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Editing Magnet
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==Mechanics== | ==Mechanics== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
In ''Kingdom Hearts II'', Magnet is an Advanced magic that can be used by [[Sora]]. Magnera and Magnega are more powerful and pull in enemies from farther away. Magnet magic acts as a combo finisher, and if [[Finishing Plus]] is equipped, [[Sora]] can follow it up with additional combo finishers. | In ''Kingdom Hearts II'', Magnet is an Advanced magic that can be used by [[Sora]]. Magnera and Magnega are more powerful and pull in enemies from farther away. Magnet magic acts as a combo finisher, and if [[Finishing Plus]] is equipped, [[Sora]] can follow it up with additional combo finishers. functions differently depending on the [[Drive Form]]: | ||
* In Wisdom Form, the spell casts much faster, and the orb will now inflict extra damage at intervals to enemies caught. | * In Wisdom Form, the spell casts much faster, and the orb will now inflict extra damage at intervals to enemies caught. | ||
* In Master Form, the orb lasts for a very long time, and like Wisdom Form, damages enemies caught at intervals. It has the unique effect of periodically launching targets upward before sucking them in again, allowing Sora to catch them with his aerial combos. | * In Master Form, the orb lasts for a very long time, and like Wisdom Form, damages enemies caught at intervals. It has the unique effect of periodically launching targets upward before sucking them in again, allowing Sora to catch them with his aerial combos. |