Editing Magic Launcher
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===Abilities=== | ===Abilities=== | ||
When close to the targeted enemy, Sora's combo consists of "Upper Left Swing", "Swing Right", and "Rising Blast". | When close to the targeted enemy, Sora's combo consists of "Upper Left Swing", "Swing Right", and "Rising Blast". | ||
When at a mid-long range, Sora's combo consists of "Artillery", "Artillery", and "Final Impact". | When at a mid-long range, Sora's combo consists of "Artillery", "Artillery", and "Final Impact". | ||
{{frm-atk-o|#DC143C|o=*}} | {{frm-atk-o|#DC143C|o=*}} | ||
{{frm-atk|{{nihongo|'''Keyblade Transformation Attack'''|キーブレード変形演出中の攻撃|<br>Kīburēdo Henkei | {{frm-atk|{{nihongo|'''Keyblade Transformation Attack'''|キーブレード変形演出中の攻撃|<br>Kīburēdo Henkei Enshū-naka no Kougeki}}|att|Neutral|0.5|0|1|0|O|—|—|}} | ||
{{frm-atk|{{nihongo|'''Upper Left Swing'''|左上振り|<br>Hidariue Furi}}|att|Physical|1 | {{frm-atk|{{nihongo|'''Upper Left Swing'''|左上振り|<br>Hidariue Furi}}|att|Physical|1|8|1|0.5|X|—|—}} | ||
{{frm-atk|{{nihongo|'''Right | {{frm-atk|{{nihongo|'''Swing Right'''|右振りまわし|<br>Migi Furimawashi}}|att|Physical|1|8|1|0.5|X|—|—}} | ||
{{frm-atk-m|l=*|Rising Blast|(upward swing)|att|Physical|0.75|6|1|0.25|X|—|—|Knock enemies away and then blast them with a projectile. (Combo finisher)|(projectile)|mag|Neutral|3 | {{frm-atk-m|l=*|Rising Blast|(upward swing)|att|Physical|0.75|6|1|0.25|X|—|—|Knock enemies away and then blast them with a projectile. (Combo finisher)|(projectile)|mag|Neutral|3|8|1|0.25|O|—|—}} | ||
{{frm-atk|{{nihongo|'''Artillery'''|砲撃|<br>Hōgeki}}|mag|Neutral|1 | {{frm-atk|{{nihongo|'''Artillery'''|砲撃|<br>Hōgeki}}|mag|Neutral|1|8|1|0.5|X|—|—|Used when targeting an enemy at mid-to-long range.}} | ||
{{frm-atk|l=*|Final Impact|mag|Neutral|1.5|8|1|0.25|O|—|—|Fire a projectile that results in a wide blast.}} | {{frm-atk|l=*|Final Impact|mag|Neutral|1.5|8|1|0.25|O|—|—|Fire a projectile that results in a wide blast.}} | ||
{{frm-atk|l=*|Charged Shot|mag|Neutral|1.5{{note|3.5 at full charge}}|8|1|0.25|O|—|—|Hold {{button|r2}} to charge up energy and release it as a projectile. Holding the button for 1 second fully charges the projectile, increasing its damage and blast radius.}} | {{frm-atk|l=*|Charged Shot|mag|Neutral|1.5{{note|3.5 at full charge}}|8|1|0.25|O|—|—|Hold {{button|r2}} to charge up energy and release it as a projectile. Holding the button for 1 second fully charges the projectile, increasing its damage and blast radius.}} | ||
{{frm-atk|{{nihongo|'''Finish'''|フィニッシュ|<br>Finisshu}}|mag|Neutral|4 | {{frm-atk|{{nihongo|'''Finish'''|フィニッシュ|<br>Finisshu}}|mag|Neutral|4|0|5|0|O|—|—|Shoots a projectile that moves in a curved arc and explodes on contact. The explosion has a wide radius, dealing damage and tripping struck enemies, with airborne enemies being knocked down.}} | ||
{{frm-c}} | {{frm-c}} | ||