more powerful and pull in enemies from farther away. Magnet magic acts as a combo finisher, and if [[Finishing Plus]] is equipped, [[Sora]] can follow it up with additional combo finishers. It functions differently depending on the [[Drive Form]]:
In ''Kingdom Hearts II'', Magnet is an Advanced magic that can be used by [[Sora]]. When it is upgraded to Magnera, and later Magnega, the magnetic vortex becomes more powerful, pulling in enemies from farther away.
* In Wisdom Form, the spell casts much faster, and the orb will now inflict extra damage at intervals to enemies caught.
In Wisdom Form, the spell casts much faster, and the orb will now inflict extra damage at intervals to enemies caught.
* In Master Form, the orb lasts for a very long time, and like Wisdom Form, damages enemies caught at intervals. It has the unique effect of periodically launching targets upward before sucking them in again, allowing Sora to catch them with his aerial combos.
In Master Form, the orb lasts for a very long time, and like Wisdom Form, damages enemies caught at intervals. It has the unique effect of periodically launching targets upward before sucking them in again, allowing Sora to catch them with his aerial combos.
* In Final Form, the orb lasts for a very short time, even shorter if cast in the air; When cast on the ground, Sora is unable to take action as he is occupied with maintaining it. However, enemies caught take massive damage in very short intervals, and when the spell ends, are flung in Sora's direction so as to set up more attacks. Final Form's Magnet will have every prize and drop in the area instantly transferred to Sora.
In Final Form, the orb lasts for a very short time, even shorter if cast in the air; When cast on the ground, Sora is unable to take action as he is occupied with maintaining it. However, enemies caught take massive damage in very short intervals, and when the spell ends, are flung in Sora's direction so as to set up more attacks. Enemies slain with Final Form's Magnet will have their prizes and drops instantly transferred to Sora, regardless of distance, and prizes and drops already on the floor will also be sent Sora's way.


Magnet magic costs 30 [[MP]] to use, and deals {{c|Neutral|element}} damage.
Magnet magic costs 30 [[MP]] to use, and deals {{c|Neutral|element}} damage.
===''Kingdom Hearts Birth by Sleep''===
[[File:Magnega KHBBS.gif|thumb|240px|In ''Kingdom Hearts Birth by Sleep'', Magnega spawns a red sphere and blue sphere above the user's head that spin around in a pink vortex of energy that draws in nearby enemies.]]
In ''Kingdom Hearts Birth by Sleep'', Magnet, Magnera, and Magnega are {{c|magic command|BBS}}s that allow the user to use magnetic force to pull enemies in and deal continual damage. They are especially effective at filling the Command Gauge during battles against large groups of enemies.
*Magnet is a Basic magic command that takes up one slot in the Command Deck, has a maximum level of 3 and a reload time of 10 seconds, and fills the Command Gauge by 15%.
*Magnera is a Basic magic command that takes up one slot in the Command Deck, has a maximum level of 3 and a reload time of 10 seconds, and fills the Command Gauge by 20%.
*Magnega is an Advanced magic command that takes up one slot in the Command Deck, has a maximum level of 3 and a reload time of 15 seconds, and fills the Command Gauge by 25%.
{{-}}


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
[[File:Magnega KHREC.gif|thumb|240px|In ''Kingdom Hearts Re:coded'', Magnega creates twin rings of pink energy above the user on which red and blue spheres rotate as enemies are drawn in.]]
In ''Kingdom Hearts Re:coded'', Magnet, Magnera, and Magnega are {{c|magic command|RCO}}s that allow the user to use magnetic force to pull surrounding enemies toward you and deal a small amount of damage.
In ''Kingdom Hearts Re:coded'', Magnet, Magnera, and Magnega are {{c|magic command|RCO}}s that allow the user to use magnetic force to pull surrounding enemies toward you and deal a small amount of damage.
*[[File:Magnet KHREC.png]] '''Magnet''' has a memory consumption of 17%, a normal reload time of 15 seconds, and an Overspec reload time of 12 seconds.
*[[File:Magnet KHREC.png]] '''Magnet''' has a memory consumption of 17%, a normal reload time of 15 seconds, and an Overspec reload time of 12 seconds.
*[[File:Magnet KHREC.png]] '''Magnera''' has a memory consumption of 17%, a normal reload time of 20 seconds, and an Overspec reload time of 18 seconds.
*[[File:Magnet KHREC.png]] '''Magnera''' has a memory consumption of 17%, a normal reload time of 20 seconds, and an Overspec reload time of 18 seconds.
*[[File:Magnet KHREC.png]] '''Magnega''' has a memory consumption of 21%, a normal reload time of 25 seconds, and an Overspec reload time of 24 seconds.
*[[File:Magnet KHREC.png]] '''Magnega''' has a memory consumption of 21%, a normal reload time of 25 seconds, and an Overspec reload time of 24 seconds.
{{-}}


===''Kingdom Hearts Birth by Sleep''===
==Learning Magnet==
In ''Kingdom Hearts Birth by Sleep'', Magnet, Magnera, and Magnega are {{c|magic command|BBS}}s that allow the user to use magnetic force to pull enemies in and deal continual damage. They are especially effective at filling the Command Gauge during battles against large groups of enemies.
===''[[Kingdom Hearts II]]''===
*Magnet is a Basic magic command that takes up one slot in the Command Deck, has a maximum level of 3 and a reload time of 10 seconds, and fills the Command Gauge by 15%.
*Sora obtains a Magnet element after defeating [[Oogie Boogie]].
*Magnera is a Basic magic command that takes up one slot in the Command Deck, has a maximum level of 3 and a reload time of 10 seconds, and fills the Command Gauge by 20%.
*Sora obtains a Magnet element after defeating the [[Grim Reaper]].
*Magnega is an Advanced magic command that takes up one slot in the Command Deck, has a maximum level of 3 and a reload time of 15 seconds, and fills the Command Gauge by 25%.
*Sora obtains a Magnet element after defeating [[Xigbar]].


==Learning Magnet==
===''[[Kingdom Hearts II Final Mix]]''===
===''Kingdom Hearts II''===
*Sora obtains a Magnet element after defeating [[Oogie Boogie]].
*Sora obtains a Magnet element after defeating [[Oogie Boogie]].
*Sora obtains a Magnet element after defeating the [[Grim Reaper]].
*Sora obtains a Magnet element after defeating the [[Grim Reaper]].
*Sora obtains a Magnet element after defeating [[Xigbar]].{{KHII}}
*Sora obtains a Magnet element after defeating [[Luxord]].
*Sora obtains a Magnet element after defeating [[Luxord]].{{FMII}}


===''Kingdom Hearts Re:coded''===
===''[[Kingdom Hearts Birth by Sleep]]''===
;Magnet
;Magnet
*Data-Sora can obtain Magnet from a [[Rare Prize Blox]] at the [[Palace Gates]].
*Terra, Ventus, and Aqua can purchase Magnet at the [[Command Shop]] for 120 munny.
*Data-Sora has a 1% chance of obtaining Magnet from a [[Prize Blox]] on Floor 31-40 of the [[Avatar Sector]].
*Terra, Ventus, and Aqua can get Magnet in the Keyblade board.
*Data-Sora can obtain Magnet by defeating [[Hades]] on Proud Mode with a ranking of ★.
*Data-Sora can obtain Magnet by defeating Hades on Critical Mode with a ranking of A or higher.
*Data-Sora can redeem Magnet from [[Olympus Coliseum: Sector A]] for 1000 SP.
*Data-Sora can purchase Magnet from the Moogle Shop for 800 munny after clearing Hollow Bastion Part I.
*Data-Sora can obtain Magnet from a [[Scratch Card]].
;Magnera
;Magnera
*Data-Sora can obtain Magnera from a Rare Prize Blox on [[Layer 24]].
*Terra, Ventus, and Aqua can purchase Magnera at the Command Shop for 550 munny.
*Data-Sora has a 1% chance of obtaining Magnet from a Prize Blox on Floor 31-40 of the Avatar Sector.
*Terra, Ventus, and Aqua can create Magnera through [[Command Meld]]ing.
*Data-Sora can obtain Magnera by defeating Hades on Critical Mode with a ranking of ★.
*Terra, Ventus, and Aqua can obtain a [[Magnera]] for beating [[Chip]] and [[Dale]] in a game of [[fruitball]] for the first time.
*Data-Sora can redeem Magnera from [[Hollow Bastion Part I: Sector A]] for 300 SP.
*Data-Sora can obtain Magnera from the Moogle Shop for 2400 munny after clearing Hollow Bastion Part I.
*Data-Sora can obtain Magnera from a Scratch Card.
;Magnega
;Magnega
*Data-Sora can obtain Magnega from a Rare Prize Blox in {{c|Hollow Bastion|co}}.
*Terra, Ventus, and Aqua can purchase Magnega at the Command Shop for 1250 munny.
*Data-Sora has a 10% chance of obtaining Magnega from a [[Pair Blox]] in [[Agrabah: Sector E]].
*Terra, Ventus, and Aqua can create Magnega through Command Melding.
*Data-Sora has a 4% chance of obtaining Magnega from a Prize Blox on Floor 81-90 of the Avatar Sector.
{{sec-stub}}
*Data-Sora can redeem Magnega from [[Traverse Town: Sector F]] for 9000 SP.
*Data-Sora can redeem Magnega from the Avatar Sector for 10000 SP after clearing Floor 30.
*Data-Sora can obtain Magnega from a Scratch Card.
====Drops====
*'''Magnet''': [[Wyvern]] (2%, Standard Mode)
*'''Magnera''': [[Wyvern]] (0.5%, Proud Mode)
====Command Conversion====
Magnera is a Magic command that can be converted through four recipes.
*[[Blizzard Slam]] + Magnet
*[[Cure]] + Magnet
*[[Slow]] + Magnet
*[[Stop]] + Magnet
 
====Magnega====
Magnega is a Magic command that can be converted through three recipes.
*Curaga + Magnera
*[[Confuse]] + Magnera
*[[Esuna]] + Magnera


===''Kingdom Hearts Birth by Sleep''===
===''[[Kingdom Hearts Re:coded]]''===
;Magnet
;Magnet
*[[Ventus]] can obtain Magnet from a chest at the [[Hall]].
*Data-Sora can obtain Magnet from the shops for 800 munny.
*[[Aqua]] can obtain Magnet from a chest at the [[Vault]].
*Data-Sora can purchase Magnet from [[Game:Olympus Coliseum#System Sectors|Olympus Coliseum: Sector A]] for 1000 SP.
*[[Terra]], Ventus, and Aqua can purchase Magnet at the [[Command Shop]] for 120 munny once three worlds have been cleared or the command has already been obtained elsewhere.
*Terra, Ventus, and Aqua can obtain Magnet from a bonus panel on the [[Keyblade Board]].
*Terra and Aqua can obtain Magnet by purchasing Ventus's Magnet panel on the Keyblade Board.
*Terra and Ventus can obtain Magnet by purchasing Aqua's Magnet panel on the Keyblade Board.
*Terra, Ventus, and Aqua can obtain Magnet by purchasing [[Cinderella]]'s Magnet panel on the [[Royal Board]].
*Terra, Ventus, and Aqua can obtain Magnet by purchasing [[Minnie]]'s Magnet panel on the [[Toon Board]].
*Terra, Ventus, and Aqua can obtain Magnet by purchasing [[Experiment 626]]'s Magnet panel on the [[Spaceship Board]].
;Magnera
;Magnera
*Terra, Ventus, and Aqua can purchase Magnera at the Command Shop for 550 munny once six worlds have been cleared or the command has already been obtained elsewhere.
*Data-Sora can obtain Magnera from the shops for 2400 munny.
*Terra, Ventus, and Aqua can obtain Magnera by beating [[Chip and Dale]] in [[Fruitball]] for the first time.
*Data-Sora can purchase Magnera from [[Game:Hollow Bastion#System Sectors|Hollow Bastion I: Sector A]] starting from 300 SP.
*Terra, Ventus, and Aqua can obtain Magnera from a bonus panel on the [[Secret Board]].
*Terra and Aqua can obtain Magnera by purchasing Ventus's Magnera panel on the Secret Board.
*Terra and Ventus can obtain Magnera by purchasing Aqua's Magnera panel on the Secret Board.
*Aqua's D-Link has Magnera in its deck after collecting 1 emblem.
;Magnega
;Magnega
*Ventus can obtain Magnega from a chest at the {{c|Mysterious Tower|mt}}.
*Data-Sora can purchase Magnega from [[Game:Traverse Town#System Sectors|Traverse Town: Sector F]] for 9000 SP.
*Aqua can obtain Magnega from a chest at the {{c|Mysterious Tower|mt}}.
{{sec-stub}}
*Terra, Ventus, and Aqua can purchase Magnega at the Command Shop for 1250 munny once the command has been obtained elsewhere.
 
*Terra, Ventus, and Aqua can obtain Magnega from a bonus panel on the [[Skull Board]].
==Drops==
*Terra, Ventus, and Aqua can obtain Magnega from a bonus panel on the Secret Board.
===''Kingdom Hearts Birth By Sleep''===
====Drops====
*'''Magnera''': [[Blobmob]] (25%)<ref name="Blob">The Blobmob drops a Magnera 25% of the time if the hero has a shop level of 5 or 6.</ref>
*'''Magnera''': [[Blobmob]] (6%, Shop LV 5-6)
*'''Magnega''': [[Triple Wrecker]] (5%)<ref name="Triple">The Triple Wrecker drops a Magnega 5% of the time if the hero has a shop level of 7 or 8.</ref>
*'''Magnega''': [[Triple Wrecker]] (0.6%, Shop LV 7-8)
 
====Command Meld====
===''Kingdom Hearts Re:coded''===
*'''Magnet''': [[Wyvern]] (25%)<ref name="Wyvern">The Wyvern drops a Magnet 25% of the time.</ref> (Standard mode)
*'''Magnera''': [[Wyvern]] (Proud mode)
{{sec-stub}}
 
==Recipes==
===''Kingdom Hearts Birth by Sleep''===
====Magnera====
Magnera is a Basic-class Magic Command that can be melded through three different recipes, listed in the [[Magic Recipe]].
Magnera is a Basic-class Magic Command that can be melded through three different recipes, listed in the [[Magic Recipe]].
{{CommandMeld
{{CommandMeld
Line 106: Line 84:
}}
}}


====Magnega====
Magnega is an Advanced-class Magic Command that can be melded through two different recipes, listed in the [[Mega Magic Recipe]].
Magnega is an Advanced-class Magic Command that can be melded through two different recipes, listed in the [[Mega Magic Recipe]].
{{CommandMeld
{{CommandMeld
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|c2a=Magnera|lv2a=3|c2b=Magnera|lv2b=3|type2=O
|c2a=Magnera|lv2a=3|c2b=Magnera|lv2b=3|type2=O
}}
}}
===''Kingdom Hearts Re:coded''===
====Magnera====
Magnera is a Magic command that can be converted through four recipes.
*[[Blizzard Slam]] + Magnet
*[[Cure]] + Magnet
*[[Slow]] + Magnet
*[[Stop]] + Magnet
====Magnega====
Magnega is a Magic command that can be converted through three recipes.
*Curaga + Magnera
*[[Confuse]] + Magnera
*[[Esuna]] + Magnera


==Synthesized commands==
==Synthesized commands==
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==Other appearances==
==Other appearances==
===''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts Re:Chain of Memories''===
In ''[[Kingdom Hearts Re:Chain of Memories]]'', {{ns|Game|Zexion}} uses an attack called '''Magnet Snatch''', in which he creates a small magnetic vortex with his Lexicon to steal [[Riku]]'s [[Attack Card]]s from his deck.
In ''[[Kingdom Hearts Re:Chain of Memories]]'', [[Game:Zexion|Zexion]] uses an attack called '''Magnet Snatch''', in which he creates a small magnetic vortex with his Lexicon to steal [[Riku]]'s [[attack card]]s from his deck.
 
===''Kingdom Hearts II Final Mix''===
In ''[[Kingdom Hearts II Final Mix]]'', the {{ns|Game|Lingering Will}}'s '''Wave Rider''' attack can include a gravitational field resembling Magnega that draws Sora in.


==See also==
==See also==
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*[[Energy Magnet]]
*[[Energy Magnet]]
*[[D-Link Magnet]]
*[[D-Link Magnet]]
*[[Zero Gravity]]
==Notes and references==
{{reflist}}


{{Magic}}
{{Magic}}

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