Editing Magic Launcher

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==Mechanics==
==Mechanics==
[[File:FC Sprite Magic Launcher KHIII.png|left|200px]]
[[File:FC Sprite Magic Launcher KHIII.png|left|200px]]
In ''Kingdom Hearts III'', Magic Launcher is the second Formchange of the [[Shooting Star]] Keyblade, associated with [[Element Form]] and following [[Double Arrowguns]]. It has a base duration of 20 seconds and a maximum combo length of 3. Its combos vary depending on [[Sora]]'s distance from the enemy. When up close, Sora swings the cannon to strike enemies, finishing with [[Rising Blast]], an upwards charged shot. When far away, Sora fires homing orbs of light and finishes with [[Final Impact]], a stronger orb. Holding {{button|r2}} activates [[Charged Shot]], in which Sora fires orbs similar to Final Impact but with a larger blast radius. Magic Launcher uses [[Artillery-style Magic]].
In ''Kingdom Hearts III'', Magic Launcher is the second Formchange of the [[Shooting Star]] Keyblade, associated with [[Element Form]] and following [[Double Arrowguns]]. It has a base duration of 20 seconds and a maximum combo length of 3. It has two standard three-step combos. When fighting up close, Magic Launcher has [[Sora]] swing the cannon to strike enemies, the combo finisher being a charged shot upwards. When far away, Sora instead fires homing orbs of light, the finisher being a stronger orb. Holding {{button|r2}} activates [[Charged Shot]], in which Sora fires orbs similar to his ranged combo finisher but with a larger blast radius. Magic Launcher uses [[Artillery-style Magic]].


The Formchange's Finish command has Sora charge the cannon and fire a powerful shot that splits into several particles.
The Formchange's Finish command has Sora charge the cannon and fire a powerful shot that splits into several particles.

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