Editing Magnet
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{{Game|KH2|FM2 | {{Game|KH2|FM2|BBS|FMB|RCO|HD2}} | ||
{{ | {{Q|Gather!|Common outcry when casting Magnet spells.}} | ||
{{ | [[File:Magnega KHII.gif|thumb|In ''Kingdom Hearts II'', Magnega creates a large red sphere and blue sphere above the user. Smaller red and blue spheres rotate around them in a vortex of white energy, drawing enemies in.]] | ||
'''Magnet''', '''Magnera''', and '''Magnega''' are a series of [[magic]] that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts Re:coded]]''. When used, it creates a vortex of magnetic force that [[Magnet (status)|draws in]] enemies, dealing continuous damage. | {{nihongo|'''Magnet'''|マグネ|Magune}}, {{nihongo|'''Magnera'''|マグネラ|Magunera}}, and {{nihongo|'''Magnega'''|マグネガ|Magunega}} are a series of [[magic]] that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts Re:coded]]''. When used, it creates a vortex of magnetic force that [[Magnet (status)|draws in]] enemies, dealing continuous damage. | ||
==Mechanics== | ==Mechanics== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
In ''Kingdom Hearts II'', Magnet is an Advanced magic that can be used by [[Sora]]. Magnera and Magnega | In ''Kingdom Hearts II'', Magnet is an Advanced magic that can be used by [[Sora]]. When it is upgraded to Magnera, and later Magnega, the magnetic vortex becomes more powerful, pulling in enemies from farther away.<!--DRIVE FORM DIFFERENCES--> | ||
Magnet magic costs 30 [[ | Magnet magic costs 30 MP to use. | ||
===''Kingdom Hearts Birth by Sleep''=== | |||
[[File:Magnega KHBBS.gif|thumb|250px|In ''Kingdom Hearts Birth by Sleep'', Magnega spawns a red sphere and blue sphere above the user's head that spin around in a pink vortex of energy that draws in nearby enemies.]] | |||
In ''Kingdom Hearts Birth by Sleep'', Magnet, Magnera, and Magnega are [[magic command (KHBBS)|magic command]]s that allow the user to use magnetic force to pull enemies in and deal continual damage. They are especially effective at filling the Command Gauge during battles against large groups of enemies. | |||
*Magnet is a Basic magic command that takes up one slot in the Command Deck, has a maximum level is 3 and a reload time of 10 seconds, and fills the Command Gauge by 15%. | |||
*Magnera is a Basic magic command that takes up one slot in the Command Deck, has a maximum level is 3 and a reload time of 10 seconds, and fills the Command Gauge by 20%. | |||
*Magnega is an Advanced magic command that takes up one slot in the Command Deck, has a maximum level is 3 and a reload time of 15 seconds, and fills the Command Gauge by 25%. | |||
{{-}} | |||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
In ''Kingdom Hearts Re:coded'', Magnet, Magnera, and Magnega are | [[File:Magnega KHREC.gif|thumb|In ''Kingdom Hearts Re:coded'', Magnega creates twin rings of pink energy above the user on which red and blue spheres rotate as enemies are drawn in.]] | ||
In ''Kingdom Hearts Re:coded'', Magnet, Magnera, and Magnega are [[magic command (KHREC)|magic command]]s that allow the user to use magnetic force to pull surrounding enemies toward you and deal a small amount of damage. | |||
*[[File:Magnet KHREC.png]] '''Magnet''' has a memory consumption of 17%, a normal reload time of 15 seconds, and an Overspec reload time of 12 seconds. | *[[File:Magnet KHREC.png]] '''Magnet''' has a memory consumption of 17%, a normal reload time of 15 seconds, and an Overspec reload time of 12 seconds. | ||
*[[File:Magnet KHREC.png]] '''Magnera''' has a memory consumption of 17%, a normal reload time of 20 seconds, and an Overspec reload time of 18 seconds. | *[[File:Magnet KHREC.png]] '''Magnera''' has a memory consumption of 17%, a normal reload time of 20 seconds, and an Overspec reload time of 18 seconds. | ||
*[[File:Magnet KHREC.png]] '''Magnega''' has a memory consumption of 21%, a normal reload time of 25 seconds, and an Overspec reload time of 24 seconds. | *[[File:Magnet KHREC.png]] '''Magnega''' has a memory consumption of 21%, a normal reload time of 25 seconds, and an Overspec reload time of 24 seconds. | ||
{{-}} | |||
==Learning Magnet== | |||
===''Kingdom Hearts II''=== | |||
Magnet is learned by obtaining a Magnet element. Obtaining additional elements upgrades Magnet to Magnera, then Magnega. To obtain a Magnet element: | |||
#Clear the first episode in [[Halloween Town]] | |||
#Defeat the [[Grim Reaper]] in [[Port Royal]] | |||
#Defeat [[Xigbar]] in the [[The World That Never Was]] | |||
===''[[Kingdom Hearts II Final Mix]]''=== | |||
Magnet is learned by obtaining a Magnet element. Obtaining additional elements upgrades Magnet to Magnera, then Magnega. To obtain a Magnet element: | |||
#Clear the first episode in [[Halloween Town]] | |||
#Defeat the [[Grim Reaper]] in [[Port Royal]] | |||
#Defeat [[Luxord]] in the [[The World That Never Was]] | |||
===''[[Kingdom Hearts Birth by Sleep]]''=== | |||
*Terra, Ventus, and Aqua can create Magnera through [[Command Meld]]ing. | |||
*Terra, Ventus, and Aqua can create Magnega through [[Command Meld]]ing. | |||
{{sec-stub}} | |||
===''Kingdom Hearts Re:coded''=== | |||
*Data-Sora can obtain Magnet from the shops for 800 munny. | |||
*Data-Sora can obtain Magnera from the shops for 2400 munny. | |||
*Data-Sora can purchase Magnet from [[Game:Olympus Coliseum#System Sectors|Olympus Coliseum: Sector A]] for 1000 SP. | |||
*Data-Sora can purchase Magnera from [[Game:Hollow Bastion#System Sectors|Hollow Bastion I: Sector A]] starting from 300 SP. | |||
*Data-Sora can purchase Magnega from [[Game:Traverse Town#System Sectors|Traverse Town: Sector F]] for 9000 SP. | |||
{{sec-stub}} | |||
==Drops== | |||
===''Kingdom Hearts Birth By Sleep''=== | |||
*'''Magnera''': [[Blobmob]] (25%)<ref name="Blob">The Blobmob drops a Magnera 25% of the time if the hero has a shop level of 5 or 6.</ref> | |||
*'''Magnega''': [[Triple Wrecker]] (5%)<ref name="Triple">The Triple Wrecker drops a Magnega 5% of the time if the hero has a shop level of 7 or 8.</ref> | |||
===''Kingdom Hearts Re:coded''=== | |||
*'''Magnet''': [[Wyvern]] (25%)<ref name="Wyvern">The Wyvern drops a Magnet 25% of the time.</ref> (Standard mode) | |||
*'''Magnera''': [[Wyvern]] (Proud mode) | |||
{{sec-stub}} | |||
==Recipes== | |||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
====Magnera==== | |||
*Magnet | Magnera is a Basic-class Magic Command that can be melded through three different recipes, listed in the [[Magic Recipe]]. | ||
* | *The first recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|M}} recipe. | ||
* | **Magnet (LV2) + Magnet (LV2) | ||
*The second recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|K}} recipe. | |||
**[[Stun Edge]] (LV2) + Magnet (LV2) | |||
*The third recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|I}} recipe. | |||
**[[Thunder]] (LV2) + Magnet (LV2) | |||
== | ====Magnega==== | ||
= | Magnega is an Advanced-class Magic Command that can be melded through two different recipes, listed in the [[Mega Magic Recipe]]. | ||
*The first recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|J}} recipe. | |||
**Magnera (LV3) + Magnera (LV3) | |||
* | *The second recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|I}} recipe. | ||
* | **Magnet (LV3) + Magnera (LV3) | ||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
====Magnera==== | |||
Magnera is a Magic command that can be converted through four recipes. | Magnera is a Magic command that can be converted through four recipes. | ||
*[[Blizzard Slam]] + Magnet | *[[Blizzard Slam]] + Magnet | ||
Line 71: | Line 94: | ||
*[[Esuna]] + Magnera | *[[Esuna]] + Magnera | ||
== | ==Melded commands== | ||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
Magnet is used to meld the following commands: | Magnet is used to meld the following commands: | ||
* | *Zero Gravira | ||
*[[Warp]] | *[[Warp]] | ||
*[[Homing Slide]] | *[[Homing Slide]] | ||
*Magnega | |||
*Magnera | |||
*[[Collision Magnet]] | |||
*[[Magnet Spiral]] | |||
*Thundara | |||
Magnera is used to meld the following commands: | Magnera is used to meld the following commands: | ||
*[[Energy Magnet]] | |||
*Magnega | |||
*Collision Magnet | |||
*Magnet Spiral | |||
*Homing Slide | |||
*[[Treasure Raid]] | *[[Treasure Raid]] | ||
*[[Magnet | *[[D-Link Magnet]] | ||
*[[Munny Magnet]] | *[[Munny Magnet]] | ||
*[[Mini]] | *[[Mini]] | ||
Magnega is used to meld the following commands: | Magnega is used to meld the following commands: | ||
*[[Tornado]] | *[[Tornado]] | ||
*[[Quake]] | *[[Quake]] | ||
*[[Meteor]] | *[[Meteor]] | ||
*[[ | *[[Spark Raid]] | ||
*[[Seeker Mine]] | |||
*[[Magnet Spiral]] | |||
==Other appearances== | ==Other appearances== | ||
===''Kingdom Hearts Re:Chain of Memories''=== | ===''Kingdom Hearts Re:Chain of Memories''=== | ||
In ''[[Kingdom Hearts Re:Chain of Memories]]'', | In ''[[Kingdom Hearts Re:Chain of Memories]]'', [[Game:Zexion|Zexion]] uses an attack called '''Magnet Snatch''', in which he creates a small magnetic vortex with his Lexicon to steal [[Riku]]'s [[attack card]]s from his deck. | ||
==See also== | ==See also== | ||
*[[Magnet | *[[Magnet Splash]] | ||
*[[Magnet Spiral]] | *[[Magnet Spiral]] | ||
*[[Collision Magnet]] | *[[Collision Magnet]] | ||
*[[Energy Magnet]] | *[[Energy Magnet]] | ||
*[[D-Link Magnet]] | *[[D-Link Magnet]] | ||
*[[Gravity]] | |||
==Notes and references== | |||
{{reflist|1}} | |||
{{-}} | |||
{{Magic}} | {{Magic}} | ||
[[fr:Aimant]] | [[fr:Aimant]] |