Editing Magic
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The way offensive magic is cast can change based on the current [[Formchange]]. The different styles of magic casting are: | The way offensive magic is cast can change based on the current [[Formchange]]. The different styles of magic casting are: | ||
*{{nihongo|''' | *{{nihongo|'''Basic Style'''|基本スタイル|Kihon Sutairu}}: The standard use of magic. Each type of offensive magic has a unique casting effect. This style is used by every Keyblade's base form, [[Second Form]], [[Counter Shield]], [[Mirage Staff]], [[Nano Arms]], {{c|Frying Pan|Formchange}}, [[Ultimate Form]], [[Light Form]], [[Dark Form]] and [[Double Form]]. | ||
*{{nihongo|''' | *{{nihongo|'''Proximity Style'''|近接スタイル|Kinsetsu Sutairu}}: Offensive magic is cast in a dome or circle around Sora, damaging nearby enemies in a manner similar to Fire magic in ''Kingdom Hearts II''. This style is used by [[Hyper Hammer]], [[Agile Claws]], [[Blizzard Claws]], [[Blizzard Blades]], [[Storm Flag]] and [[Boom Hammer]]. | ||
*{{nihongo|''' | *{{nihongo|'''Dual Style'''|二連スタイル|Ni-ren Sutairu}}: Offensive magic is cast as small projectiles that are fired in paired bursts. Each successive tier of magic increases the number of projectiles per burst by one. This style is used by [[Double Arrowguns]], [[Twin Yo-Yos]], and [[Hunny Blasters]]. | ||
*{{nihongo|''' | *{{nihongo|'''Artillery Style'''|砲撃スタイル|Hōgeki Sutairu}}: Offensive magic is cast as a large cannonball-like projectile that explodes on impact, similar to Firaga in ''Kingdom Hearts 358/2 Days''. This style is used by [[Magic Launcher]], [[Drill Punch]], [[Hunny Launcher]], {{c|Highwind|Formchange}}, and [[Clock Drill]]. | ||
Additionally, the effect of offensive magic changes when they are cast underwater. | Additionally, the effect of offensive magic changes when they are cast underwater. | ||