Editing Loudmouth
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 12: | Line 12: | ||
|image=[[File:Crescendo KHII.png|200px]] | |image=[[File:Crescendo KHII.png|200px]] | ||
|FMimage=[[File:Crescendo KHIIFM.png|200px]] | |FMimage=[[File:Crescendo KHIIFM.png|200px]] | ||
|tab2= | |tab2=KHD | ||
|image2=[[File: | |image2=[[File:Loudmouth KHD.png|200px]] | ||
|tab3= | |tab3=KHX | ||
|image3=[[File:Loudmouth | |image3=[[File:Loudmouth KHX.png|200px]] | ||
| | |sprite1=[[File:Crescendo KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories'']] | ||
|game1=Kingdom Hearts Chain of Memories | |game1=Kingdom Hearts Chain of Memories | ||
|game2=Kingdom Hearts II | |game2=Kingdom Hearts II | ||
Line 28: | Line 27: | ||
|s2=Bubble Beat | |s2=Bubble Beat | ||
|s3=Rainy Loudmouth | |s3=Rainy Loudmouth | ||
|journalSS= | |journalSS=A hopping, horn-like Heartless.<br><br>It's a bothersome foe that can honk and call other Heartless. | ||
|journalKH2= | |journalKH2=It restores the HP of surrounding enemies. Use Heal Stomp with the right timing to heal the party.<br><br>When attacked, it may call for help, so be sure to defeat it immediately. | ||
|journal358= | |journal358=These small Heartless cause the most trouble when they toot their horns to heal themselves and their cohorts. The wind missiles they shoot can be returned with a block.<br><br>TIP: Wind-based attacks can air-toss you. While airborne you become an easy target and will take more damage if hit. | ||
|journalUX= | |journalUX=Inflicts sleep on its enemies. Defeat it quickly before it makes a sitting duck out of you! | ||
|COMHP2= | |COMHP2=77 | ||
|COMAP2=4 | |COMAP2=4 | ||
|COMEXP2=20 | |COMEXP2=20 | ||
|COMHP3= | |COMHP3=84 | ||
|COMAP3=5 | |COMAP3=5 | ||
|COMEXP3=32 | |COMEXP3=32 | ||
|COMHP4= | |COMHP4=91 | ||
|COMAP4= | |COMAP4=7 | ||
|COMEXP4= | |COMEXP4=44 | ||
|COMHP5= | |COMHP5=98 | ||
|COMAP5= | |COMAP5=8 | ||
|COMEXP5= | |COMEXP5=56 | ||
|COMHP6= | |COMHP6=105 | ||
|COMAP6= | |COMAP6=9 | ||
|COMEXP6= | |COMEXP6=68 | ||
|COMHP7= | |COMHP7=112 | ||
|COMAP7=10 | |COMAP7=10 | ||
|COMEXP7=80 | |COMEXP7=80 | ||
|COMHP8= | |COMHP8=119 | ||
|COMAP8=11 | |COMAP8=11 | ||
|COMEXP8= | |COMEXP8=115 | ||
|COMHP9= | |COMHP9=126 | ||
|COMAP9= | |COMAP9=13 | ||
|COMEXP9= | |COMEXP9=130 | ||
|COMHP10= | |COMHP10=133 | ||
|COMAP10= | |COMAP10=14 | ||
|COM12=s | |COM12=s | ||
|COMHP12= | |COMHP12=224 | ||
|COMAP12= | |COMAP12=13 | ||
|COMEXP12= | |COMEXP12=285 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=x1.0 | |COMfire=x1.0 | ||
Line 99: | Line 66: | ||
|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=x1.0 | ||
|COMstun= | |COMstun=x1.0 | ||
|COMstop= | |COMstop=x1.0 | ||
|COMwarp= | |COMwarp=x1.0 | ||
|COMbind= | |COMbind=x1.0 | ||
|COMconf= | |COMconf=x1.0 | ||
|COMterr= | |COMterr=x1.0 | ||
| | |COMmagn=x1.0 | ||
| | |COMfree=x1.0 | ||
|ability=Summon Boost | |ability=Summon Boost | ||
|cardname=Crescendo | |cardname=Crescendo | ||
|desc=Forfeit Magic Card use to power up Summon Cards. | |desc=Forfeit Magic Card use to power up Summon Cards. | ||
|duration=1 reload | |duration=1 reload | ||
|CP=20 | |CP=20 | ||
| | |value=2, 4, 6 | ||
|duel=3 | |duel=3 | ||
|time=4 | |time=4 | ||
Line 132: | Line 96: | ||
|KH2neut=×1.0 | |KH2neut=×1.0 | ||
|KH2reward=MP prize (3) ×1, Munny (1) ×2<br>Blazing Crystal (6%), Bright Crystal (3%)<br><br>'''If Heal Stomp is used'''<br>HP prize (5) ×5 | |KH2reward=MP prize (3) ×1, Munny (1) ×2<br>Blazing Crystal (6%), Bright Crystal (3%)<br><br>'''If Heal Stomp is used'''<br>HP prize (5) ×5 | ||
|KH2world= | |KH2world= | ||
|CKH2HP=0.7 | |CKH2HP=0.7 | ||
|CKH2LV1=99 | |CKH2LV1=99 | ||
Line 140: | Line 104: | ||
|KH2num11=5 | |KH2num11=5 | ||
|CFM2tab=* | |CFM2tab=* | ||
| | |heart=12 | ||
| | |munny=15 | ||
|358HP=1.45 | |||
|358HP=1. | |||
|358EXP=1.00 | |358EXP=1.00 | ||
| | |358DEF=1.20 | ||
| | |358STUN=O | ||
|358M1=15 | |358M1=15 | ||
|358LVL1=4 | |358LVL1=4 | ||
|358M2=18 | |358M2=18 | ||
|358LVL2=8 | |358LVL2=8 | ||
|358M3=21 | |358M3=21 | ||
|358LVL3=8 | |358LVL3=8 | ||
|358M4=24 | |358M4=24 | ||
|358LVL4=8 | |358LVL4=8 | ||
|358M5=26 | |358M5=26 | ||
|358LVL5=8 | |358LVL5=8 | ||
|358M6=30 | |358M6=30 | ||
Line 165: | Line 125: | ||
|358LVL7=8 | |358LVL7=8 | ||
|358M8=34 | |358M8=34 | ||
|358LVL8=8 | |358LVL8=8 | ||
|358M9=46 | |358M9=46 | ||
|358LVL9=17 | |358LVL9=17 | ||
|358M10=48 | |358M10=48 | ||
|358LVL10=17 | |358LVL10=17 | ||
|358M11=68 | |358M11=68 | ||
|358LVL11=20 | |358LVL11=20 | ||
|358M12=82 | |358M12=82 | ||
|358LVL12=30 | |358LVL12=30 | ||
|358M13=90 | |358M13=90 | ||
|358LVL13=20 | |358LVL13=20 | ||
|358fire=x4.50 | |358fire=x4.50 | ||
|358bliz=x4.80 | |358bliz=x4.80 | ||
Line 194: | Line 149: | ||
|358reward6=Gear Component D (20%) | |358reward6=Gear Component D (20%) | ||
|358world=Agrabah, Olympus Coliseum | |358world=Agrabah, Olympus Coliseum | ||
}} | }} | ||
The '''Loudmouth''', also called '''Crescendo''', is an [[Emblem Heartless]] introduced in ''[[Kingdom Hearts Chain of Memories]]''. It is one of only three Heartless that debut in ''Kingdom Hearts Chain of Memories'', along with the [[Creeper Plant]] and [[Tornado Step]]. | The '''Loudmouth''', also called '''Crescendo''', is an [[Emblem Heartless]] introduced in ''[[Kingdom Hearts Chain of Memories]]''. It is one of only three Heartless that debut in ''Kingdom Hearts Chain of Memories'', along with the [[Creeper Plant]] and [[Tornado Step]]. | ||
Line 211: | Line 162: | ||
==Strategy== | ==Strategy== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
These Heartless can be both a pain and a gain. They have low strength, but they can call in reinforcements. They can also heal nearby Heartless, but by using the '''Heal Stomp''' [[Reaction Command]], the Crescendo's healing sounds are directed towards [[Sora]]'s party instead. | These Heartless can be both a pain and a gain. They have low strength, but they can call in reinforcements. They can also heal nearby Heartless, but by using the '''Heal Stomp''' [[Reaction Command]], the Crescendo's healing sounds are directed towards [[Sora]]'s party instead. | ||
Line 232: | Line 167: | ||
The Crescendo retaliates with its '''Trumpet Strike''' or '''Trumpet Summon''' techniques when damaged. | The Crescendo retaliates with its '''Trumpet Strike''' or '''Trumpet Summon''' techniques when damaged. | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Healing Trumpet'''|いやしのラッパ|<br>Iyashi no Rappa}}|—|—|Amount recovered: Crescendo's Strength ×10|—|Sounds its trumpet, restoring HP to itself and allies.}} | ||
{{Atk | {{Atk|{{nihongo|'''Trumpet Strike'''|ラッパなぐり|<br>Rappa Naguri}}|Physical|—|x1.0|O|Swings trumpet upward while leaping.}} | ||
{{Atk | {{Atk|{{nihongo|'''Trumpet Summon'''|召喚ラッパ|<br>Shōkan Rappa}}|—|—|—|—|Summons new enemies. Only includes any enemy that normally appears in the area, excluding Crescendos.}} | ||
{{Atk-c}} | {{Atk-c}} | ||
{{ | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" width=900px | ||
{{ | !style="{{style|kh2|a}}; font-size:12px" colspan="8"|Reaction Commands | ||
|-style="{{style|kh2|b}}; font-size:11px" | |||
!Reaction Command | |||
!Attribute | |||
!Power | |||
!Description | |||
|- | |||
|{{nihongo|'''Heal Stomp'''|スタンプヒール|<br>Sutanpu Hīru|lit. "Stamp Heal"}} | |||
|Physical | |||
|x1.0<br>Heal: Sora's Magic x30 | |||
|Can be used when a Crescendo is about to use Healing Trumpet.<br>Perform a small jump and trample the Crescendo, after which it drops HP prizes and its trumpet notes heal Sora and co. instead. | |||
|} | |||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== |