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| {{game|KH1|FM1|KH2|FM2|KH3|MOM}} | | {{game|KH1|FM1|KH2|FM2|KH3}} |
| {{InfoItem | | {{InfoItem |
| |kana=透きとおる | | |kana=透きとおる |
| |romaji=Sukitōru | | |romaji=Sukitōru |
| |jpname=Transparent
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| |KHname=Lucid | | |KHname=Lucid |
| |KHitem1=Shard | | |KHitem1=Shard |
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| |KH2name=Lucid | | |KH2name=Lucid |
| |KH2icon=Material Icon Lucid KHII.png | | |KH2icon=Material Icon Lucid KHII.png |
| | |KH2type=Clear Ingredient |
| |KH2item1=Shard | | |KH2item1=Shard |
| |KH2image1=Lucid Shard KHII.png | | |KH2image1=Lucid Shard KHII.png |
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| |KH2desc4=A mysterious crystal abundant with brilliance. A very rare ingredient of item synthesis. | | |KH2desc4=A mysterious crystal abundant with brilliance. A very rare ingredient of item synthesis. |
| |KH2rank4=S | | |KH2rank4=S |
| |KH3name=Lucid
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| |KH3item1=Shard
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| |KH3image1=Lucid Shard KHIII.png
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| |KH3desc1=A sliver of magic that shimmers with promise. (Synthesis material)
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| |KH3rank1=C
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| |KH3buy1=100<ref>The Lucid Shard can be purchased once 30 have been deposited.</ref>
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| |KH3item2=Stone
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| |KH3image2=Lucid Stone KHIII.png
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| |KH3desc2=A splintered stone imbued with light. (Synthesis material)
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| |KH3rank2=B
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| |KH3buy2=200<ref>The Lucid Stone can be purchased once 25 have been deposited.</ref>
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| |KH3item3=Gem
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| |KH3image3=Lucid Gem KHIII.png
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| |KH3desc3=A fine jewel that can barely contain the radiance within it. (Synthesis material)
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| |KH3rank3=A
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| |KH3buy3=300<ref>The Lucid Gem can be purchased once 20 have been deposited.</ref>
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| |KH3item4=Crystal
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| |KH3image4=Lucid Crystal KHIII.png
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| |KH3desc4=A miraculous crystal formed of pure light. (Synthesis material)
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| |KH3rank4=S
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| |MOMname=Lucid
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| |MOMitem1=Shard
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| |MOMimage1=Lucid Shard KHIII.png
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| |MOMdesc1=A sliver of magic that shimmers with promise.
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| |MOMitem2=Gem
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| |MOMimage2=Lucid Gem KHIII.png
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| |MOMdesc2=A fine jewel that can barely contain the radiance within it.
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| }} | | }} |
| '''Lucid''' is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Lucid materials contain the essence of emptiness and radiance. | | '''Lucid''' is a material type available in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts II]]''. Lucid materials contain the essence of emptiness and are associated with [[Gravity]] magic. |
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| ==Design== | | ==Design== |
| Lucid materials are transparent. A Lucid Shard is a blocky, crescent-shaped jewel. A Lucid Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Lucid Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Lucid Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side. | | Lucid materials have an [[List of Synthesis Materials|Elemental material]] structure and are clear<!--Lucid materials are clear. They appear black because of the background-->. |
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| The material's name refers to its transparency, and the essence of emptiness it contains. "Lucid" can also mean "bright" or "luminous", which reflects the association with light and radiance. | | The word "lucid" means "clear" or "transparent", hence their transparency. This is also reflective of the "essence of emptiness" that the materials contain. |
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| ==Obtainment== | | ==Drops== |
| ===''Kingdom Hearts''=== | | ===''Kingdom Hearts''=== |
| ====Drops====
| | *'''Lucid Shard''': [[Shadow]] (6%), [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Lucid Shard if a Gravity spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">At Monstro, Bambi drops a Lucid Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> |
| ;Japanese version
| | *'''Lucid Gem''': [[Gargoyle]] (4%), [[Wight Knight]] (4%), [[White Mushroom]] (10%/40%)<ref name="White2">The White Mushroom drops a Lucid Gem 10% of the time if a Gravity spell is the last of three different spells cast on it, and 40% of the time if all three are a Gravity spell.</ref>, [[Bambi]] (30%/40%/60%)<ref name="Bambi2">At Monstro, Bambi drops a Lucid Gem 30% of the time the third time his gauge is filled. At Hollow Bastion, Bambi drops a Lucid Gem 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> |
| *'''Lucid Shard''': [[Shadow]] (8%)<ref name="shadow">Excluding Shadows encountered in the Dive to the Heart, Destiny Islands, or during the World of Chaos battle.</ref>, [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Lucid Shard if a Gravity spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">In Monstro, Bambi drops a Lucid Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | | *'''Lucid Crystal''': [[Darkball]] (1%), [[Bambi]] (30%)<ref name="Bambi3">At Hollow Bastion, Bambi drops a Lucid Crystal 30% of the time the third time his gauge is filled.</ref> |
| *'''Lucid Gem''': [[Gargoyle]] (6%), [[Wight Knight]] (6%), [[White Mushroom]] (20%/60%)<ref name="White2">The White Mushroom drops a Lucid Gem 20% of the time if a Gravity spell is the last of three different spells cast on it, and 60% of the time if all three are a Gravity spell.</ref>, [[Bambi]] (30%/40%/60%)<ref name="Bambi2">In Monstro, Bambi drops a Lucid Gem 30% of the time the third time his gauge is filled. In Hollow Bastion, Bambi drops a Lucid Gem 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | |
| *'''Lucid Crystal''': [[Darkball]] (2%)<ref name="darkball">Excluding Darkballs encountered during the World of Chaos battle.</ref>, [[Shadow Sora]] (20%), [[Bambi]] (30%)<ref name="Bambi3">In Hollow Bastion, Bambi drops a Lucid Crystal 30% of the time the third time his gauge is filled.</ref> | |
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| ;International version
| | In ''Kingdom Hearts Final Mix'', Lucid Shards are also dropped by the [[Gigas Shadow]]. |
| *'''Lucid Shard''': [[Shadow]] (6%)<ref name="shadow"/>, [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (40%/60%)<ref name="Bambi1"/>
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| *'''Lucid Gem''': [[Gargoyle]] (4%), [[Wight Knight]] (4%), [[White Mushroom]] (10%/40%)<ref>The White Mushroom drops a Lucid Gem 10% of the time if a Gravity spell is the last of three different spells cast on it, and 40% of the time if all three are a Gravity spell.</ref>, [[Bambi]] (30%/40%/60%)<ref name="Bambi2"/>
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| *'''Lucid Crystal''': [[Darkball]] (1%)<ref name="darkball"/>, [[Bambi]] (30%)<ref name="Bambi3"/>
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| ===''Kingdom Hearts Final Mix''===
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| ====Drops====
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| *'''Lucid Shard''': [[Shadow]] (3%)<ref name="shadow"/>, [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (20%)<ref>In Monstro, Bambi drops a Lucid Shard 20% of the time the second time and third time his gauge is filled.</ref>, [[Gigas Shadow]] (10%/20%/35%/50%/100%)<ref>The Gigas Shadow drops a Lucid Shard 10% of the time the first Gigas Shadow is defeated, 20% of the time the second Gigas Shadow is defeated, 35% of the time the third Gigas Shadow is defeated, 50% of the time the fourth Gigas Shadow is defeated, and 100% of the time the fifth to seventh Gigas Shadow is defeated.</ref>
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| *'''Lucid Gem''': [[Gargoyle]] (2%), [[Wight Knight]] (2%), [[White Mushroom]] (10%)<ref>The White Mushroom drops a Lucid Gem 10% of the time if a Gravity spell is cast on it three times.</ref>, [[Bambi]] (10%/20%)<ref>In Monstro and Hollow Bastion, Bambi drops a Lucid Gem 20% of the time the third time his gauge is filled. In Hollow Bastion, Bambi drops a Lucid Gem 10% of the time the second time his gauge is filled.</ref>
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| *'''Lucid Crystal''': [[Darkball]] (1%)<ref name="darkball"/>, [[Bambi]] (10%)<ref>In Hollow Bastion, Bambi drops a Lucid Crystal 10% of the time the third time his gauge is filled.</ref>
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| ====Treasures====
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| *'''Lucid Gem''': Chest at the [[World Terminus]].
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| ===''Kingdom Hearts II''=== | | ===''Kingdom Hearts II''=== |
| ====Drops====
| | *'''Lucid Shard''': [[Rabid Dog]] (6%), [[Trick Ghost]] (10%) |
| *'''Lucid Shard''': [[Rabid Dog]] (6%), {{c|Trick Ghost|KHII}} (10%) | |
| *'''Lucid Stone''': [[Graveyard]] (12%), [[Toy Soldier]] (12%), [[Wight Knight]] (8%) | | *'''Lucid Stone''': [[Graveyard]] (12%), [[Toy Soldier]] (12%), [[Wight Knight]] (8%) |
| *'''Lucid Gem''': [[Bookmaster]] (10%), [[Magnum Loader]] (8%) | | *'''Lucid Gem''': [[Bookmaster]] (10%), [[Magnum Loader]] (8%) |
| *'''Lucid Crystal''': [[Neoshadow]] (8%) | | *'''Lucid Crystal''': [[Neoshadow]] (8%) |
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| ====Treasures==== | | ==Recipe== |
| *'''Lucid Shard''': Chest at the [[Secret Passage]]{{FMII}}; chest at the [[Underworld Caverns: Entrance]]{{FMII}}.
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| *'''Lucid Stone''': Chest at the [[Underworld Caverns: Atrium]]{{FMII}}.
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| *'''Lucid Gem''': Chest at the [[Wildebeest Valley]]{{FMII}}.
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| ===''Kingdom Hearts III''=== | | ===''Kingdom Hearts III''=== |
| ====Drops====
| | Lucid Crystals can be synthesized once 32 different synthesis materials are obtained. |
| *'''Lucid Shard''': [[Air Soldier]] (12%), [[Puffball]] (8%), [[Kingdom of Corona]] | | *1 [[Wellspring Crystal]] |
| *'''Lucid Stone''': [[Air Soldier]] (4%), [[Malachite Bolero]] (12%), [[Chief Puff]] (12%), [[Puffball]] (4%), [[Vaporfly]] (8%) [[Kingdom of Corona]] | | *2 [[Lucid Gem]] |
| *'''Lucid Gem''': [[Malachite Bolero]] (6%), [[Chief Puff]] (4%), [[Vaporfly]] (6%)
| | *3 [[Lucid Stone]] |
| *'''Lucid Crystal''': [[Anchor Raider]] (8%) | | *5 [[Lucid Shard]] |
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| ====Rewards====
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| *'''Lucid Stone''': Return after completing [[Olympus]] and talk to the rescued boy in [[The Big Olive]]; return after completing Olympus and talk to the rescued girl in The Big Olive.
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| *'''Lucid Gem''': Return after completing [[Olympus]] and talk to the rescued woman at the [[Overlook]]; return after completing Olympus and talk to the rescued mother in [[The Big Olive]]; return after completing Olympus and talk to the rescued mother in The Big Olive. | |
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| ====Synthesis====
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| {{SynthKHIII
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| |name=Lucid Crystal
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| |requires=Obtain 32 different synthesis materials.
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| |mat1=Wellspring Crystal
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| |qty1=1
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| |mat2=Lucid Gem
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| |qty2=2
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| |mat3=Lucid Stone
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| |qty3=3
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| |mat4=Lucid Shard
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| |qty4=5
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| }}
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| ====Other methods====
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| *'''Lucid Shard''': Lucid Shard x3 is one of the possible [[Prize Postcard]] rewards.
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| *'''Lucid Stone''': Lucid Stone x2 is one of the possible [[Prize Postcard]] rewards.
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| ===''Kingdom Hearts Melody of Memory''===
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| ====Drops====
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| *'''Lucid Shard''': {{ns|Game|Hand in Hand|Hand in Hand (KH)}} (75%/74.6%)<ref name="MOM2">Once Moogle Level 2 has been reached, Lucid materials drop less often in favor of Soothing Crystals.</ref>, {{ns|Game|Night of Fate}} (75%/74.6%)<ref name="MOM2" />, {{ns|Game|Bustin' Up on the Beach}} (66.7%/32.9%)<ref name="MOM4">Once Moogle Level 4 has been reached, Lucid materials drop less often in favor of Wellspring Crystals.</ref>, {{ns|Game|Traverse Town (track)|Traverse Town}} (66.7%/32.6%)<ref name="MOM2" />
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| *'''Lucid Gem''': {{ns|Game|Destiny Islands (track)|Destiny Islands}} (40%), {{ns|Game|Destiny's Force}} (40%), {{ns|Game|Shrouding Dark Cloud}} (40%), {{ns|Game|Hand in Hand|Hand in Hand (KH)}} (25%/24.9%)<ref name="MOM2" />, {{ns|Game|Night of Fate}} (25%/24.9%)<ref name="MOM2" />
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| ====Rewards====
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| *'''Lucid Shard''': Clear [[Neverland]] (KH) in [[World Tour]] (x10); clear [[Olympus Coliseum]] (KHII) in World Tour (x10); obtain 2600 [[Rhythm Point]]s (x7).
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| *'''Lucid Gem''': Clear [[End of the World]] in World Tour (x5); clear [[Space Paranoids]] in World Tour (x5); obtain 5000 Rhythm Points (x27).
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| ====Synthesis====
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| {{SynthKHMOM
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| |requires=Moogle Level 5
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| |name=Lucid Shard
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| |mat1=Pulsing Shard
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| |qty1=3
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| |EXP=723
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| |EXP1=1085
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| }}
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| {{SynthKHMOM
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| |requires=Moogle Level 7
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| |name=Lucid Gem
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| |mat1=Lucid Shard
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| |qty1=4
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| |EXP=1249
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| |EXP1=1874
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| }}
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| ==Synthesized items== | | ==Synthesized items== |
| ===''Kingdom Hearts''=== | | ===''Kingdom Hearts''=== |
| Lucid materials are used to synthesize the following items: | | Lucid materials are used to synthesize the following items: |
| *[[Defense Up]] (5 Lucid Shards, 3 Lucid Gems, 1 Lucid Crystal)
| | *[[Dark Ring]] (2 Lucid Shard) |
| *[[Dark Ring]] (2 Lucid Shards) | |
| *[[Golem Chain]] (1 Lucid Gem) | | *[[Golem Chain]] (1 Lucid Gem) |
| *[[Master Earring]] (3 Lucid Shards, 2 Lucid Gems) | | *[[Master Earring]] (3 Lucid Shard, 2 Lucid Gem) |
| *[[Titan Chain]] (1 Lucid Crystal) | | *[[Defense Up]] (5 Lucid Shard, 3 Lucid Gem, 1 Lucid Crystal) |
| *[[Crystal Crown]] (3 Lucid Crystals) | | *[[Crystal Crown]] (3 Lucid Crystal) |
| *{{MSynth|Ultima Weapon|KH}} (5 Lucid Gems) | | *[[Ultima Weapon]] (5 Lucid Gem) |
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| | ===''Kingdom Hearts Final Mix''=== |
| Lucid materials are used to synthesize the following items: | | Lucid materials are used to synthesize the following items: |
| *[[Cottage]] (1 Lucid Shard) | | *[[Cottage]] (1 Lucid Shard) |
| *[[Defense Up]] (3 Lucid Shards)
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| *[[Megalixir]] (5 Lucid Gems, 3 Lucid Crystals)
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| *[[Power Chain]] (1 Lucid Shard) | | *[[Power Chain]] (1 Lucid Shard) |
| *[[Dark Ring]] (2 Lucid Gems) | | *[[Dark Ring]] (2 Lucid Gem) |
| *[[Gaia Bangle]] (5 Lucid Shards, 3 Lucid Gems) | | *[[Gaia Bangle]] (5 Lucid Shard, 3 Lucid Gem) |
| *[[Heartguard]] (3 Lucid Gems, 1 Lucid Crystal) | | *[[Defense Up]] (3 Lucid Shard) |
| *[[Crystal Crown]] (5 Lucid Crystals) | | *[[Heartguard]] (3 Lucid Gem, 1 Lucid Crystal) |
| *[[Dark Matter]] (9 Lucid Shards) | | *[[Crystal Crown]] (5 Lucid Crystal) |
| | *[[Dark Matter]] (9 Lucid Shard) |
| | *[[Megalixir]] (5 Lucid Gem, 3 Lucid Crystal) |
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| ===''Kingdom Hearts II''=== | | ===''Kingdom Hearts II''=== |
| Lucid materials are used to synthesize the following items: | | Lucid materials are used to synthesize the following items: |
| *{{MSynth|Mega-Potion|KHII}} (1 Lucid Shard) | | *[[Mega-Potion]] (1 Lucid Shard) |
| *{{MSynth|Mega-Ether|KHII}} (1 Lucid Shard) | | *[[Mega-Ether]] (1 Lucid Shard) |
| *{{MSynth|Defense Boost|KHII}} (3 Lucid Crystals) | | *[[Defense Boost]] (3 Lucid Crystal) |
| *{{MSynth|Power Boost|KHII}} (3 Lucid Crystals) | | *[[Power Boost]] (3 Lucid Crystal) |
| *{{MSynth|Midnight Anklet|KHII}} (1 Lucid Shard, 1 Lucid Stone) | | *[[Midnight Anklet]] (1 Lucid Stone, 1 Lucid Shard) |
| *{{MSynth|Chaos Anklet|KHII}} (1 Lucid Shard, 1 Lucid Stone) | | *[[Chaos Anklet]] (1 Lucid Stone, 1 Lucid Shard) |
| *{{MSynth|Power Band|KHII}} (1 Lucid Stone) | | *[[Power Band]] (1 Lucid Stone) |
| *{{MSynth|Buster Band|KHII}} (1 Lucid Stone) | | *[[Buster Band]] (1 Lucid Stone) |
| *{{MSynth|Soldier Earring|KHII}} (1 Lucid Gem) | | *[[Soldier Earring]] (1 Lucid Gem) |
| *{{MSynth|Fencer Earring|KHII}} (1 Lucid Gem) | | *[[Fencer Earring]] (1 Lucid Gem) |
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| ===''Kingdom Hearts III''=== | | ===''Kingdom Hearts III''=== |
| Lucid materials are used to synthesize the following items: | | Lucid materials are used to synthesize the following items: |
| *{{MSynth|Mega Potion|KHIII}} (3 Lucid Shards) | | *[[Mega-Potion]] (3 Lucid Shard) |
| *{{MSynth|Refocuser|KHIII}} (3 Lucid Shards) | | *[[Refocuser]] (3 Lucid Shard) |
| *{{MSynth|Hi-Refocuser|KHIII}} (3 Lucid Stones) | | *[[Hi-Refocuser]] (3 Lucid Stone) |
| *{{MSynth|Defense Boost|KHIII}} (2 Lucid Crystals) | | *[[Defense Boost]] (2 Lucid Crystal) |
| *{{MSynth|Ultima Weapon|KHIII}} (2 Lucid Crystals) | | *[[Ultima Weapon]] (2 Lucid Crystal) |
| *{{MSynth|Save the Queen|KHIII}} (1 Lucid Crystal) | | *[[Save the Queen]] (1 Lucid Crystal) |
| *{{MSynth|Save the Queen+|KHIII}} (1 Lucid Crystal) | | *[[Save the Queen+]] (1 Lucid Crystal) |
| *{{MSynth|Clockwork Shield+|KHIII}} (1 Lucid Gem) | | *[[Clockwork Shield+]] (1 Lucid Gem) |
| *{{MSynth|Wind Fan|KHIII}} (5 Lucid Shards, 2 Lucid Stones) | | *[[Wind Fan]] (2 Lucid Stone, 5 Lucid Shard) |
| *{{MSynth|Storm Fan|KHIII}} (5 Lucid Stones, 2 Lucid Gems)
| | *[[Ability Ring+]] (6 Lucid Shard) |
| *{{MSynth|Aero Armlet|KHIII}} (3 Lucid Stones)
| | *[[Technician's Ring+]] (6 Lucid Stone) |
| *{{MSynth|Cosmic Chain|KHIII}} (1 Lucid Crystal) | | *[[Skill Ring+]] (6 Lucid Gem) |
| *{{MSynth|Mask Rosette|KHIII}} (6 Lucid Shards)
| | *[[Cosmic Ring]] (3 Lucid Gem) |
| *{{MSynth|Ability Ring+|KHIII}} (6 Lucid Shards)
| | *[[Lucid Crystal]] (2 Lucid Gem, 3 Lucid Stone, 5 Lucid Shard) |
| *{{MSynth|Technician's Ring+|KHIII}} (6 Lucid Stones) | |
| *{{MSynth|Skill Ring+|KHIII}} (6 Lucid Gems) | |
| *{{MSynth|Cosmic Ring|KHIII}} (3 Lucid Gems) | |
| *{{MSynth|Lucid Crystal|KHIII}} (5 Lucid Shards, 3 Lucid Stones, 2 Lucid Gems) | |
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| Lucid materials are used to forge the following Keychains:
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| *{{MSynth|Ever After|KHIII|*}} LV4, 5, 6, 8 to 10 (3 Lucid Stones, 3 Lucid Gems, 1 Lucid Crystal total)
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| *{{MSynth|Nano Gear|KHIII|*}} LV4, 5, 8, 10 (2 Lucid Stones, 2 Lucid Gems, 1 Lucid Crystal total)
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| ===''Kingdom Hearts Melody of Memory''===
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| Lucid materials are used to synthesize the following items:
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| *{{MSynth|"Sora" Memory Dive MS|KHMOM||Music Stage Key}} (27 Lucid Gems)
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| *{{MSynth|"Kairi I" Memory Dive MS|KHMOM||Music Stage Key}} (27 Lucid Gems)
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| *{{MSynth|"Roxas" Memory Dive MS|KHMOM||Music Stage Key}} (27 Lucid Gems)
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| *{{MSynth|"A Whole New World" Field Battle MS|KHMOM||Music Stage Key}} (56 Lucid Shards)
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| *{{MSynth|"Beauty and the Beast" Field Battle MS|KHMOM||Music Stage Key}} (56 Lucid Shards)
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| *{{MSynth|"Characters" ProfiCard Icons|KHMOM||ProfiCard Icons}} (25 Lucid Shards)
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| *{{MSynth|"Station of Awakening" Collector's Cards|KHMOM||Collector's Cards (Station of Awakening)}} (7 Lucid Shards)
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| *{{MSynth|"Character D" Collector's Cards|KHMOM||Collector's Cards (Character)}} (7 Lucid Shards)
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| *{{MSynth|"Key Art No. 1 - 20" Collector's Cards|KHMOM||Collector's Cards (Key Art)}} (3 Lucid Gems)
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| *{{MSynth|"Key Art No. 21 - 40" Collector's Cards|KHMOM||Collector's Cards (Key Art)}} (3 Lucid Gems)
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| *{{MSynth|"Key Art No. 41 - 61" Collector's Cards|KHMOM||Collector's Cards (Key Art)}} (3 Lucid Gems)
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| *{{MSynth|"Station of Awakening No. 1 - 23" Collector's Cards|KHMOM||Collector's Cards (Station of Awakening)}} (3 Lucid Gems)
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| *{{MSynth|Soothing Crystal|KHIII}} (7 Lucid Gems)
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| *{{MSynth|Mythril Shard|KHIII}} (2 Lucid Shards)
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| *{{MSynth|Lucid Gem|KHIII}} (4 Lucid Shards)
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| ==Notes and references== | | ==Notes and references== |
| {{reflist}} | | {{reflist|1}} |
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| {{synthesis}} | | {{synthesis}} |